]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_etut.h
add option -nofastpoint; make old buggy behaviour default as it is typically a lot...
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_etut.h
index ff791620f786db4708439747587a4c673d1a3d67..4b12631f5d583f9ba67cd356fd966ecd950c1163 100644 (file)
@@ -149,7 +149,9 @@ game_t struct
        128,                            /* lightmap width/height */
        1.0f,                           /* lightmap gamma */
        qtrue,                          /* lightmap sRGB */
-       1.0f,                           /* lightmap exposure */
+       qfalse,                         /* texture sRGB (yes, this is incorrect, but we better match ET:UT) */
+       qfalse,                         /* color sRGB */
+       0.0f,                           /* lightmap exposure */
        1.0f,                           /* lightmap compensate */
        1.0f,                           /* lightgrid scale */
        1.0f,                           /* lightgrid ambient scale */