add a ChangeLog; remove some Urban Terror debug code
[xonotic/netradiant.git] / tools / quake3 / q3map2 / light_ydnar.c
index 4f62949262b4f91a0398e7880665eb874f75b138..d8f0c730fa270938e7c54d645c2c6ba09c52bbe5 100644 (file)
@@ -2063,6 +2063,7 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                        origin = SUPER_ORIGIN( x, y );
                                        normal = SUPER_NORMAL( x, y );
 
+#if 0
                                        ////////// 27's temp hack for testing edge clipping ////
                                        if( origin[0]==0 && origin[1]==0 && origin[2]==0 )
                                        {
@@ -2071,6 +2072,7 @@ void IlluminateRawLightmap( int rawLightmapNum )
                                                totalLighted++;
                                        }
                                        else
+#endif
                                        {
                                                /* set contribution count */
                                                lightLuxel[ 3 ] = 1.0f;