]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/main.c
my own uncrustify run
[xonotic/netradiant.git] / tools / quake3 / q3map2 / main.c
index ba8583666f4e456a15962f3603bc7d7e694c375d..b53a6973c56c9afcf87f7fac53fa90cc386765be 100644 (file)
@@ -1,30 +1,30 @@
 /* -------------------------------------------------------------------------------;
 
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
--------------------------------------------------------------------------------
+   -------------------------------------------------------------------------------
 
-This code has been altered significantly from its original form, to support
-several games based on the Quake III Arena engine, in the form of "Q3Map2."
+   This code has been altered significantly from its original form, to support
+   several games based on the Quake III Arena engine, in the form of "Q3Map2."
 
-------------------------------------------------------------------------------- */
+   ------------------------------------------------------------------------------- */
 
 
 
@@ -39,27 +39,26 @@ several games based on the Quake III Arena engine, in the form of "Q3Map2."
 
 
 /*
-Random()
-returns a pseudorandom number between 0 and 1
-*/
+   Random()
+   returns a pseudorandom number between 0 and 1
+ */
 
-vec_t Random( void )
-{
+vec_t Random( void ){
        return (vec_t) rand() / RAND_MAX;
 }
 
 
 
 /*
-ExitQ3Map()
-cleanup routine
-*/
+   ExitQ3Map()
+   cleanup routine
+ */
 
-static void ExitQ3Map( void )
-{
+static void ExitQ3Map( void ){
        BSPFilesCleanup();
-       if( mapDrawSurfs != NULL )
+       if ( mapDrawSurfs != NULL ) {
                free( mapDrawSurfs );
+       }
 }
 
 
@@ -83,45 +82,43 @@ typedef struct minimap_s
 minimap_t;
 static minimap_t minimap;
 
-qboolean BrushIntersectionWithLine(bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out)
-{
+qboolean BrushIntersectionWithLine( bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out ){
        int i;
        qboolean in = qfalse, out = qfalse;
        bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
 
-       for(i = 0; i < brush->numSides; ++i)
+       for ( i = 0; i < brush->numSides; ++i )
        {
                bspPlane_t *p = &bspPlanes[sides[i].planeNum];
-               float sn = DotProduct(start, p->normal);
-               float dn = DotProduct(dir, p->normal);
-               if(dn == 0)
-               {
-                       if(sn > p->dist)
+               float sn = DotProduct( start, p->normal );
+               float dn = DotProduct( dir, p->normal );
+               if ( dn == 0 ) {
+                       if ( sn > p->dist ) {
                                return qfalse; // outside!
+                       }
                }
                else
                {
-                       float t = (p->dist - sn) / dn;
-                       if(dn < 0)
-                       {
-                               if(!in || t > *t_in)
-                               {
+                       float t = ( p->dist - sn ) / dn;
+                       if ( dn < 0 ) {
+                               if ( !in || t > *t_in ) {
                                        *t_in = t;
                                        in = qtrue;
                                        // as t_in can only increase, and t_out can only decrease, early out
-                                       if(out && *t_in >= *t_out)
+                                       if ( out && *t_in >= *t_out ) {
                                                return qfalse;
+                                       }
                                }
                        }
                        else
                        {
-                               if(!out || t < *t_out)
-                               {
+                               if ( !out || t < *t_out ) {
                                        *t_out = t;
                                        out = qtrue;
                                        // as t_in can only increase, and t_out can only decrease, early out
-                                       if(in && *t_in >= *t_out)
+                                       if ( in && *t_in >= *t_out ) {
                                                return qfalse;
+                                       }
                                }
                        }
                }
@@ -129,8 +126,7 @@ qboolean BrushIntersectionWithLine(bspBrush_t *brush, vec3_t start, vec3_t dir,
        return in && out;
 }
 
-static float MiniMapSample(float x, float y)
-{
+static float MiniMapSample( float x, float y ){
        vec3_t org, dir;
        int i, bi;
        float t0, t1;
@@ -148,26 +144,28 @@ static float MiniMapSample(float x, float y)
 
        cnt = 0;
        samp = 0;
-       for(i = 0; i < minimap.model->numBSPBrushes; ++i)
+       for ( i = 0; i < minimap.model->numBSPBrushes; ++i )
        {
                bi = minimap.model->firstBSPBrush + i;
-               if(opaqueBrushes[bi >> 3] & (1 << (bi & 7)))
-               {
+               if ( opaqueBrushes[bi >> 3] & ( 1 << ( bi & 7 ) ) ) {
                        b = &bspBrushes[bi];
 
                        // sort out mins/maxs of the brush
                        s = &bspBrushSides[b->firstSide];
-                       if(x < -bspPlanes[s[0].planeNum].dist)
+                       if ( x < -bspPlanes[s[0].planeNum].dist ) {
                                continue;
-                       if(x > +bspPlanes[s[1].planeNum].dist)
+                       }
+                       if ( x > +bspPlanes[s[1].planeNum].dist ) {
                                continue;
-                       if(y < -bspPlanes[s[2].planeNum].dist)
+                       }
+                       if ( y < -bspPlanes[s[2].planeNum].dist ) {
                                continue;
-                       if(y > +bspPlanes[s[3].planeNum].dist)
+                       }
+                       if ( y > +bspPlanes[s[3].planeNum].dist ) {
                                continue;
+                       }
 
-                       if(BrushIntersectionWithLine(b, org, dir, &t0, &t1))
-                       {
+                       if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) {
                                samp += t1 - t0;
                                ++cnt;
                        }
@@ -177,38 +175,36 @@ static float MiniMapSample(float x, float y)
        return samp;
 }
 
-void RandomVector2f(float v[2])
-{
+void RandomVector2f( float v[2] ){
        do
        {
                v[0] = 2 * Random() - 1;
                v[1] = 2 * Random() - 1;
        }
-       while(v[0] * v[0] + v[1] * v[1] > 1);
+       while ( v[0] * v[0] + v[1] * v[1] > 1 );
 }
 
-static void MiniMapRandomlySupersampled(int y)
-{
+static void MiniMapRandomlySupersampled( int y ){
        int x, i;
        float *p = &minimap.data1f[y * minimap.width];
-       float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
+       float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
        float dx   =                   minimap.size[0]      / (float) minimap.width;
        float dy   =                   minimap.size[1]      / (float) minimap.height;
        float uv[2];
        float thisval;
 
-       for(x = 0; x < minimap.width; ++x)
+       for ( x = 0; x < minimap.width; ++x )
        {
-               float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
+               float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
                float val = 0;
 
-               for(i = 0; i < minimap.samples; ++i)
+               for ( i = 0; i < minimap.samples; ++i )
                {
-                       RandomVector2f(uv);
+                       RandomVector2f( uv );
                        thisval = MiniMapSample(
-                               xmin + (uv[0] + 0.5) * dx, /* exaggerated random pattern for better results */
-                               ymin + (uv[1] + 0.5) * dy  /* exaggerated random pattern for better results */
-                       );
+                               xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */
+                               ymin + ( uv[1] + 0.5 ) * dy  /* exaggerated random pattern for better results */
+                               );
                        val += thisval;
                }
                val /= minimap.samples * minimap.size[2];
@@ -216,25 +212,24 @@ static void MiniMapRandomlySupersampled(int y)
        }
 }
 
-static void MiniMapSupersampled(int y)
-{
+static void MiniMapSupersampled( int y ){
        int x, i;
        float *p = &minimap.data1f[y * minimap.width];
-       float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
+       float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
        float dx   =                   minimap.size[0]      / (float) minimap.width;
        float dy   =                   minimap.size[1]      / (float) minimap.height;
 
-       for(x = 0; x < minimap.width; ++x)
+       for ( x = 0; x < minimap.width; ++x )
        {
-               float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
+               float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
                float val = 0;
 
-               for(i = 0; i < minimap.samples; ++i)
+               for ( i = 0; i < minimap.samples; ++i )
                {
                        float thisval = MiniMapSample(
-                               xmin + minimap.sample_offsets[2*i+0] * dx,
-                               ymin + minimap.sample_offsets[2*i+1] * dy
-                       );
+                               xmin + minimap.sample_offsets[2 * i + 0] * dx,
+                               ymin + minimap.sample_offsets[2 * i + 1] * dy
+                               );
                        val += thisval;
                }
                val /= minimap.samples * minimap.size[2];
@@ -242,203 +237,207 @@ static void MiniMapSupersampled(int y)
        }
 }
 
-static void MiniMapNoSupersampling(int y)
-{
+static void MiniMapNoSupersampling( int y ){
        int x;
        float *p = &minimap.data1f[y * minimap.width];
-       float ymin = minimap.mins[1] + minimap.size[1] * ((y + 0.5) / (float) minimap.height);
+       float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height );
 
-       for(x = 0; x < minimap.width; ++x)
+       for ( x = 0; x < minimap.width; ++x )
        {
-               float xmin = minimap.mins[0] + minimap.size[0] * ((x + 0.5) / (float) minimap.width);
-               *p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
+               float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width );
+               *p++ = MiniMapSample( xmin, ymin ) / minimap.size[2];
        }
 }
 
-static void MiniMapSharpen(int y)
-{
+static void MiniMapSharpen( int y ){
        int x;
-       qboolean up = (y > 0);
-       qboolean down = (y < minimap.height - 1);
+       qboolean up = ( y > 0 );
+       qboolean down = ( y < minimap.height - 1 );
        float *p = &minimap.data1f[y * minimap.width];
        float *q = &minimap.sharpendata1f[y * minimap.width];
 
-       for(x = 0; x < minimap.width; ++x)
+       for ( x = 0; x < minimap.width; ++x )
        {
-               qboolean left = (x > 0);
-               qboolean right = (x < minimap.width - 1);
+               qboolean left = ( x > 0 );
+               qboolean right = ( x < minimap.width - 1 );
                float val = p[0] * minimap.sharpen_centermult;
 
-               if(left && up)
-                       val += p[-1 -minimap.width] * minimap.sharpen_boxmult;
-               if(left && down)
-                       val += p[-1 +minimap.width] * minimap.sharpen_boxmult;
-               if(right && up)
-                       val += p[+1 -minimap.width] * minimap.sharpen_boxmult;
-               if(right && down)
-                       val += p[+1 +minimap.width] * minimap.sharpen_boxmult;
-                       
-               if(left)
+               if ( left && up ) {
+                       val += p[-1 - minimap.width] * minimap.sharpen_boxmult;
+               }
+               if ( left && down ) {
+                       val += p[-1 + minimap.width] * minimap.sharpen_boxmult;
+               }
+               if ( right && up ) {
+                       val += p[+1 - minimap.width] * minimap.sharpen_boxmult;
+               }
+               if ( right && down ) {
+                       val += p[+1 + minimap.width] * minimap.sharpen_boxmult;
+               }
+
+               if ( left ) {
                        val += p[-1] * minimap.sharpen_boxmult;
-               if(right)
+               }
+               if ( right ) {
                        val += p[+1] * minimap.sharpen_boxmult;
-               if(up)
+               }
+               if ( up ) {
                        val += p[-minimap.width] * minimap.sharpen_boxmult;
-               if(down)
+               }
+               if ( down ) {
                        val += p[+minimap.width] * minimap.sharpen_boxmult;
+               }
 
                ++p;
                *q++ = val;
        }
 }
 
-static void MiniMapContrastBoost(int y)
-{
+static void MiniMapContrastBoost( int y ){
        int x;
        float *q = &minimap.data1f[y * minimap.width];
-       for(x = 0; x < minimap.width; ++x)
+       for ( x = 0; x < minimap.width; ++x )
        {
-               *q = *q * minimap.boost / ((minimap.boost - 1) * *q + 1);
+               *q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 );
                ++q;
        }
 }
 
-static void MiniMapBrightnessContrast(int y)
-{
+static void MiniMapBrightnessContrast( int y ){
        int x;
        float *q = &minimap.data1f[y * minimap.width];
-       for(x = 0; x < minimap.width; ++x)
+       for ( x = 0; x < minimap.width; ++x )
        {
                *q = *q * minimap.contrast + minimap.brightness;
                ++q;
        }
 }
 
-void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect)
-{
+void MiniMapMakeMinsMaxs( vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect ){
        vec3_t mins, maxs, extend;
-       VectorCopy(mins_in, mins);
-       VectorCopy(maxs_in, maxs);
+       VectorCopy( mins_in, mins );
+       VectorCopy( maxs_in, maxs );
 
        // line compatible to nexuiz mapinfo
-       Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
+       Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
 
-       if(keepaspect)
-       {
-               VectorSubtract(maxs, mins, extend);
-               if(extend[1] > extend[0])
-               {
-                       mins[0] -= (extend[1] - extend[0]) * 0.5;
-                       maxs[0] += (extend[1] - extend[0]) * 0.5;
+       if ( keepaspect ) {
+               VectorSubtract( maxs, mins, extend );
+               if ( extend[1] > extend[0] ) {
+                       mins[0] -= ( extend[1] - extend[0] ) * 0.5;
+                       maxs[0] += ( extend[1] - extend[0] ) * 0.5;
                }
                else
                {
-                       mins[1] -= (extend[0] - extend[1]) * 0.5;
-                       maxs[1] += (extend[0] - extend[1]) * 0.5;
+                       mins[1] -= ( extend[0] - extend[1] ) * 0.5;
+                       maxs[1] += ( extend[0] - extend[1] ) * 0.5;
                }
        }
 
        /* border: amount of black area around the image */
        /* input: border, 1-2*border, border but we need border/(1-2*border) */
 
-       VectorSubtract(maxs, mins, extend);
-       VectorScale(extend, border / (1 - 2 * border), extend);
+       VectorSubtract( maxs, mins, extend );
+       VectorScale( extend, border / ( 1 - 2 * border ), extend );
 
-       VectorSubtract(mins, extend, mins);
-       VectorAdd(maxs, extend, maxs);
+       VectorSubtract( mins, extend, mins );
+       VectorAdd( maxs, extend, maxs );
 
-       VectorCopy(mins, minimap.mins);
-       VectorSubtract(maxs, mins, minimap.size);
+       VectorCopy( mins, minimap.mins );
+       VectorSubtract( maxs, mins, minimap.size );
 
        // line compatible to nexuiz mapinfo
-       Sys_Printf("size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
+       Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
 }
 
 /*
-MiniMapSetupBrushes()
-determines solid non-sky brushes in the world
-*/
-
-void MiniMapSetupBrushes( void )
-{
-       SetupBrushesFlags(C_SOLID | C_SKY, C_SOLID, 0, 0);
-               // at least one must be solid
-               // none may be sky
-               // not all may be nodraw
+   MiniMapSetupBrushes()
+   determines solid non-sky brushes in the world
+ */
+
+void MiniMapSetupBrushes( void ){
+       SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 );
+       // at least one must be solid
+       // none may be sky
+       // not all may be nodraw
 }
 
-qboolean MiniMapEvaluateSampleOffsets(int *bestj, int *bestk, float *bestval)
-{
+qboolean MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){
        float val, dx, dy;
        int j, k;
 
        *bestj = *bestk = -1;
        *bestval = 3; /* max possible val is 2 */
 
-       for(j = 0; j < minimap.samples; ++j)
-               for(k = j + 1; k < minimap.samples; ++k)
+       for ( j = 0; j < minimap.samples; ++j )
+               for ( k = j + 1; k < minimap.samples; ++k )
                {
-                       dx = minimap.sample_offsets[2*j+0] - minimap.sample_offsets[2*k+0];
-                       dy = minimap.sample_offsets[2*j+1] - minimap.sample_offsets[2*k+1];
-                       if(dx > +0.5) dx -= 1;
-                       if(dx < -0.5) dx += 1;
-                       if(dy > +0.5) dy -= 1;
-                       if(dy < -0.5) dy += 1;
+                       dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0];
+                       dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1];
+                       if ( dx > +0.5 ) {
+                               dx -= 1;
+                       }
+                       if ( dx < -0.5 ) {
+                               dx += 1;
+                       }
+                       if ( dy > +0.5 ) {
+                               dy -= 1;
+                       }
+                       if ( dy < -0.5 ) {
+                               dy += 1;
+                       }
                        val = dx * dx + dy * dy;
-                       if(val < *bestval)
-                       {
+                       if ( val < *bestval ) {
                                *bestj = j;
                                *bestk = k;
                                *bestval = val;
                        }
                }
-       
+
        return *bestval < 3;
 }
 
-void MiniMapMakeSampleOffsets()
-{
+void MiniMapMakeSampleOffsets(){
        int i, j, k, jj, kk;
        float val, valj, valk, sx, sy, rx, ry;
 
        Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
 
        /* start with entirely random samples */
-       for(i = 0; i < minimap.samples; ++i)
+       for ( i = 0; i < minimap.samples; ++i )
        {
-               minimap.sample_offsets[2*i+0] = Random();
-               minimap.sample_offsets[2*i+1] = Random();
+               minimap.sample_offsets[2 * i + 0] = Random();
+               minimap.sample_offsets[2 * i + 1] = Random();
        }
 
-       for(i = 0; i < 1000; ++i)
+       for ( i = 0; i < 1000; ++i )
        {
-               if(MiniMapEvaluateSampleOffsets(&j, &k, &val))
-               {
-                       sx = minimap.sample_offsets[2*j+0];
-                       sy = minimap.sample_offsets[2*j+1];
-                       minimap.sample_offsets[2*j+0] = rx = Random();
-                       minimap.sample_offsets[2*j+1] = ry = Random();
-                       if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valj))
+               if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) {
+                       sx = minimap.sample_offsets[2 * j + 0];
+                       sy = minimap.sample_offsets[2 * j + 1];
+                       minimap.sample_offsets[2 * j + 0] = rx = Random();
+                       minimap.sample_offsets[2 * j + 1] = ry = Random();
+                       if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) {
                                valj = -1;
-                       minimap.sample_offsets[2*j+0] = sx;
-                       minimap.sample_offsets[2*j+1] = sy;
-
-                       sx = minimap.sample_offsets[2*k+0];
-                       sy = minimap.sample_offsets[2*k+1];
-                       minimap.sample_offsets[2*k+0] = rx;
-                       minimap.sample_offsets[2*k+1] = ry;
-                       if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valk))
+                       }
+                       minimap.sample_offsets[2 * j + 0] = sx;
+                       minimap.sample_offsets[2 * j + 1] = sy;
+
+                       sx = minimap.sample_offsets[2 * k + 0];
+                       sy = minimap.sample_offsets[2 * k + 1];
+                       minimap.sample_offsets[2 * k + 0] = rx;
+                       minimap.sample_offsets[2 * k + 1] = ry;
+                       if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) {
                                valk = -1;
-                       minimap.sample_offsets[2*k+0] = sx;
-                       minimap.sample_offsets[2*k+1] = sy;
+                       }
+                       minimap.sample_offsets[2 * k + 0] = sx;
+                       minimap.sample_offsets[2 * k + 1] = sy;
 
-                       if(valj > valk)
-                       {
-                               if(valj > val)
-                               {
+                       if ( valj > valk ) {
+                               if ( valj > val ) {
                                        /* valj is the greatest */
-                                       minimap.sample_offsets[2*j+0] = rx;
-                                       minimap.sample_offsets[2*j+1] = ry;
+                                       minimap.sample_offsets[2 * j + 0] = rx;
+                                       minimap.sample_offsets[2 * j + 1] = ry;
                                        i = -1;
                                }
                                else
@@ -448,11 +447,10 @@ void MiniMapMakeSampleOffsets()
                        }
                        else
                        {
-                               if(valk > val)
-                               {
+                               if ( valk > val ) {
                                        /* valk is the greatest */
-                                       minimap.sample_offsets[2*k+0] = rx;
-                                       minimap.sample_offsets[2*k+1] = ry;
+                                       minimap.sample_offsets[2 * k + 0] = rx;
+                                       minimap.sample_offsets[2 * k + 1] = ry;
                                        i = -1;
                                }
                                else
@@ -461,35 +459,35 @@ void MiniMapMakeSampleOffsets()
                                }
                        }
                }
-               else
+               else{
                        break;
+               }
        }
 }
 
-void MergeRelativePath(char *out, const char *absolute, const char *relative)
-{
-       const char *endpos = absolute + strlen(absolute);
-       while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
+void MergeRelativePath( char *out, const char *absolute, const char *relative ){
+       const char *endpos = absolute + strlen( absolute );
+       while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
                --endpos;
-       while(relative[0] == '.' && relative[1] == '.' && (relative[2] == '/' || relative[2] == '\\'))
+       while ( relative[0] == '.' && relative[1] == '.' && ( relative[2] == '/' || relative[2] == '\\' ) )
        {
                relative += 3;
-               while(endpos != absolute)
+               while ( endpos != absolute )
                {
                        --endpos;
-                       if(*endpos == '/' || *endpos == '\\')
+                       if ( *endpos == '/' || *endpos == '\\' ) {
                                break;
+                       }
                }
-               while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
+               while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
                        --endpos;
        }
-       memcpy(out, absolute, endpos - absolute);
+       memcpy( out, absolute, endpos - absolute );
        out[endpos - absolute] = '/';
-       strcpy(out + (endpos - absolute + 1), relative);
+       strcpy( out + ( endpos - absolute + 1 ), relative );
 }
 
-int MiniMapBSPMain( int argc, char **argv )
-{
+int MiniMapBSPMain( int argc, char **argv ){
        char minimapFilename[1024];
        char basename[1024];
        char path[1024];
@@ -506,8 +504,7 @@ int MiniMapBSPMain( int argc, char **argv )
        qboolean keepaspect;
 
        /* arg checking */
-       if( argc < 2 )
-       {
+       if ( argc < 2 ) {
                Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
                return 0;
        }
@@ -522,8 +519,8 @@ int MiniMapBSPMain( int argc, char **argv )
        LoadBSPFile( source );
 
        minimap.model = &bspModels[0];
-       VectorCopy(minimap.model->mins, mins);
-       VectorCopy(minimap.model->maxs, maxs);
+       VectorCopy( minimap.model->mins, mins );
+       VectorCopy( minimap.model->maxs, maxs );
 
        *minimapFilename = 0;
        minimapSharpen = game->miniMapSharpen;
@@ -540,189 +537,170 @@ int MiniMapBSPMain( int argc, char **argv )
        minimap.contrast = 1.0;
 
        /* process arguments */
-       for( i = 1; i < (argc - 1); i++ )
+       for ( i = 1; i < ( argc - 1 ); i++ )
        {
-               if( !strcmp( argv[ i ],  "-size" ) )
-               {
-                       minimap.width = minimap.height = atoi(argv[i + 1]);
+               if ( !strcmp( argv[ i ],  "-size" ) ) {
+                       minimap.width = minimap.height = atoi( argv[i + 1] );
                        i++;
                        Sys_Printf( "Image size set to %i\n", minimap.width );
-               }
-               else if( !strcmp( argv[ i ],  "-sharpen" ) )
-               {
-                       minimapSharpen = atof(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-sharpen" ) ) {
+                       minimapSharpen = atof( argv[i + 1] );
                        i++;
                        Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
-               }
-               else if( !strcmp( argv[ i ],  "-samples" ) )
-               {
-                       minimap.samples = atoi(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-samples" ) ) {
+                       minimap.samples = atoi( argv[i + 1] );
                        i++;
                        Sys_Printf( "Samples set to %i\n", minimap.samples );
-                       if(minimap.sample_offsets)
-                               free(minimap.sample_offsets);
-                       minimap.sample_offsets = malloc(2 * sizeof(*minimap.sample_offsets) * minimap.samples);
+                       if ( minimap.sample_offsets ) {
+                               free( minimap.sample_offsets );
+                       }
+                       minimap.sample_offsets = malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples );
                        MiniMapMakeSampleOffsets();
-               }
-               else if( !strcmp( argv[ i ],  "-random" ) )
-               {
-                       minimap.samples = atoi(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-random" ) ) {
+                       minimap.samples = atoi( argv[i + 1] );
                        i++;
                        Sys_Printf( "Random samples set to %i\n", minimap.samples );
-                       if(minimap.sample_offsets)
-                               free(minimap.sample_offsets);
+                       if ( minimap.sample_offsets ) {
+                               free( minimap.sample_offsets );
+                       }
                        minimap.sample_offsets = NULL;
-               }
-               else if( !strcmp( argv[ i ],  "-border" ) )
-               {
-                       border = atof(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-border" ) ) {
+                       border = atof( argv[i + 1] );
                        i++;
                        Sys_Printf( "Border set to %f\n", border );
-               }
-               else if( !strcmp( argv[ i ],  "-keepaspect" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-keepaspect" ) ) {
                        keepaspect = qtrue;
                        Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
-               }
-               else if( !strcmp( argv[ i ],  "-nokeepaspect" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-nokeepaspect" ) ) {
                        keepaspect = qfalse;
                        Sys_Printf( "Not keeping aspect ratio\n", border );
-               }
-               else if( !strcmp( argv[ i ],  "-o" ) )
-               {
-                       strcpy(minimapFilename, argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-o" ) ) {
+                       strcpy( minimapFilename, argv[i + 1] );
                        i++;
                        Sys_Printf( "Output file name set to %s\n", minimapFilename );
-               }
-               else if( !strcmp( argv[ i ],  "-minmax" ) && i < (argc - 7) )
-               {
-                       mins[0] = atof(argv[i + 1]);
-                       mins[1] = atof(argv[i + 2]);
-                       mins[2] = atof(argv[i + 3]);
-                       maxs[0] = atof(argv[i + 4]);
-                       maxs[1] = atof(argv[i + 5]);
-                       maxs[2] = atof(argv[i + 6]);
+               }
+               else if ( !strcmp( argv[ i ],  "-minmax" ) && i < ( argc - 7 ) ) {
+                       mins[0] = atof( argv[i + 1] );
+                       mins[1] = atof( argv[i + 2] );
+                       mins[2] = atof( argv[i + 3] );
+                       maxs[0] = atof( argv[i + 4] );
+                       maxs[1] = atof( argv[i + 5] );
+                       maxs[2] = atof( argv[i + 6] );
                        i += 6;
                        Sys_Printf( "Map mins/maxs overridden\n" );
-               }
-               else if( !strcmp( argv[ i ],  "-gray" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-gray" ) ) {
                        mode = MINIMAP_MODE_GRAY;
                        Sys_Printf( "Writing as white-on-black image\n" );
-               }
-               else if( !strcmp( argv[ i ],  "-black" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-black" ) ) {
                        mode = MINIMAP_MODE_BLACK;
                        Sys_Printf( "Writing as black alpha image\n" );
-               }
-               else if( !strcmp( argv[ i ],  "-white" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-white" ) ) {
                        mode = MINIMAP_MODE_WHITE;
                        Sys_Printf( "Writing as white alpha image\n" );
-               }
-               else if( !strcmp( argv[ i ],  "-boost" ) && i < (argc - 2) )
-               {
-                       minimap.boost = atof(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-boost" ) && i < ( argc - 2 ) ) {
+                       minimap.boost = atof( argv[i + 1] );
                        i++;
                        Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
-               }
-               else if( !strcmp( argv[ i ],  "-brightness" ) && i < (argc - 2) )
-               {
-                       minimap.brightness = atof(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-brightness" ) && i < ( argc - 2 ) ) {
+                       minimap.brightness = atof( argv[i + 1] );
                        i++;
                        Sys_Printf( "Brightness set to %f\n", minimap.brightness );
-               }
-               else if( !strcmp( argv[ i ],  "-contrast" ) && i < (argc - 2) )
-               {
-                       minimap.contrast = atof(argv[i + 1]);
+               }
+               else if ( !strcmp( argv[ i ],  "-contrast" ) && i < ( argc - 2 ) ) {
+                       minimap.contrast = atof( argv[i + 1] );
                        i++;
                        Sys_Printf( "Contrast set to %f\n", minimap.contrast );
-               }
-               else if( !strcmp( argv[ i ],  "-autolevel" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-autolevel" ) ) {
                        autolevel = qtrue;
                        Sys_Printf( "Auto level enabled\n", border );
-               }
-               else if( !strcmp( argv[ i ],  "-noautolevel" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-noautolevel" ) ) {
                        autolevel = qfalse;
                        Sys_Printf( "Auto level disabled\n", border );
-               }
+               }
        }
 
-       MiniMapMakeMinsMaxs(mins, maxs, border, keepaspect);
+       MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect );
 
-       if(!*minimapFilename)
-       {
-               ExtractFileBase(source, basename);
-               ExtractFilePath(source, path);
-               sprintf(relativeMinimapFilename, game->miniMapNameFormat, basename);
-               MergeRelativePath(minimapFilename, path, relativeMinimapFilename);
-               Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
+       if ( !*minimapFilename ) {
+               ExtractFileBase( source, basename );
+               ExtractFilePath( source, path );
+               sprintf( relativeMinimapFilename, game->miniMapNameFormat, basename );
+               MergeRelativePath( minimapFilename, path, relativeMinimapFilename );
+               Sys_Printf( "Output file name automatically set to %s\n", minimapFilename );
        }
-       ExtractFilePath(minimapFilename, path);
-       Q_mkdir(path);
+       ExtractFilePath( minimapFilename, path );
+       Q_mkdir( path );
 
-       if(minimapSharpen >= 0)
-       {
+       if ( minimapSharpen >= 0 ) {
                minimap.sharpen_centermult = 8 * minimapSharpen + 1;
                minimap.sharpen_boxmult    =    -minimapSharpen;
        }
 
-       minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
-       data4b = safe_malloc(minimap.width * minimap.height * 4);
-       if(minimapSharpen >= 0)
-               minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
+       minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
+       data4b = safe_malloc( minimap.width * minimap.height * 4 );
+       if ( minimapSharpen >= 0 ) {
+               minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
+       }
 
        MiniMapSetupBrushes();
 
-       if(minimap.samples <= 1)
-       {
+       if ( minimap.samples <= 1 ) {
                Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, MiniMapNoSupersampling);
+               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapNoSupersampling );
        }
        else
        {
-               if(minimap.sample_offsets)
-               {
+               if ( minimap.sample_offsets ) {
                        Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
-                       RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSupersampled);
+                       RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSupersampled );
                }
                else
                {
                        Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
-                       RunThreadsOnIndividual(minimap.height, qtrue, MiniMapRandomlySupersampled);
+                       RunThreadsOnIndividual( minimap.height, qtrue, MiniMapRandomlySupersampled );
                }
        }
 
-       if(minimap.boost != 1.0)
-       {
+       if ( minimap.boost != 1.0 ) {
                Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, MiniMapContrastBoost);
+               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapContrastBoost );
        }
 
-       if(autolevel)
-       {
+       if ( autolevel ) {
                Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
                float mi = 1, ma = 0;
                float s, o;
 
                // TODO threads!
                q = minimap.data1f;
-               for(y = 0; y < minimap.height; ++y)
-                       for(x = 0; x < minimap.width; ++x)
+               for ( y = 0; y < minimap.height; ++y )
+                       for ( x = 0; x < minimap.width; ++x )
                        {
                                float v = *q++;
-                               if(v < mi)
+                               if ( v < mi ) {
                                        mi = v;
-                               if(v > ma)
+                               }
+                               if ( v > ma ) {
                                        ma = v;
+                               }
                        }
-               if(ma > mi)
-               {
-                       s = 1 / (ma - mi);
-                       o = mi / (ma - mi);
+               if ( ma > mi ) {
+                       s = 1 / ( ma - mi );
+                       o = mi / ( ma - mi );
 
                        // equations:
                        //   brightness + contrast * v
@@ -736,20 +714,19 @@ int MiniMapBSPMain( int argc, char **argv )
                        Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
                        Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
                }
-               else
+               else{
                        Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
+               }
        }
 
-       if(minimap.brightness != 0 || minimap.contrast != 1)
-       {
+       if ( minimap.brightness != 0 || minimap.contrast != 1 ) {
                Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, MiniMapBrightnessContrast);
+               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapBrightnessContrast );
        }
 
-       if(minimap.sharpendata1f)
-       {
+       if ( minimap.sharpendata1f ) {
                Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSharpen);
+               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSharpen );
                q = minimap.sharpendata1f;
        }
        else
@@ -757,61 +734,73 @@ int MiniMapBSPMain( int argc, char **argv )
                q = minimap.data1f;
        }
 
-       Sys_Printf( "\nConverting...");
+       Sys_Printf( "\nConverting..." );
 
-       switch(mode)
+       switch ( mode )
        {
-               case MINIMAP_MODE_GRAY:
-                       p = data4b;
-                       for(y = 0; y < minimap.height; ++y)
-                               for(x = 0; x < minimap.width; ++x)
-                               {
-                                       byte b;
-                                       float v = *q++;
-                                       if(v < 0) v = 0;
-                                       if(v > 255.0/256.0) v = 255.0/256.0;
-                                       b = v * 256;
-                                       *p++ = b;
+       case MINIMAP_MODE_GRAY:
+               p = data4b;
+               for ( y = 0; y < minimap.height; ++y )
+                       for ( x = 0; x < minimap.width; ++x )
+                       {
+                               byte b;
+                               float v = *q++;
+                               if ( v < 0 ) {
+                                       v = 0;
                                }
-                       Sys_Printf( " writing to %s...", minimapFilename );
-                       WriteTGAGray(minimapFilename, data4b, minimap.width, minimap.height);
-                       break;
-               case MINIMAP_MODE_BLACK:
-                       p = data4b;
-                       for(y = 0; y < minimap.height; ++y)
-                               for(x = 0; x < minimap.width; ++x)
-                               {
-                                       byte b;
-                                       float v = *q++;
-                                       if(v < 0) v = 0;
-                                       if(v > 255.0/256.0) v = 255.0/256.0;
-                                       b = v * 256;
-                                       *p++ = 0;
-                                       *p++ = 0;
-                                       *p++ = 0;
-                                       *p++ = b;
+                               if ( v > 255.0 / 256.0 ) {
+                                       v = 255.0 / 256.0;
                                }
-                       Sys_Printf( " writing to %s...", minimapFilename );
-                       WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
-                       break;
-               case MINIMAP_MODE_WHITE:
-                       p = data4b;
-                       for(y = 0; y < minimap.height; ++y)
-                               for(x = 0; x < minimap.width; ++x)
-                               {
-                                       byte b;
-                                       float v = *q++;
-                                       if(v < 0) v = 0;
-                                       if(v > 255.0/256.0) v = 255.0/256.0;
-                                       b = v * 256;
-                                       *p++ = 255;
-                                       *p++ = 255;
-                                       *p++ = 255;
-                                       *p++ = b;
+                               b = v * 256;
+                               *p++ = b;
+                       }
+               Sys_Printf( " writing to %s...", minimapFilename );
+               WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height );
+               break;
+       case MINIMAP_MODE_BLACK:
+               p = data4b;
+               for ( y = 0; y < minimap.height; ++y )
+                       for ( x = 0; x < minimap.width; ++x )
+                       {
+                               byte b;
+                               float v = *q++;
+                               if ( v < 0 ) {
+                                       v = 0;
                                }
-                       Sys_Printf( " writing to %s...", minimapFilename );
-                       WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
-                       break;
+                               if ( v > 255.0 / 256.0 ) {
+                                       v = 255.0 / 256.0;
+                               }
+                               b = v * 256;
+                               *p++ = 0;
+                               *p++ = 0;
+                               *p++ = 0;
+                               *p++ = b;
+                       }
+               Sys_Printf( " writing to %s...", minimapFilename );
+               WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
+               break;
+       case MINIMAP_MODE_WHITE:
+               p = data4b;
+               for ( y = 0; y < minimap.height; ++y )
+                       for ( x = 0; x < minimap.width; ++x )
+                       {
+                               byte b;
+                               float v = *q++;
+                               if ( v < 0 ) {
+                                       v = 0;
+                               }
+                               if ( v > 255.0 / 256.0 ) {
+                                       v = 255.0 / 256.0;
+                               }
+                               b = v * 256;
+                               *p++ = 255;
+                               *p++ = 255;
+                               *p++ = 255;
+                               *p++ = b;
+                       }
+               Sys_Printf( " writing to %s...", minimapFilename );
+               WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
+               break;
        }
 
        Sys_Printf( " done.\n" );
@@ -825,61 +814,58 @@ int MiniMapBSPMain( int argc, char **argv )
 
 
 /*
-MD4BlockChecksum()
-calculates an md4 checksum for a block of data
-*/
+   MD4BlockChecksum()
+   calculates an md4 checksum for a block of data
+ */
 
-static int MD4BlockChecksum( void *buffer, int length )
-{
-       return Com_BlockChecksum(buffer, length);
+static int MD4BlockChecksum( void *buffer, int length ){
+       return Com_BlockChecksum( buffer, length );
 }
 
 /*
-FixAAS()
-resets an aas checksum to match the given BSP
-*/
+   FixAAS()
+   resets an aas checksum to match the given BSP
+ */
+
+int FixAAS( int argc, char **argv ){
+       int length, checksum;
+       void        *buffer;
+       FILE        *file;
+       char aas[ 1024 ], **ext;
+       char        *exts[] =
+       {
+               ".aas",
+               "_b0.aas",
+               "_b1.aas",
+               NULL
+       };
+
 
-int FixAAS( int argc, char **argv )
-{
-       int                     length, checksum;
-       void            *buffer;
-       FILE            *file;
-       char            aas[ 1024 ], **ext;
-       char            *exts[] =
-                               {
-                                       ".aas",
-                                       "_b0.aas",
-                                       "_b1.aas",
-                                       NULL
-                               };
-       
-       
        /* arg checking */
-       if( argc < 2 )
-       {
+       if ( argc < 2 ) {
                Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" );
                return 0;
        }
-       
+
        /* do some path mangling */
        strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
        StripExtension( source );
        DefaultExtension( source, ".bsp" );
-       
+
        /* note it */
        Sys_Printf( "--- FixAAS ---\n" );
-       
+
        /* load the bsp */
        Sys_Printf( "Loading %s\n", source );
        length = LoadFile( source, &buffer );
-       
+
        /* create bsp checksum */
        Sys_Printf( "Creating checksum...\n" );
        checksum = LittleLong( MD4BlockChecksum( buffer, length ) );
-       
+
        /* write checksum to aas */
        ext = exts;
-       while( *ext )
+       while ( *ext )
        {
                /* mangle name */
                strcpy( aas, source );
@@ -887,16 +873,18 @@ int FixAAS( int argc, char **argv )
                strcat( aas, *ext );
                Sys_Printf( "Trying %s\n", aas );
                ext++;
-               
+
                /* fix it */
                file = fopen( aas, "r+b" );
-               if( !file )
+               if ( !file ) {
                        continue;
-               if( fwrite( &checksum, 4, 1, file ) != 1 )
+               }
+               if ( fwrite( &checksum, 4, 1, file ) != 1 ) {
                        Error( "Error writing checksum to %s", aas );
+               }
                fclose( file );
        }
-       
+
        /* return to sender */
        return 0;
 }
@@ -904,163 +892,162 @@ int FixAAS( int argc, char **argv )
 
 
 /*
-AnalyzeBSP() - ydnar
-analyzes a Quake engine BSP file
-*/
+   AnalyzeBSP() - ydnar
+   analyzes a Quake engine BSP file
+ */
 
 typedef struct abspHeader_s
 {
-       char                    ident[ 4 ];
-       int                             version;
-       
-       bspLump_t               lumps[ 1 ];     /* unknown size */
+       char ident[ 4 ];
+       int version;
+
+       bspLump_t lumps[ 1 ];       /* unknown size */
 }
 abspHeader_t;
 
 typedef struct abspLumpTest_s
 {
-       int                             radix, minCount;
-       char                    *name;
+       int radix, minCount;
+       char            *name;
 }
 abspLumpTest_t;
 
-int AnalyzeBSP( int argc, char **argv )
-{
-       abspHeader_t                    *header;
-       int                                             size, i, version, offset, length, lumpInt, count;
-       char                                    ident[ 5 ];
-       void                                    *lump;
-       float                                   lumpFloat;
-       char                                    lumpString[ 1024 ], source[ 1024 ];
-       qboolean                                lumpSwap = qfalse;
-       abspLumpTest_t                  *lumpTest;
-       static abspLumpTest_t   lumpTests[] =
-                                                       {
-                                                               { sizeof( bspPlane_t ),                 6,              "IBSP LUMP_PLANES" },
-                                                               { sizeof( bspBrush_t ),                 1,              "IBSP LUMP_BRUSHES" },
-                                                               { 8,                                                    6,              "IBSP LUMP_BRUSHSIDES" },
-                                                               { sizeof( bspBrushSide_t ),             6,              "RBSP LUMP_BRUSHSIDES" },
-                                                               { sizeof( bspModel_t ),                 1,              "IBSP LUMP_MODELS" },
-                                                               { sizeof( bspNode_t ),                  2,              "IBSP LUMP_NODES" },
-                                                               { sizeof( bspLeaf_t ),                  1,              "IBSP LUMP_LEAFS" },
-                                                               { 104,                                                  3,              "IBSP LUMP_DRAWSURFS" },
-                                                               { 44,                                                   3,              "IBSP LUMP_DRAWVERTS" },
-                                                               { 4,                                                    6,              "IBSP LUMP_DRAWINDEXES" },
-                                                               { 128 * 128 * 3,                                1,              "IBSP LUMP_LIGHTMAPS" },
-                                                               { 256 * 256 * 3,                                1,              "IBSP LUMP_LIGHTMAPS (256 x 256)" },
-                                                               { 512 * 512 * 3,                                1,              "IBSP LUMP_LIGHTMAPS (512 x 512)" },
-                                                               { 0, 0, NULL }
-                                                       };
-       
-       
-       /* arg checking */
-       if( argc < 1 )
+int AnalyzeBSP( int argc, char **argv ){
+       abspHeader_t            *header;
+       int size, i, version, offset, length, lumpInt, count;
+       char ident[ 5 ];
+       void                    *lump;
+       float lumpFloat;
+       char lumpString[ 1024 ], source[ 1024 ];
+       qboolean lumpSwap = qfalse;
+       abspLumpTest_t          *lumpTest;
+       static abspLumpTest_t lumpTests[] =
        {
+               { sizeof( bspPlane_t ),         6,      "IBSP LUMP_PLANES" },
+               { sizeof( bspBrush_t ),         1,      "IBSP LUMP_BRUSHES" },
+               { 8,                            6,      "IBSP LUMP_BRUSHSIDES" },
+               { sizeof( bspBrushSide_t ),     6,      "RBSP LUMP_BRUSHSIDES" },
+               { sizeof( bspModel_t ),         1,      "IBSP LUMP_MODELS" },
+               { sizeof( bspNode_t ),          2,      "IBSP LUMP_NODES" },
+               { sizeof( bspLeaf_t ),          1,      "IBSP LUMP_LEAFS" },
+               { 104,                          3,      "IBSP LUMP_DRAWSURFS" },
+               { 44,                           3,      "IBSP LUMP_DRAWVERTS" },
+               { 4,                            6,      "IBSP LUMP_DRAWINDEXES" },
+               { 128 * 128 * 3,                1,      "IBSP LUMP_LIGHTMAPS" },
+               { 256 * 256 * 3,                1,      "IBSP LUMP_LIGHTMAPS (256 x 256)" },
+               { 512 * 512 * 3,                1,      "IBSP LUMP_LIGHTMAPS (512 x 512)" },
+               { 0, 0, NULL }
+       };
+
+
+       /* arg checking */
+       if ( argc < 1 ) {
                Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
                return 0;
        }
-       
+
        /* process arguments */
-       for( i = 1; i < (argc - 1); i++ )
+       for ( i = 1; i < ( argc - 1 ); i++ )
        {
                /* -format map|ase|... */
-               if( !strcmp( argv[ i ],  "-lumpswap" ) )
-               {
+               if ( !strcmp( argv[ i ],  "-lumpswap" ) ) {
                        Sys_Printf( "Swapped lump structs enabled\n" );
-                       lumpSwap = qtrue;
-               }
+                       lumpSwap = qtrue;
+               }
        }
-       
+
        /* clean up map name */
        strcpy( source, ExpandArg( argv[ i ] ) );
        Sys_Printf( "Loading %s\n", source );
-       
+
        /* load the file */
        size = LoadFile( source, (void**) &header );
-       if( size == 0 || header == NULL )
-       {
+       if ( size == 0 || header == NULL ) {
                Sys_Printf( "Unable to load %s.\n", source );
                return -1;
        }
-       
+
        /* analyze ident/version */
        memcpy( ident, header->ident, 4 );
        ident[ 4 ] = '\0';
        version = LittleLong( header->version );
-       
+
        Sys_Printf( "Identity:      %s\n", ident );
        Sys_Printf( "Version:       %d\n", version );
        Sys_Printf( "---------------------------------------\n" );
-       
+
        /* analyze each lump */
-       for( i = 0; i < 100; i++ )
+       for ( i = 0; i < 100; i++ )
        {
                /* call of duty swapped lump pairs */
-               if( lumpSwap )
-               {
+               if ( lumpSwap ) {
                        offset = LittleLong( header->lumps[ i ].length );
                        length = LittleLong( header->lumps[ i ].offset );
                }
-               
+
                /* standard lump pairs */
                else
                {
                        offset = LittleLong( header->lumps[ i ].offset );
                        length = LittleLong( header->lumps[ i ].length );
                }
-               
+
                /* extract data */
                lump = (byte*) header + offset;
-               lumpInt = LittleLong( (int) *((int*) lump) );
-               lumpFloat = LittleFloat( (float) *((float*) lump) );
-               memcpy( lumpString, (char*) lump, ((size_t)length < sizeof(lumpString) ? (size_t)length : sizeof(lumpString)-1) );
-               lumpString[ sizeof(lumpString)-1 ] = '\0';
-               
+               lumpInt = LittleLong( (int) *( (int*) lump ) );
+               lumpFloat = LittleFloat( (float) *( (float*) lump ) );
+               memcpy( lumpString, (char*) lump, ( (size_t)length < sizeof( lumpString ) ? (size_t)length : sizeof( lumpString ) - 1 ) );
+               lumpString[ sizeof( lumpString ) - 1 ] = '\0';
+
                /* print basic lump info */
                Sys_Printf( "Lump:          %d\n", i );
                Sys_Printf( "Offset:        %d bytes\n", offset );
                Sys_Printf( "Length:        %d bytes\n", length );
-               
+
                /* only operate on valid lumps */
-               if( length > 0 )
-               {
+               if ( length > 0 ) {
                        /* print data in 4 formats */
                        Sys_Printf( "As hex:        %08X\n", lumpInt );
                        Sys_Printf( "As int:        %d\n", lumpInt );
                        Sys_Printf( "As float:      %f\n", lumpFloat );
                        Sys_Printf( "As string:     %s\n", lumpString );
-                       
+
                        /* guess lump type */
-                       if( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' )
+                       if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
                                Sys_Printf( "Type guess:    IBSP LUMP_ENTITIES\n" );
-                       else if( strstr( lumpString, "textures/" ) )
+                       }
+                       else if ( strstr( lumpString, "textures/" ) ) {
                                Sys_Printf( "Type guess:    IBSP LUMP_SHADERS\n" );
+                       }
                        else
                        {
                                /* guess based on size/count */
-                               for( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
+                               for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
                                {
-                                       if( (length % lumpTest->radix) != 0 )
+                                       if ( ( length % lumpTest->radix ) != 0 ) {
                                                continue;
+                                       }
                                        count = length / lumpTest->radix;
-                                       if( count < lumpTest->minCount )
+                                       if ( count < lumpTest->minCount ) {
                                                continue;
+                                       }
                                        Sys_Printf( "Type guess:    %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
                                }
                        }
                }
-               
+
                Sys_Printf( "---------------------------------------\n" );
-               
+
                /* end of file */
-               if( offset + length >= size )
+               if ( offset + length >= size ) {
                        break;
+               }
        }
-       
+
        /* last stats */
        Sys_Printf( "Lump count:    %d\n", i + 1 );
        Sys_Printf( "File size:     %d bytes\n", size );
-       
+
        /* return to caller */
        return 0;
 }
@@ -1068,83 +1055,81 @@ int AnalyzeBSP( int argc, char **argv )
 
 
 /*
-BSPInfo()
-emits statistics about the bsp file
-*/
+   BSPInfo()
+   emits statistics about the bsp file
+ */
+
+int BSPInfo( int count, char **fileNames ){
+       int i;
+       char source[ 1024 ], ext[ 64 ];
+       int size;
+       FILE        *f;
+
 
-int BSPInfo( int count, char **fileNames )
-{
-       int                     i;
-       char            source[ 1024 ], ext[ 64 ];
-       int                     size;
-       FILE            *f;
-       
-       
        /* dummy check */
-       if( count < 1 )
-       {
-               Sys_Printf( "No files to dump info for.\n");
+       if ( count < 1 ) {
+               Sys_Printf( "No files to dump info for.\n" );
                return -1;
        }
-       
+
        /* enable info mode */
        infoMode = qtrue;
-       
+
        /* walk file list */
-       for( i = 0; i < count; i++ )
+       for ( i = 0; i < count; i++ )
        {
                Sys_Printf( "---------------------------------\n" );
-               
+
                /* mangle filename and get size */
                strcpy( source, fileNames[ i ] );
                ExtractFileExtension( source, ext );
-               if( !Q_stricmp( ext, "map" ) )
+               if ( !Q_stricmp( ext, "map" ) ) {
                        StripExtension( source );
+               }
                DefaultExtension( source, ".bsp" );
                f = fopen( source, "rb" );
-               if( f )
-               {
-                       size = Q_filelength (f);
+               if ( f ) {
+                       size = Q_filelength( f );
                        fclose( f );
                }
-               else
+               else{
                        size = 0;
-               
+               }
+
                /* load the bsp file and print lump sizes */
                Sys_Printf( "%s\n", source );
-               LoadBSPFile( source );          
+               LoadBSPFile( source );
                PrintBSPFileSizes();
-               
+
                /* print sizes */
                Sys_Printf( "\n" );
                Sys_Printf( "          total         %9d\n", size );
                Sys_Printf( "                        %9d KB\n", size / 1024 );
-               Sys_Printf( "                        %9d MB\n", size / (1024 * 1024) );
-               
+               Sys_Printf( "                        %9d MB\n", size / ( 1024 * 1024 ) );
+
                Sys_Printf( "---------------------------------\n" );
        }
-       
+
        /* return count */
        return i;
 }
 
 
-static void ExtrapolateTexcoords(const float *axyz, const float *ast, const float *bxyz, const float *bst, const float *cxyz, const float *cst, const float *axyz_new, float *ast_out, const float *bxyz_new, float *bst_out, const float *cxyz_new, float *cst_out)
-{
+static void ExtrapolateTexcoords( const float *axyz, const float *ast, const float *bxyz, const float *bst, const float *cxyz, const float *cst, const float *axyz_new, float *ast_out, const float *bxyz_new, float *bst_out, const float *cxyz_new, float *cst_out ){
        vec4_t scoeffs, tcoeffs;
        float md;
        m4x4_t solvematrix;
 
        vec3_t norm;
        vec3_t dab, dac;
-       VectorSubtract(bxyz, axyz, dab);
-       VectorSubtract(cxyz, axyz, dac);
-       CrossProduct(dab, dac, norm);
-       
+       VectorSubtract( bxyz, axyz, dab );
+       VectorSubtract( cxyz, axyz, dac );
+       CrossProduct( dab, dac, norm );
+
        // assume:
        //   s = f(x, y, z)
        //   s(v + norm) = s(v) when n ortho xyz
-       
+
        // s(v) = DotProduct(v, scoeffs) + scoeffs[3]
 
        // solve:
@@ -1170,25 +1155,24 @@ static void ExtrapolateTexcoords(const float *axyz, const float *ast, const floa
        solvematrix[11] = norm[2];
        solvematrix[15] = 0;
 
-       md = m4_det(solvematrix);
-       if(md*md < 1e-10)
-       {
-               Sys_Printf("Cannot invert some matrix, some texcoords aren't extrapolated!");
+       md = m4_det( solvematrix );
+       if ( md * md < 1e-10 ) {
+               Sys_Printf( "Cannot invert some matrix, some texcoords aren't extrapolated!" );
                return;
        }
 
-       m4x4_invert(solvematrix);
+       m4x4_invert( solvematrix );
 
        scoeffs[0] = ast[0];
        scoeffs[1] = bst[0];
        scoeffs[2] = cst[0];
        scoeffs[3] = 0;
-       m4x4_transform_vec4(solvematrix, scoeffs);
+       m4x4_transform_vec4( solvematrix, scoeffs );
        tcoeffs[0] = ast[1];
        tcoeffs[1] = bst[1];
        tcoeffs[2] = cst[1];
        tcoeffs[3] = 0;
-       m4x4_transform_vec4(solvematrix, tcoeffs);
+       m4x4_transform_vec4( solvematrix, tcoeffs );
 
        ast_out[0] = scoeffs[0] * axyz_new[0] + scoeffs[1] * axyz_new[1] + scoeffs[2] * axyz_new[2] + scoeffs[3];
        ast_out[1] = tcoeffs[0] * axyz_new[0] + tcoeffs[1] * axyz_new[1] + tcoeffs[2] * axyz_new[2] + tcoeffs[3];
@@ -1199,116 +1183,116 @@ static void ExtrapolateTexcoords(const float *axyz, const float *ast, const floa
 }
 
 /*
-ScaleBSPMain()
-amaze and confuse your enemies with wierd scaled maps!
-*/
+   ScaleBSPMain()
+   amaze and confuse your enemies with wierd scaled maps!
+ */
 
-int ScaleBSPMain( int argc, char **argv )
-{
-       int                     i, j;
-       float           f, a;
+int ScaleBSPMain( int argc, char **argv ){
+       int i, j;
+       float f, a;
        vec3_t scale;
-       vec3_t          vec;
-       char            str[ 1024 ];
+       vec3_t vec;
+       char str[ 1024 ];
        int uniform, axis;
        qboolean texscale;
        float *old_xyzst = NULL;
        float spawn_ref = 0;
-       
-       
+
+
        /* arg checking */
-       if( argc < 3 )
-       {
+       if ( argc < 3 ) {
                Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
                return 0;
        }
-       
+
        texscale = qfalse;
-       for(i = 1; i < argc-2; ++i)
+       for ( i = 1; i < argc - 2; ++i )
        {
-               if(!strcmp(argv[i], "-tex"))
-               {
+               if ( !strcmp( argv[i], "-tex" ) ) {
                        texscale = qtrue;
                }
-               else if(!strcmp(argv[i], "-spawn_ref"))
-               {
-                       spawn_ref = atof(argv[i+1]);
+               else if ( !strcmp( argv[i], "-spawn_ref" ) ) {
+                       spawn_ref = atof( argv[i + 1] );
                        ++i;
                }
-               else
+               else{
                        break;
+               }
        }
-       
+
        /* get scale */
        // if(argc-2 >= i) // always true
-               scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
-       if(argc-3 >= i)
+       scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
+       if ( argc - 3 >= i ) {
                scale[1] = scale[0] = atof( argv[ argc - 3 ] );
-       if(argc-4 >= i)
+       }
+       if ( argc - 4 >= i ) {
                scale[0] = atof( argv[ argc - 4 ] );
+       }
 
-       uniform = ((scale[0] == scale[1]) && (scale[1] == scale[2]));
+       uniform = ( ( scale[0] == scale[1] ) && ( scale[1] == scale[2] ) );
 
-       if( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f )
-       {
+       if ( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f ) {
                Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
                Sys_Printf( "Non-zero scale value required.\n" );
                return 0;
        }
-       
+
        /* do some path mangling */
        strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
        StripExtension( source );
        DefaultExtension( source, ".bsp" );
-       
+
        /* load the bsp */
        Sys_Printf( "Loading %s\n", source );
        LoadBSPFile( source );
        ParseEntities();
-       
+
        /* note it */
        Sys_Printf( "--- ScaleBSP ---\n" );
        Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
-       
+
        /* scale entity keys */
-       for( i = 0; i < numBSPEntities && i < numEntities; i++ )
+       for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
        {
                /* scale origin */
                GetVectorForKey( &entities[ i ], "origin", vec );
-               if( (vec[ 0 ] || vec[ 1 ] || vec[ 2 ]) )
-               {
-                       if(!strncmp(ValueForKey(&entities[i], "classname"), "info_player_", 12))
+               if ( ( vec[ 0 ] || vec[ 1 ] || vec[ 2 ] ) ) {
+                       if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
                                vec[2] += spawn_ref;
+                       }
                        vec[0] *= scale[0];
                        vec[1] *= scale[1];
                        vec[2] *= scale[2];
-                       if(!strncmp(ValueForKey(&entities[i], "classname"), "info_player_", 12))
+                       if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
                                vec[2] -= spawn_ref;
+                       }
                        sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
                        SetKeyValue( &entities[ i ], "origin", str );
                }
 
                a = FloatForKey( &entities[ i ], "angle" );
-               if(a == -1 || a == -2) // z scale
+               if ( a == -1 || a == -2 ) { // z scale
                        axis = 2;
-               else if(fabs(sin(DEG2RAD(a))) < 0.707)
+               }
+               else if ( fabs( sin( DEG2RAD( a ) ) ) < 0.707 ) {
                        axis = 0;
-               else
+               }
+               else{
                        axis = 1;
-               
+               }
+
                /* scale door lip */
                f = FloatForKey( &entities[ i ], "lip" );
-               if( f )
-               {
+               if ( f ) {
                        f *= scale[axis];
                        sprintf( str, "%f", f );
                        SetKeyValue( &entities[ i ], "lip", str );
                }
-               
+
                /* scale plat height */
                f = FloatForKey( &entities[ i ], "height" );
-               if( f )
-               {
+               if ( f ) {
                        f *= scale[2];
                        sprintf( str, "%f", f );
                        SetKeyValue( &entities[ i ], "height", str );
@@ -1316,9 +1300,9 @@ int ScaleBSPMain( int argc, char **argv )
 
                // TODO maybe allow a definition file for entities to specify which values are scaled how?
        }
-       
+
        /* scale models */
-       for( i = 0; i < numBSPModels; i++ )
+       for ( i = 0; i < numBSPModels; i++ )
        {
                bspModels[ i ].mins[0] *= scale[0];
                bspModels[ i ].mins[1] *= scale[1];
@@ -1327,9 +1311,9 @@ int ScaleBSPMain( int argc, char **argv )
                bspModels[ i ].maxs[1] *= scale[1];
                bspModels[ i ].maxs[2] *= scale[2];
        }
-       
+
        /* scale nodes */
-       for( i = 0; i < numBSPNodes; i++ )
+       for ( i = 0; i < numBSPNodes; i++ )
        {
                bspNodes[ i ].mins[0] *= scale[0];
                bspNodes[ i ].mins[1] *= scale[1];
@@ -1338,9 +1322,9 @@ int ScaleBSPMain( int argc, char **argv )
                bspNodes[ i ].maxs[1] *= scale[1];
                bspNodes[ i ].maxs[2] *= scale[2];
        }
-       
+
        /* scale leafs */
-       for( i = 0; i < numBSPLeafs; i++ )
+       for ( i = 0; i < numBSPLeafs; i++ )
        {
                bspLeafs[ i ].mins[0] *= scale[0];
                bspLeafs[ i ].mins[1] *= scale[1];
@@ -1349,23 +1333,22 @@ int ScaleBSPMain( int argc, char **argv )
                bspLeafs[ i ].maxs[1] *= scale[1];
                bspLeafs[ i ].maxs[2] *= scale[2];
        }
-       
-       if(texscale)
-       {
-               Sys_Printf("Using texture unlocking (and probably breaking texture alignment a lot)\n");
-               old_xyzst = safe_malloc(sizeof(*old_xyzst) * numBSPDrawVerts * 5);
-               for(i = 0; i < numBSPDrawVerts; i++)
+
+       if ( texscale ) {
+               Sys_Printf( "Using texture unlocking (and probably breaking texture alignment a lot)\n" );
+               old_xyzst = safe_malloc( sizeof( *old_xyzst ) * numBSPDrawVerts * 5 );
+               for ( i = 0; i < numBSPDrawVerts; i++ )
                {
-                       old_xyzst[5*i+0] = bspDrawVerts[i].xyz[0];
-                       old_xyzst[5*i+1] = bspDrawVerts[i].xyz[1];
-                       old_xyzst[5*i+2] = bspDrawVerts[i].xyz[2];
-                       old_xyzst[5*i+3] = bspDrawVerts[i].st[0];
-                       old_xyzst[5*i+4] = bspDrawVerts[i].st[1];
+                       old_xyzst[5 * i + 0] = bspDrawVerts[i].xyz[0];
+                       old_xyzst[5 * i + 1] = bspDrawVerts[i].xyz[1];
+                       old_xyzst[5 * i + 2] = bspDrawVerts[i].xyz[2];
+                       old_xyzst[5 * i + 3] = bspDrawVerts[i].st[0];
+                       old_xyzst[5 * i + 4] = bspDrawVerts[i].st[1];
                }
        }
 
        /* scale drawverts */
-       for( i = 0; i < numBSPDrawVerts; i++ )
+       for ( i = 0; i < numBSPDrawVerts; i++ )
        {
                bspDrawVerts[i].xyz[0] *= scale[0];
                bspDrawVerts[i].xyz[1] *= scale[1];
@@ -1373,66 +1356,66 @@ int ScaleBSPMain( int argc, char **argv )
                bspDrawVerts[i].normal[0] /= scale[0];
                bspDrawVerts[i].normal[1] /= scale[1];
                bspDrawVerts[i].normal[2] /= scale[2];
-               VectorNormalize(bspDrawVerts[i].normal, bspDrawVerts[i].normal);
+               VectorNormalize( bspDrawVerts[i].normal, bspDrawVerts[i].normal );
        }
 
-       if(texscale)
-       {
-               for(i = 0; i < numBSPDrawSurfaces; i++)
+       if ( texscale ) {
+               for ( i = 0; i < numBSPDrawSurfaces; i++ )
                {
-                       switch(bspDrawSurfaces[i].surfaceType)
+                       switch ( bspDrawSurfaces[i].surfaceType )
                        {
-                               case SURFACE_FACE:
-                               case SURFACE_META:
-                                       if(bspDrawSurfaces[i].numIndexes % 3)
-                                               Error("Not a triangulation!");
-                                       for(j = bspDrawSurfaces[i].firstIndex; j < bspDrawSurfaces[i].firstIndex + bspDrawSurfaces[i].numIndexes; j += 3)
-                                       {
-                                               int ia = bspDrawIndexes[j] + bspDrawSurfaces[i].firstVert, ib = bspDrawIndexes[j+1] + bspDrawSurfaces[i].firstVert, ic = bspDrawIndexes[j+2] + bspDrawSurfaces[i].firstVert;
-                                               bspDrawVert_t *a = &bspDrawVerts[ia], *b = &bspDrawVerts[ib], *c = &bspDrawVerts[ic];
-                                               float *oa = &old_xyzst[ia*5], *ob = &old_xyzst[ib*5], *oc = &old_xyzst[ic*5];
-                                               // extrapolate:
-                                               //   a->xyz -> oa
-                                               //   b->xyz -> ob
-                                               //   c->xyz -> oc
-                                               ExtrapolateTexcoords(
-                                                       &oa[0], &oa[3],
-                                                       &ob[0], &ob[3],
-                                                       &oc[0], &oc[3],
-                                                       a->xyz, a->st,
-                                                       b->xyz, b->st,
-                                                       c->xyz, c->st);
-                                       }
-                                       break;
+                       case SURFACE_FACE:
+                       case SURFACE_META:
+                               if ( bspDrawSurfaces[i].numIndexes % 3 ) {
+                                       Error( "Not a triangulation!" );
+                               }
+                               for ( j = bspDrawSurfaces[i].firstIndex; j < bspDrawSurfaces[i].firstIndex + bspDrawSurfaces[i].numIndexes; j += 3 )
+                               {
+                                       int ia = bspDrawIndexes[j] + bspDrawSurfaces[i].firstVert, ib = bspDrawIndexes[j + 1] + bspDrawSurfaces[i].firstVert, ic = bspDrawIndexes[j + 2] + bspDrawSurfaces[i].firstVert;
+                                       bspDrawVert_t *a = &bspDrawVerts[ia], *b = &bspDrawVerts[ib], *c = &bspDrawVerts[ic];
+                                       float *oa = &old_xyzst[ia * 5], *ob = &old_xyzst[ib * 5], *oc = &old_xyzst[ic * 5];
+                                       // extrapolate:
+                                       //   a->xyz -> oa
+                                       //   b->xyz -> ob
+                                       //   c->xyz -> oc
+                                       ExtrapolateTexcoords(
+                                               &oa[0], &oa[3],
+                                               &ob[0], &ob[3],
+                                               &oc[0], &oc[3],
+                                               a->xyz, a->st,
+                                               b->xyz, b->st,
+                                               c->xyz, c->st );
+                               }
+                               break;
                        }
                }
        }
-       
+
        /* scale planes */
-       if(uniform)
-       {
-               for( i = 0; i < numBSPPlanes; i++ )
+       if ( uniform ) {
+               for ( i = 0; i < numBSPPlanes; i++ )
                {
                        bspPlanes[ i ].dist *= scale[0];
                }
        }
        else
        {
-               for( i = 0; i < numBSPPlanes; i++ )
+               for ( i = 0; i < numBSPPlanes; i++ )
                {
                        bspPlanes[ i ].normal[0] /= scale[0];
                        bspPlanes[ i ].normal[1] /= scale[1];
                        bspPlanes[ i ].normal[2] /= scale[2];
-                       f = 1/VectorLength(bspPlanes[i].normal);
-                       VectorScale(bspPlanes[i].normal, f, bspPlanes[i].normal);
+                       f = 1 / VectorLength( bspPlanes[i].normal );
+                       VectorScale( bspPlanes[i].normal, f, bspPlanes[i].normal );
                        bspPlanes[ i ].dist *= f;
                }
        }
-       
+
        /* scale gridsize */
        GetVectorForKey( &entities[ 0 ], "gridsize", vec );
-       if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f )
+       if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
                VectorCopy( gridSize, vec );
+       }
        vec[0] *= scale[0];
        vec[1] *= scale[1];
        vec[2] *= scale[2];
@@ -1440,26 +1423,25 @@ int ScaleBSPMain( int argc, char **argv )
        SetKeyValue( &entities[ 0 ], "gridsize", str );
 
        /* inject command line parameters */
-       InjectCommandLine(argv, 0, argc - 1);
-       
+       InjectCommandLine( argv, 0, argc - 1 );
+
        /* write the bsp */
        UnparseEntities();
        StripExtension( source );
        DefaultExtension( source, "_s.bsp" );
        Sys_Printf( "Writing %s\n", source );
        WriteBSPFile( source );
-       
+
        /* return to sender */
        return 0;
 }
 
 
 /*
-PseudoCompileBSP()
-a stripped down ProcessModels
-*/
-void PseudoCompileBSP(qboolean need_tree)
-{
+   PseudoCompileBSP()
+   a stripped down ProcessModels
+ */
+void PseudoCompileBSP( qboolean need_tree ){
        int models;
        char modelValue[10];
        entity_t *entity;
@@ -1470,26 +1452,26 @@ void PseudoCompileBSP(qboolean need_tree)
        side_t *side;
        int i;
 
-        SetDrawSurfacesBuffer();
+       SetDrawSurfacesBuffer();
        mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
        memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
        numMapDrawSurfs = 0;
 
        BeginBSPFile();
        models = 1;
-       for( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
+       for ( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
        {
                /* get entity */
                entity = &entities[ mapEntityNum ];
-               if( entity->brushes == NULL && entity->patches == NULL )
+               if ( entity->brushes == NULL && entity->patches == NULL ) {
                        continue;
+               }
 
-               if(mapEntityNum != 0)
-               {
-                       sprintf( modelValue, "*%d", models++);
-                       SetKeyValue(entity, "model", modelValue);
+               if ( mapEntityNum != 0 ) {
+                       sprintf( modelValue, "*%d", models++ );
+                       SetKeyValue( entity, "model", modelValue );
                }
-               
+
                /* process the model */
                Sys_FPrintf( SYS_VRB, "############### model %i ###############\n", numBSPModels );
                BeginModel();
@@ -1497,12 +1479,11 @@ void PseudoCompileBSP(qboolean need_tree)
                entity->firstDrawSurf = numMapDrawSurfs;
 
                ClearMetaTriangles();
-               PatchMapDrawSurfs(entity);
+               PatchMapDrawSurfs( entity );
 
-               if(mapEntityNum == 0 && need_tree)
-               {
-                       faces = MakeStructuralBSPFaceList(entities[0].brushes);
-                       tree = FaceBSP(faces);
+               if ( mapEntityNum == 0 && need_tree ) {
+                       faces = MakeStructuralBSPFaceList( entities[0].brushes );
+                       tree = FaceBSP( faces );
                        node = tree->headnode;
                }
                else
@@ -1514,94 +1495,88 @@ void PseudoCompileBSP(qboolean need_tree)
                }
 
                /* a minimized ClipSidesIntoTree */
-               for( brush = entity->brushes; brush; brush = brush->next )
+               for ( brush = entity->brushes; brush; brush = brush->next )
                {
                        /* walk the brush sides */
-                       for( i = 0; i < brush->numsides; i++ )
+                       for ( i = 0; i < brush->numsides; i++ )
                        {
                                /* get side */
                                side = &brush->sides[ i ];
-                               if( side->winding == NULL )
+                               if ( side->winding == NULL ) {
                                        continue;
+                               }
                                /* shader? */
-                               if( side->shaderInfo == NULL )
+                               if ( side->shaderInfo == NULL ) {
                                        continue;
+                               }
                                /* save this winding as a visible surface */
-                               DrawSurfaceForSide(entity, brush, side, side->winding);
+                               DrawSurfaceForSide( entity, brush, side, side->winding );
                        }
                }
 
-               if(meta)
-               {
-                       ClassifyEntitySurfaces(entity);
-                       MakeEntityDecals(entity);
-                       MakeEntityMetaTriangles(entity);
+               if ( meta ) {
+                       ClassifyEntitySurfaces( entity );
+                       MakeEntityDecals( entity );
+                       MakeEntityMetaTriangles( entity );
                        SmoothMetaTriangles();
                        MergeMetaTriangles();
                }
-               FilterDrawsurfsIntoTree(entity, tree);
+               FilterDrawsurfsIntoTree( entity, tree );
 
-               FilterStructuralBrushesIntoTree(entity, tree);
-               FilterDetailBrushesIntoTree(entity, tree);
+               FilterStructuralBrushesIntoTree( entity, tree );
+               FilterDetailBrushesIntoTree( entity, tree );
 
-               EmitBrushes(entity->brushes, &entity->firstBrush, &entity->numBrushes );
-               EndModel(entity, node);
+               EmitBrushes( entity->brushes, &entity->firstBrush, &entity->numBrushes );
+               EndModel( entity, node );
        }
-       EndBSPFile(qfalse);
+       EndBSPFile( qfalse );
 }
 
 /*
-ConvertBSPMain()
-main argument processing function for bsp conversion
-*/
+   ConvertBSPMain()
+   main argument processing function for bsp conversion
+ */
+
+int ConvertBSPMain( int argc, char **argv ){
+       int i;
+       int ( *convertFunc )( char * );
+       game_t  *convertGame;
+       char ext[1024];
+       qboolean map_allowed, force_bsp, force_map;
+
 
-int ConvertBSPMain( int argc, char **argv )
-{
-       int             i;
-       int             (*convertFunc)( char * );
-       game_t  *convertGame;
-       char            ext[1024];
-       qboolean        map_allowed, force_bsp, force_map;
-       
-       
        /* set default */
        convertFunc = ConvertBSPToASE;
        convertGame = NULL;
        map_allowed = qfalse;
        force_bsp = qfalse;
        force_map = qfalse;
-       
+
        /* arg checking */
-       if( argc < 1 )
-       {
+       if ( argc < 1 ) {
                Sys_Printf( "Usage: q3map -convert [-format <ase|obj|map_bp|map>] [-shadersasbitmap|-lightmapsastexcoord|-deluxemapsastexcoord] [-readbsp|-readmap [-meta|-patchmeta]] [-v] <mapname>\n" );
                return 0;
        }
-       
+
        /* process arguments */
-       for( i = 1; i < (argc - 1); i++ )
+       for ( i = 1; i < ( argc - 1 ); i++ )
        {
                /* -format map|ase|... */
-               if( !strcmp( argv[ i ],  "-format" ) )
-               {
+               if ( !strcmp( argv[ i ],  "-format" ) ) {
                        i++;
-                       if( !Q_stricmp( argv[ i ], "ase" ) )
-                       {
+                       if ( !Q_stricmp( argv[ i ], "ase" ) ) {
                                convertFunc = ConvertBSPToASE;
                                map_allowed = qfalse;
                        }
-                       else if( !Q_stricmp( argv[ i ], "obj" ) )
-                       {
+                       else if ( !Q_stricmp( argv[ i ], "obj" ) ) {
                                convertFunc = ConvertBSPToOBJ;
                                map_allowed = qfalse;
                        }
-                       else if( !Q_stricmp( argv[ i ], "map_bp" ) )
-                       {
+                       else if ( !Q_stricmp( argv[ i ], "map_bp" ) ) {
                                convertFunc = ConvertBSPToMap_BP;
                                map_allowed = qtrue;
                        }
-                       else if( !Q_stricmp( argv[ i ], "map" ) )
-                       {
+                       else if ( !Q_stricmp( argv[ i ], "map" ) ) {
                                convertFunc = ConvertBSPToMap;
                                map_allowed = qtrue;
                        }
@@ -1609,88 +1584,90 @@ int ConvertBSPMain( int argc, char **argv )
                        {
                                convertGame = GetGame( argv[ i ] );
                                map_allowed = qfalse;
-                               if( convertGame == NULL )
+                               if ( convertGame == NULL ) {
                                        Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
+                               }
                        }
-               }
-               else if( !strcmp( argv[ i ],  "-ne" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-ne" ) ) {
                        normalEpsilon = atof( argv[ i + 1 ] );
-                       i++;
+                       i++;
                        Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
-               }
-               else if( !strcmp( argv[ i ],  "-de" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-de" ) ) {
                        distanceEpsilon = atof( argv[ i + 1 ] );
-                       i++;
+                       i++;
                        Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
-               }
-               else if( !strcmp( argv[ i ],  "-shaderasbitmap" ) || !strcmp( argv[ i ],  "-shadersasbitmap" ) )
+               }
+               else if ( !strcmp( argv[ i ],  "-shaderasbitmap" ) || !strcmp( argv[ i ],  "-shadersasbitmap" ) ) {
                        shadersAsBitmap = qtrue;
-               else if( !strcmp( argv[ i ],  "-lightmapastexcoord" ) || !strcmp( argv[ i ],  "-lightmapsastexcoord" ) )
+               }
+               else if ( !strcmp( argv[ i ],  "-lightmapastexcoord" ) || !strcmp( argv[ i ],  "-lightmapsastexcoord" ) ) {
                        lightmapsAsTexcoord = qtrue;
-               else if( !strcmp( argv[ i ],  "-deluxemapastexcoord" ) || !strcmp( argv[ i ],  "-deluxemapsastexcoord" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-deluxemapastexcoord" ) || !strcmp( argv[ i ],  "-deluxemapsastexcoord" ) ) {
                        lightmapsAsTexcoord = qtrue;
                        deluxemap = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-readbsp" ) )
+               else if ( !strcmp( argv[ i ],  "-readbsp" ) ) {
                        force_bsp = qtrue;
-               else if( !strcmp( argv[ i ],  "-readmap" ) )
+               }
+               else if ( !strcmp( argv[ i ],  "-readmap" ) ) {
                        force_map = qtrue;
-               else if( !strcmp( argv[ i ],  "-meta" ) )
+               }
+               else if ( !strcmp( argv[ i ],  "-meta" ) ) {
                        meta = qtrue;
-               else if( !strcmp( argv[ i ],  "-patchmeta" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-patchmeta" ) ) {
                        meta = qtrue;
                        patchMeta = qtrue;
                }
        }
 
        LoadShaderInfo();
-       
+
        /* clean up map name */
-       strcpy(source, ExpandArg(argv[i]));
-       ExtractFileExtension(source, ext);
+       strcpy( source, ExpandArg( argv[i] ) );
+       ExtractFileExtension( source, ext );
 
-       if(!map_allowed && !force_map)
+       if ( !map_allowed && !force_map ) {
                force_bsp = qtrue;
+       }
 
-       if(force_map || (!force_bsp && !Q_stricmp(ext, "map") && map_allowed))
-       {
-               if(!map_allowed)
-                       Sys_Printf("WARNING: the requested conversion should not be done from .map files. Compile a .bsp first.\n");
-               StripExtension(source);
-               DefaultExtension(source, ".map");
-               Sys_Printf("Loading %s\n", source);
-               LoadMapFile(source, qfalse, convertGame == NULL);
-               PseudoCompileBSP(convertGame != NULL);
+       if ( force_map || ( !force_bsp && !Q_stricmp( ext, "map" ) && map_allowed ) ) {
+               if ( !map_allowed ) {
+                       Sys_Printf( "WARNING: the requested conversion should not be done from .map files. Compile a .bsp first.\n" );
+               }
+               StripExtension( source );
+               DefaultExtension( source, ".map" );
+               Sys_Printf( "Loading %s\n", source );
+               LoadMapFile( source, qfalse, convertGame == NULL );
+               PseudoCompileBSP( convertGame != NULL );
        }
        else
        {
-               StripExtension(source);
-               DefaultExtension(source, ".bsp");
-               Sys_Printf("Loading %s\n", source);
-               LoadBSPFile(source);
+               StripExtension( source );
+               DefaultExtension( source, ".bsp" );
+               Sys_Printf( "Loading %s\n", source );
+               LoadBSPFile( source );
                ParseEntities();
        }
-       
+
        /* bsp format convert? */
-       if( convertGame != NULL )
-       {
+       if ( convertGame != NULL ) {
                /* set global game */
                game = convertGame;
-               
+
                /* write bsp */
                StripExtension( source );
                DefaultExtension( source, "_c.bsp" );
                Sys_Printf( "Writing %s\n", source );
                WriteBSPFile( source );
-               
+
                /* return to sender */
                return 0;
        }
-       
+
        /* normal convert */
        return convertFunc( source );
 }
@@ -1698,71 +1675,65 @@ int ConvertBSPMain( int argc, char **argv )
 
 
 /*
-main()
-q3map mojo...
-*/
+   main()
+   q3map mojo...
+ */
+
+int main( int argc, char **argv ){
+       int i, r;
+       double start, end;
+
 
-int main( int argc, char **argv )
-{
-       int             i, r;
-       double  start, end;
-       
-       
        /* we want consistent 'randomness' */
        srand( 0 );
-       
+
        /* start timer */
        start = I_FloatTime();
 
        /* this was changed to emit version number over the network */
        printf( Q3MAP_VERSION "\n" );
-       
+
        /* set exit call */
        atexit( ExitQ3Map );
 
        /* read general options first */
-       for( i = 1; i < argc; i++ )
+       for ( i = 1; i < argc; i++ )
        {
                /* -connect */
-               if( !strcmp( argv[ i ], "-connect" ) )
-               {
+               if ( !strcmp( argv[ i ], "-connect" ) ) {
                        argv[ i ] = NULL;
                        i++;
                        Broadcast_Setup( argv[ i ] );
                        argv[ i ] = NULL;
                }
-               
+
                /* verbose */
-               else if( !strcmp( argv[ i ], "-v" ) )
-               {
-                       if(!verbose)
-                       {
+               else if ( !strcmp( argv[ i ], "-v" ) ) {
+                       if ( !verbose ) {
                                verbose = qtrue;
                                argv[ i ] = NULL;
                        }
                }
-               
+
                /* force */
-               else if( !strcmp( argv[ i ], "-force" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-force" ) ) {
                        force = qtrue;
                        argv[ i ] = NULL;
                }
-               
+
                /* patch subdivisions */
-               else if( !strcmp( argv[ i ], "-subdivisions" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-subdivisions" ) ) {
                        argv[ i ] = NULL;
                        i++;
                        patchSubdivisions = atoi( argv[ i ] );
                        argv[ i ] = NULL;
-                       if( patchSubdivisions <= 0 )
+                       if ( patchSubdivisions <= 0 ) {
                                patchSubdivisions = 1;
+                       }
                }
-               
+
                /* threads */
-               else if( !strcmp( argv[ i ], "-threads" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-threads" ) ) {
                        argv[ i ] = NULL;
                        i++;
                        numthreads = atoi( argv[ i ] );
@@ -1777,95 +1748,107 @@ int main( int argc, char **argv )
        PicoSetPrintFunc( PicoPrintFunc );
        PicoSetLoadFileFunc( PicoLoadFileFunc );
        PicoSetFreeFileFunc( free );
-       
+
        /* set number of threads */
        ThreadSetDefault();
-       
+
        /* generate sinusoid jitter table */
-       for( i = 0; i < MAX_JITTERS; i++ )
+       for ( i = 0; i < MAX_JITTERS; i++ )
        {
                jitters[ i ] = sin( i * 139.54152147 );
                //%     Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
        }
-       
+
        /* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
           and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
-       
+
        Sys_Printf( "Q3Map         - v1.0r (c) 1999 Id Software Inc.\n" );
        Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
        Sys_Printf( "NetRadiant    - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
        Sys_Printf( "%s\n", Q3MAP_MOTD );
-       
+
        /* ydnar: new path initialization */
        InitPaths( &argc, argv );
 
        /* set game options */
-       if (!patchSubdivisions)
+       if ( !patchSubdivisions ) {
                patchSubdivisions = game->patchSubdivisions;
-       
+       }
+
        /* check if we have enough options left to attempt something */
-       if( argc < 2 )
+       if ( argc < 2 ) {
                Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
-       
+       }
+
        /* fixaas */
-       if( !strcmp( argv[ 1 ], "-fixaas" ) )
+       if ( !strcmp( argv[ 1 ], "-fixaas" ) ) {
                r = FixAAS( argc - 1, argv + 1 );
-       
+       }
+
        /* analyze */
-       else if( !strcmp( argv[ 1 ], "-analyze" ) )
+       else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
                r = AnalyzeBSP( argc - 1, argv + 1 );
-       
+       }
+
        /* info */
-       else if( !strcmp( argv[ 1 ], "-info" ) )
+       else if ( !strcmp( argv[ 1 ], "-info" ) ) {
                r = BSPInfo( argc - 2, argv + 2 );
-       
+       }
+
        /* vis */
-       else if( !strcmp( argv[ 1 ], "-vis" ) )
+       else if ( !strcmp( argv[ 1 ], "-vis" ) ) {
                r = VisMain( argc - 1, argv + 1 );
-       
+       }
+
        /* light */
-       else if( !strcmp( argv[ 1 ], "-light" ) )
+       else if ( !strcmp( argv[ 1 ], "-light" ) ) {
                r = LightMain( argc - 1, argv + 1 );
-       
+       }
+
        /* vlight */
-       else if( !strcmp( argv[ 1 ], "-vlight" ) )
-       {
+       else if ( !strcmp( argv[ 1 ], "-vlight" ) ) {
                Sys_Printf( "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
-               argv[ 1 ] = "-fast";    /* eek a hack */
+               argv[ 1 ] = "-fast";    /* eek a hack */
                r = LightMain( argc, argv );
        }
-       
+
        /* ydnar: lightmap export */
-       else if( !strcmp( argv[ 1 ], "-export" ) )
+       else if ( !strcmp( argv[ 1 ], "-export" ) ) {
                r = ExportLightmapsMain( argc - 1, argv + 1 );
-       
+       }
+
        /* ydnar: lightmap import */
-       else if( !strcmp( argv[ 1 ], "-import" ) )
+       else if ( !strcmp( argv[ 1 ], "-import" ) ) {
                r = ImportLightmapsMain( argc - 1, argv + 1 );
-       
+       }
+
        /* ydnar: bsp scaling */
-       else if( !strcmp( argv[ 1 ], "-scale" ) )
+       else if ( !strcmp( argv[ 1 ], "-scale" ) ) {
                r = ScaleBSPMain( argc - 1, argv + 1 );
-       
+       }
+
        /* ydnar: bsp conversion */
-       else if( !strcmp( argv[ 1 ], "-convert" ) )
+       else if ( !strcmp( argv[ 1 ], "-convert" ) ) {
                r = ConvertBSPMain( argc - 1, argv + 1 );
-       
+       }
+
        /* div0: minimap */
-       else if( !strcmp( argv[ 1 ], "-minimap" ) )
-               r = MiniMapBSPMain(argc - 1, argv + 1);
+       else if ( !strcmp( argv[ 1 ], "-minimap" ) ) {
+               r = MiniMapBSPMain( argc - 1, argv + 1 );
+       }
 
        /* ydnar: otherwise create a bsp */
-       else
+       else{
                r = BSPMain( argc, argv );
-       
+       }
+
        /* emit time */
        end = I_FloatTime();
        Sys_Printf( "%9.0f seconds elapsed\n", end - start );
-       
+
        /* shut down connection */
        Broadcast_Shutdown();
-       
+
        /* return any error code */
        return r;
 }