]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/main.c
PROPERLY ignore sky brushes for minimap
[xonotic/netradiant.git] / tools / quake3 / q3map2 / main.c
index 09c3fefc01a3be34e5724bb53abbfcd61b90211b..f9017d5f938f1444e536979a3b0e9a4f6897885e 100644 (file)
@@ -361,67 +361,7 @@ determines solid non-sky brushes in the world
 
 void MiniMapSetupBrushes( void )
 {
-       int                             i, b, compileFlags;
-       bspBrush_t              *brush;
-       bspShader_t             *shader;
-       shaderInfo_t    *si;
-       
-       
-       /* note it */
-       Sys_FPrintf( SYS_VRB, "--- MiniMapSetupBrushes ---\n" );
-       
-       /* allocate */
-       if( opaqueBrushes == NULL )
-               opaqueBrushes = safe_malloc( numBSPBrushes / 8 + 1 );
-       
-       /* clear */
-       memset( opaqueBrushes, 0, numBSPBrushes / 8 + 1 );
-       numOpaqueBrushes = 0;
-       
-       /* walk the list of worldspawn brushes */
-       for( i = 0; i < minimap.model->numBSPBrushes; i++ )
-       {
-               /* get brush */
-               b = minimap.model->firstBSPBrush + i;
-               brush = &bspBrushes[ b ];
-               
-#if 0
-               /* check all sides */
-               compileFlags = 0;
-               for( j = 0; j < brush->numSides; j++ )
-               {
-                       /* do bsp shader calculations */
-                       side = &bspBrushSides[ brush->firstSide + j ];
-                       shader = &bspShaders[ side->shaderNum ];
-                       
-                       /* get shader info */
-                       si = ShaderInfoForShader( shader->shader );
-                       if( si == NULL )
-                               continue;
-                       
-                       /* or together compile flags */
-                       compileFlags |= si->compileFlags;
-               }
-#else
-               shader = &bspShaders[ brush->shaderNum ];
-               si = ShaderInfoForShader( shader->shader );
-               if( si == NULL )
-                       compileFlags = 0;
-               else
-                       compileFlags = si->compileFlags;
-#endif
-               
-               /* determine if this brush is solid */
-               if( (compileFlags & (C_SOLID | C_SKY)) == C_SOLID )
-               {
-                       opaqueBrushes[ b >> 3 ] |= (1 << (b & 7));
-                       numOpaqueBrushes++;
-                       maxOpaqueBrush = i;
-               }
-       }
-       
-       /* emit some statistics */
-       Sys_FPrintf( SYS_VRB, "%9d solid brushes\n", numOpaqueBrushes );
+       SetupBrushesFlags(C_SOLID | C_SKY, C_SOLID);
 }
 
 qboolean MiniMapEvaluateSampleOffsets(int *bestj, int *bestk, float *bestval)
@@ -766,6 +706,7 @@ int MiniMapBSPMain( int argc, char **argv )
                float s, o;
 
                // TODO threads!
+               q = minimap.data1f;
                for(y = 0; y < minimap.height; ++y)
                        for(x = 0; x < minimap.width; ++x)
                        {
@@ -787,7 +728,7 @@ int MiniMapBSPMain( int argc, char **argv )
                minimap.brightness = minimap.brightness - minimap.contrast * o;
                minimap.contrast *= s;
 
-               Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.boost );
+               Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
                Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
        }