char *skinfilecontent;
int skinfilesize;
char *skinfileptr, *skinfilenextptr;
- int ok=0, notok=0, spf = ( spawnFlags & 8088 );
+ //int ok=0, notok=0;
+ int spf = ( spawnFlags & 8088 );
float limDepth=0;
/* set particulars */
ds->numVerts = PicoGetSurfaceNumVertexes( surface );
- ds->verts = safe_malloc( ds->numVerts * sizeof( ds->verts[ 0 ] ) );
- memset( ds->verts, 0, ds->numVerts * sizeof( ds->verts[ 0 ] ) );
+ ds->verts = safe_malloc0( ds->numVerts * sizeof( ds->verts[ 0 ] ) );
ds->numIndexes = PicoGetSurfaceNumIndexes( surface );
- ds->indexes = safe_malloc( ds->numIndexes * sizeof( ds->indexes[ 0 ] ) );
- memset( ds->indexes, 0, ds->numIndexes * sizeof( ds->indexes[ 0 ] ) );
+ ds->indexes = safe_malloc0( ds->numIndexes * sizeof( ds->indexes[ 0 ] ) );
/* copy vertexes */
for ( i = 0; i < ds->numVerts; i++ )
( spf == 5632 ) || //EXTRUDE_DOWNWARDS+EXTRUDE_UPWARDS+AXIAL_BACKPLANE
( spf == 3072 ) || //EXTRUDE_UPWARDS+MAX_EXTRUDE
( spf == 5120 ) ){ //EXTRUDE_UPWARDS+AXIAL_BACKPLANE
- vec3_t points[ 4 ], backs[ 3 ], cnt, bestNormal, nrm, Vnorm[3], Enorm[3];
+ vec3_t points[ 4 ], cnt, bestNormal, nrm, Vnorm[3], Enorm[3];
vec4_t plane, reverse, p[3];
double normalEpsilon_save;
qboolean snpd;