]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/q3map2.vcproj
merge branch work back into trunk
[xonotic/netradiant.git] / tools / quake3 / q3map2 / q3map2.vcproj
index 8ac9bdeab81ff71312156764a7b1f336debc34c9..182f50c1fc56a7fe983eb60206ef1d8bdab0db2d 100644 (file)
-<?xml version="1.0" encoding="Windows-1252"?>\r
-<VisualStudioProject\r
-       ProjectType="Visual C++"\r
-       Version="7.10"\r
-       Name="q3map2"\r
-       ProjectGUID="{8ED67991-58A6-44AA-9B3A-3217085EF187}"\r
-       RootNamespace="q3map2">\r
-       <Platforms>\r
-               <Platform\r
-                       Name="Win32"/>\r
-       </Platforms>\r
-       <Configurations>\r
-               <Configuration\r
-                       Name="Debug|Win32"\r
-                       OutputDirectory="Debug"\r
-                       IntermediateDirectory="Debug"\r
-                       ConfigurationType="1"\r
-                       UseOfMFC="0"\r
-                       ATLMinimizesCRunTimeLibraryUsage="FALSE"\r
-                       CharacterSet="2">\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               Optimization="0"\r
-                               AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\..\libpng-1.2&quot;;&quot;..\..\..\..\zlib1-1.2\include&quot;;&quot;..\..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;"\r
-                               PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"\r
-                               ExceptionHandling="FALSE"\r
-                               BasicRuntimeChecks="0"\r
-                               RuntimeLibrary="3"\r
-                               BufferSecurityCheck="FALSE"\r
-                               PrecompiledHeaderFile=".\Debug/q3map2.pch"\r
-                               AssemblerListingLocation=".\Debug/"\r
-                               ObjectFile=".\Debug/"\r
-                               ProgramDataBaseFileName=".\Debug/"\r
-                               BrowseInformation="0"\r
-                               WarningLevel="3"\r
-                               SuppressStartupBanner="TRUE"\r
-                               DebugInformationFormat="4"\r
-                               CompileAs="0"/>\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"/>\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalOptions="/MACHINE:I386"\r
-                               AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng13.lib libmhash.lib"\r
-                               OutputFile=".\Debug/q3map2.exe"\r
-                               LinkIncremental="2"\r
-                               SuppressStartupBanner="TRUE"\r
-                               AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Debug&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\zlib1-1.2\lib&quot;;&quot;..\..\..\..\libpng-1.2\lib&quot;;&quot;..\..\..\..\gtk2-2.4\lib&quot;"\r
-                               IgnoreDefaultLibraryNames="libcd"\r
-                               GenerateDebugInformation="TRUE"\r
-                               ProgramDatabaseFile=".\Debug/q3map2.pdb"\r
-                               GenerateMapFile="TRUE"\r
-                               MapFileName=".\Debug/q3map2.map"\r
-                               SubSystem="1"\r
-                               StackReserveSize="4194304"/>\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TypeLibraryName=".\Debug/q3map2.tlb"/>\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                               Description="Copy to dir..."\r
-                               CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"/>\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"/>\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                               PreprocessorDefinitions="_DEBUG"\r
-                               Culture="1033"/>\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCWebDeploymentTool"/>\r
-                       <Tool\r
-                               Name="VCManagedWrapperGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="Release|Win32"\r
-                       OutputDirectory="Release"\r
-                       IntermediateDirectory="Release"\r
-                       ConfigurationType="1"\r
-                       UseOfMFC="0"\r
-                       ATLMinimizesCRunTimeLibraryUsage="FALSE"\r
-                       CharacterSet="2">\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               Optimization="3"\r
-                               GlobalOptimizations="TRUE"\r
-                               InlineFunctionExpansion="2"\r
-                               EnableIntrinsicFunctions="TRUE"\r
-                               FavorSizeOrSpeed="1"\r
-                               OptimizeForProcessor="2"\r
-                               OptimizeForWindowsApplication="TRUE"\r
-                               AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\..\libpng-1.2&quot;;&quot;..\..\..\..\zlib1-1.2\include&quot;;&quot;..\..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;"\r
-                               PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"\r
-                               StringPooling="TRUE"\r
-                               ExceptionHandling="FALSE"\r
-                               BasicRuntimeChecks="0"\r
-                               RuntimeLibrary="2"\r
-                               BufferSecurityCheck="FALSE"\r
-                               EnableFunctionLevelLinking="TRUE"\r
-                               PrecompiledHeaderFile=".\Release/q3map2.pch"\r
-                               AssemblerListingLocation=".\Release/"\r
-                               ObjectFile=".\Release/"\r
-                               ProgramDataBaseFileName=".\Release/"\r
-                               BrowseInformation="0"\r
-                               WarningLevel="3"\r
-                               SuppressStartupBanner="TRUE"\r
-                               DebugInformationFormat="3"\r
-                               CompileAs="0"/>\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"/>\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalOptions="/MACHINE:I386"\r
-                               AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng13.lib libmhash.lib"\r
-                               OutputFile=".\Release/q3map2.exe"\r
-                               LinkIncremental="1"\r
-                               SuppressStartupBanner="TRUE"\r
-                               AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Release&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\zlib1-1.2\lib&quot;;&quot;..\..\..\..\libpng-1.2\lib&quot;;&quot;..\..\..\..\gtk2-2.4\lib&quot;"\r
-                               ProgramDatabaseFile=".\Release/q3map2.pdb"\r
-                               GenerateMapFile="TRUE"\r
-                               MapFileName=".\Release/q3map2.map"\r
-                               SubSystem="1"\r
-                               StackReserveSize="4194304"/>\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TypeLibraryName=".\Release/q3map2.tlb"/>\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                               Description="Copy to dir..."\r
-                               CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"/>\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"/>\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                               PreprocessorDefinitions="NDEBUG"\r
-                               Culture="1033"/>\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCWebDeploymentTool"/>\r
-                       <Tool\r
-                               Name="VCManagedWrapperGeneratorTool"/>\r
-                       <Tool\r
-                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>\r
-               </Configuration>\r
-       </Configurations>\r
-       <References>\r
-       </References>\r
-       <Files>\r
-               <Filter\r
-                       Name="src"\r
-                       Filter="c;cpp;cxx;cc;C">\r
-                       <File\r
-                               RelativePath=".\bspfile_abstract.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\bspfile_ibsp.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\bspfile_rbsp.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\image.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\main.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\mesh.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\model.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\path_init.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\shaders.c">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\surface_extra.c">\r
-                       </File>\r
-                       <Filter\r
-                               Name="common"\r
-                               Filter=".c">\r
-                               <File\r
-                                       RelativePath="..\common\cmdlib.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\imagelib.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\inout.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\mutex.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\polylib.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\scriplib.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\threads.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\unzip.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\common\vfs.c">\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="bsp"\r
-                               Filter=".c">\r
-                               <File\r
-                                       RelativePath=".\brush.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\brush_primit.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\bsp.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\decals.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\facebsp.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\fog.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\leakfile.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\map.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\patch.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\portals.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\prtfile.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\surface.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\surface_foliage.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\surface_fur.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\surface_meta.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\tjunction.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\tree.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\writebsp.c">\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="light"\r
-                               Filter=".c">\r
-                               <File\r
-                                       RelativePath=".\light.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\light_bounce.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\light_trace.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\light_ydnar.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\lightmaps_ydnar.c">\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="vis"\r
-                               Filter=".c">\r
-                               <File\r
-                                       RelativePath=".\vis.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\visflow.c">\r
-                               </File>\r
-                       </Filter>\r
-                       <Filter\r
-                               Name="convert"\r
-                               Filter=".c">\r
-                               <File\r
-                                       RelativePath=".\convert_ase.c">\r
-                               </File>\r
-                               <File\r
-                                       RelativePath=".\convert_map.c">\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="include"\r
-                       Filter="h">\r
-                       <File\r
-                               RelativePath=".\game_ef.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_etut.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_ja.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_jk2.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_quake3.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_sof2.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_tenebrae.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_wolf.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\game_wolfet.h">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\q3map2.h">\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="doc"\r
-                       Filter="*.txt">\r
-                       <File\r
-                               RelativePath=".\changelog.q3map2.txt">\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="rc"\r
-                       Filter=".rc;.ico">\r
-                       <File\r
-                               RelativePath=".\q3map2.ico">\r
-                       </File>\r
-                       <File\r
-                               RelativePath=".\q3map2.rc">\r
-                       </File>\r
-               </Filter>\r
-               <File\r
-                       RelativePath="..\..\..\touch.py">\r
-                       <FileConfiguration\r
-                               Name="Debug|Win32">\r
-                               <Tool\r
-                                       Name="VCCustomBuildTool"\r
-                                       CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;\r
-"\r
-                                       AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"\r
-                                       Outputs="&quot;$(TargetPath)&quot;"/>\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Release|Win32">\r
-                               <Tool\r
-                                       Name="VCCustomBuildTool"\r
-                                       CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;\r
-"\r
-                                       AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"\r
-                                       Outputs="&quot;$(TargetPath)&quot;"/>\r
-                       </FileConfiguration>\r
-               </File>\r
-       </Files>\r
-       <Globals>\r
-       </Globals>\r
-</VisualStudioProject>\r
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+       ProjectType="Visual C++"
+       Version="8.00"
+       Name="q3map2"
+       ProjectGUID="{F5D0509C-80E0-49B7-B033-885D8253063A}"
+       RootNamespace="q3map2"
+       >
+       <Platforms>
+               <Platform
+                       Name="Win32"
+               />
+       </Platforms>
+       <ToolFiles>
+       </ToolFiles>
+       <Configurations>
+               <Configuration
+                       Name="Debug|Win32"
+                       OutputDirectory="$(SolutionDir)\install"
+                       IntermediateDirectory="$(ConfigurationName)"
+                       ConfigurationType="1"
+                       UseOfMFC="0"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="&quot;$(SolutionDir)\tools\quake3\common&quot;;&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;"
+                               PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
+                               MinimalRebuild="true"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="3"
+                               WarningLevel="3"
+                               Detect64BitPortabilityProblems="true"
+                               DebugInformationFormat="4"
+                               DisableSpecificWarnings="4996;4244;4267"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLinkerTool"
+                               AdditionalDependencies="md5lib.lib ddslib.lib l_net.lib mathlib.lib picomodel.lib jpeg6.lib libxml2.lib libpng.lib glib-2.0.lib gobject-2.0.lib Wsock32.lib"
+                               AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\libxml2\lib&quot;;&quot;$(SolutionDir)\..\gtk2\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;"
+                               GenerateDebugInformation="true"
+                               StackReserveSize="2097152"
+                               StackCommitSize="2097152"
+                               TargetMachine="1"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCManifestTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCAppVerifierTool"
+                       />
+                       <Tool
+                               Name="VCWebDeploymentTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                               CommandLine="copy &quot;$(TargetPath)&quot; C:\alienbrainWork\QuakeZero\radiant\$(TargetFileName)"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="Release|Win32"
+                       OutputDirectory="$(SolutionDir)\install"
+                       IntermediateDirectory="$(ConfigurationName)"
+                       ConfigurationType="1"
+                       CharacterSet="2"
+                       WholeProgramOptimization="1"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               AdditionalIncludeDirectories="&quot;$(SolutionDir)\tools\quake3\common&quot;;&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;"
+                               PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
+                               RuntimeLibrary="2"
+                               WarningLevel="3"
+                               Detect64BitPortabilityProblems="true"
+                               DebugInformationFormat="3"
+                               DisableSpecificWarnings="4996;4244;4267"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLinkerTool"
+                               AdditionalDependencies="md5lib.lib ddslib.lib l_net.lib mathlib.lib picomodel.lib jpeg6.lib libxml2.lib libpng.lib glib-2.0.lib gobject-2.0.lib Wsock32.lib"
+                               AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\libxml2\lib&quot;;&quot;$(SolutionDir)\..\gtk2\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;"
+                               GenerateDebugInformation="true"
+                               StackReserveSize="2097152"
+                               StackCommitSize="2097152"
+                               OptimizeReferences="2"
+                               EnableCOMDATFolding="2"
+                               TargetMachine="1"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCManifestTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCAppVerifierTool"
+                       />
+                       <Tool
+                               Name="VCWebDeploymentTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                               CommandLine="copy &quot;$(TargetPath)&quot; C:\alienbrainWork\QuakeZero\radiant\$(TargetFileName)"
+                       />
+               </Configuration>
+       </Configurations>
+       <References>
+       </References>
+       <Files>
+               <Filter
+                       Name="src"
+                       Filter="c;cpp;cxx;cc;C"
+                       >
+                       <File
+                               RelativePath=".\bspfile_abstract.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\bspfile_ibsp.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\bspfile_rbsp.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\image.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\main.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\mesh.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\model.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\path_init.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\shaders.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\surface_extra.c"
+                               >
+                       </File>
+                       <Filter
+                               Name="common"
+                               Filter=".c"
+                               >
+                               <File
+                                       RelativePath="..\common\cmdlib.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\imagelib.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\inout.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\jpeg.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\mutex.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\polylib.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\scriplib.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\threads.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\unzip.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath="..\common\vfs.c"
+                                       >
+                                       <FileConfiguration
+                                               Name="Debug|Win32"
+                                               >
+                                               <Tool
+                                                       Name="VCCLCompilerTool"
+                                                       AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;"
+                                                       PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
+                                                       DisableSpecificWarnings="4996;4244;4267"
+                                               />
+                                       </FileConfiguration>
+                                       <FileConfiguration
+                                               Name="Release|Win32"
+                                               >
+                                               <Tool
+                                                       Name="VCCLCompilerTool"
+                                                       AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;"
+                                                       PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
+                                                       DisableSpecificWarnings="4996;4244;4267"
+                                               />
+                                       </FileConfiguration>
+                               </File>
+                       </Filter>
+                       <Filter
+                               Name="bsp"
+                               Filter=".c"
+                               >
+                               <File
+                                       RelativePath=".\brush.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\brush_primit.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\bsp.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\decals.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\facebsp.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\fog.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\leakfile.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\map.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\patch.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\portals.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\prtfile.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\surface.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\surface_foliage.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\surface_fur.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\surface_meta.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\tjunction.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\tree.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\writebsp.c"
+                                       >
+                               </File>
+                       </Filter>
+                       <Filter
+                               Name="light"
+                               Filter=".c"
+                               >
+                               <File
+                                       RelativePath=".\light.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\light_bounce.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\light_trace.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\light_ydnar.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\lightmaps_ydnar.c"
+                                       >
+                               </File>
+                       </Filter>
+                       <Filter
+                               Name="vis"
+                               Filter=".c"
+                               >
+                               <File
+                                       RelativePath=".\vis.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\visflow.c"
+                                       >
+                               </File>
+                       </Filter>
+                       <Filter
+                               Name="convert"
+                               Filter=".c"
+                               >
+                               <File
+                                       RelativePath=".\convert_ase.c"
+                                       >
+                               </File>
+                               <File
+                                       RelativePath=".\convert_map.c"
+                                       >
+                               </File>
+                       </Filter>
+               </Filter>
+               <Filter
+                       Name="include"
+                       Filter="h"
+                       >
+                       <File
+                               RelativePath=".\game_ef.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\game_ja.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\game_jk2.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\game_quake3.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\game_sof2.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\game_wolf.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\game_wolfet.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\q3map2.h"
+                               >
+                       </File>
+               </Filter>
+               <Filter
+                       Name="doc"
+                       Filter="*.txt"
+                       >
+                       <File
+                               RelativePath=".\changelog.q3map2.txt"
+                               >
+                       </File>
+               </Filter>
+               <Filter
+                       Name="rc"
+                       Filter=".rc;.ico"
+                       >
+                       <File
+                               RelativePath=".\q3map2.ico"
+                               >
+                       </File>
+                       <File
+                               RelativePath=".\q3map2.rc"
+                               >
+                       </File>
+               </Filter>
+       </Files>
+       <Globals>
+       </Globals>
+</VisualStudioProject>