]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/shaders.c
properly ignore caulk
[xonotic/netradiant.git] / tools / quake3 / q3map2 / shaders.c
index dcbf79d2c99b088129cf7ed3ee5ed3f48179a1f9..5203c9d66b96f60a6ab6d80bf9d0f17ad6f0dd64 100644 (file)
@@ -827,6 +827,13 @@ finds a shaderinfo for a named shader
 
 #define MAX_SHADER_DEPRECATION_DEPTH 16
 
+shaderInfo_t *ShaderInfoForShaderNull( const char *shaderName )
+{
+       if(!strcmp(shaderName, "noshader"))
+               return NULL;
+       return ShaderInfoForShader(shaderName);
+}
+
 shaderInfo_t *ShaderInfoForShader( const char *shaderName )
 {
        int                             i;