X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=contrib%2Fbobtoolz%2Ftxt%2Fchangelog.txt;h=777dc7753a6235c6ed64d1a9d8c8f62ae5157dfe;hp=c7440a5e9431a5ab43a5eff5c33590a65c4e2c4e;hb=2b5ef55c7c51742f63d271e7b77c0b7e6e2ed2e5;hpb=b1bfb19ecd5ec8355065b2028a6de0c850197b2d diff --git a/contrib/bobtoolz/txt/changelog.txt b/contrib/bobtoolz/txt/changelog.txt index c7440a5e..777dc775 100644 --- a/contrib/bobtoolz/txt/changelog.txt +++ b/contrib/bobtoolz/txt/changelog.txt @@ -1,96 +1,96 @@ -BobToolz Changelog: -[=================] - -Changes in v1110 (GTK): -[=====================] - -djbob - -Added: -(16.05.01) - Impemented a little feature that highligths the q3map bug that is causing problems for autocaulk, (see readme) -(01.04.01) - Added DPatch class to implement patches, however radiant does not (currently) support adding patches to an entity via a plugin, so, its actually redundant atm, i was adding this to fix the patches being removed from entities probelm with dealing with entities outside of the worldspawn. - -Changes: -(02.04.01) - EPair keys and values can now be 128 characters long, not 64, happy now hydra? - Texture reseter works on patches now too. - -Removed: -(29.03.01) - Removed CTF colour changer, it is now in the ctftoolz. - -Fixed: -(02.04.01) - Worldspawn brushes are rebuilt per brush, rather than per entity in texture reseter. -(03.04.01) - Worldspawn brushes are rebuilt per brush, rather than per entity in brush cleanup. - -Changes in v1100 (GTK): -[=====================] - -djbob - -Added: -(24.03.01) - Added CTF colour changer for worldspawn+func_group. - -Changes: -(25.03.01) - Brought some functions over to using DMap class, allowing them to run on multiple entities, patches are still a no-no atm. - This includes: - - a) brush cleanup, will now fix problems on brushes that are not in the worldspawn, and rebuild the entitiy afterwards. - b) texture reseter will change textures on all brushes now, not just those in the worldspawn. - c) CTF colour changer will also work on brushes outside of the worldspawn entity. - -This introduces one prolem, patches in entities will no longer be part of the new entity, sorry for any trouble this causes, i will fix it soon hopefully. - -Fixes: -(25.03.01) - Fixed bug in DMap class that prevented it destroying brushes... thus enabling the class to work!!!! - -Changes in v1090 (GTK): -[=====================] - -djbob - -Added: -(22.03.01) - Added PitOMatic Function. - -Changes in v1080b (GTK): -[======================] - -djbob - -Fixes: - Removed some previously unnoticed porting introduced bugs. - -Added: - Polygon stuff now passes through my internal validation routines, no more phantom brushes will be made, or squiffy planes. - -Changes in v1080 (GTK): -[=====================] - -djbob - -Fixes: -(05.03.01) - Fixed line removed by rr2 in autocaulk. - Fixed Autocaulk not working with maps larger than the old grid. - -Added: -(04.03.01) - Added Changelog. - Added ability to align polygons so that top edge will be flat. (Request By Casey) -(05.03.01) - Added ability to change main texture for stairs. - -rr2do2 - -Changes: -(??.??.01) - Removed all traces of MFC from GTK version, the evil that it is ;] - +BobToolz Changelog: +[=================] + +Changes in v1110 (GTK): +[=====================] + +djbob + +Added: +(16.05.01) + Impemented a little feature that highligths the q3map bug that is causing problems for autocaulk, (see readme) +(01.04.01) + Added DPatch class to implement patches, however radiant does not (currently) support adding patches to an entity via a plugin, so, its actually redundant atm, i was adding this to fix the patches being removed from entities probelm with dealing with entities outside of the worldspawn. + +Changes: +(02.04.01) + EPair keys and values can now be 128 characters long, not 64, happy now hydra? + Texture reseter works on patches now too. + +Removed: +(29.03.01) + Removed CTF colour changer, it is now in the ctftoolz. + +Fixed: +(02.04.01) + Worldspawn brushes are rebuilt per brush, rather than per entity in texture reseter. +(03.04.01) + Worldspawn brushes are rebuilt per brush, rather than per entity in brush cleanup. + +Changes in v1100 (GTK): +[=====================] + +djbob + +Added: +(24.03.01) + Added CTF colour changer for worldspawn+func_group. + +Changes: +(25.03.01) + Brought some functions over to using DMap class, allowing them to run on multiple entities, patches are still a no-no atm. + This includes: + + a) brush cleanup, will now fix problems on brushes that are not in the worldspawn, and rebuild the entitiy afterwards. + b) texture reseter will change textures on all brushes now, not just those in the worldspawn. + c) CTF colour changer will also work on brushes outside of the worldspawn entity. + +This introduces one prolem, patches in entities will no longer be part of the new entity, sorry for any trouble this causes, i will fix it soon hopefully. + +Fixes: +(25.03.01) + Fixed bug in DMap class that prevented it destroying brushes... thus enabling the class to work!!!! + +Changes in v1090 (GTK): +[=====================] + +djbob + +Added: +(22.03.01) + Added PitOMatic Function. + +Changes in v1080b (GTK): +[======================] + +djbob + +Fixes: + Removed some previously unnoticed porting introduced bugs. + +Added: + Polygon stuff now passes through my internal validation routines, no more phantom brushes will be made, or squiffy planes. + +Changes in v1080 (GTK): +[=====================] + +djbob + +Fixes: +(05.03.01) + Fixed line removed by rr2 in autocaulk. + Fixed Autocaulk not working with maps larger than the old grid. + +Added: +(04.03.01) + Added Changelog. + Added ability to align polygons so that top edge will be flat. (Request By Casey) +(05.03.01) + Added ability to change main texture for stairs. + +rr2do2 + +Changes: +(??.??.01) + Removed all traces of MFC from GTK version, the evil that it is ;] +