X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=include%2Fimodel.h;h=65d88678ec11d8b44722d3672808e81498b6746e;hp=3dead05e0a4758e2b2957182547682f8cc185a57;hb=830125fad042fad35dc029b6eb57c8156ad7e176;hpb=515673c08f8718a237e90c2130a1f5294f966d6a diff --git a/include/imodel.h b/include/imodel.h index 3dead05e..65d88678 100644 --- a/include/imodel.h +++ b/include/imodel.h @@ -1,23 +1,23 @@ /* -Copyright (C) 1999-2007 id Software, Inc. and contributors. -For a list of contributors, see the accompanying CONTRIBUTORS file. + Copyright (C) 1999-2007 id Software, Inc. and contributors. + For a list of contributors, see the accompanying CONTRIBUTORS file. -This file is part of GtkRadiant. + This file is part of GtkRadiant. -GtkRadiant is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. + GtkRadiant is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. -GtkRadiant is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + GtkRadiant is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with GtkRadiant; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ + You should have received a copy of the GNU General Public License + along with GtkRadiant; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ #ifndef _IMODEL_H_ #define _IMODEL_H_ @@ -25,17 +25,17 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define MODEL_MAJOR "model" /*! -loads model from model file name specified, -fills model struct with pointers to model interfaces + loads model from model file name specified, + fills model struct with pointers to model interfaces -name is a relative path, we'll use VFS to extract a basepath to add to get the absolute path. -*/ -typedef void (* PFN_LOADMODEL) (entity_interfaces_t *model, const char *name); + name is a relative path, we'll use VFS to extract a basepath to add to get the absolute path. + */ +typedef void ( *PFN_LOADMODEL )( entity_interfaces_t *model, const char *name ); struct _QERPlugModelTable { - int m_nSize; - PFN_LOADMODEL m_pfnLoadModel; + int m_nSize; + PFN_LOADMODEL m_pfnLoadModel; }; @@ -53,15 +53,15 @@ typedef struct entity_s entity_t; #define DRAW_GL_BLEND 0x1000 // predefined state combinations -#define DRAW_GL_WIRE 0x0000 -#define DRAW_GL_FLAT 0x0001 -#define DRAW_GL_SOLID 0x0011 -#define DRAW_GL_TEXTURED 0x0111 +#define DRAW_GL_WIRE 0x0000 +#define DRAW_GL_FLAT 0x0001 +#define DRAW_GL_SOLID 0x0011 +#define DRAW_GL_TEXTURED 0x0111 // mode -#define DRAW_WIRE 0 -#define DRAW_SOLID 1 -#define DRAW_TEXTURED 2 +#define DRAW_WIRE 0 +#define DRAW_SOLID 1 +#define DRAW_TEXTURED 2 // render flags #define DRAW_RF_NONE 0x0000 @@ -73,34 +73,34 @@ typedef struct entity_s entity_t; class IRender { public: - virtual ~IRender() { } - virtual void IncRef() = 0; // increments the reference counter for this object - virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero - virtual void Draw(int state, int rflags) const = 0; // render the object - state = the opengl state - virtual const aabb_t *GetAABB() const = 0; +virtual ~IRender() { } +virtual void IncRef() = 0; // increments the reference counter for this object +virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero +virtual void Draw( int state, int rflags ) const = 0; // render the object - state = the opengl state +virtual const aabb_t *GetAABB() const = 0; }; class ISelect { public: - virtual ~ISelect() { } - virtual void IncRef() = 0; // increments the reference counter for this object - virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero - virtual bool TestRay(const ray_t *ray, vec_t *dist) const = 0; // test ray intersection, return bool true if intersects, and store distance to closest point of intersection - //virtual bool TestBox(const aabb_t *aabb) const = 0; // test aabb intersection, return bool true if touching or intersecting +virtual ~ISelect() { } +virtual void IncRef() = 0; // increments the reference counter for this object +virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero +virtual bool TestRay( const ray_t *ray, vec_t *dist ) const = 0; // test ray intersection, return bool true if intersects, and store distance to closest point of intersection +//virtual bool TestBox(const aabb_t *aabb) const = 0; // test aabb intersection, return bool true if touching or intersecting }; class IEdit { public: - virtual ~IEdit() { } - virtual void IncRef() = 0; // increments the reference counter for this object - virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero - virtual void Translate(const vec3_t translation) = 0; - virtual void Rotate(const vec3_t pivot, const vec3_t rotation) = 0; - virtual const vec_t *GetTranslation() const = 0; - virtual const vec_t *GetRotation() const = 0; - virtual void OnKeyValueChanged(entity_t *e, const char *key, const char* value) = 0; +virtual ~IEdit() { } +virtual void IncRef() = 0; // increments the reference counter for this object +virtual void DecRef() = 0; // decrements the reference counter for this object, deletes the object if reference count is zero +virtual void Translate( const vec3_t translation ) = 0; +virtual void Rotate( const vec3_t pivot, const vec3_t rotation ) = 0; +virtual const vec_t *GetTranslation() const = 0; +virtual const vec_t *GetRotation() const = 0; +virtual void OnKeyValueChanged( entity_t *e, const char *key, const char* value ) = 0; }; #endif /* _IMODEL_H_ */