X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=plugins%2Fentity%2Fentity.cpp;h=36d7e919e2325a018d42749c234275a08ce1ddc7;hp=441481d9fb8d141672c4ad4634b6e14c2df5e62e;hb=5dafde957a07dc4ead1486bdb78a11a1ef9d23bf;hpb=107765f0e4b543dfc346851ee5b4605cc17eb1c6 diff --git a/plugins/entity/entity.cpp b/plugins/entity/entity.cpp index 441481d9..36d7e919 100644 --- a/plugins/entity/entity.cpp +++ b/plugins/entity/entity.cpp @@ -50,8 +50,7 @@ EGameType g_gameType; inline scene::Node& entity_for_eclass(EntityClass* eclass) { - if(classname_equal(eclass->name(), "misc_model") - || classname_equal(eclass->name(), "misc_gamemodel") + if((string_compare_nocase_n(eclass->name(), "misc_", 5) == 0 && string_equal_nocase(eclass->name() + string_length(eclass->name()) - 5, "model")) // misc_*model (also misc_model) // TODO make classname_* wrapper functions for this || classname_equal(eclass->name(), "model_static")) { return New_MiscModel(eclass); @@ -132,12 +131,23 @@ class ConnectEntities public: Entity* m_e1; Entity* m_e2; - ConnectEntities(Entity* e1, Entity* e2) : m_e1(e1), m_e2(e2) + int m_index; + ConnectEntities(Entity* e1, Entity* e2, int index) : m_e1(e1), m_e2(e2), m_index(index) { } + const char *keyname() + { + StringOutputStream key(16); + if(m_index <= 0) + return "target"; + if(m_index == 1) + return "killtarget"; + key << "target" << m_index; + return key.c_str(); + } void connect(const char* name) { - m_e1->setKeyValue("target", name); + m_e1->setKeyValue(keyname(), name); m_e2->setKeyValue("targetname", name); } typedef MemberCaller1 ConnectCaller; @@ -168,7 +178,7 @@ public: { EntityKeyValues::setCounter(counter); } - void connectEntities(const scene::Path& path, const scene::Path& targetPath) + void connectEntities(const scene::Path& path, const scene::Path& targetPath, int index) { Entity* e1 = ScenePath_getEntity(path); Entity* e2 = ScenePath_getEntity(targetPath); @@ -191,30 +201,39 @@ public: if(g_gameType == eGameTypeDoom3) { StringOutputStream key(16); - for(unsigned int i = 0; ; ++i) + if(index >= 0) { - key << "target"; - if(i != 0) - { - key << i; - } - const char* value = e1->getKeyValue(key.c_str()); - if(string_empty(value)) - { - e1->setKeyValue(key.c_str(), e2->getKeyValue("name")); - break; - } - key.clear(); + key << "target"; + if(index != 0) + { + key << index; + } + e1->setKeyValue(key.c_str(), e2->getKeyValue("name")); + key.clear(); + } + else + { + for(unsigned int i = 0; ; ++i) + { + key << "target"; + if(i != 0) + { + key << i; + } + const char* value = e1->getKeyValue(key.c_str()); + if(string_empty(value)) + { + e1->setKeyValue(key.c_str(), e2->getKeyValue("name")); + break; + } + key.clear(); + } } } else { - ConnectEntities connector(e1, e2); + ConnectEntities connector(e1, e2, index); const char* value = e2->getKeyValue("targetname"); - if(string_empty(value)) - { - value = e1->getKeyValue("target"); - } if(!string_empty(value)) { connector.connect(value);