X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=radiant%2Fbrushmanip.h;h=8795bf4ef1fe36409e5111c70e863b924f80a69f;hp=74ae68b4a53032979245f993ee3e29f1cde1d36c;hb=c001d05fb1dc902a725dbf50df82e88a1a526a21;hpb=6e3c68aaa60864153656687041cf2bf132b0b259 diff --git a/radiant/brushmanip.h b/radiant/brushmanip.h index 74ae68b4..8795bf4e 100644 --- a/radiant/brushmanip.h +++ b/radiant/brushmanip.h @@ -1,78 +1,78 @@ /* -Copyright (C) 1999-2006 Id Software, Inc. and contributors. -For a list of contributors, see the accompanying CONTRIBUTORS file. + Copyright (C) 1999-2006 Id Software, Inc. and contributors. + For a list of contributors, see the accompanying CONTRIBUTORS file. -This file is part of GtkRadiant. + This file is part of GtkRadiant. -GtkRadiant is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. + GtkRadiant is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. -GtkRadiant is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + GtkRadiant is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with GtkRadiant; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ + You should have received a copy of the GNU General Public License + along with GtkRadiant; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ -#if !defined (INCLUDED_BRUSHWRAPPER_H) +#if !defined ( INCLUDED_BRUSHWRAPPER_H ) #define INCLUDED_BRUSHWRAPPER_H #include +#include #include "string/stringfwd.h" #include "generic/callbackfwd.h" enum EBrushPrefab { - eBrushCuboid, - eBrushPrism, - eBrushCone, - eBrushSphere, - eBrushRock, + eBrushCuboid, + eBrushPrism, + eBrushCone, + eBrushSphere, + eBrushRock, }; class TextureProjection; class ContentsFlagsValue; namespace scene { - class Graph; +class Graph; } -void Scene_BrushConstructPrefab(scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader); +void Scene_BrushConstructPrefab( scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader ); class AABB; -void Scene_BrushResize_Selected(scene::Graph& graph, const AABB& bounds, const char* shader); -void Scene_BrushSetTexdef_Selected(scene::Graph& graph, const TextureProjection& projection); -void Scene_BrushSetTexdef_Component_Selected(scene::Graph& graph, const TextureProjection& projection); -void Scene_BrushGetTexdef_Selected(scene::Graph& graph, TextureProjection& projection); -void Scene_BrushGetTexdef_Component_Selected(scene::Graph& graph, TextureProjection& projection); -void Scene_BrushGetShaderSize_Component_Selected(scene::Graph& graph, size_t& width, size_t& height); -void Scene_BrushSetFlags_Selected(scene::Graph& graph, const ContentsFlagsValue& flags); -void Scene_BrushSetFlags_Component_Selected(scene::Graph& graph, const ContentsFlagsValue& flags); -void Scene_BrushGetFlags_Selected(scene::Graph& graph, ContentsFlagsValue& flags); -void Scene_BrushGetFlags_Component_Selected(scene::Graph& graph, ContentsFlagsValue& flags); -void Scene_BrushShiftTexdef_Selected(scene::Graph& graph, float s, float t); -void Scene_BrushShiftTexdef_Component_Selected(scene::Graph& graph, float s, float t); -void Scene_BrushScaleTexdef_Selected(scene::Graph& graph, float s, float t); -void Scene_BrushScaleTexdef_Component_Selected(scene::Graph& graph, float s, float t); -void Scene_BrushRotateTexdef_Selected(scene::Graph& graph, float angle); -void Scene_BrushRotateTexdef_Component_Selected(scene::Graph& graph, float angle); -void Scene_BrushSetShader_Selected(scene::Graph& graph, const char* name); -void Scene_BrushSetShader_Component_Selected(scene::Graph& graph, const char* name); -void Scene_BrushGetShader_Selected(scene::Graph& graph, CopiedString& shader); -void Scene_BrushGetShader_Component_Selected(scene::Graph& graph, CopiedString& shader); -void Scene_BrushFindReplaceShader(scene::Graph& graph, const char* find, const char* replace); -void Scene_BrushFindReplaceShader_Selected(scene::Graph& graph, const char* find, const char* replace); -void Scene_BrushFindReplaceShader_Component_Selected(scene::Graph& graph, const char* find, const char* replace); -void Scene_BrushSelectByShader(scene::Graph& graph, const char* name); -void Scene_BrushSelectByShader_Component(scene::Graph& graph, const char* name); -void Scene_BrushFitTexture_Selected(scene::Graph& graph, float s_repeat, float t_repeat); -void Scene_BrushFitTexture_Component_Selected(scene::Graph& graph, float s_repeat, float t_repeat); +void Scene_BrushResize_Selected( scene::Graph& graph, const AABB& bounds, const char* shader ); +void Scene_BrushSetTexdef_Selected( scene::Graph& graph, const TextureProjection& projection ); +void Scene_BrushSetTexdef_Component_Selected( scene::Graph& graph, const TextureProjection& projection ); +void Scene_BrushGetTexdef_Selected( scene::Graph& graph, TextureProjection& projection ); +void Scene_BrushGetTexdef_Component_Selected( scene::Graph& graph, TextureProjection& projection ); +void Scene_BrushGetShaderSize_Component_Selected( scene::Graph& graph, size_t& width, size_t& height ); +void Scene_BrushSetFlags_Selected( scene::Graph& graph, const ContentsFlagsValue& flags ); +void Scene_BrushSetFlags_Component_Selected( scene::Graph& graph, const ContentsFlagsValue& flags ); +void Scene_BrushGetFlags_Selected( scene::Graph& graph, ContentsFlagsValue& flags ); +void Scene_BrushGetFlags_Component_Selected( scene::Graph& graph, ContentsFlagsValue& flags ); +void Scene_BrushShiftTexdef_Selected( scene::Graph& graph, float s, float t ); +void Scene_BrushShiftTexdef_Component_Selected( scene::Graph& graph, float s, float t ); +void Scene_BrushScaleTexdef_Selected( scene::Graph& graph, float s, float t ); +void Scene_BrushScaleTexdef_Component_Selected( scene::Graph& graph, float s, float t ); +void Scene_BrushRotateTexdef_Selected( scene::Graph& graph, float angle ); +void Scene_BrushRotateTexdef_Component_Selected( scene::Graph& graph, float angle ); +void Scene_BrushSetShader_Selected( scene::Graph& graph, const char* name ); +void Scene_BrushSetShader_Component_Selected( scene::Graph& graph, const char* name ); +void Scene_BrushGetShader_Selected( scene::Graph& graph, CopiedString& shader ); +void Scene_BrushGetShader_Component_Selected( scene::Graph& graph, CopiedString& shader ); +void Scene_BrushFindReplaceShader( scene::Graph& graph, const char* find, const char* replace ); +void Scene_BrushFindReplaceShader_Selected( scene::Graph& graph, const char* find, const char* replace ); +void Scene_BrushFindReplaceShader_Component_Selected( scene::Graph& graph, const char* find, const char* replace ); +void Scene_BrushSelectByShader( scene::Graph& graph, const char* name ); +void Scene_BrushSelectByShader_Component( scene::Graph& graph, const char* name ); +void Scene_BrushFitTexture_Selected( scene::Graph& graph, float s_repeat, float t_repeat ); +void Scene_BrushFitTexture_Component_Selected( scene::Graph& graph, float s_repeat, float t_repeat ); -typedef struct _GtkMenu GtkMenu; -void Brush_constructMenu(GtkMenu* menu); +void Brush_constructMenu( ui::Menu menu ); extern Callback g_texture_lock_status_changed;