q3map2/help: some improvements
authorThomas Debesse <dev@illwieckz.net>
Mon, 3 May 2021 06:11:39 +0000 (08:11 +0200)
committerThomas Debesse <dev@illwieckz.net>
Mon, 3 May 2021 06:16:22 +0000 (08:16 +0200)
- add some instructions from https://en.m.wikibooks.org/wiki/Q3Map2/Light
- make sure every comment starts capitalized

tools/quake3/q3map2/help.c

index 9afb60d349bb9a15c735ac654f7affd7ed60a749..fc77050a1025dfa68fff11161678993b13ac16fa 100644 (file)
@@ -223,7 +223,7 @@ void HelpLight()
                {"-fastlightmapsearch", "Deprecated alias for `-fastallocate`"},
                {"-fast", "Ignore tiny light contributions"},
                {"-fill", "Fill lightmap colors from surrounding pixels to improve JPEG compression"},
-               {"-filter", "Lightmap filtering"},
+               {"-filter", "Lightmap filtering, doesn't play nice with some other effects, don't use it, use `-samples` instead"},
                {"-floodlight", "Enable floodlight (zero-effort somewhat decent lighting)"},
                {"-gamma <F>", "Lightmap gamma"},
                {"-gridambientdirectionality <F>", "Ambient directional lighting received (default: 0.0)"},
@@ -279,7 +279,7 @@ void HelpLight()
                {"-sRGBtex", "Treat textures as sRGB colorspace"},
                {"-style, -styles", "Enable support for light styles"},
                {"-sunonly", "Only compute sun light"},
-               {"-super <N, `-supersample` N>", "Ordered grid supersampling quality"},
+               {"-super <N, `-supersample` N>", "Ordered grid supersampling quality, much slower than `-samples`"},
                {"-thresh <F>", "Triangle subdivision threshold"},
                {"-trianglecheck", "Broken check that should ensure luxels apply to the right triangle"},
                {"-trisoup", "Convert brush faces to triangle soup"},
@@ -416,8 +416,8 @@ void HelpCommon()
                {"-fs_nohomepath", "Do not load home path in VFS"},
                {"-fs_pakpath <path>", "Specify a package directory (can be used more than once to look in multiple paths)"},
                {"-game <gamename>", "Load settings for the given game (default: quake3)"},
-               {"-subdivisions <F>", "multiplier for patch subdivisions quality"},
-               {"-threads <N>", "number of threads to use"},
+               {"-subdivisions <F>", "Multiplier for patch subdivisions quality"},
+               {"-threads <N>", "Number of threads to use"},
                {"-v", "Verbose mode"},
                {"-werror", "Make all warnings into errors"}
        };