]> de.git.xonotic.org Git - xonotic/netradiant.git/history - tools/quake3/q3map2/light_ydnar.c
Apply floodlight to vertex lighting (there seems to remain some problem with
[xonotic/netradiant.git] / tools / quake3 / q3map2 / light_ydnar.c
2010-06-12 jalApply floodlight to vertex lighting (there seems to...
2010-06-04 Rudolf PolzerMerge remote branch 'icculus/master'
2010-05-29 jaladd shader key q3map_noDirty, which disables the dirty...
2010-05-10 Rudolf PolzerMerge branch 'master' of ssh://icculus.org/netradiant...
2010-04-30 jalIncrease the influence of directional lights on the...
2010-04-22 jalfix deluxemapping when using floodlight. Also, add...
2010-03-28 Rudolf PolzerMerge branch 'osxnetradiant'
2010-02-14 Rudolf Polzersmall fix by jal regarding normal vectors from lighting
2009-04-23 divverentpatches by jal: fix some warnings, and spawnflags 64...
2009-03-29 divverentapply all of VorteX's changes except deviance (that...
2008-11-28 rpolzerdirt: don't treat skybox as solid
2008-10-16 rpolzerfix crash with non-deluxe
2008-10-12 rpolzerdeluxe: always use a MINIMUM light contribution from...
2008-09-30 rpolzerfix deluxemap when lit from the wrong side as good...
2008-09-30 rpolzerfix two deluxemap bugs
2008-09-30 rpolzerremove not-normalized deluxemap support again - it...
2008-09-26 rpolzerfix -nodeluxenormalize
2008-09-26 rpolzerTurn some UT stuff into options, as it is broken for...
2008-09-14 rpolzeradd a ChangeLog; remove some Urban Terror debug code
2008-09-13 rpolzerinitial