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Fix FL_WEAPON flag overlapping FL_JUMPRELEASED. This unintentional change was introdu...
[xonotic/xonotic-data.pk3dir.git] / bal-wep-nexuiz25.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.3
3 set g_balance_blaster_primary_damage 35
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 10
6 set g_balance_blaster_primary_force 400
7 set g_balance_blaster_primary_force_zscale 1
8 set g_balance_blaster_primary_lifetime 30
9 set g_balance_blaster_primary_radius 70
10 set g_balance_blaster_primary_refire 0.7
11 set g_balance_blaster_primary_shotangle 0
12 set g_balance_blaster_primary_speed 9000
13 set g_balance_blaster_primary_spread 0
14 set g_balance_blaster_secondary 0
15 set g_balance_blaster_secondary_animtime 0.3
16 set g_balance_blaster_secondary_damage 35
17 set g_balance_blaster_secondary_delay 0
18 set g_balance_blaster_secondary_edgedamage 10
19 set g_balance_blaster_secondary_force 400
20 set g_balance_blaster_secondary_force_zscale 1
21 set g_balance_blaster_secondary_lifetime 30
22 set g_balance_blaster_secondary_radius 70
23 set g_balance_blaster_secondary_refire 0.7
24 set g_balance_blaster_secondary_shotangle 0
25 set g_balance_blaster_secondary_speed 9000
26 set g_balance_blaster_secondary_spread 0
27 set g_balance_blaster_switchdelay_drop 0.15
28 set g_balance_blaster_switchdelay_raise 0.15
29 set g_balance_blaster_weaponreplace ""
30 set g_balance_blaster_weaponstart 1
31 set g_balance_blaster_weaponstartoverride -1
32 set g_balance_blaster_weaponthrowable 0
33 // }}}
34 // {{{ #2: Shotgun
35 set g_balance_shotgun_primary_ammo 1
36 set g_balance_shotgun_primary_animtime 0.2
37 set g_balance_shotgun_primary_bullets 6
38 set g_balance_shotgun_primary_damage 9
39 set g_balance_shotgun_primary_force 60
40 set g_balance_shotgun_primary_refire 0.5
41 set g_balance_shotgun_primary_solidpenetration 3.8
42 set g_balance_shotgun_primary_spread 0.07
43 set g_balance_shotgun_reload_ammo 0
44 set g_balance_shotgun_reload_time 2
45 set g_balance_shotgun_secondary 2
46 set g_balance_shotgun_secondary_alt_animtime 0.2
47 set g_balance_shotgun_secondary_alt_refire 1.2
48 set g_balance_shotgun_secondary_animtime 1.15
49 set g_balance_shotgun_secondary_damage 80
50 set g_balance_shotgun_secondary_force 200
51 set g_balance_shotgun_secondary_melee_delay 0.25
52 set g_balance_shotgun_secondary_melee_multihit 1
53 set g_balance_shotgun_secondary_melee_no_doubleslap 1
54 set g_balance_shotgun_secondary_melee_nonplayerdamage 40
55 set g_balance_shotgun_secondary_melee_range 120
56 set g_balance_shotgun_secondary_melee_swing_side 120
57 set g_balance_shotgun_secondary_melee_swing_up 30
58 set g_balance_shotgun_secondary_melee_time 0.15
59 set g_balance_shotgun_secondary_melee_traces 10
60 set g_balance_shotgun_secondary_refire 1.25
61 set g_balance_shotgun_switchdelay_drop 0.15
62 set g_balance_shotgun_switchdelay_raise 0.15
63 set g_balance_shotgun_weaponreplace ""
64 set g_balance_shotgun_weaponstart 1
65 set g_balance_shotgun_weaponstartoverride -1
66 set g_balance_shotgun_weaponthrowable 1
67 // }}}
68 // {{{ #3: MachineGun
69 set g_balance_machinegun_burst 0
70 set g_balance_machinegun_burst_ammo 3
71 set g_balance_machinegun_burst_animtime 0.75
72 set g_balance_machinegun_burst_refire 0.05
73 set g_balance_machinegun_burst_refire2 0.75
74 set g_balance_machinegun_burst_spread 0.04
75 set g_balance_machinegun_first 1
76 set g_balance_machinegun_first_ammo 1
77 set g_balance_machinegun_first_damage 30
78 set g_balance_machinegun_first_force 50
79 set g_balance_machinegun_first_refire 0.2
80 set g_balance_machinegun_first_spread 0.015
81 set g_balance_machinegun_mode 0
82 set g_balance_machinegun_reload_ammo 0
83 set g_balance_machinegun_reload_time 2
84 set g_balance_machinegun_solidpenetration 13.1
85 set g_balance_machinegun_spread_add 0.02
86 set g_balance_machinegun_spread_max 0.6
87 set g_balance_machinegun_spread_min 0.02
88 set g_balance_machinegun_sustained_ammo 1
89 set g_balance_machinegun_sustained_damage 15
90 set g_balance_machinegun_sustained_force 27
91 set g_balance_machinegun_sustained_refire 0.1
92 set g_balance_machinegun_sustained_spread 0.05
93 set g_balance_machinegun_switchdelay_drop 0.15
94 set g_balance_machinegun_switchdelay_raise 0.15
95 set g_balance_machinegun_weaponreplace ""
96 set g_balance_machinegun_weaponstart 0
97 set g_balance_machinegun_weaponstartoverride -1
98 set g_balance_machinegun_weaponthrowable 1
99 // }}}
100 // {{{ #4: Mortar
101 set g_balance_mortar_bouncefactor 0.5
102 set g_balance_mortar_bouncestop 0.075
103 set g_balance_mortar_primary_ammo 2
104 set g_balance_mortar_primary_animtime 0.3
105 set g_balance_mortar_primary_damage 70
106 set g_balance_mortar_primary_damageforcescale 4
107 set g_balance_mortar_primary_edgedamage 25
108 set g_balance_mortar_primary_force 400
109 set g_balance_mortar_primary_health 25
110 set g_balance_mortar_primary_lifetime 30
111 set g_balance_mortar_primary_lifetime_stick 1
112 set g_balance_mortar_primary_radius 140
113 set g_balance_mortar_primary_refire 0.8
114 set g_balance_mortar_primary_remote_minbouncecnt 0
115 set g_balance_mortar_primary_speed 2000
116 set g_balance_mortar_primary_speed_up 200
117 set g_balance_mortar_primary_speed_z 0
118 set g_balance_mortar_primary_spread 0
119 set g_balance_mortar_primary_type 0
120 set g_balance_mortar_reload_ammo 0
121 set g_balance_mortar_reload_time 2
122 set g_balance_mortar_secondary_ammo 2
123 set g_balance_mortar_secondary_animtime 0.3
124 set g_balance_mortar_secondary_damage 70
125 set g_balance_mortar_secondary_damageforcescale 4
126 set g_balance_mortar_secondary_edgedamage 38
127 set g_balance_mortar_secondary_force 400
128 set g_balance_mortar_secondary_health 10
129 set g_balance_mortar_secondary_lifetime 2.5
130 set g_balance_mortar_secondary_lifetime_bounce 0
131 set g_balance_mortar_secondary_lifetime_stick 0
132 set g_balance_mortar_secondary_radius 140
133 set g_balance_mortar_secondary_refire 0.7
134 set g_balance_mortar_secondary_remote_detonateprimary 0
135 set g_balance_mortar_secondary_speed 1400
136 set g_balance_mortar_secondary_speed_up 200
137 set g_balance_mortar_secondary_speed_z 0
138 set g_balance_mortar_secondary_spread 0
139 set g_balance_mortar_secondary_type 1
140 set g_balance_mortar_switchdelay_drop 0.15
141 set g_balance_mortar_switchdelay_raise 0.15
142 set g_balance_mortar_weaponreplace ""
143 set g_balance_mortar_weaponstart 0
144 set g_balance_mortar_weaponstartoverride -1
145 set g_balance_mortar_weaponthrowable 1
146 // }}}
147 // {{{ #5: Mine Layer (MUTATOR WEAPON)
148 set g_balance_minelayer_ammo 4
149 set g_balance_minelayer_animtime 0.4
150 set g_balance_minelayer_damage 40
151 set g_balance_minelayer_damageforcescale 0
152 set g_balance_minelayer_detonatedelay -1
153 set g_balance_minelayer_edgedamage 20
154 set g_balance_minelayer_force 250
155 set g_balance_minelayer_health 15
156 set g_balance_minelayer_lifetime 10
157 set g_balance_minelayer_lifetime_countdown 0.5
158 set g_balance_minelayer_limit 3
159 set g_balance_minelayer_protection 0
160 set g_balance_minelayer_proximityradius 150
161 set g_balance_minelayer_radius 175
162 set g_balance_minelayer_refire 1.5
163 set g_balance_minelayer_reload_ammo 0
164 set g_balance_minelayer_reload_time 2
165 set g_balance_minelayer_remote_damage 45
166 set g_balance_minelayer_remote_edgedamage 40
167 set g_balance_minelayer_remote_force 300
168 set g_balance_minelayer_remote_radius 200
169 set g_balance_minelayer_speed 1000
170 set g_balance_minelayer_switchdelay_drop 0.15
171 set g_balance_minelayer_switchdelay_raise 0.15
172 set g_balance_minelayer_time 0.5
173 set g_balance_minelayer_weaponreplace ""
174 set g_balance_minelayer_weaponstart 0
175 set g_balance_minelayer_weaponstartoverride -1
176 set g_balance_minelayer_weaponthrowable 1
177 // }}}
178 // {{{ #6: Electro
179 set g_balance_electro_combo_comboradius 0
180 set g_balance_electro_combo_comboradius_thruwall 0
181 set g_balance_electro_combo_damage 80
182 set g_balance_electro_combo_edgedamage 0
183 set g_balance_electro_combo_force 200
184 set g_balance_electro_combo_radius 250
185 set g_balance_electro_combo_safeammocheck 0
186 set g_balance_electro_combo_speed 2000
187 set g_balance_electro_primary_ammo 2
188 set g_balance_electro_primary_animtime 0.3
189 set g_balance_electro_primary_comboradius 0
190 set g_balance_electro_primary_damage 65
191 set g_balance_electro_primary_edgedamage 0
192 set g_balance_electro_primary_force 200
193 set g_balance_electro_primary_lifetime 30
194 set g_balance_electro_primary_midaircombo_enemy 1
195 set g_balance_electro_primary_midaircombo_explode 0
196 set g_balance_electro_primary_midaircombo_interval 0
197 set g_balance_electro_primary_midaircombo_own 1
198 set g_balance_electro_primary_midaircombo_radius 0
199 set g_balance_electro_primary_midaircombo_speed 2000
200 set g_balance_electro_primary_midaircombo_teammate 1
201 set g_balance_electro_primary_radius 150
202 set g_balance_electro_primary_refire 0.6
203 set g_balance_electro_primary_speed 2000
204 set g_balance_electro_primary_spread 0
205 set g_balance_electro_reload_ammo 0
206 set g_balance_electro_reload_time 2
207 set g_balance_electro_secondary_ammo 2
208 set g_balance_electro_secondary_animtime 0.3
209 set g_balance_electro_secondary_bouncefactor 0.5
210 set g_balance_electro_secondary_bouncestop 0.075
211 set g_balance_electro_secondary_count 1
212 set g_balance_electro_secondary_damage 50
213 set g_balance_electro_secondary_damagedbycontents 0
214 set g_balance_electro_secondary_damageforcescale 4
215 set g_balance_electro_secondary_edgedamage 0
216 set g_balance_electro_secondary_force 200
217 set g_balance_electro_secondary_health 5
218 set g_balance_electro_secondary_lifetime 5
219 set g_balance_electro_secondary_limit 0
220 set g_balance_electro_secondary_radius 150
221 set g_balance_electro_secondary_refire 0.3
222 set g_balance_electro_secondary_refire2 0
223 set g_balance_electro_secondary_speed 900
224 set g_balance_electro_secondary_speed_up 200
225 set g_balance_electro_secondary_speed_z 0
226 set g_balance_electro_secondary_spread 0.04
227 set g_balance_electro_secondary_stick 0
228 set g_balance_electro_secondary_touchexplode 0
229 set g_balance_electro_switchdelay_drop 0.15
230 set g_balance_electro_switchdelay_raise 0.15
231 set g_balance_electro_weaponreplace ""
232 set g_balance_electro_weaponstart 0
233 set g_balance_electro_weaponstartoverride -1
234 set g_balance_electro_weaponthrowable 1
235 // }}}
236 // {{{ #7: Crylink
237 set g_balance_crylink_primary_ammo 2
238 set g_balance_crylink_primary_animtime 0.3
239 set g_balance_crylink_primary_bouncedamagefactor 0.5
240 set g_balance_crylink_primary_bounces 1
241 set g_balance_crylink_primary_damage 18
242 set g_balance_crylink_primary_edgedamage 0
243 set g_balance_crylink_primary_force -55
244 set g_balance_crylink_primary_joindelay 0
245 set g_balance_crylink_primary_joinexplode 0
246 set g_balance_crylink_primary_joinexplode_damage 0
247 set g_balance_crylink_primary_joinexplode_edgedamage 0
248 set g_balance_crylink_primary_joinexplode_force 0
249 set g_balance_crylink_primary_joinexplode_radius 0
250 set g_balance_crylink_primary_joinspread 0
251 set g_balance_crylink_primary_linkexplode 1
252 set g_balance_crylink_primary_middle_fadetime 5
253 set g_balance_crylink_primary_middle_lifetime 5
254 set g_balance_crylink_primary_other_fadetime 0.25
255 set g_balance_crylink_primary_other_lifetime 0.1
256 set g_balance_crylink_primary_radius 80
257 set g_balance_crylink_primary_refire 0.4
258 set g_balance_crylink_primary_shots 4
259 set g_balance_crylink_primary_speed 7000
260 set g_balance_crylink_primary_spread 0.03
261 set g_balance_crylink_reload_ammo 0
262 set g_balance_crylink_reload_time 2
263 set g_balance_crylink_secondary 1
264 set g_balance_crylink_secondary_ammo 2
265 set g_balance_crylink_secondary_animtime 0.2
266 set g_balance_crylink_secondary_bouncedamagefactor 0.5
267 set g_balance_crylink_secondary_bounces 0
268 set g_balance_crylink_secondary_damage 18
269 set g_balance_crylink_secondary_edgedamage 5
270 set g_balance_crylink_secondary_force -55
271 set g_balance_crylink_secondary_joindelay 0
272 set g_balance_crylink_secondary_joinexplode 0
273 set g_balance_crylink_secondary_joinexplode_damage 0
274 set g_balance_crylink_secondary_joinexplode_edgedamage 0
275 set g_balance_crylink_secondary_joinexplode_force 0
276 set g_balance_crylink_secondary_joinexplode_radius 0
277 set g_balance_crylink_secondary_joinspread 0
278 set g_balance_crylink_secondary_linkexplode 1
279 set g_balance_crylink_secondary_middle_fadetime 5
280 set g_balance_crylink_secondary_middle_lifetime 5
281 set g_balance_crylink_secondary_other_fadetime 2
282 set g_balance_crylink_secondary_other_lifetime 2
283 set g_balance_crylink_secondary_radius 100
284 set g_balance_crylink_secondary_refire 0.5
285 set g_balance_crylink_secondary_shots 7
286 set g_balance_crylink_secondary_speed 7000
287 set g_balance_crylink_secondary_spread 0.08
288 set g_balance_crylink_secondary_spreadtype 0
289 set g_balance_crylink_switchdelay_drop 0.15
290 set g_balance_crylink_switchdelay_raise 0.15
291 set g_balance_crylink_weaponreplace ""
292 set g_balance_crylink_weaponstart 0
293 set g_balance_crylink_weaponstartoverride -1
294 set g_balance_crylink_weaponthrowable 1
295 // }}}
296 // {{{ #8: Vortex
297 set g_balance_vortex_charge 0
298 set g_balance_vortex_charge_always 0
299 set g_balance_vortex_charge_animlimit 0.5
300 set g_balance_vortex_charge_limit 1
301 set g_balance_vortex_charge_maxspeed 800
302 set g_balance_vortex_charge_mindmg 40
303 set g_balance_vortex_charge_minspeed 400
304 set g_balance_vortex_charge_rate 0.4
305 set g_balance_vortex_charge_rot_pause 0
306 set g_balance_vortex_charge_rot_rate 0
307 set g_balance_vortex_charge_shot_multiplier 0
308 set g_balance_vortex_charge_start 0.5
309 set g_balance_vortex_charge_velocity_rate 0
310 set g_balance_vortex_primary_ammo 5
311 set g_balance_vortex_primary_animtime 0.3
312 set g_balance_vortex_primary_armorpierce 0
313 set g_balance_vortex_primary_damage 100
314 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
315 set g_balance_vortex_primary_damagefalloff_halflife 0
316 set g_balance_vortex_primary_damagefalloff_maxdist 0
317 set g_balance_vortex_primary_damagefalloff_mindist 0
318 set g_balance_vortex_primary_force 600
319 set g_balance_vortex_primary_refire 1.5
320 set g_balance_vortex_reload_ammo 0
321 set g_balance_vortex_reload_time 2
322 set g_balance_vortex_secondary 0
323 set g_balance_vortex_secondary_ammo 2
324 set g_balance_vortex_secondary_animtime 0
325 set g_balance_vortex_secondary_armorpierce 0
326 set g_balance_vortex_secondary_chargepool 0
327 set g_balance_vortex_secondary_chargepool_pause_regen 1
328 set g_balance_vortex_secondary_chargepool_regen 0.15
329 set g_balance_vortex_secondary_damage 0
330 set g_balance_vortex_secondary_damagefalloff_forcehalflife 0
331 set g_balance_vortex_secondary_damagefalloff_halflife 0
332 set g_balance_vortex_secondary_damagefalloff_maxdist 0
333 set g_balance_vortex_secondary_damagefalloff_mindist 0
334 set g_balance_vortex_secondary_force 0
335 set g_balance_vortex_secondary_refire 0
336 set g_balance_vortex_switchdelay_drop 0.15
337 set g_balance_vortex_switchdelay_raise 0.15
338 set g_balance_vortex_weaponreplace ""
339 set g_balance_vortex_weaponstart 0
340 set g_balance_vortex_weaponstartoverride -1
341 set g_balance_vortex_weaponthrowable 1
342 // }}}
343 // {{{ #9: Hagar
344 set g_balance_hagar_primary_ammo 1
345 set g_balance_hagar_primary_damage 37
346 set g_balance_hagar_primary_damageforcescale 0
347 set g_balance_hagar_primary_edgedamage 15
348 set g_balance_hagar_primary_force 100
349 set g_balance_hagar_primary_health 0
350 set g_balance_hagar_primary_lifetime 30
351 set g_balance_hagar_primary_radius 65
352 set g_balance_hagar_primary_refire 0.15
353 set g_balance_hagar_primary_speed 3000
354 set g_balance_hagar_primary_spread 0.01
355 set g_balance_hagar_reload_ammo 0
356 set g_balance_hagar_reload_time 2
357 set g_balance_hagar_secondary 1
358 set g_balance_hagar_secondary_ammo 1
359 set g_balance_hagar_secondary_damage 37
360 set g_balance_hagar_secondary_damageforcescale 0
361 set g_balance_hagar_secondary_edgedamage 15
362 set g_balance_hagar_secondary_force 100
363 set g_balance_hagar_secondary_health 0
364 set g_balance_hagar_secondary_lifetime_min 30
365 set g_balance_hagar_secondary_lifetime_rand 0
366 set g_balance_hagar_secondary_load 0
367 set g_balance_hagar_secondary_load_abort 1
368 set g_balance_hagar_secondary_load_animtime 0.2
369 set g_balance_hagar_secondary_load_hold 4
370 set g_balance_hagar_secondary_load_linkexplode 0
371 set g_balance_hagar_secondary_load_max 4
372 set g_balance_hagar_secondary_load_releasedeath 0
373 set g_balance_hagar_secondary_load_speed 0.5
374 set g_balance_hagar_secondary_load_spread 0.075
375 set g_balance_hagar_secondary_load_spread_bias 0.5
376 set g_balance_hagar_secondary_radius 80
377 set g_balance_hagar_secondary_refire 0.15
378 set g_balance_hagar_secondary_speed 1400
379 set g_balance_hagar_secondary_spread 0.015
380 set g_balance_hagar_switchdelay_drop 0.15
381 set g_balance_hagar_switchdelay_raise 0.15
382 set g_balance_hagar_weaponreplace ""
383 set g_balance_hagar_weaponstart 0
384 set g_balance_hagar_weaponstartoverride -1
385 set g_balance_hagar_weaponthrowable 1
386 // }}}
387 // {{{ #10: Devastator
388 set g_balance_devastator_ammo 3
389 set g_balance_devastator_animtime 0.3
390 set g_balance_devastator_damage 105
391 set g_balance_devastator_damageforcescale 4
392 set g_balance_devastator_detonatedelay 0.2
393 set g_balance_devastator_edgedamage 40
394 set g_balance_devastator_force 600
395 set g_balance_devastator_guidedelay 0.15
396 set g_balance_devastator_guidegoal 512
397 set g_balance_devastator_guiderate 90
398 set g_balance_devastator_guideratedelay 0.01
399 set g_balance_devastator_guidestop 0
400 set g_balance_devastator_health 40
401 set g_balance_devastator_lifetime 30
402 set g_balance_devastator_radius 150
403 set g_balance_devastator_refire 1
404 set g_balance_devastator_reload_ammo 0
405 set g_balance_devastator_reload_time 2
406 set g_balance_devastator_remote_damage 105
407 set g_balance_devastator_remote_edgedamage 40
408 set g_balance_devastator_remote_force 600
409 set g_balance_devastator_remote_jump 0
410 set g_balance_devastator_remote_jump_damage 70
411 set g_balance_devastator_remote_jump_force 0
412 set g_balance_devastator_remote_jump_radius 100
413 set g_balance_devastator_remote_jump_velocity_z_add 400
414 set g_balance_devastator_remote_jump_velocity_z_max 1500
415 set g_balance_devastator_remote_jump_velocity_z_min 400
416 set g_balance_devastator_remote_radius 150
417 set g_balance_devastator_speed 850
418 set g_balance_devastator_speedaccel 0
419 set g_balance_devastator_speedstart 850
420 set g_balance_devastator_switchdelay_drop 0.15
421 set g_balance_devastator_switchdelay_raise 0.15
422 set g_balance_devastator_weaponreplace ""
423 set g_balance_devastator_weaponstart 0
424 set g_balance_devastator_weaponstartoverride -1
425 set g_balance_devastator_weaponthrowable 1
426 // }}}
427 // {{{ #11: Port-O-Launch
428 set g_balance_porto_primary_animtime 0.3
429 set g_balance_porto_primary_lifetime 30
430 set g_balance_porto_primary_refire 1.5
431 set g_balance_porto_primary_speed 2000
432 set g_balance_porto_secondary 1
433 set g_balance_porto_secondary_animtime 0.3
434 set g_balance_porto_secondary_lifetime 30
435 set g_balance_porto_secondary_refire 1.5
436 set g_balance_porto_secondary_speed 2000
437 set g_balance_porto_switchdelay_drop 0.15
438 set g_balance_porto_switchdelay_raise 0.15
439 set g_balance_porto_weaponreplace ""
440 set g_balance_porto_weaponstart 0
441 set g_balance_porto_weaponstartoverride -1
442 set g_balance_porto_weaponthrowable 1
443 // }}}
444 // {{{ #12: Vaporizer
445 set g_balance_vaporizer_primary_ammo 10
446 set g_balance_vaporizer_primary_animtime 0.3
447 set g_balance_vaporizer_primary_damage -1
448 set g_balance_vaporizer_primary_force 800
449 set g_balance_vaporizer_primary_refire 1
450 set g_balance_vaporizer_reload_ammo 0
451 set g_balance_vaporizer_reload_time 0
452 set g_balance_vaporizer_secondary_ammo 0
453 set g_balance_vaporizer_secondary_animtime 0.2
454 set g_balance_vaporizer_secondary_damage 25
455 set g_balance_vaporizer_secondary_delay 0
456 set g_balance_vaporizer_secondary_edgedamage 12.5
457 set g_balance_vaporizer_secondary_force 400
458 set g_balance_vaporizer_secondary_force_zscale 1
459 set g_balance_vaporizer_secondary_lifetime 5
460 set g_balance_vaporizer_secondary_radius 70
461 set g_balance_vaporizer_secondary_refire 0.7
462 set g_balance_vaporizer_secondary_shotangle 0
463 set g_balance_vaporizer_secondary_speed 6000
464 set g_balance_vaporizer_secondary_spread 0
465 set g_balance_vaporizer_switchdelay_drop 0.15
466 set g_balance_vaporizer_switchdelay_raise 0.15
467 set g_balance_vaporizer_weaponreplace ""
468 set g_balance_vaporizer_weaponstart 0
469 set g_balance_vaporizer_weaponstartoverride -1
470 set g_balance_vaporizer_weaponthrowable 0
471 // }}}
472 // {{{ #13: Grappling Hook
473 set g_balance_hook_primary_ammo 5
474 set g_balance_hook_primary_animtime 0.3
475 set g_balance_hook_primary_hooked_ammo 5
476 set g_balance_hook_primary_hooked_time_free 2
477 set g_balance_hook_primary_hooked_time_max 0
478 set g_balance_hook_primary_refire 0.2
479 set g_balance_hook_secondary_animtime 0.3
480 set g_balance_hook_secondary_damage 25
481 set g_balance_hook_secondary_damageforcescale 0
482 set g_balance_hook_secondary_duration 1.5
483 set g_balance_hook_secondary_edgedamage 5
484 set g_balance_hook_secondary_force -2000
485 set g_balance_hook_secondary_gravity 5
486 set g_balance_hook_secondary_health 15
487 set g_balance_hook_secondary_lifetime 5
488 set g_balance_hook_secondary_power 3
489 set g_balance_hook_secondary_radius 500
490 set g_balance_hook_secondary_refire 3
491 set g_balance_hook_secondary_speed 0
492 set g_balance_hook_switchdelay_drop 0.15
493 set g_balance_hook_switchdelay_raise 0.15
494 set g_balance_hook_weaponreplace ""
495 set g_balance_hook_weaponstart 0
496 set g_balance_hook_weaponstartoverride -1
497 set g_balance_hook_weaponthrowable 1
498 // }}}
499 // {{{ #14: Heavy Laser Assault Cannon (MUTATOR WEAPON)
500 set g_balance_hlac_primary_ammo 1
501 set g_balance_hlac_primary_animtime 0.4
502 set g_balance_hlac_primary_damage 18
503 set g_balance_hlac_primary_edgedamage 9
504 set g_balance_hlac_primary_force 90
505 set g_balance_hlac_primary_lifetime 5
506 set g_balance_hlac_primary_radius 70
507 set g_balance_hlac_primary_refire 0.15
508 set g_balance_hlac_primary_speed 9000
509 set g_balance_hlac_primary_spread_add 0.0045
510 set g_balance_hlac_primary_spread_crouchmod 0.25
511 set g_balance_hlac_primary_spread_max 0.25
512 set g_balance_hlac_primary_spread_min 0.01
513 set g_balance_hlac_reload_ammo 0
514 set g_balance_hlac_reload_time 2
515 set g_balance_hlac_secondary 1
516 set g_balance_hlac_secondary_ammo 10
517 set g_balance_hlac_secondary_animtime 0.3
518 set g_balance_hlac_secondary_damage 15
519 set g_balance_hlac_secondary_edgedamage 7.5
520 set g_balance_hlac_secondary_force 90
521 set g_balance_hlac_secondary_lifetime 5
522 set g_balance_hlac_secondary_radius 70
523 set g_balance_hlac_secondary_refire 1
524 set g_balance_hlac_secondary_shots 6
525 set g_balance_hlac_secondary_speed 9000
526 set g_balance_hlac_secondary_spread 0.15
527 set g_balance_hlac_secondary_spread_crouchmod 0.5
528 set g_balance_hlac_switchdelay_drop 0.15
529 set g_balance_hlac_switchdelay_raise 0.15
530 set g_balance_hlac_weaponreplace ""
531 set g_balance_hlac_weaponstart 0
532 set g_balance_hlac_weaponstartoverride -1
533 set g_balance_hlac_weaponthrowable 1
534 // }}}
535 // {{{ #15: @!#%'n Tuba
536 set g_balance_tuba_animtime 0.05
537 set g_balance_tuba_attenuation 0.5
538 set g_balance_tuba_damage 5
539 set g_balance_tuba_edgedamage 0
540 set g_balance_tuba_fadetime 0.25
541 set g_balance_tuba_force 40
542 set g_balance_tuba_pitchstep 6
543 set g_balance_tuba_radius 200
544 set g_balance_tuba_refire 0.05
545 set g_balance_tuba_switchdelay_drop 0.15
546 set g_balance_tuba_switchdelay_raise 0.15
547 set g_balance_tuba_volume 1
548 set g_balance_tuba_weaponreplace ""
549 set g_balance_tuba_weaponstart 0
550 set g_balance_tuba_weaponstartoverride -1
551 set g_balance_tuba_weaponthrowable 1
552 // }}}
553 // {{{ #16: Rifle (MUTATOR WEAPON)
554 set g_balance_rifle_bursttime 0
555 set g_balance_rifle_primary_ammo 10
556 set g_balance_rifle_primary_animtime 0.4
557 set g_balance_rifle_primary_bullethail 0
558 set g_balance_rifle_primary_burstcost 0
559 set g_balance_rifle_primary_damage 80
560 set g_balance_rifle_primary_force 100
561 set g_balance_rifle_primary_headshot_multiplier 1.25
562 set g_balance_rifle_primary_refire 1.2
563 set g_balance_rifle_primary_shots 1
564 set g_balance_rifle_primary_solidpenetration 62.2
565 set g_balance_rifle_primary_spread 0
566 set g_balance_rifle_primary_tracer 1
567 set g_balance_rifle_reload_ammo 80
568 set g_balance_rifle_reload_time 2
569 set g_balance_rifle_secondary 1
570 set g_balance_rifle_secondary_ammo 10
571 set g_balance_rifle_secondary_animtime 0.3
572 set g_balance_rifle_secondary_bullethail 0
573 set g_balance_rifle_secondary_burstcost 0
574 set g_balance_rifle_secondary_damage 20
575 set g_balance_rifle_secondary_force 50
576 set g_balance_rifle_secondary_headshot_multiplier 0.1875
577 set g_balance_rifle_secondary_refire 0.9
578 set g_balance_rifle_secondary_reload 0
579 set g_balance_rifle_secondary_shots 4
580 set g_balance_rifle_secondary_solidpenetration 15.5
581 set g_balance_rifle_secondary_spread 0.04
582 set g_balance_rifle_secondary_tracer 0
583 set g_balance_rifle_switchdelay_drop 0.15
584 set g_balance_rifle_switchdelay_raise 0.15
585 set g_balance_rifle_weaponreplace ""
586 set g_balance_rifle_weaponstart 0
587 set g_balance_rifle_weaponstartoverride -1
588 set g_balance_rifle_weaponthrowable 1
589 // }}}
590 // {{{ #17: Fireball
591 set g_balance_fireball_primary_animtime 0.4
592 set g_balance_fireball_primary_bfgdamage 100
593 set g_balance_fireball_primary_bfgforce 0
594 set g_balance_fireball_primary_bfgradius 1000
595 set g_balance_fireball_primary_damage 200
596 set g_balance_fireball_primary_damageforcescale 0
597 set g_balance_fireball_primary_edgedamage 50
598 set g_balance_fireball_primary_force 600
599 set g_balance_fireball_primary_health 0
600 set g_balance_fireball_primary_laserburntime 0.5
601 set g_balance_fireball_primary_laserdamage 80
602 set g_balance_fireball_primary_laseredgedamage 20
603 set g_balance_fireball_primary_laserradius 256
604 set g_balance_fireball_primary_lifetime 15
605 set g_balance_fireball_primary_radius 200
606 set g_balance_fireball_primary_refire 2
607 set g_balance_fireball_primary_refire2 0
608 set g_balance_fireball_primary_speed 1200
609 set g_balance_fireball_primary_spread 0
610 set g_balance_fireball_secondary_animtime 0.3
611 set g_balance_fireball_secondary_damage 40
612 set g_balance_fireball_secondary_damageforcescale 4
613 set g_balance_fireball_secondary_damagetime 5
614 set g_balance_fireball_secondary_laserburntime 0.5
615 set g_balance_fireball_secondary_laserdamage 50
616 set g_balance_fireball_secondary_laseredgedamage 20
617 set g_balance_fireball_secondary_laserradius 110
618 set g_balance_fireball_secondary_lifetime 7
619 set g_balance_fireball_secondary_refire 1.5
620 set g_balance_fireball_secondary_speed 900
621 set g_balance_fireball_secondary_speed_up 100
622 set g_balance_fireball_secondary_speed_z 0
623 set g_balance_fireball_secondary_spread 0
624 set g_balance_fireball_switchdelay_drop 0.15
625 set g_balance_fireball_switchdelay_raise 0.15
626 set g_balance_fireball_weaponreplace ""
627 set g_balance_fireball_weaponstart 0
628 set g_balance_fireball_weaponstartoverride -1
629 set g_balance_fireball_weaponthrowable 0
630 // }}}
631 // {{{ #18: T.A.G. Seeker (MUTATOR WEAPON)
632 set g_balance_seeker_flac_ammo 1
633 set g_balance_seeker_flac_animtime 0.1
634 set g_balance_seeker_flac_damage 15
635 set g_balance_seeker_flac_edgedamage 10
636 set g_balance_seeker_flac_force 50
637 set g_balance_seeker_flac_lifetime 0.1
638 set g_balance_seeker_flac_lifetime_rand 0.05
639 set g_balance_seeker_flac_radius 100
640 set g_balance_seeker_flac_refire 0.1
641 set g_balance_seeker_flac_speed 3000
642 set g_balance_seeker_flac_speed_up 1000
643 set g_balance_seeker_flac_speed_z 0
644 set g_balance_seeker_flac_spread 0.4
645 set g_balance_seeker_missile_accel 1400
646 set g_balance_seeker_missile_ammo 2
647 set g_balance_seeker_missile_animtime 0.2
648 set g_balance_seeker_missile_count 3
649 set g_balance_seeker_missile_damage 30
650 set g_balance_seeker_missile_damageforcescale 4
651 set g_balance_seeker_missile_decel 1400
652 set g_balance_seeker_missile_delay 0.25
653 set g_balance_seeker_missile_edgedamage 10
654 set g_balance_seeker_missile_force 150
655 set g_balance_seeker_missile_health 5
656 set g_balance_seeker_missile_lifetime 15
657 set g_balance_seeker_missile_proxy 0
658 set g_balance_seeker_missile_proxy_delay 0.2
659 set g_balance_seeker_missile_proxy_maxrange 45
660 set g_balance_seeker_missile_radius 80
661 set g_balance_seeker_missile_refire 0.5
662 set g_balance_seeker_missile_smart 1
663 set g_balance_seeker_missile_smart_mindist 800
664 set g_balance_seeker_missile_smart_trace_max 2500
665 set g_balance_seeker_missile_smart_trace_min 1000
666 set g_balance_seeker_missile_speed 700
667 set g_balance_seeker_missile_speed_max 1300
668 set g_balance_seeker_missile_speed_up 300
669 set g_balance_seeker_missile_speed_z 0
670 set g_balance_seeker_missile_spread 0
671 set g_balance_seeker_missile_turnrate 0.65
672 set g_balance_seeker_reload_ammo 0
673 set g_balance_seeker_reload_time 2
674 set g_balance_seeker_switchdelay_drop 0.15
675 set g_balance_seeker_switchdelay_raise 0.15
676 set g_balance_seeker_tag_ammo 1
677 set g_balance_seeker_tag_animtime 0.2
678 set g_balance_seeker_tag_damageforcescale 4
679 set g_balance_seeker_tag_health 5
680 set g_balance_seeker_tag_lifetime 15
681 set g_balance_seeker_tag_refire 0.75
682 set g_balance_seeker_tag_speed 5000
683 set g_balance_seeker_tag_spread 0
684 set g_balance_seeker_tag_tracker_lifetime 10
685 set g_balance_seeker_type 0
686 set g_balance_seeker_weaponreplace ""
687 set g_balance_seeker_weaponstart 0
688 set g_balance_seeker_weaponstartoverride -1
689 set g_balance_seeker_weaponthrowable 1
690 // }}}
691 // {{{ #19: Shockwave
692 set g_balance_shockwave_blast_animtime 0.3
693 set g_balance_shockwave_blast_damage 20
694 set g_balance_shockwave_blast_distance 1000
695 set g_balance_shockwave_blast_edgedamage 0
696 set g_balance_shockwave_blast_force 200
697 set g_balance_shockwave_blast_force_forwardbias 50
698 set g_balance_shockwave_blast_force_zscale 2
699 set g_balance_shockwave_blast_jump_damage 20
700 set g_balance_shockwave_blast_jump_edgedamage 0
701 set g_balance_shockwave_blast_jump_force 300
702 set g_balance_shockwave_blast_jump_force_velocitybias 0
703 set g_balance_shockwave_blast_jump_force_zscale 1.25
704 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
705 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
706 set g_balance_shockwave_blast_jump_multiplier_min 0
707 set g_balance_shockwave_blast_jump_radius 150
708 set g_balance_shockwave_blast_multiplier_accuracy 0.5
709 set g_balance_shockwave_blast_multiplier_distance 0.5
710 set g_balance_shockwave_blast_multiplier_min 0
711 set g_balance_shockwave_blast_refire 0.75
712 set g_balance_shockwave_blast_splash_damage 15
713 set g_balance_shockwave_blast_splash_edgedamage 0
714 set g_balance_shockwave_blast_splash_force 100
715 set g_balance_shockwave_blast_splash_force_forwardbias 50
716 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
717 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
718 set g_balance_shockwave_blast_splash_multiplier_min 0
719 set g_balance_shockwave_blast_splash_radius 70
720 set g_balance_shockwave_blast_spread_max 120
721 set g_balance_shockwave_blast_spread_min 25
722 set g_balance_shockwave_melee_animtime 1.3
723 set g_balance_shockwave_melee_damage 80
724 set g_balance_shockwave_melee_delay 0.25
725 set g_balance_shockwave_melee_force 200
726 set g_balance_shockwave_melee_multihit 1
727 set g_balance_shockwave_melee_no_doubleslap 1
728 set g_balance_shockwave_melee_nonplayerdamage 40
729 set g_balance_shockwave_melee_range 120
730 set g_balance_shockwave_melee_refire 1.25
731 set g_balance_shockwave_melee_swing_side 120
732 set g_balance_shockwave_melee_swing_up 30
733 set g_balance_shockwave_melee_time 0.15
734 set g_balance_shockwave_melee_traces 10
735 set g_balance_shockwave_switchdelay_drop 0.15
736 set g_balance_shockwave_switchdelay_raise 0.15
737 set g_balance_shockwave_weaponreplace ""
738 set g_balance_shockwave_weaponstart 0
739 set g_balance_shockwave_weaponstartoverride -1
740 set g_balance_shockwave_weaponthrowable 0
741 // }}}
742 // {{{ #20: Arc
743 set g_balance_arc_beam_ammo 4
744 set g_balance_arc_beam_animtime 0.2
745 set g_balance_arc_beam_botaimlifetime 0
746 set g_balance_arc_beam_botaimspeed 0
747 set g_balance_arc_beam_damage 115
748 set g_balance_arc_beam_degreespersegment 1
749 set g_balance_arc_beam_distancepersegment 0
750 set g_balance_arc_beam_falloff_halflifedist 0
751 set g_balance_arc_beam_falloff_maxdist 0
752 set g_balance_arc_beam_falloff_mindist 0
753 set g_balance_arc_beam_force 900
754 set g_balance_arc_beam_healing_amax 100
755 set g_balance_arc_beam_healing_aps 50
756 set g_balance_arc_beam_healing_hmax 150
757 set g_balance_arc_beam_healing_hps 50
758 set g_balance_arc_beam_heat 1
759 set g_balance_arc_beam_maxangle 10
760 set g_balance_arc_beam_nonplayerdamage 80
761 set g_balance_arc_beam_range 1000
762 set g_balance_arc_beam_refire 0.5
763 set g_balance_arc_beam_returnspeed 8
764 set g_balance_arc_beam_tightness 0.5
765 set g_balance_arc_bolt 0
766 set g_balance_arc_bolt_ammo 1
767 set g_balance_arc_bolt_bounce_count 0
768 set g_balance_arc_bolt_bounce_explode 0
769 set g_balance_arc_bolt_bounce_lifetime 0
770 set g_balance_arc_bolt_count 1
771 set g_balance_arc_bolt_damage 25
772 set g_balance_arc_bolt_damageforcescale 0
773 set g_balance_arc_bolt_edgedamage 12.5
774 set g_balance_arc_bolt_force 100
775 set g_balance_arc_bolt_health 15
776 set g_balance_arc_bolt_lifetime 5
777 set g_balance_arc_bolt_radius 65
778 set g_balance_arc_bolt_refire 0.16667
779 set g_balance_arc_bolt_refire2 0.16667
780 set g_balance_arc_bolt_speed 2200
781 set g_balance_arc_bolt_spread 0.03
782 set g_balance_arc_burst_ammo 15
783 set g_balance_arc_burst_damage 150
784 set g_balance_arc_burst_healing_aps 100
785 set g_balance_arc_burst_healing_hps 100
786 set g_balance_arc_burst_heat 3
787 set g_balance_arc_cooldown 2.5
788 set g_balance_arc_cooldown_release 1
789 set g_balance_arc_overheat_max 5
790 set g_balance_arc_overheat_min 3
791 set g_balance_arc_switchdelay_drop 0.3
792 set g_balance_arc_switchdelay_raise 0.3
793 set g_balance_arc_weaponreplace ""
794 set g_balance_arc_weaponstart 0
795 set g_balance_arc_weaponstartoverride -1
796 set g_balance_arc_weaponthrowable 1
797 // }}}
798 // {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON)
799 set g_balance_okhmg_primary_ammo 1
800 set g_balance_okhmg_primary_damage 30
801 set g_balance_okhmg_primary_force 10
802 set g_balance_okhmg_primary_refire 0.05
803 set g_balance_okhmg_primary_solidpenetration 127
804 set g_balance_okhmg_primary_spread_add 0.005
805 set g_balance_okhmg_primary_spread_max 0.06
806 set g_balance_okhmg_primary_spread_min 0.01
807 set g_balance_okhmg_reload_ammo 120
808 set g_balance_okhmg_reload_time 1
809 set g_balance_okhmg_secondary_ammo 0
810 set g_balance_okhmg_secondary_animtime 0.2
811 set g_balance_okhmg_secondary_damage 25
812 set g_balance_okhmg_secondary_delay 0
813 set g_balance_okhmg_secondary_edgedamage 12.5
814 set g_balance_okhmg_secondary_force 360
815 set g_balance_okhmg_secondary_force_zscale 1
816 set g_balance_okhmg_secondary_lifetime 5
817 set g_balance_okhmg_secondary_radius 70
818 set g_balance_okhmg_secondary_refire 0.7
819 set g_balance_okhmg_secondary_refire_type 1
820 set g_balance_okhmg_secondary_shotangle 0
821 set g_balance_okhmg_secondary_speed 6000
822 set g_balance_okhmg_secondary_spread 0
823 set g_balance_okhmg_switchdelay_drop 0.2
824 set g_balance_okhmg_switchdelay_raise 0.2
825 set g_balance_okhmg_weaponreplace ""
826 set g_balance_okhmg_weaponstart 0
827 set g_balance_okhmg_weaponstartoverride 0
828 set g_balance_okhmg_weaponthrowable 0
829 // }}}
830 // {{{ #22: Overkill MachineGun (MUTATOR WEAPON)
831 set g_balance_okmachinegun_primary_ammo 1
832 set g_balance_okmachinegun_primary_damage 25
833 set g_balance_okmachinegun_primary_force 5
834 set g_balance_okmachinegun_primary_refire 0.1
835 set g_balance_okmachinegun_primary_solidpenetration 100
836 set g_balance_okmachinegun_primary_spread_add 0.012
837 set g_balance_okmachinegun_primary_spread_max 0.05
838 set g_balance_okmachinegun_primary_spread_min 0
839 set g_balance_okmachinegun_reload_ammo 30
840 set g_balance_okmachinegun_reload_time 1.5
841 set g_balance_okmachinegun_secondary_animtime 0.2
842 set g_balance_okmachinegun_secondary_damage 25
843 set g_balance_okmachinegun_secondary_delay 0
844 set g_balance_okmachinegun_secondary_edgedamage 12.5
845 set g_balance_okmachinegun_secondary_force 360
846 set g_balance_okmachinegun_secondary_force_zscale 1
847 set g_balance_okmachinegun_secondary_lifetime 5
848 set g_balance_okmachinegun_secondary_radius 70
849 set g_balance_okmachinegun_secondary_refire 0.7
850 set g_balance_okmachinegun_secondary_refire_type 1
851 set g_balance_okmachinegun_secondary_shotangle 0
852 set g_balance_okmachinegun_secondary_speed 6000
853 set g_balance_okmachinegun_secondary_spread 0
854 set g_balance_okmachinegun_switchdelay_drop 0.2
855 set g_balance_okmachinegun_switchdelay_raise 0.2
856 set g_balance_okmachinegun_weaponreplace ""
857 set g_balance_okmachinegun_weaponstart 0
858 set g_balance_okmachinegun_weaponstartoverride -1
859 set g_balance_okmachinegun_weaponthrowable 1
860 // }}}
861 // {{{ #23: Overkill Nex (MUTATOR WEAPON)
862 set g_balance_oknex_charge 0
863 set g_balance_oknex_charge_animlimit 0.5
864 set g_balance_oknex_charge_limit 1
865 set g_balance_oknex_charge_maxspeed 800
866 set g_balance_oknex_charge_mindmg 40
867 set g_balance_oknex_charge_minspeed 400
868 set g_balance_oknex_charge_rate 0.6
869 set g_balance_oknex_charge_rot_pause 0
870 set g_balance_oknex_charge_rot_rate 0
871 set g_balance_oknex_charge_shot_multiplier 0
872 set g_balance_oknex_charge_start 0.5
873 set g_balance_oknex_charge_velocity_rate 0
874 set g_balance_oknex_primary_ammo 10
875 set g_balance_oknex_primary_animtime 0.65
876 set g_balance_oknex_primary_damage 100
877 set g_balance_oknex_primary_damagefalloff_forcehalflife 0
878 set g_balance_oknex_primary_damagefalloff_halflife 0
879 set g_balance_oknex_primary_damagefalloff_maxdist 0
880 set g_balance_oknex_primary_damagefalloff_mindist 0
881 set g_balance_oknex_primary_force 500
882 set g_balance_oknex_primary_refire 1
883 set g_balance_oknex_reload_ammo 50
884 set g_balance_oknex_reload_time 2
885 set g_balance_oknex_secondary 2
886 set g_balance_oknex_secondary_ammo 0
887 set g_balance_oknex_secondary_animtime 0.2
888 set g_balance_oknex_secondary_chargepool 0
889 set g_balance_oknex_secondary_chargepool_pause_regen 1
890 set g_balance_oknex_secondary_chargepool_regen 0.15
891 set g_balance_oknex_secondary_damage 25
892 set g_balance_oknex_secondary_damagefalloff_forcehalflife 0
893 set g_balance_oknex_secondary_damagefalloff_halflife 0
894 set g_balance_oknex_secondary_damagefalloff_maxdist 0
895 set g_balance_oknex_secondary_damagefalloff_mindist 0
896 set g_balance_oknex_secondary_delay 0
897 set g_balance_oknex_secondary_edgedamage 12.5
898 set g_balance_oknex_secondary_force 360
899 set g_balance_oknex_secondary_force_zscale 1
900 set g_balance_oknex_secondary_lifetime 5
901 set g_balance_oknex_secondary_radius 70
902 set g_balance_oknex_secondary_refire 0.7
903 set g_balance_oknex_secondary_refire_type 1
904 set g_balance_oknex_secondary_shotangle 0
905 set g_balance_oknex_secondary_speed 6000
906 set g_balance_oknex_secondary_spread 0
907 set g_balance_oknex_switchdelay_drop 0.2
908 set g_balance_oknex_switchdelay_raise 0.2
909 set g_balance_oknex_weaponreplace ""
910 set g_balance_oknex_weaponstart 0
911 set g_balance_oknex_weaponstartoverride -1
912 set g_balance_oknex_weaponthrowable 1
913 // }}}
914 // {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON)
915 set g_balance_okrpc_primary_ammo 10
916 set g_balance_okrpc_primary_animtime 1
917 set g_balance_okrpc_primary_damage 150
918 set g_balance_okrpc_primary_damage2 500
919 set g_balance_okrpc_primary_damageforcescale 2
920 set g_balance_okrpc_primary_edgedamage 50
921 set g_balance_okrpc_primary_force 400
922 set g_balance_okrpc_primary_health 25
923 set g_balance_okrpc_primary_lifetime 30
924 set g_balance_okrpc_primary_radius 300
925 set g_balance_okrpc_primary_refire 1
926 set g_balance_okrpc_primary_speed 2500
927 set g_balance_okrpc_primary_speedaccel 5000
928 set g_balance_okrpc_reload_ammo 10
929 set g_balance_okrpc_reload_time 1
930 set g_balance_okrpc_secondary_ammo 0
931 set g_balance_okrpc_secondary_animtime 0.2
932 set g_balance_okrpc_secondary_damage 25
933 set g_balance_okrpc_secondary_delay 0
934 set g_balance_okrpc_secondary_edgedamage 12.5
935 set g_balance_okrpc_secondary_force 360
936 set g_balance_okrpc_secondary_force_zscale 1
937 set g_balance_okrpc_secondary_lifetime 5
938 set g_balance_okrpc_secondary_radius 70
939 set g_balance_okrpc_secondary_refire 0.7
940 set g_balance_okrpc_secondary_refire_type 1
941 set g_balance_okrpc_secondary_shotangle 0
942 set g_balance_okrpc_secondary_speed 6000
943 set g_balance_okrpc_secondary_spread 0
944 set g_balance_okrpc_switchdelay_drop 0.2
945 set g_balance_okrpc_switchdelay_raise 0.2
946 set g_balance_okrpc_weaponreplace ""
947 set g_balance_okrpc_weaponstart 0
948 set g_balance_okrpc_weaponstartoverride 0
949 set g_balance_okrpc_weaponthrowable 0
950 // }}}
951 // {{{ #25: Overkill Shotgun (MUTATOR WEAPON)
952 set g_balance_okshotgun_primary_ammo 3
953 set g_balance_okshotgun_primary_animtime 0.65
954 set g_balance_okshotgun_primary_bot_range 512
955 set g_balance_okshotgun_primary_bullets 10
956 set g_balance_okshotgun_primary_damage 17
957 set g_balance_okshotgun_primary_force 80
958 set g_balance_okshotgun_primary_refire 0.75
959 set g_balance_okshotgun_primary_solidpenetration 3.8
960 set g_balance_okshotgun_primary_spread 0.07
961 set g_balance_okshotgun_reload_ammo 24
962 set g_balance_okshotgun_reload_time 2
963 set g_balance_okshotgun_secondary_animtime 0.2
964 set g_balance_okshotgun_secondary_damage 25
965 set g_balance_okshotgun_secondary_delay 0
966 set g_balance_okshotgun_secondary_edgedamage 12.5
967 set g_balance_okshotgun_secondary_force 360
968 set g_balance_okshotgun_secondary_force_zscale 1
969 set g_balance_okshotgun_secondary_lifetime 5
970 set g_balance_okshotgun_secondary_radius 70
971 set g_balance_okshotgun_secondary_refire 0.7
972 set g_balance_okshotgun_secondary_refire_type 1
973 set g_balance_okshotgun_secondary_shotangle 0
974 set g_balance_okshotgun_secondary_speed 6000
975 set g_balance_okshotgun_secondary_spread 0
976 set g_balance_okshotgun_switchdelay_drop 0.2
977 set g_balance_okshotgun_switchdelay_raise 0.2
978 set g_balance_okshotgun_weaponreplace ""
979 set g_balance_okshotgun_weaponstart 0
980 set g_balance_okshotgun_weaponstartoverride -1
981 set g_balance_okshotgun_weaponthrowable 1
982 // }}}