]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Merge branch 'master' into terencehill/newpanelhud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
65 #endif
66
67         float i;
68
69         binddb = db_create();
70         tempdb = db_create();
71         ClientProgsDB = db_load("client.db");
72         compressShortVector_init();
73
74         drawfont = FONT_USER+1;
75         menu_visible = FALSE;
76         menu_show = menu_show_error;
77         menu_action = menu_sub_null;
78
79         for(i = 0; i < 255; ++i)
80                 if(getplayerkey(i, "viewentity") == "")
81                         break;
82         maxclients = i;
83
84         //ctf_temp_1 = "";
85         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
86         //registercmd("ctf_menu");
87         registercmd("ons_map");
88         registercmd("hud_configure");
89         registercmd("hud_save");
90         //registercmd("menu_action");
91
92         registercmd("+button3");
93         registercmd("-button3");
94         registercmd("+button4");
95         registercmd("-button4");
96         registercmd("+showscores");registercmd("-showscores");
97         registercmd("+showaccuracy");registercmd("-showaccuracy");
98
99 #ifndef CAMERATEST
100         if(isdemo())
101         {
102 #endif
103                 registercmd("+forward");registercmd("-forward");
104                 registercmd("+back");registercmd("-back");
105                 registercmd("+moveup");registercmd("-moveup");
106                 registercmd("+movedown");registercmd("-movedown");
107                 registercmd("+moveright");registercmd("-moveright");
108                 registercmd("+moveleft");registercmd("-moveleft");
109                 registercmd("+roll_right");registercmd("-roll_right");
110                 registercmd("+roll_left");registercmd("-roll_left");
111 #ifndef CAMERATEST
112         }
113 #endif
114         registercvar("hud_usecsqc", "1");
115         registercvar("scoreboard_columns", "default", CVAR_SAVE);
116
117         gametype = 0;
118
119         // hud_fields uses strunzone on the titles!
120         for(i = 0; i < MAX_HUD_FIELDS; ++i)
121                 hud_title[i] = strzone("(null)");
122
123         postinit = false;
124
125         calledhooks = 0;
126
127         teams = Sort_Spawn();
128         players = Sort_Spawn();
129
130         GetTeam(COLOR_SPECTATOR, true); // add specs first
131
132         RegisterWeapons();
133
134         WaypointSprite_Load();
135
136         // precaches
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         if(autocvar_cl_announcer != cl_announcer_prev) {
143                 Announcer_Precache();
144                 if(cl_announcer_prev)
145                         strunzone(cl_announcer_prev);
146                 cl_announcer_prev = strzone(autocvar_cl_announcer);
147         }
148         Tuba_Precache();
149
150         get_mi_min_max_texcoords(1); // try the CLEVER way first
151         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
152         shortmapname = mi_shortname;
153
154         if(precache_pic(minimapname) == "")
155         {
156                 // but maybe we have a non-clever minimap
157                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
158                 if(precache_pic(minimapname) == "")
159                         minimapname = ""; // FAIL
160                 else
161                         get_mi_min_max_texcoords(0); // load new texcoords
162         }
163
164         mi_center = (mi_min + mi_max) * 0.5;
165         mi_scale = mi_max - mi_min;
166         minimapname = strzone(minimapname);
167
168         WarpZone_Init();
169
170         hud_configure_prev = -1;
171         tab_panel = -1;
172 }
173
174 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
175 void CSQC_Shutdown(void)
176 {
177 #ifdef USE_FTE
178 #pragma TARGET id
179         if(!__engine_check)
180                 return 0;
181 #pragma TARGET fte
182 #endif
183
184         WarpZone_Shutdown();
185
186         remove(teams);
187         remove(players);
188         db_close(binddb);
189         db_close(tempdb);
190         if(autocvar_cl_db_saveasdump)
191                 db_dump(ClientProgsDB, "client.db");
192         else
193                 db_save(ClientProgsDB, "client.db");
194         db_close(ClientProgsDB);
195
196         cvar_clientsettemp_restore();
197
198         if(camera_active)
199                 cvar_set("chase_active",ftos(chase_active_backup));
200
201         if not(isdemo())
202         {
203                 if not(calledhooks & HOOK_START)
204                         localcmd("\n_cl_hook_gamestart nop\n");
205                 if not(calledhooks & HOOK_END)
206                         localcmd("\ncl_hook_gameend\n");
207         }
208 }
209
210 .float has_team;
211 float SetTeam(entity o, float Team)
212 {
213         entity tm;
214         if(teamplay)
215         {
216                 switch(Team)
217                 {
218                         case -1:
219                         case COLOR_TEAM1:
220                         case COLOR_TEAM2:
221                         case COLOR_TEAM3:
222                         case COLOR_TEAM4:
223                                 break;
224                         default:
225                                 if(GetTeam(Team, false) == NULL)
226                                 {
227                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
228                                         Team = COLOR_SPECTATOR;
229                                 }
230                                 break;
231                 }
232         }
233         else
234         {
235                 switch(Team)
236                 {
237                         case -1:
238                         case 0:
239                                 break;
240                         default:
241                                 if(GetTeam(Team, false) == NULL)
242                                 {
243                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
244                                         Team = COLOR_SPECTATOR;
245                                 }
246                                 break;
247                 }
248         }
249         if(Team == -1) // leave
250         {
251                 if(o.has_team)
252                 {
253                         tm = GetTeam(o.team, false);
254                         tm.team_size -= 1;
255                         o.has_team = 0;
256                         return TRUE;
257                 }
258         }
259         else
260         {
261                 if not(o.has_team)
262                 {
263                         o.team = Team;
264                         tm = GetTeam(Team, true);
265                         tm.team_size += 1;
266                         o.has_team = 1;
267                         return TRUE;
268                 }
269                 else if(Team != o.team)
270                 {
271                         tm = GetTeam(o.team, false);
272                         tm.team_size -= 1;
273                         o.team = Team;
274                         tm = GetTeam(Team, true);
275                         tm.team_size += 1;
276                         return TRUE;
277                 }
278         }
279         return FALSE;
280 }
281
282 void Playerchecker_Think()
283 {
284         float i;
285         entity e;
286         for(i = 0; i < maxclients; ++i)
287         {
288                 e = playerslots[i];
289                 if(GetPlayerName(i) == "")
290                 {
291                         if(e.sort_prev)
292                         {
293                                 // player disconnected
294                                 SetTeam(e, -1);
295                                 RemovePlayer(e);
296                                 e.sort_prev = world;
297                                 //e.gotscores = 0;
298                         }
299                 }
300                 else
301                 {
302                         if not(e.sort_prev)
303                         {
304                                 // player connected
305                                 if not(e)
306                                         playerslots[i] = e = spawn();
307                                 e.sv_entnum = i;
308                                 e.ping = 0;
309                                 e.ping_packetloss = 0;
310                                 e.ping_movementloss = 0;
311                                 //e.gotscores = 0; // we might already have the scores...
312                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
313                                 RegisterPlayer(e);
314                                 HUD_UpdatePlayerPos(e);
315                         }
316                 }
317         }
318         self.nextthink = time + 0.2;
319 }
320
321 void Porto_Init();
322 void TrueAim_Init();
323 void PostInit(void)
324 {
325         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
326
327         entity playerchecker;
328         playerchecker = spawn();
329         playerchecker.think = Playerchecker_Think;
330         playerchecker.nextthink = time + 0.2;
331
332         Porto_Init();
333         TrueAim_Init();
334
335         postinit = true;
336 }
337
338 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
339 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
340 float button_zoom;
341 void Cmd_HUD_SetFields(float);
342 void Cmd_HUD_Help(float);
343 float CSQC_ConsoleCommand(string strMessage)
344 {
345         float argc;
346         // Tokenize String
347         //argc = tokenize(strMessage);
348         argc = tokenize_console(strMessage);
349
350         // Acquire Command
351         local string strCmd;
352         strCmd = argv(0);
353
354         if(strCmd == "hud_configure") { // config hud
355                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
356                 return true;
357         } else if(strCmd == "hud_save") { // save hud config
358                 if(argv(1) == "" || argv(2)) {
359                         print(_("Usage:\n"));
360                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
361                 }
362                 else
363                         HUD_Panel_ExportCfg(argv(1));
364                 return true;
365         } else if(strCmd == "+button4") { // zoom
366                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
367                 if(ignore_plus_zoom)
368                 {
369                         --ignore_plus_zoom;
370                         return false;
371                 }
372                 button_zoom = 1;
373                 return true;
374         } else if(strCmd == "-button4") { // zoom
375                 if(ignore_minus_zoom)
376                 {
377                         --ignore_minus_zoom;
378                         return false;
379                 }
380                 button_zoom = 0;
381                 return true;
382         } else if(strCmd == "+button3") { // secondary
383                 button_attack2 = 1;
384                 return false;
385         } else if(strCmd == "-button3") { // secondary
386                 button_attack2 = 0;
387                 return false;
388         } else if(strCmd == "+showscores") {
389                 scoreboard_showscores = true;
390                 return true;
391         } else if(strCmd == "-showscores") {
392                 scoreboard_showscores = false;
393                 return true;
394         } else if(strCmd == "+showaccuracy") {
395                 scoreboard_showaccuracy = true;
396                 return true;
397         } else if(strCmd == "-showaccuracy") {
398                 scoreboard_showaccuracy = false;
399                 return true;
400         }
401
402         if(camera_active)
403         if(strCmd == "+forward" || strCmd == "-back") {
404                 ++camera_direction_x;
405                 return true;
406         } else if(strCmd == "-forward" || strCmd == "+back") {
407                 --camera_direction_x;
408                 return true;
409         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
410                 --camera_direction_y;
411                 return true;
412         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
413                 ++camera_direction_y;
414                 return true;
415         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
416                 ++camera_direction_z;
417                 return true;
418         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
419                 --camera_direction_z;
420                 return true;
421         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
422                 ++camera_roll;
423                 return true;
424         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
425                 --camera_roll;
426                 return true;
427         }
428
429         return false;
430 }
431
432 .vector view_ofs;
433 entity debug_shotorg;
434 void ShotOrg_Draw()
435 {
436         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
437         self.angles = view_angles;
438         self.angles_x = -self.angles_x;
439         if not(self.cnt)
440                 self.drawmask = MASK_NORMAL;
441         else
442                 self.drawmask = 0;
443 }
444 void ShotOrg_Draw2D()
445 {
446         vector coord2d_topleft, coord2d_topright, coord2d;
447         string s;
448         vector fs;
449
450         s = vtos(self.view_ofs);
451         s = substring(s, 1, strlen(s) - 2);
452         if(tokenize_console(s) == 3)
453                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
454
455         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
456         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
457
458         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
459
460         coord2d = coord2d_topleft;
461         if(fs_x < 8)
462         {
463                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
464                 fs = '8 8 0';
465         }
466         coord2d_y -= fs_y;
467         coord2d_z = 0;
468         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
469 }
470
471 void ShotOrg_Spawn()
472 {
473         debug_shotorg = spawn();
474         debug_shotorg.draw = ShotOrg_Draw;
475         debug_shotorg.draw2d = ShotOrg_Draw2D;
476         debug_shotorg.renderflags = RF_VIEWMODEL;
477         debug_shotorg.effects = EF_FULLBRIGHT;
478         precache_model("models/shotorg_adjuster.md3");
479         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
480         debug_shotorg.scale = 2;
481         debug_shotorg.view_ofs = '25 8 -8';
482 }
483
484 void DrawDebugModel()
485 {
486         if(time - floor(time) > 0.5)
487         {
488                 PolyDrawModel(self);
489                 self.drawmask = 0;
490         }
491         else
492         {
493                 self.renderflags = 0;
494                 self.drawmask = MASK_NORMAL;
495         }
496 }
497
498 void GameCommand(string msg)
499 {
500         string s;
501         float argc;
502         entity e;
503         argc = tokenize_console(msg);
504
505         if(argv(0) == "help" || argc == 0)
506         {
507                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
508                 print(_("  settemp cvar value\n"));
509                 print(_("  scoreboard_columns_set ...\n"));
510                 print(_("  scoreboard_columns_help\n"));
511                 GameCommand_Generic("help");
512                 return;
513         }
514
515         if(GameCommand_Generic(msg))
516                 return;
517
518         string cmd;
519         cmd = argv(0);
520         if(cmd == "mv_download") {
521                 Cmd_MapVote_MapDownload(argc);
522         }
523         else if(cmd == "settemp") {
524                 cvar_clientsettemp(argv(1), argv(2));
525         }
526         else if(cmd == "scoreboard_columns_set") {
527                 Cmd_HUD_SetFields(argc);
528         }
529         else if(cmd == "scoreboard_columns_help") {
530                 Cmd_HUD_Help(argc);
531         }
532 #ifdef BLURTEST
533         else if(cmd == "blurtest") {
534                 blurtest_time0 = time;
535                 blurtest_time1 = time + stof(argv(1));
536                 blurtest_radius = stof(argv(2));
537                 blurtest_power = stof(argv(3));
538         }
539 #endif
540         else if(cmd == "shotorg_move") {
541                 if(!debug_shotorg)
542                         ShotOrg_Spawn();
543                 else
544                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
545                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546         }
547         else if(cmd == "shotorg_movez") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_set") {
555                 if(!debug_shotorg)
556                         ShotOrg_Spawn();
557                 else
558                         debug_shotorg.view_ofs = stov(argv(1));
559                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560         }
561         else if(cmd == "shotorg_setz") {
562                 if(!debug_shotorg)
563                         ShotOrg_Spawn();
564                 else
565                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
566                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567         }
568         else if(cmd == "shotorg_toggle_hide") {
569                 if(debug_shotorg)
570                 {
571                         debug_shotorg.cnt = !debug_shotorg.cnt;
572                 }
573         }
574         else if(cmd == "shotorg_end") {
575                 if(debug_shotorg)
576                 {
577                         print(vtos(debug_shotorg.view_ofs), "\n");
578                         remove(debug_shotorg);
579                         debug_shotorg = world;
580                 }
581                 localcmd("sv_cmd debug_shotorg\n");
582         }
583         else if(cmd == "sendcvar") {
584                 // W_FixWeaponOrder will trash argv, so save what we need.
585                 string thiscvar;
586                 thiscvar = strzone(argv(1));
587                 s = cvar_string(thiscvar);
588                 if(thiscvar == "cl_weaponpriority")
589                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
590                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
591                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
592                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
593                 strunzone(thiscvar);
594         }
595         else if(cmd == "spawn") {
596                 s = argv(1);
597                 e = spawn();
598                 precache_model(s);
599                 setmodel(e, s);
600                 setorigin(e, view_origin);
601                 e.angles = view_angles;
602                 e.draw = DrawDebugModel;
603                 e.classname = "debugmodel";
604         }
605     else if(cmd == "vyes")
606     {
607         if(uid2name_dialog)
608         {
609             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
610             vote_prev = 0;
611             cvar_set("cl_allow_uid2name", "1");
612             vote_change = -9999;
613                         uid2name_dialog = 0;
614         }
615         else
616         {
617             localcmd("cmd vote yes\n");
618         }
619     }
620     else if(cmd == "vno")
621     {
622         if(uid2name_dialog)
623         {
624             vote_active = 0;
625             vote_prev = 0;
626             cvar_set("cl_allow_uid2name", "0");
627             vote_change = -9999;
628                         uid2name_dialog = 0;
629         }
630         else
631         {
632             localcmd("cmd vote no\n");
633         }
634     }
635
636         else
637         {
638                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
639         }
640
641         return;
642 }
643
644 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
645 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
646 // All keys are in ascii.
647 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
648 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
649 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
650 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
651 {
652         local float bSkipKey;
653         bSkipKey = false;
654
655         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
656                 return true;
657
658         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
659                 return true;
660
661         if(menu_visible)
662                 if(menu_action(bInputType, nPrimary, nSecondary))
663                         return TRUE;
664
665         return bSkipKey;
666 }
667
668 // END REQUIRED CSQC FUNCTIONS
669 // --------------------------------------------------------------------------
670
671 // --------------------------------------------------------------------------
672 // BEGIN OPTIONAL CSQC FUNCTIONS
673 void Ent_ReadEntCS()
674 {
675         InterpolateOrigin_Undo();
676
677         self.classname = "entcs_receiver";
678         self.sv_entnum = ReadByte() - 1;
679         self.origin_x = ReadShort();
680         self.origin_y = ReadShort();
681         self.origin_z = ReadShort();
682         self.angles_y = ReadByte() * 360.0 / 256;
683         self.origin_z = self.angles_x = self.angles_z = 0;
684
685         InterpolateOrigin_Note();
686 }
687
688 void Ent_Remove();
689
690 void Ent_RemovePlayerScore()
691 {
692         float i;
693
694         if(self.owner)
695         {
696                 SetTeam(self.owner, -1);
697                 self.owner.gotscores = 0;
698                 for(i = 0; i < MAX_SCORE; ++i)
699                         self.owner.(scores[i]) = 0; // clear all scores
700         }
701 }
702
703 void Ent_ReadPlayerScore()
704 {
705         float i, n;
706         float isNew;
707         entity o;
708
709         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
710         // (no I've never heard of M-x replace-string, sed, or anything like that)
711         isNew = !self.owner; // workaround for DP bug
712         n = ReadByte()-1;
713
714 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
715         if(!isNew && n != self.sv_entnum)
716         {
717                 print(_("A CSQC entity changed its owner!\n"));
718                 isNew = true;
719                 Ent_Remove();
720                 self.enttype = ENT_CLIENT_SCORES;
721         }
722 #endif
723
724         self.sv_entnum = n;
725
726         if not(playerslots[self.sv_entnum])
727                 playerslots[self.sv_entnum] = spawn();
728         o = self.owner = playerslots[self.sv_entnum];
729         o.sv_entnum = self.sv_entnum;
730         o.gotscores = 1;
731
732         //if not(o.sort_prev)
733         //      RegisterPlayer(o);
734         //playerchecker will do this for us later, if it has not already done so
735
736         float sf, lf;
737 #if MAX_SCORE <= 8
738         sf = ReadByte();
739         lf = ReadByte();
740 #else
741         sf = ReadShort();
742         lf = ReadShort();
743 #endif
744         float p;
745         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
746                 if(sf & p)
747                 {
748                         if(lf & p)
749                                 o.(scores[i]) = ReadInt24_t();
750                         else
751                                 o.(scores[i]) = ReadChar();
752                 }
753
754         if(o.sort_prev)
755                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
756
757         self.entremove = Ent_RemovePlayerScore;
758 }
759
760 void Ent_ReadTeamScore()
761 {
762         float i;
763         entity o;
764
765         self.team = ReadByte();
766         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
767
768         float sf, lf;
769 #if MAX_TEAMSCORE <= 8
770         sf = ReadByte();
771         lf = ReadByte();
772 #else
773         sf = ReadShort();
774         lf = ReadShort();
775 #endif
776         float p;
777         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
778                 if(sf & p)
779                 {
780                         if(lf & p)
781                                 o.(teamscores[i]) = ReadInt24_t();
782                         else
783                                 o.(teamscores[i]) = ReadChar();
784                 }
785
786         HUD_UpdateTeamPos(o);
787 }
788
789 void Net_Reset()
790 {
791 }
792
793 void Ent_ClientData()
794 {
795         float f;
796         float newspectatee_status;
797
798         f = ReadByte();
799
800         scoreboard_showscores_force = (f & 1);
801
802         if(f & 2)
803         {
804                 newspectatee_status = ReadByte();
805                 if(newspectatee_status == player_localentnum)
806                         newspectatee_status = -1; // observing
807         }
808         else
809                 newspectatee_status = 0;
810
811         spectatorbutton_zoom = (f & 4);
812
813         if(f & 8)
814         {
815                 angles_held_status = 1;
816                 angles_held_x = ReadAngle();
817                 angles_held_y = ReadAngle();
818                 angles_held_z = 0;
819         }
820         else
821                 angles_held_status = 0;
822
823         if(newspectatee_status != spectatee_status)
824         {
825                 float i;
826
827                 // clear race stuff
828                 race_laptime = 0;
829                 race_checkpointtime = 0;
830         }
831         spectatee_status = newspectatee_status;
832 }
833
834 void Ent_Nagger()
835 {
836         float nags, i, j, b, f;
837
838         nags = ReadByte();
839
840         if(nags & 128)
841         {
842                 if(vote_called_vote)
843                         strunzone(vote_called_vote);
844                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
845         }
846
847         if(nags & 1)
848         {
849                 for(j = 0; j < maxclients; ++j)
850                         if(playerslots[j])
851                                 playerslots[j].ready = 1;
852                 for(i = 1; i <= maxclients; i += 8)
853                 {
854                         f = ReadByte();
855                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
856                                 if not(f & b)
857                                         if(playerslots[j])
858                                                 playerslots[j].ready = 0;
859                 }
860         }
861
862         ready_waiting = (nags & 1);
863         ready_waiting_for_me = (nags & 2);
864         vote_waiting = (nags & 4);
865         vote_waiting_for_me = (nags & 8);
866         warmup_stage = (nags & 16);
867 }
868
869 void Ent_RandomSeed()
870 {
871         float s;
872         prandom_debug();
873         s = ReadShort();
874         psrandom(s);
875 }
876
877 void Ent_ReadAccuracy(void)
878 {
879         float sf, f, w, b;
880         sf = ReadInt24_t();
881         if(sf == 0)
882         {
883                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
884                         weapon_accuracy[w] = -1;
885                 return;
886         }
887         
888         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
889         {
890                 if(sf & f)
891                 {
892                         b = ReadByte();
893                         if(b == 0)
894                                 weapon_accuracy[w] = -1;
895                         else if(b == 255)
896                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
897                         else
898                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
899                 }
900         }
901 }
902
903 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
904 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
905 void Ent_RadarLink();
906 void Ent_Init();
907 void Ent_ScoresInfo();
908 void(float bIsNewEntity) CSQC_Ent_Update =
909 {
910         float t;
911         float savetime;
912         t = ReadByte();
913
914         // set up the "time" global for received entities to be correct for interpolation purposes
915         savetime = time;
916         if(servertime)
917         {
918                 time = servertime;
919         }
920         else
921         {
922                 serverprevtime = time;
923                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
924                 time = serverprevtime + serverdeltatime;
925         }
926
927 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
928         if(self.enttype)
929                 if(t != self.enttype)
930                 {
931                         print(_("A CSQC entity changed its type!\n"));
932                         Ent_Remove();
933                         bIsNewEntity = 1;
934                 }
935 #endif
936         self.enttype = t;
937         switch(t)
938         {
939                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
940                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
941                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
942                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
943                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
944                 case ENT_CLIENT_LASER: Ent_Laser(); break;
945                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
946                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
947                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
948                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
949                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
950                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
951                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
952                 case ENT_CLIENT_INIT: Ent_Init(); break;
953                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
954                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
955                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
956                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
957                 case ENT_CLIENT_WALL: Ent_Wall(); break;
958                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
959                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
960                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
961                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
962                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
963                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
964                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
965                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
966                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
967                 default:
968                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
969                         break;
970         }
971
972         time = savetime;
973 };
974 // Destructor, but does NOT deallocate the entity by calling remove(). Also
975 // used when an entity changes its type. For an entity that someone interacts
976 // with others, make sure it can no longer do so.
977 void Ent_Remove()
978 {
979         if(self.entremove)
980                 self.entremove();
981
982         self.enttype = 0;
983         self.classname = "";
984         self.draw = menu_sub_null;
985         self.entremove = menu_sub_null;
986         // TODO possibly set more stuff to defaults
987 }
988 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
989 void CSQC_Ent_Remove()
990 {
991         if(self.enttype)
992                 Ent_Remove();
993         remove(self);
994 }
995
996 void Gamemode_Init()
997 {
998         if not(isdemo())
999         {
1000                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1001                 calledhooks |= HOOK_START;
1002         }
1003 }
1004 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1005 void CSQC_Parse_StuffCmd(string strMessage)
1006 {
1007         localcmd(strMessage);
1008 }
1009 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1010 void CSQC_Parse_Print(string strMessage)
1011 {
1012         print(ColorTranslateRGB(strMessage));
1013 }
1014
1015 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1016 void CSQC_Parse_CenterPrint(string strMessage)
1017 {
1018         centerprint(strMessage);
1019 }
1020
1021 string notranslate_fogcmd1 = "\nfog ";
1022 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1023 void Fog_Force()
1024 {
1025         // TODO somehow thwart prvm_globalset client ...
1026
1027         if(forcefog != "")
1028                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1029 }
1030
1031 void Gamemode_Init();
1032 void Ent_ScoresInfo()
1033 {
1034         float i;
1035         self.classname = "ent_client_scores_info";
1036         gametype = ReadByte();
1037         for(i = 0; i < MAX_SCORE; ++i)
1038         {
1039                 scores_label[i] = strzone(ReadString());
1040                 scores_flags[i] = ReadByte();
1041         }
1042         for(i = 0; i < MAX_TEAMSCORE; ++i)
1043         {
1044                 teamscores_label[i] = strzone(ReadString());
1045                 teamscores_flags[i] = ReadByte();
1046         }
1047         HUD_InitScores();
1048         Gamemode_Init();
1049 }
1050
1051 void Ent_Init()
1052 {
1053         self.classname = "ent_client_init";
1054
1055         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1056
1057         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1058         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1059         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1060         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1061         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1062         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1063         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1064         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1065         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1066         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1067         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1068         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1069
1070         if(forcefog)
1071                 strunzone(forcefog);
1072         forcefog = strzone(ReadString());
1073
1074         armorblockpercent = ReadByte() / 255.0;
1075
1076         g_weaponswitchdelay = ReadByte() / 255.0;
1077
1078         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1079         g_balance_grenadelauncher_bouncestop = ReadCoord();
1080         g_balance_electro_secondary_bouncefactor = ReadCoord();
1081         g_balance_electro_secondary_bouncestop = ReadCoord();
1082
1083         nex_scope = !ReadByte();
1084         sniperrifle_scope = !ReadByte();
1085
1086         serverflags = ReadByte();
1087
1088         cr_maxbullets = ReadByte();
1089
1090         g_trueaim_minrange = ReadCoord();
1091
1092         if(!postinit)
1093                 PostInit();
1094 }
1095
1096 void Net_ReadRace()
1097 {
1098         float b;
1099
1100         b = ReadByte();
1101
1102         switch(b)
1103         {
1104                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1105                         race_checkpoint = ReadByte();
1106                         race_time = ReadInt24_t();
1107                         race_previousbesttime = ReadInt24_t();
1108                         if(race_previousbestname)
1109                                 strunzone(race_previousbestname);
1110                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1111
1112                         race_checkpointtime = time;
1113
1114                         if(race_checkpoint == 0 || race_checkpoint == 254)
1115                         {
1116                                 race_penaltyaccumulator = 0;
1117                                 race_laptime = time; // valid
1118                         }
1119
1120                         break;
1121
1122                 case RACE_NET_CHECKPOINT_CLEAR:
1123                         race_laptime = 0;
1124                         race_checkpointtime = 0;
1125                         break;
1126
1127                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1128                         race_laptime = ReadCoord();
1129                         race_checkpointtime = -99999;
1130                         // fall through
1131                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1132                         race_nextcheckpoint = ReadByte();
1133
1134                         race_nextbesttime = ReadInt24_t();
1135                         if(race_nextbestname)
1136                                 strunzone(race_nextbestname);
1137                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1138                         break;
1139
1140                 case RACE_NET_CHECKPOINT_HIT_RACE:
1141                         race_mycheckpoint = ReadByte();
1142                         race_mycheckpointtime = time;
1143                         race_mycheckpointdelta = ReadInt24_t();
1144                         race_mycheckpointlapsdelta = ReadByte();
1145                         if(race_mycheckpointlapsdelta >= 128)
1146                                 race_mycheckpointlapsdelta -= 256;
1147                         if(race_mycheckpointenemy)
1148                                 strunzone(race_mycheckpointenemy);
1149                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1150                         break;
1151
1152                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1153                         race_othercheckpoint = ReadByte();
1154                         race_othercheckpointtime = time;
1155                         race_othercheckpointdelta = ReadInt24_t();
1156                         race_othercheckpointlapsdelta = ReadByte();
1157                         if(race_othercheckpointlapsdelta >= 128)
1158                                 race_othercheckpointlapsdelta -= 256;
1159                         if(race_othercheckpointenemy)
1160                                 strunzone(race_othercheckpointenemy);
1161                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1162                         break;
1163
1164                 case RACE_NET_PENALTY_RACE:
1165                         race_penaltyeventtime = time;
1166                         race_penaltytime = ReadShort();
1167                         //race_penaltyaccumulator += race_penaltytime;
1168                         if(race_penaltyreason)
1169                                 strunzone(race_penaltyreason);
1170                         race_penaltyreason = strzone(ReadString());
1171                         break;
1172
1173                 case RACE_NET_PENALTY_QUALIFYING:
1174                         race_penaltyeventtime = time;
1175                         race_penaltytime = ReadShort();
1176                         race_penaltyaccumulator += race_penaltytime;
1177                         if(race_penaltyreason)
1178                                 strunzone(race_penaltyreason);
1179                         race_penaltyreason = strzone(ReadString());
1180                         break;
1181
1182                 case RACE_NET_SERVER_RECORD:
1183                         race_server_record = ReadInt24_t();
1184                         break;
1185                 case RACE_NET_SPEED_AWARD:
1186                         race_speedaward = ReadInt24_t();
1187                         if(race_speedaward_holder)
1188                                 strunzone(race_speedaward_holder);
1189                         race_speedaward_holder = strzone(ReadString());
1190                         break;
1191                 case RACE_NET_SPEED_AWARD_BEST:
1192                         race_speedaward_alltimebest = ReadInt24_t();
1193                         if(race_speedaward_alltimebest_holder)
1194                                 strunzone(race_speedaward_alltimebest_holder);
1195                         race_speedaward_alltimebest_holder = strzone(ReadString());
1196                         break;
1197                 case RACE_NET_SERVER_RANKINGS:
1198                         float pos, prevpos, del;
1199                         pos = ReadShort();
1200                         prevpos = ReadShort();
1201                         del = ReadShort();
1202
1203                         // move other rankings out of the way
1204                         float i;
1205                         if (prevpos) {
1206                                 for (i=prevpos-1;i>pos-1;--i) {
1207                                         grecordtime[i] = grecordtime[i-1];
1208                                         if(grecordholder[i])
1209                                                 strunzone(grecordholder[i]);
1210                                         grecordholder[i] = strzone(grecordholder[i-1]);
1211                                 }
1212                         } else if (del) { // a record has been deleted by the admin
1213                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1214                                         if (i == RANKINGS_CNT-1) { // clear out last record
1215                                                 grecordtime[i] = 0;
1216                                                 if (grecordholder[i])
1217                                                         strunzone(grecordholder[i]);
1218                                                 grecordholder[i] = string_null;
1219                                         }
1220                                         else {
1221                                                 grecordtime[i] = grecordtime[i+1];
1222                                                 if (grecordholder[i])
1223                                                         strunzone(grecordholder[i]);
1224                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1225                                         }
1226                                 }
1227                         } else { // player has no ranked record yet
1228                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1229                                         grecordtime[i] = grecordtime[i-1];
1230                                         if(grecordholder[i])
1231                                                 strunzone(grecordholder[i]);
1232                                         grecordholder[i] = strzone(grecordholder[i-1]);
1233                                 }
1234                         }
1235
1236                         // store new ranking
1237                         if(grecordholder[pos-1] != "")
1238                                 strunzone(grecordholder[pos-1]);
1239                         grecordholder[pos-1] = strzone(ReadString());
1240                         grecordtime[pos-1] = ReadInt24_t();
1241                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1242                                 race_myrank = pos;
1243                         break;
1244                 case RACE_NET_SERVER_STATUS:
1245                         race_status = ReadShort();
1246                         if(race_status_name)
1247                                 strunzone(race_status_name);
1248                         race_status_name = strzone(ReadString());
1249         }
1250 }
1251
1252 void Net_ReadSpawn()
1253 {
1254         zoomin_effect = 1;
1255         current_viewzoom = 0.6;
1256 }
1257
1258 void Net_TeamNagger()
1259 {
1260         teamnagger = 1;
1261 }
1262
1263 void Net_ReadPingPLReport()
1264 {
1265         float e, pi, pl, ml;
1266         e = ReadByte();
1267         pi = ReadShort();
1268         pl = ReadByte();
1269         ml = ReadByte();
1270         if not(playerslots[e])
1271                 return;
1272         playerslots[e].ping = pi;
1273         playerslots[e].ping_packetloss = pl / 255.0;
1274         playerslots[e].ping_movementloss = ml / 255.0;
1275 }
1276
1277 void Net_VoteDialog(float highlight) {
1278         if(highlight) {
1279                 vote_highlighted = ReadByte();
1280                 return;
1281         }
1282
1283         vote_yescount = ReadByte();
1284         vote_nocount = ReadByte();
1285         vote_needed = ReadByte();
1286         vote_active = 1;
1287 }
1288
1289 void Net_VoteDialogReset() {
1290         vote_active = 0;
1291 }
1292
1293 void Net_Notify() {
1294         float type;
1295         type = ReadByte();
1296
1297         if(type == CSQC_KILLNOTIFY)
1298         {
1299                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1300         }
1301         else if(type == CSQC_CENTERPRINT)
1302         {
1303                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1304         }
1305 }
1306
1307 void Net_WeaponComplain() {
1308         complain_weapon = ReadByte();
1309
1310         if(complain_weapon_name)
1311                 strunzone(complain_weapon_name);
1312         complain_weapon_name = strzone(ReadString());
1313
1314         complain_weapon_type = ReadByte();
1315
1316         complain_weapon_time = time;
1317         weapontime = time; // ping the weapon panel
1318 }
1319
1320 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1321 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1322 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1323 float CSQC_Parse_TempEntity()
1324 {
1325         local float bHandled;
1326                 bHandled  = true;
1327         // Acquire TE ID
1328         local float nTEID;
1329                 nTEID = ReadByte();
1330
1331                 // NOTE: Could just do return instead of break...
1332         switch(nTEID)
1333         {
1334                 case TE_CSQC_TARGET_MUSIC:
1335                         Net_TargetMusic();
1336                         bHandled = true;
1337                         break;
1338                 case TE_CSQC_PICTURE:
1339                         Net_MapVote_Picture();
1340                         bHandled = true;
1341                         break;
1342                 case TE_CSQC_RACE:
1343                         Net_ReadRace();
1344                         bHandled = true;
1345                         break;
1346                 case TE_CSQC_SPAWN:
1347                         Net_ReadSpawn();
1348                         bHandled = true;
1349                         break;
1350                 case TE_CSQC_ZCURVEPARTICLES:
1351                         Net_ReadZCurveParticles();
1352                         bHandled = true;
1353                         break;
1354                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1355                         Net_ReadNexgunBeamParticle();
1356                         bHandled = true;
1357                         break;
1358                 case TE_CSQC_TEAMNAGGER:
1359                         Net_TeamNagger();
1360                         bHandled = true;
1361                         break;
1362                 case TE_CSQC_VOTE:
1363                         Net_VoteDialog(ReadByte());
1364                         bHandled = true;
1365                         break;
1366                 case TE_CSQC_VOTERESET:
1367                         Net_VoteDialogReset();
1368                         bHandled = true;
1369                         break;
1370                 case TE_CSQC_LIGHTNINGARC:
1371                         Net_ReadLightningarc();
1372                         bHandled = true;
1373                         break;
1374                 case TE_CSQC_PINGPLREPORT:
1375                         Net_ReadPingPLReport();
1376                         bHandled = true;
1377                         break;
1378                 case TE_CSQC_ANNOUNCE:
1379                         announce_snd = strzone(ReadString());
1380                         bHandled = true;
1381                         break;
1382                 case TE_CSQC_NOTIFY:
1383                         Net_Notify();
1384                         bHandled = true;
1385                         break;
1386                 case TE_CSQC_WEAPONCOMPLAIN:
1387                         Net_WeaponComplain();
1388                         bHandled = true;
1389                         break;
1390                 default:
1391                         // No special logic for this temporary entity; return 0 so the engine can handle it
1392                         bHandled = false;
1393                         break;
1394         }
1395
1396         return bHandled;
1397 }
1398
1399 string getcommandkey(string text, string command)
1400 {
1401         string keys;
1402         float n, j, k, l;
1403
1404         if (!autocvar_hud_showbinds)
1405                 return text;
1406
1407         keys = db_get(binddb, command);
1408         if (!keys)
1409         {
1410                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1411                 for(j = 0; j < n; ++j)
1412                 {
1413                         k = stof(argv(j));
1414                         if(k != -1)
1415                         {
1416                                 if ("" == keys)
1417                                         keys = keynumtostring(k);
1418                                 else
1419                                         keys = strcat(keys, ", ", keynumtostring(k));
1420
1421                                 ++l;
1422                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1423                         }
1424
1425                 }
1426                 db_put(binddb, command, keys);
1427         }
1428
1429         if ("" == keys) {
1430                 if (autocvar_hud_showbinds > 1)
1431                         return sprintf(_("%s (not bound)"), text);
1432                 else
1433                         return text;
1434         }
1435         else if (autocvar_hud_showbinds > 1)
1436                 return sprintf(_("%s (%s)"), text, keys);
1437         else
1438                 return keys;
1439 }