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experimental change: sort impulse weapon order by weapon priority too
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68         CSQC_CheckEngine();
69
70         binddb = db_create();
71         tempdb = db_create();
72         ClientProgsDB = db_load("client.db");
73         compressShortVector_init();
74
75         drawfont = 0;
76         menu_visible = FALSE;
77         menu_show = menu_show_error;
78         menu_action = menu_sub_null;
79
80         for(i = 0; i < 255; ++i)
81                 if(getplayerkey(i, "viewentity") == "")
82                         break;
83         maxclients = i;
84
85         //ctf_temp_1 = "";
86         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87         //registercmd("ctf_menu");
88         registercmd("ons_map");
89         registercmd("hud_configure");
90         registercmd("hud_save");
91         //registercmd("menu_action");
92
93         registercmd("+button3");
94         registercmd("-button3");
95         registercmd("+button4");
96         registercmd("-button4");
97         registercmd("+showscores");registercmd("-showscores");
98         registercmd("+showaccuracy");registercmd("-showaccuracy");
99
100 #ifndef CAMERATEST
101         if(isdemo())
102         {
103 #endif
104                 registercmd("+forward");registercmd("-forward");
105                 registercmd("+back");registercmd("-back");
106                 registercmd("+moveup");registercmd("-moveup");
107                 registercmd("+movedown");registercmd("-movedown");
108                 registercmd("+moveright");registercmd("-moveright");
109                 registercmd("+moveleft");registercmd("-moveleft");
110                 registercmd("+roll_right");registercmd("-roll_right");
111                 registercmd("+roll_left");registercmd("-roll_left");
112 #ifndef CAMERATEST
113         }
114 #endif
115         registercvar("hud_usecsqc", "1");
116         registercvar("scoreboard_columns", "default", CVAR_SAVE);
117
118         gametype = 0;
119
120         // hud_fields uses strunzone on the titles!
121         for(i = 0; i < MAX_HUD_FIELDS; ++i)
122                 hud_title[i] = strzone("(null)");
123
124         postinit = false;
125
126         calledhooks = 0;
127
128         teams = Sort_Spawn();
129         players = Sort_Spawn();
130
131         GetTeam(COLOR_SPECTATOR, true); // add specs first
132
133         RegisterWeapons();
134
135         WaypointSprite_Load();
136
137         // precaches
138         Projectile_Precache();
139         Hook_Precache();
140         GibSplash_Precache();
141         Casings_Precache();
142         DamageInfo_Precache();
143         if(cvar_string("cl_announcer") != cl_announcer_prev) {
144                 Announcer_Precache();
145                 if(cl_announcer_prev)
146                         strunzone(cl_announcer_prev);
147                 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
148         }
149         Tuba_Precache();
150
151         get_mi_min_max_texcoords(1); // try the CLEVER way first
152         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153         shortmapname = mi_shortname;
154
155         if(precache_pic(minimapname) == "")
156         {
157                 // but maybe we have a non-clever minimap
158                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159                 if(precache_pic(minimapname) == "")
160                         minimapname = ""; // FAIL
161                 else
162                         get_mi_min_max_texcoords(0); // load new texcoords
163         }
164
165         mi_center = (mi_min + mi_max) * 0.5;
166         mi_scale = mi_max - mi_min;
167         minimapname = strzone(minimapname);
168
169         WarpZone_Init();
170         hud_configure_prev = -1;
171 }
172
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
175 {
176 #ifdef USE_FTE
177 #pragma TARGET id
178         if(!__engine_check)
179                 return 0;
180 #pragma TARGET fte
181 #endif
182
183         WarpZone_Shutdown();
184
185         remove(teams);
186         remove(players);
187         db_close(binddb);
188         db_close(tempdb);
189         if(cvar("cl_db_saveasdump"))
190                 db_dump(ClientProgsDB, "client.db");
191         else
192                 db_save(ClientProgsDB, "client.db");
193         db_close(ClientProgsDB);
194
195         cvar_clientsettemp_restore();
196
197         if(camera_active)
198                 cvar_set("chase_active",ftos(chase_active_backup));
199
200         if not(isdemo())
201         {
202                 if not(calledhooks & HOOK_START)
203                         localcmd("\n_cl_hook_gamestart nop\n");
204                 if not(calledhooks & HOOK_END)
205                         localcmd("\ncl_hook_gameend\n");
206         }
207 }
208
209 .float has_team;
210 float SetTeam(entity o, float Team)
211 {
212         entity tm;
213         if(teamplay)
214         {
215                 switch(Team)
216                 {
217                         case -1:
218                         case COLOR_TEAM1:
219                         case COLOR_TEAM2:
220                         case COLOR_TEAM3:
221                         case COLOR_TEAM4:
222                                 break;
223                         default:
224                                 if(GetTeam(Team, false) == NULL)
225                                 {
226                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
227                                         Team = COLOR_SPECTATOR;
228                                 }
229                                 break;
230                 }
231         }
232         else
233         {
234                 switch(Team)
235                 {
236                         case -1:
237                         case 0:
238                                 break;
239                         default:
240                                 if(GetTeam(Team, false) == NULL)
241                                 {
242                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
243                                         Team = COLOR_SPECTATOR;
244                                 }
245                                 break;
246                 }
247         }
248         if(Team == -1) // leave
249         {
250                 if(o.has_team)
251                 {
252                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
253                         tm = GetTeam(o.team, false);
254                         tm.team_size -= 1;
255                         o.has_team = 0;
256                         return TRUE;
257                 }
258         }
259         else
260         {
261                 if not(o.has_team)
262                 {
263                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
264                         o.team = Team;
265                         tm = GetTeam(Team, true);
266                         tm.team_size += 1;
267                         o.has_team = 1;
268                         return TRUE;
269                 }
270                 else if(Team != o.team)
271                 {
272                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
273                         tm = GetTeam(o.team, false);
274                         tm.team_size -= 1;
275                         o.team = Team;
276                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
277                         tm = GetTeam(Team, true);
278                         tm.team_size += 1;
279                         return TRUE;
280                 }
281         }
282         return FALSE;
283 }
284
285 void Playerchecker_Think()
286 {
287         float i;
288         entity e;
289         for(i = 0; i < maxclients; ++i)
290         {
291                 e = playerslots[i];
292                 if(GetPlayerName(i) == "")
293                 {
294                         if(e.sort_prev)
295                         {
296                                 //print("playerchecker: KILL KILL KILL\n");
297                                 // player disconnected
298                                 SetTeam(e, -1);
299                                 RemovePlayer(e);
300                                 e.sort_prev = world;
301                                 //e.gotscores = 0;
302                         }
303                 }
304                 else
305                 {
306                         if not(e.sort_prev)
307                         {
308                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
309                                 // player connected
310                                 if not(e)
311                                         playerslots[i] = e = spawn();
312                                 e.sv_entnum = i;
313                                 e.ping = 0;
314                                 e.ping_packetloss = 0;
315                                 e.ping_movementloss = 0;
316                                 //e.gotscores = 0; // we might already have the scores...
317                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
318                                 RegisterPlayer(e);
319                                 HUD_UpdatePlayerPos(e);
320                         }
321                 }
322         }
323         self.nextthink = time + 0.2;
324 }
325
326 void Porto_Init();
327 void TrueAim_Init();
328 void PostInit(void)
329 {
330         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
331         localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
332
333         entity playerchecker;
334         playerchecker = spawn();
335         playerchecker.think = Playerchecker_Think;
336         playerchecker.nextthink = time + 0.2;
337
338         Porto_Init();
339         TrueAim_Init();
340
341         weaponorder_byimpulse = W_FixWeaponOrder_BuildImpulseList(W_FixWeaponOrder_ForceComplete(W_NumberWeaponOrder(cvar_string("cl_weaponpriority"))));
342
343         postinit = true;
344 }
345
346 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
347 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
348 float button_zoom;
349 void Cmd_HUD_SetFields(float);
350 void Cmd_HUD_Help(float);
351 float CSQC_ConsoleCommand(string strMessage)
352 {
353         float argc;
354         // Tokenize String
355         //argc = tokenize(strMessage);
356         argc = tokenize_console(strMessage);
357
358         // Acquire Command
359         local string strCmd;
360         strCmd = argv(0);
361
362         if(strCmd == "hud_configure") { // config hud
363                 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
364                 return true;
365         } else if(strCmd == "hud_save") { // save hud config
366                 if(argv(1) == "" || argv(2)) {
367                         print("Usage:\n");
368                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
369                 }
370                 else
371                         HUD_Panel_ExportCfg(argv(1));
372                 return true;
373         } else if(strCmd == "+button4") { // zoom
374                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
375                 if(ignore_plus_zoom)
376                 {
377                         --ignore_plus_zoom;
378                         return false;
379                 }
380                 button_zoom = 1;
381                 return true;
382         } else if(strCmd == "-button4") { // zoom
383                 if(ignore_minus_zoom)
384                 {
385                         --ignore_minus_zoom;
386                         return false;
387                 }
388                 button_zoom = 0;
389                 return true;
390         } else if(strCmd == "+button3") { // secondary
391                 button_attack2 = 1;
392                 return false;
393         } else if(strCmd == "-button3") { // secondary
394                 button_attack2 = 0;
395                 return false;
396         } else if(strCmd == "+showscores") {
397                 scoreboard_showscores = true;
398                 return true;
399         } else if(strCmd == "-showscores") {
400                 scoreboard_showscores = false;
401                 return true;
402         } else if(strCmd == "+showaccuracy") {
403                 scoreboard_showaccuracy = true;
404                 return true;
405         } else if(strCmd == "-showaccuracy") {
406                 scoreboard_showaccuracy = false;
407                 return true;
408         }
409
410         if(camera_active)
411         if(strCmd == "+forward" || strCmd == "-back") {
412                 ++camera_direction_x;
413                 return true;
414         } else if(strCmd == "-forward" || strCmd == "+back") {
415                 --camera_direction_x;
416                 return true;
417         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
418                 --camera_direction_y;
419                 return true;
420         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
421                 ++camera_direction_y;
422                 return true;
423         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
424                 ++camera_direction_z;
425                 return true;
426         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
427                 --camera_direction_z;
428                 return true;
429         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
430                 ++camera_roll;
431                 return true;
432         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
433                 --camera_roll;
434                 return true;
435         }
436
437         return false;
438 }
439
440 .vector view_ofs;
441 entity debug_shotorg;
442 void ShotOrg_Draw()
443 {
444         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
445         self.angles = view_angles;
446         self.angles_x = -self.angles_x;
447         if not(self.cnt)
448                 self.drawmask = MASK_NORMAL;
449         else
450                 self.drawmask = 0;
451 }
452 void ShotOrg_Draw2D()
453 {
454         vector coord2d_topleft, coord2d_topright, coord2d;
455         string s;
456         vector fs;
457
458         s = vtos(self.view_ofs);
459         s = substring(s, 1, strlen(s) - 2);
460         if(tokenize_console(s) == 3)
461                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
462
463         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
464         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
465
466         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
467
468         coord2d = coord2d_topleft;
469         if(fs_x < 8)
470         {
471                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
472                 fs = '8 8 0';
473         }
474         coord2d_y -= fs_y;
475         coord2d_z = 0;
476         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
477 }
478
479 void ShotOrg_Spawn()
480 {
481         debug_shotorg = spawn();
482         debug_shotorg.draw = ShotOrg_Draw;
483         debug_shotorg.draw2d = ShotOrg_Draw2D;
484         debug_shotorg.renderflags = RF_VIEWMODEL;
485         debug_shotorg.effects = EF_FULLBRIGHT;
486         precache_model("models/shotorg_adjuster.md3");
487         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
488         debug_shotorg.scale = 2;
489         debug_shotorg.view_ofs = '25 8 -8';
490 }
491
492 void DrawDebugModel()
493 {
494         if(time - floor(time) > 0.5)
495         {
496                 PolyDrawModel(self);
497                 self.drawmask = 0;
498         }
499         else
500         {
501                 self.renderflags = 0;
502                 self.drawmask = MASK_NORMAL;
503         }
504 }
505
506 void GameCommand(string msg)
507 {
508         string s;
509         float argc;
510         entity e;
511         argc = tokenize_console(msg);
512
513         if(argv(0) == "help" || argc == 0)
514         {
515                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
516                 print("  settemp cvar value\n");
517                 print("  scoreboard_columns_set ...\n");
518                 print("  scoreboard_columns_help\n");
519                 GameCommand_Generic("help");
520                 return;
521         }
522
523         if(GameCommand_Generic(msg))
524                 return;
525
526         string cmd;
527         cmd = argv(0);
528         if(cmd == "mv_download") {
529                 Cmd_MapVote_MapDownload(argc);
530         }
531         else if(cmd == "settemp") {
532                 cvar_clientsettemp(argv(1), argv(2));
533         }
534         else if(cmd == "scoreboard_columns_set") {
535                 Cmd_HUD_SetFields(argc);
536         }
537         else if(cmd == "scoreboard_columns_help") {
538                 Cmd_HUD_Help(argc);
539         }
540 #ifdef BLURTEST
541         else if(cmd == "blurtest") {
542                 blurtest_time0 = time;
543                 blurtest_time1 = time + stof(argv(1));
544                 blurtest_radius = stof(argv(2));
545                 blurtest_power = stof(argv(3));
546         }
547 #endif
548         else if(cmd == "shotorg_move") {
549                 if(!debug_shotorg)
550                         ShotOrg_Spawn();
551                 else
552                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
553                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554         }
555         else if(cmd == "shotorg_movez") {
556                 if(!debug_shotorg)
557                         ShotOrg_Spawn();
558                 else
559                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
560                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
561         }
562         else if(cmd == "shotorg_set") {
563                 if(!debug_shotorg)
564                         ShotOrg_Spawn();
565                 else
566                         debug_shotorg.view_ofs = stov(argv(1));
567                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
568         }
569         else if(cmd == "shotorg_setz") {
570                 if(!debug_shotorg)
571                         ShotOrg_Spawn();
572                 else
573                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
574                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
575         }
576         else if(cmd == "shotorg_toggle_hide") {
577                 if(debug_shotorg)
578                 {
579                         debug_shotorg.cnt = !debug_shotorg.cnt;
580                 }
581         }
582         else if(cmd == "shotorg_end") {
583                 if(debug_shotorg)
584                 {
585                         print(vtos(debug_shotorg.view_ofs), "\n");
586                         remove(debug_shotorg);
587                         debug_shotorg = world;
588                 }
589                 localcmd("sv_cmd debug_shotorg\n");
590         }
591         else if(cmd == "sendcvar") {
592                 // W_FixWeaponOrder will trash argv, so save what we need.
593                 string thiscvar;
594                 thiscvar = strzone(argv(1));
595                 s = cvar_string(thiscvar);
596                 if(thiscvar == "cl_weaponpriority")
597                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
598                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
599                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
600                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
601                 strunzone(thiscvar);
602         }
603         else if(cmd == "spawn") {
604                 s = argv(1);
605                 e = spawn();
606                 precache_model(s);
607                 setmodel(e, s);
608                 setorigin(e, view_origin);
609                 e.angles = view_angles;
610                 e.draw = DrawDebugModel;
611                 e.classname = "debugmodel";
612         }
613         else
614         {
615                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
616         }
617
618         return;
619 }
620
621 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
622 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
623 // All keys are in ascii.
624 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
625 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
626 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
627 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
628 {
629         local float bSkipKey;
630         bSkipKey = false;
631
632         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
633                 return true;
634
635         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
636                 return true;
637
638         if(menu_visible)
639                 if(menu_action(bInputType, nPrimary, nSecondary))
640                         return TRUE;
641         return bSkipKey;
642 }
643
644 // END REQUIRED CSQC FUNCTIONS
645 // --------------------------------------------------------------------------
646
647 // --------------------------------------------------------------------------
648 // BEGIN OPTIONAL CSQC FUNCTIONS
649 void Ent_ReadEntCS()
650 {
651         InterpolateOrigin_Undo();
652
653         self.classname = "entcs_receiver";
654         self.sv_entnum = ReadByte() - 1;
655         self.origin_x = ReadShort();
656         self.origin_y = ReadShort();
657         self.origin_z = ReadShort();
658         self.angles_y = ReadByte() * 360.0 / 256;
659         self.origin_z = self.angles_x = self.angles_z = 0;
660
661         InterpolateOrigin_Note();
662 }
663
664 void Ent_Remove();
665
666 void Ent_RemovePlayerScore()
667 {
668         float i;
669
670         if(self.owner)
671         {
672                 SetTeam(self.owner, -1);
673                 self.owner.gotscores = 0;
674                 for(i = 0; i < MAX_SCORE; ++i)
675                         self.owner.(scores[i]) = 0; // clear all scores
676         }
677 }
678
679 void Ent_ReadPlayerScore()
680 {
681         float i, n;
682         float isNew;
683         entity o;
684
685         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
686         // (no I've never heard of M-x replace-string, sed, or anything like that)
687         isNew = !self.owner; // workaround for DP bug
688         n = ReadByte()-1;
689
690 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
691         if(!isNew && n != self.sv_entnum)
692         {
693                 print("A CSQC entity changed its owner!\n");
694                 isNew = true;
695                 Ent_Remove();
696                 self.enttype = ENT_CLIENT_SCORES;
697         }
698 #endif
699
700         self.sv_entnum = n;
701
702         if not(playerslots[self.sv_entnum])
703                 playerslots[self.sv_entnum] = spawn();
704         o = self.owner = playerslots[self.sv_entnum];
705         o.sv_entnum = self.sv_entnum;
706         o.gotscores = 1;
707
708         //if not(o.sort_prev)
709         //      RegisterPlayer(o);
710         //playerchecker will do this for us later, if it has not already done so
711
712         float sf, lf;
713 #if MAX_SCORE <= 8
714         sf = ReadByte();
715         lf = ReadByte();
716 #else
717         sf = ReadShort();
718         lf = ReadShort();
719 #endif
720         float p;
721         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
722                 if(sf & p)
723                 {
724                         if(lf & p)
725                                 o.(scores[i]) = ReadInt24_t();
726                         else
727                                 o.(scores[i]) = ReadChar();
728                 }
729
730         if(o.sort_prev)
731                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
732
733         self.entremove = Ent_RemovePlayerScore;
734 }
735
736 void Ent_ReadTeamScore()
737 {
738         float i;
739         entity o;
740
741         self.team = ReadByte();
742         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
743
744         float sf, lf;
745 #if MAX_TEAMSCORE <= 8
746         sf = ReadByte();
747         lf = ReadByte();
748 #else
749         sf = ReadShort();
750         lf = ReadShort();
751 #endif
752         float p;
753         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
754                 if(sf & p)
755                 {
756                         if(lf & p)
757                                 o.(teamscores[i]) = ReadInt24_t();
758                         else
759                                 o.(teamscores[i]) = ReadChar();
760                 }
761
762         HUD_UpdateTeamPos(o);
763 }
764
765 void Net_Reset()
766 {
767 }
768
769 void Ent_ClientData()
770 {
771         float f;
772         float newspectatee_status;
773
774         f = ReadByte();
775
776         scoreboard_showscores_force = (f & 1);
777
778         if(f & 2)
779         {
780                 newspectatee_status = ReadByte();
781                 if(newspectatee_status == player_localentnum)
782                         newspectatee_status = -1; // observing
783         }
784         else
785                 newspectatee_status = 0;
786
787         spectatorbutton_zoom = (f & 4);
788
789         if(f & 8)
790         {
791                 angles_held_status = 1;
792                 angles_held_x = ReadAngle();
793                 angles_held_y = ReadAngle();
794                 angles_held_z = 0;
795         }
796         else
797                 angles_held_status = 0;
798
799         if(newspectatee_status != spectatee_status)
800         {
801                 float i;
802                 // clear the weapon accuracy stats
803                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
804                         weapon_hits[i] = 0;
805                         weapon_fired[i] = 0;
806                 }
807
808                 // clear race stuff
809                 race_laptime = 0;
810                 race_checkpointtime = 0;
811         }
812         spectatee_status = newspectatee_status;
813 }
814
815 void Ent_Nagger()
816 {
817         float nags, i, j, b, f;
818
819         nags = ReadByte();
820
821         if(nags & 128)
822         {
823                 if(vote_called_vote)
824                         strunzone(vote_called_vote);
825                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
826         }
827
828         if(nags & 1)
829         {
830                 for(j = 0; j < maxclients; ++j)
831                         if(playerslots[j])
832                                 playerslots[j].ready = 1;
833                 for(i = 1; i <= maxclients; i += 8)
834                 {
835                         f = ReadByte();
836                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
837                                 if not(f & b)
838                                         if(playerslots[j])
839                                                 playerslots[j].ready = 0;
840                 }
841         }
842
843         ready_waiting = (nags & 1);
844         ready_waiting_for_me = (nags & 2);
845         vote_waiting = (nags & 4);
846         vote_waiting_for_me = (nags & 8);
847         warmup_stage = (nags & 16);
848 }
849
850 void Ent_RandomSeed()
851 {
852         float s;
853         prandom_debug();
854         s = ReadShort();
855         psrandom(s);
856 }
857
858 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
859 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
860 void Ent_RadarLink();
861 void Ent_Init();
862 void Ent_ScoresInfo();
863 void(float bIsNewEntity) CSQC_Ent_Update =
864 {
865         float t;
866         float savetime;
867         t = ReadByte();
868
869         // set up the "time" global for received entities to be correct for interpolation purposes
870         savetime = time;
871         if(servertime)
872         {
873                 time = servertime;
874         }
875         else
876         {
877                 serverprevtime = time;
878                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
879                 time = serverprevtime + serverdeltatime;
880         }
881
882 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
883         if(self.enttype)
884                 if(t != self.enttype)
885                 {
886                         print("A CSQC entity changed its type!\n");
887                         Ent_Remove();
888                         bIsNewEntity = 1;
889                 }
890 #endif
891         self.enttype = t;
892         switch(t)
893         {
894                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
895                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
896                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
897                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
898                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
899                 case ENT_CLIENT_LASER: Ent_Laser(); break;
900                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
901                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
902                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
903                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
904                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
905                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
906                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
907                 case ENT_CLIENT_INIT: Ent_Init(); break;
908                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
909                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
910                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
911                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
912                 case ENT_CLIENT_WALL: Ent_Wall(); break;
913                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
914                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
915                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
916                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
917                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
918                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
919                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
920                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
921                 default:
922                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
923                         break;
924         }
925
926         time = savetime;
927 };
928 // Destructor, but does NOT deallocate the entity by calling remove(). Also
929 // used when an entity changes its type. For an entity that someone interacts
930 // with others, make sure it can no longer do so.
931 void Ent_Remove()
932 {
933         if(self.entremove)
934                 self.entremove();
935
936         self.enttype = 0;
937         self.classname = "";
938         self.draw = menu_sub_null;
939         self.entremove = menu_sub_null;
940         // TODO possibly set more stuff to defaults
941 }
942 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
943 void CSQC_Ent_Remove()
944 {
945         if(self.enttype)
946                 Ent_Remove();
947         remove(self);
948 }
949
950 void Gamemode_Init()
951 {
952         if(gametype == GAME_ONSLAUGHT) {
953                 print(strcat("Using ", minimapname, " as minimap.\n"));
954                 precache_pic("gfx/ons-cp-neutral.tga");
955                 precache_pic("gfx/ons-cp-red.tga");
956                 precache_pic("gfx/ons-cp-blue.tga");
957                 precache_pic("gfx/ons-frame.tga");
958                 precache_pic("gfx/ons-frame-team.tga");
959         }
960
961         if not(isdemo())
962         {
963                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
964                 calledhooks |= HOOK_START;
965         }
966 }
967 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
968 void CSQC_Parse_StuffCmd(string strMessage)
969 {
970         localcmd(strMessage);
971 }
972 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
973 void CSQC_Parse_Print(string strMessage)
974 {
975         print(ColorTranslateRGB(strMessage));
976 }
977
978 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
979 void CSQC_Parse_CenterPrint(string strMessage)
980 {
981         centerprint(strMessage);
982 }
983
984 string notranslate_fogcmd1 = "\nfog ";
985 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
986 void Fog_Force()
987 {
988         // TODO somehow thwart prvm_globalset client ...
989
990         if(forcefog != "")
991                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
992 }
993
994 void Gamemode_Init();
995 void Ent_ScoresInfo()
996 {
997         float i;
998         self.classname = "ent_client_scores_info";
999         gametype = ReadByte();
1000         for(i = 0; i < MAX_SCORE; ++i)
1001         {
1002                 scores_label[i] = strzone(ReadString());
1003                 scores_flags[i] = ReadByte();
1004         }
1005         for(i = 0; i < MAX_TEAMSCORE; ++i)
1006         {
1007                 teamscores_label[i] = strzone(ReadString());
1008                 teamscores_flags[i] = ReadByte();
1009         }
1010         HUD_InitScores();
1011         Gamemode_Init();
1012 }
1013
1014 void Ent_Init()
1015 {
1016         self.classname = "ent_client_init";
1017
1018         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1019
1020         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1021         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1022         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1023         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1024         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1025         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1026         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1027         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1028         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1029         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1030         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1031         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1032
1033         if(forcefog)
1034                 strunzone(forcefog);
1035         forcefog = strzone(ReadString());
1036
1037         armorblockpercent = ReadByte() / 255.0;
1038
1039         g_weaponswitchdelay = ReadByte() / 255.0;
1040
1041         g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1042         g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1043
1044         nex_scope = !ReadByte();
1045         campingrifle_scope = !ReadByte();
1046
1047         if(!postinit)
1048                 PostInit();
1049 }
1050
1051 void Net_ReadRace()
1052 {
1053         float b;
1054
1055         b = ReadByte();
1056
1057         switch(b)
1058         {
1059                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1060                         race_checkpoint = ReadByte();
1061                         race_time = ReadInt24_t();
1062                         race_previousbesttime = ReadInt24_t();
1063                         if(race_previousbestname)
1064                                 strunzone(race_previousbestname);
1065                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1066
1067                         race_checkpointtime = time;
1068
1069                         if(race_checkpoint == 0 || race_checkpoint == 254)
1070                         {
1071                                 race_penaltyaccumulator = 0;
1072                                 race_laptime = time; // valid
1073                         }
1074
1075                         break;
1076
1077                 case RACE_NET_CHECKPOINT_CLEAR:
1078                         race_laptime = 0;
1079                         race_checkpointtime = 0;
1080                         break;
1081
1082                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1083                         race_laptime = ReadCoord();
1084                         race_checkpointtime = -99999;
1085                         // fall through
1086                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1087                         race_nextcheckpoint = ReadByte();
1088
1089                         race_nextbesttime = ReadInt24_t();
1090                         if(race_nextbestname)
1091                                 strunzone(race_nextbestname);
1092                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1093                         break;
1094
1095                 case RACE_NET_CHECKPOINT_HIT_RACE:
1096                         race_mycheckpoint = ReadByte();
1097                         race_mycheckpointtime = time;
1098                         race_mycheckpointdelta = ReadInt24_t();
1099                         race_mycheckpointlapsdelta = ReadByte();
1100                         if(race_mycheckpointlapsdelta >= 128)
1101                                 race_mycheckpointlapsdelta -= 256;
1102                         if(race_mycheckpointenemy)
1103                                 strunzone(race_mycheckpointenemy);
1104                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1105                         break;
1106
1107                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1108                         race_othercheckpoint = ReadByte();
1109                         race_othercheckpointtime = time;
1110                         race_othercheckpointdelta = ReadInt24_t();
1111                         race_othercheckpointlapsdelta = ReadByte();
1112                         if(race_othercheckpointlapsdelta >= 128)
1113                                 race_othercheckpointlapsdelta -= 256;
1114                         if(race_othercheckpointenemy)
1115                                 strunzone(race_othercheckpointenemy);
1116                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1117                         break;
1118
1119                 case RACE_NET_PENALTY_RACE:
1120                         race_penaltyeventtime = time;
1121                         race_penaltytime = ReadShort();
1122                         //race_penaltyaccumulator += race_penaltytime;
1123                         if(race_penaltyreason)
1124                                 strunzone(race_penaltyreason);
1125                         race_penaltyreason = strzone(ReadString());
1126                         break;
1127
1128                 case RACE_NET_PENALTY_QUALIFYING:
1129                         race_penaltyeventtime = time;
1130                         race_penaltytime = ReadShort();
1131                         race_penaltyaccumulator += race_penaltytime;
1132                         if(race_penaltyreason)
1133                                 strunzone(race_penaltyreason);
1134                         race_penaltyreason = strzone(ReadString());
1135                         break;
1136
1137                 case RACE_NET_SERVER_RECORD:
1138                         race_server_record = ReadInt24_t();
1139                         break;
1140                 case RACE_NET_SPEED_AWARD:
1141                         race_speedaward = ReadInt24_t();
1142                         if(race_speedaward_holder)
1143                                 strunzone(race_speedaward_holder);
1144                         race_speedaward_holder = strzone(ReadString());
1145                         break;
1146                 case RACE_NET_SPEED_AWARD_BEST:
1147                         race_speedaward_alltimebest = ReadInt24_t();
1148                         if(race_speedaward_alltimebest_holder)
1149                                 strunzone(race_speedaward_alltimebest_holder);
1150                         race_speedaward_alltimebest_holder = strzone(ReadString());
1151                         break;
1152                 case RACE_NET_SERVER_RANKINGS:
1153                         float pos, prevpos, del;
1154                         pos = ReadShort();
1155                         prevpos = ReadShort();
1156                         del = ReadShort();
1157
1158                         // move other rankings out of the way
1159                         float i;
1160                         if (prevpos) {
1161                                 for (i=prevpos-1;i>pos-1;--i) {
1162                                         grecordtime[i] = grecordtime[i-1];
1163                                         if(grecordholder[i])
1164                                                 strunzone(grecordholder[i]);
1165                                         grecordholder[i] = strzone(grecordholder[i-1]);
1166                                 }
1167                         } else if (del) { // a record has been deleted by the admin
1168                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1169                                         if (i == RANKINGS_CNT-1) { // clear out last record
1170                                                 grecordtime[i] = 0;
1171                                                 if (grecordholder[i])
1172                                                         strunzone(grecordholder[i]);
1173                                                 grecordholder[i] = string_null;
1174                                         }
1175                                         else {
1176                                                 grecordtime[i] = grecordtime[i+1];
1177                                                 if (grecordholder[i])
1178                                                         strunzone(grecordholder[i]);
1179                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1180                                         }
1181                                 }
1182                         } else { // player has no ranked record yet
1183                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1184                                         grecordtime[i] = grecordtime[i-1];
1185                                         if(grecordholder[i])
1186                                                 strunzone(grecordholder[i]);
1187                                         grecordholder[i] = strzone(grecordholder[i-1]);
1188                                 }
1189                         }
1190
1191                         // store new ranking
1192                         if(grecordholder[pos-1] != "")
1193                                 strunzone(grecordholder[pos-1]);
1194                         grecordholder[pos-1] = strzone(ReadString());
1195                         grecordtime[pos-1] = ReadInt24_t();
1196                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1197                                 race_myrank = pos;
1198                         break;
1199                 case RACE_NET_SERVER_STATUS:
1200                         race_status = ReadShort();
1201                         if(race_status_name)
1202                                 strunzone(race_status_name);
1203                         race_status_name = strzone(ReadString());
1204         }
1205 }
1206
1207 void Net_ReadSpawn()
1208 {
1209         zoomin_effect = 1;
1210         current_viewzoom = 0.6;
1211 }
1212
1213 void Net_TeamNagger()
1214 {
1215         teamnagger = 1;
1216 }
1217
1218 void Net_ReadPingPLReport()
1219 {
1220         float e, pi, pl, ml;
1221         e = ReadByte();
1222         pi = ReadShort();
1223         pl = ReadByte();
1224         ml = ReadByte();
1225         if not(playerslots[e])
1226                 return;
1227         playerslots[e].ping = pi;
1228         playerslots[e].ping_packetloss = pl / 255.0;
1229         playerslots[e].ping_movementloss = ml / 255.0;
1230 }
1231
1232 void Net_VoteDialog(float highlight) {
1233         if(highlight) {
1234                 vote_highlighted = ReadByte();
1235                 return;
1236         }
1237
1238         vote_yescount = ReadByte();
1239         vote_nocount = ReadByte();
1240         vote_needed = ReadByte();
1241         vote_active = 1;
1242 }
1243
1244 void Net_VoteDialogReset() {
1245         vote_active = 0;
1246 }
1247
1248 void Net_Notify() {
1249         float type;
1250         type = ReadByte();
1251
1252         if(type == CSQC_KILLNOTIFY)
1253         {
1254                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1255         }
1256         else if(type == CSQC_CENTERPRINT)
1257         {
1258                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1259         }
1260 }
1261
1262 void Net_WeaponComplain() {
1263         complain_weapon = ReadByte();
1264
1265         if(complain_weapon_name)
1266                 strunzone(complain_weapon_name);
1267         complain_weapon_name = strzone(ReadString());
1268
1269         complain_weapon_type = ReadByte();
1270
1271         complain_weapon_time = time;
1272         weapontime = time; // ping the weapon panel
1273 }
1274
1275 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1276 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1277 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1278 float CSQC_Parse_TempEntity()
1279 {
1280         local float bHandled;
1281                 bHandled  = true;
1282         // Acquire TE ID
1283         local float nTEID;
1284                 nTEID = ReadByte();
1285
1286                 // NOTE: Could just do return instead of break...
1287         switch(nTEID)
1288         {
1289                 case TE_CSQC_TARGET_MUSIC:
1290                         Net_TargetMusic();
1291                         bHandled = true;
1292                         break;
1293                 case TE_CSQC_PICTURE:
1294                         Net_MapVote_Picture();
1295                         bHandled = true;
1296                         break;
1297                 case TE_CSQC_RACE:
1298                         Net_ReadRace();
1299                         bHandled = true;
1300                         break;
1301                 case TE_CSQC_SPAWN:
1302                         Net_ReadSpawn();
1303                         bHandled = true;
1304                         break;
1305                 case TE_CSQC_ZCURVEPARTICLES:
1306                         Net_ReadZCurveParticles();
1307                         bHandled = true;
1308                         break;
1309                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1310                         Net_ReadNexgunBeamParticle();
1311                         bHandled = true;
1312                         break;
1313                 case TE_CSQC_TEAMNAGGER:
1314                         Net_TeamNagger();
1315                         bHandled = true;
1316                         break;
1317                 case TE_CSQC_VOTE:
1318                         Net_VoteDialog(ReadByte());
1319                         bHandled = true;
1320                         break;
1321                 case TE_CSQC_VOTERESET:
1322                         Net_VoteDialogReset();
1323                         bHandled = true;
1324                         break;
1325                 case TE_CSQC_LIGHTNINGARC:
1326                         Net_ReadLightningarc();
1327                         bHandled = true;
1328                         break;
1329                 case TE_CSQC_PINGPLREPORT:
1330                         Net_ReadPingPLReport();
1331                         bHandled = true;
1332                         break;
1333                 case TE_CSQC_ANNOUNCE:
1334                         announce_snd = strzone(ReadString());
1335                         bHandled = true;
1336                         break;
1337                 case TE_CSQC_NOTIFY:
1338                         Net_Notify();
1339                         bHandled = true;
1340                         break;
1341                 case TE_CSQC_WEAPONCOMPLAIN:
1342                         Net_WeaponComplain();
1343                         bHandled = true;
1344                         break;
1345                 case TE_CSQC_CR_MAXBULLETS:
1346                         cr_maxbullets = ReadByte();
1347                         bHandled = true;
1348                         break;
1349                 default:
1350                         // No special logic for this temporary entity; return 0 so the engine can handle it
1351                         bHandled = false;
1352                         break;
1353         }
1354
1355         return bHandled;
1356 }
1357
1358 string getcommandkey(string text, string command)
1359 {
1360         string keys;
1361         float n, j, k, l;
1362
1363         if (!hud_showbinds)
1364                 return text;
1365
1366         keys = db_get(binddb, command);
1367         if (!keys)
1368         {
1369                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1370                 for(j = 0; j < n; ++j)
1371                 {
1372                         k = stof(argv(j));
1373                         if(k != -1)
1374                         {
1375                                 if ("" == keys)
1376                                         keys = keynumtostring(k);
1377                                 else
1378                                         keys = strcat(keys, ", ", keynumtostring(k));
1379
1380                                 ++l;
1381                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1382                         }
1383
1384                 }
1385                 db_put(binddb, command, keys);
1386         }
1387
1388         if ("" == keys) {
1389                 if (hud_showbinds > 1)
1390                         return strcat(text, " (not bound)");
1391                 else
1392                         return text;
1393         }
1394         else if (hud_showbinds > 1)
1395                 return strcat(text, " (", keys, ")");
1396         else
1397                 return keys;
1398 }