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Get rid of TNSF_FAR, short is good enougth. Hide server based turret head from client.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+showscores");registercmd("-showscores");
95         registercmd("+showaccuracy");registercmd("-showaccuracy");
96
97 #ifndef CAMERATEST
98         if(isdemo())
99         {
100 #endif
101                 registercmd("+forward");registercmd("-forward");
102                 registercmd("+back");registercmd("-back");
103                 registercmd("+moveup");registercmd("-moveup");
104                 registercmd("+movedown");registercmd("-movedown");
105                 registercmd("+moveright");registercmd("-moveright");
106                 registercmd("+moveleft");registercmd("-moveleft");
107                 registercmd("+roll_right");registercmd("-roll_right");
108                 registercmd("+roll_left");registercmd("-roll_left");
109 #ifndef CAMERATEST
110         }
111 #endif
112         registercvar("hud_usecsqc", "1");
113         registercvar("scoreboard_columns", "default", CVAR_SAVE);
114
115         gametype = 0;
116
117         // hud_fields uses strunzone on the titles!
118         for(i = 0; i < MAX_HUD_FIELDS; ++i)
119                 hud_title[i] = strzone("(null)");
120
121         postinit = false;
122
123         calledhooks = 0;
124
125         teams = Sort_Spawn();
126         players = Sort_Spawn();
127
128         GetTeam(COLOR_SPECTATOR, true); // add specs first
129
130         RegisterWeapons();
131
132         WaypointSprite_Load();
133
134         // precaches
135         precache_sound("misc/hit.wav");
136         precache_sound("misc/typehit.wav");
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         turrets_precache();
143         if(autocvar_cl_announcer != cl_announcer_prev) {
144                 Announcer_Precache();
145                 if(cl_announcer_prev)
146                         strunzone(cl_announcer_prev);
147                 cl_announcer_prev = strzone(autocvar_cl_announcer);
148         }
149         Tuba_Precache();
150
151         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
152         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
153
154         get_mi_min_max_texcoords(1); // try the CLEVER way first
155         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
156         shortmapname = mi_shortname;
157
158         if(precache_pic(minimapname) == "")
159         {
160                 // but maybe we have a non-clever minimap
161                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
162                 if(precache_pic(minimapname) == "")
163                         minimapname = ""; // FAIL
164                 else
165                         get_mi_min_max_texcoords(0); // load new texcoords
166         }
167
168         mi_center = (mi_min + mi_max) * 0.5;
169         mi_scale = mi_max - mi_min;
170         minimapname = strzone(minimapname);
171
172         WarpZone_Init();
173
174         hud_configure_prev = -1;
175         tab_panel = -1;
176 }
177
178 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
179 void CSQC_Shutdown(void)
180 {
181 #ifdef USE_FTE
182 #pragma TARGET id
183         if(!__engine_check)
184                 return 0;
185 #pragma TARGET fte
186 #endif
187
188         WarpZone_Shutdown();
189
190         remove(teams);
191         remove(players);
192         db_close(binddb);
193         db_close(tempdb);
194         if(autocvar_cl_db_saveasdump)
195                 db_dump(ClientProgsDB, "client.db");
196         else
197                 db_save(ClientProgsDB, "client.db");
198         db_close(ClientProgsDB);
199
200         cvar_clientsettemp_restore();
201
202         if(camera_active)
203                 cvar_set("chase_active",ftos(chase_active_backup));
204
205         // unset the event chasecam's chase_active
206         if(autocvar_chase_active < 0)
207                 cvar_set("chase_active", "0");
208
209         if not(isdemo())
210         {
211                 if not(calledhooks & HOOK_START)
212                         localcmd("\n_cl_hook_gamestart nop\n");
213                 if not(calledhooks & HOOK_END)
214                         localcmd("\ncl_hook_gameend\n");
215         }
216 }
217
218 .float has_team;
219 float SetTeam(entity o, float Team)
220 {
221         entity tm;
222         if(teamplay)
223         {
224                 switch(Team)
225                 {
226                         case -1:
227                         case COLOR_TEAM1:
228                         case COLOR_TEAM2:
229                         case COLOR_TEAM3:
230                         case COLOR_TEAM4:
231                                 break;
232                         default:
233                                 if(GetTeam(Team, false) == NULL)
234                                 {
235                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
236                                         Team = COLOR_SPECTATOR;
237                                 }
238                                 break;
239                 }
240         }
241         else
242         {
243                 switch(Team)
244                 {
245                         case -1:
246                         case 0:
247                                 break;
248                         default:
249                                 if(GetTeam(Team, false) == NULL)
250                                 {
251                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
252                                         Team = COLOR_SPECTATOR;
253                                 }
254                                 break;
255                 }
256         }
257         if(Team == -1) // leave
258         {
259                 if(o.has_team)
260                 {
261                         tm = GetTeam(o.team, false);
262                         tm.team_size -= 1;
263                         o.has_team = 0;
264                         return TRUE;
265                 }
266         }
267         else
268         {
269                 if not(o.has_team)
270                 {
271                         o.team = Team;
272                         tm = GetTeam(Team, true);
273                         tm.team_size += 1;
274                         o.has_team = 1;
275                         return TRUE;
276                 }
277                 else if(Team != o.team)
278                 {
279                         tm = GetTeam(o.team, false);
280                         tm.team_size -= 1;
281                         o.team = Team;
282                         tm = GetTeam(Team, true);
283                         tm.team_size += 1;
284                         return TRUE;
285                 }
286         }
287         return FALSE;
288 }
289
290 void Playerchecker_Think()
291 {
292         float i;
293         entity e;
294         for(i = 0; i < maxclients; ++i)
295         {
296                 e = playerslots[i];
297                 if(GetPlayerName(i) == "")
298                 {
299                         if(e.sort_prev)
300                         {
301                                 // player disconnected
302                                 SetTeam(e, -1);
303                                 RemovePlayer(e);
304                                 e.sort_prev = world;
305                                 //e.gotscores = 0;
306                         }
307                 }
308                 else
309                 {
310                         if not(e.sort_prev)
311                         {
312                                 // player connected
313                                 if not(e)
314                                         playerslots[i] = e = spawn();
315                                 e.sv_entnum = i;
316                                 e.ping = 0;
317                                 e.ping_packetloss = 0;
318                                 e.ping_movementloss = 0;
319                                 //e.gotscores = 0; // we might already have the scores...
320                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
321                                 RegisterPlayer(e);
322                                 HUD_UpdatePlayerPos(e);
323                         }
324                 }
325         }
326         self.nextthink = time + 0.2;
327 }
328
329 void Porto_Init();
330 void TrueAim_Init();
331 void PostInit(void)
332 {
333         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
334
335         entity playerchecker;
336         playerchecker = spawn();
337         playerchecker.think = Playerchecker_Think;
338         playerchecker.nextthink = time + 0.2;
339
340         Porto_Init();
341         TrueAim_Init();
342
343         postinit = true;
344 }
345
346 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
347 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
348 float button_zoom;
349 void Cmd_HUD_SetFields(float);
350 void Cmd_HUD_Help(float);
351 float CSQC_ConsoleCommand(string strMessage)
352 {
353         float argc;
354         // Tokenize String
355         //argc = tokenize(strMessage);
356         argc = tokenize_console(strMessage);
357
358         // Acquire Command
359         local string strCmd;
360         strCmd = argv(0);
361
362         if(strCmd == "hud_configure") { // config hud
363                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
364                 return true;
365         } else if(strCmd == "hud_save") { // save hud config
366                 if(argv(1) == "" || argv(2)) {
367                         print(_("Usage:\n"));
368                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
369                 }
370                 else
371                         HUD_Panel_ExportCfg(argv(1));
372                 return true;
373         } else if(strCmd == "+showscores") {
374                 scoreboard_showscores = true;
375                 return true;
376         } else if(strCmd == "-showscores") {
377                 scoreboard_showscores = false;
378                 return true;
379         } else if(strCmd == "+showaccuracy") {
380                 scoreboard_showaccuracy = true;
381                 return true;
382         } else if(strCmd == "-showaccuracy") {
383                 scoreboard_showaccuracy = false;
384                 return true;
385         }
386
387         if(camera_active)
388         if(strCmd == "+forward" || strCmd == "-back") {
389                 ++camera_direction_x;
390                 return true;
391         } else if(strCmd == "-forward" || strCmd == "+back") {
392                 --camera_direction_x;
393                 return true;
394         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
395                 --camera_direction_y;
396                 return true;
397         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
398                 ++camera_direction_y;
399                 return true;
400         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
401                 ++camera_direction_z;
402                 return true;
403         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
404                 --camera_direction_z;
405                 return true;
406         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
407                 ++camera_roll;
408                 return true;
409         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
410                 --camera_roll;
411                 return true;
412         }
413
414         return false;
415 }
416
417 .vector view_ofs;
418 entity debug_shotorg;
419 void ShotOrg_Draw()
420 {
421         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
422         self.angles = view_angles;
423         self.angles_x = -self.angles_x;
424         if not(self.cnt)
425                 self.drawmask = MASK_NORMAL;
426         else
427                 self.drawmask = 0;
428 }
429 void ShotOrg_Draw2D()
430 {
431         vector coord2d_topleft, coord2d_topright, coord2d;
432         string s;
433         vector fs;
434
435         s = vtos(self.view_ofs);
436         s = substring(s, 1, strlen(s) - 2);
437         if(tokenize_console(s) == 3)
438                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
439
440         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
441         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
442
443         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
444
445         coord2d = coord2d_topleft;
446         if(fs_x < 8)
447         {
448                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
449                 fs = '8 8 0';
450         }
451         coord2d_y -= fs_y;
452         coord2d_z = 0;
453         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
454 }
455
456 void ShotOrg_Spawn()
457 {
458         debug_shotorg = spawn();
459         debug_shotorg.draw = ShotOrg_Draw;
460         debug_shotorg.draw2d = ShotOrg_Draw2D;
461         debug_shotorg.renderflags = RF_VIEWMODEL;
462         debug_shotorg.effects = EF_FULLBRIGHT;
463         precache_model("models/shotorg_adjuster.md3");
464         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
465         debug_shotorg.scale = 2;
466         debug_shotorg.view_ofs = '25 8 -8';
467 }
468
469 void DrawDebugModel()
470 {
471         if(time - floor(time) > 0.5)
472         {
473                 PolyDrawModel(self);
474                 self.drawmask = 0;
475         }
476         else
477         {
478                 self.renderflags = 0;
479                 self.drawmask = MASK_NORMAL;
480         }
481 }
482
483 void GameCommand(string msg)
484 {
485         string s;
486         float argc;
487         entity e;
488         argc = tokenize_console(msg);
489
490         if(argv(0) == "help" || argc == 0)
491         {
492                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
493                 print(_("  settemp cvar value\n"));
494                 print(_("  scoreboard_columns_set ...\n"));
495                 print(_("  scoreboard_columns_help\n"));
496                 GameCommand_Generic("help");
497                 return;
498         }
499
500         if(GameCommand_Generic(msg))
501                 return;
502
503         string cmd;
504         cmd = argv(0);
505         if(cmd == "mv_download") {
506                 Cmd_MapVote_MapDownload(argc);
507         }
508         else if(cmd == "settemp") {
509                 cvar_clientsettemp(argv(1), argv(2));
510         }
511         else if(cmd == "scoreboard_columns_set") {
512                 Cmd_HUD_SetFields(argc);
513         }
514         else if(cmd == "scoreboard_columns_help") {
515                 Cmd_HUD_Help(argc);
516         }
517 #ifdef BLURTEST
518         else if(cmd == "blurtest") {
519                 blurtest_time0 = time;
520                 blurtest_time1 = time + stof(argv(1));
521                 blurtest_radius = stof(argv(2));
522                 blurtest_power = stof(argv(3));
523         }
524 #endif
525         else if(cmd == "shotorg_move") {
526                 if(!debug_shotorg)
527                         ShotOrg_Spawn();
528                 else
529                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
530                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
531         }
532         else if(cmd == "shotorg_movez") {
533                 if(!debug_shotorg)
534                         ShotOrg_Spawn();
535                 else
536                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
537                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538         }
539         else if(cmd == "shotorg_set") {
540                 if(!debug_shotorg)
541                         ShotOrg_Spawn();
542                 else
543                         debug_shotorg.view_ofs = stov(argv(1));
544                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545         }
546         else if(cmd == "shotorg_setz") {
547                 if(!debug_shotorg)
548                         ShotOrg_Spawn();
549                 else
550                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
551                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552         }
553         else if(cmd == "shotorg_toggle_hide") {
554                 if(debug_shotorg)
555                 {
556                         debug_shotorg.cnt = !debug_shotorg.cnt;
557                 }
558         }
559         else if(cmd == "shotorg_end") {
560                 if(debug_shotorg)
561                 {
562                         print(vtos(debug_shotorg.view_ofs), "\n");
563                         remove(debug_shotorg);
564                         debug_shotorg = world;
565                 }
566                 localcmd("sv_cmd debug_shotorg\n");
567         }
568         else if(cmd == "sendcvar") {
569                 // W_FixWeaponOrder will trash argv, so save what we need.
570                 string thiscvar;
571                 thiscvar = strzone(argv(1));
572                 s = cvar_string(thiscvar);
573                 if(thiscvar == "cl_weaponpriority")
574                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
575                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
576                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
577                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
578                 strunzone(thiscvar);
579         }
580         else if(cmd == "spawn") {
581                 s = argv(1);
582                 e = spawn();
583                 precache_model(s);
584                 setmodel(e, s);
585                 setorigin(e, view_origin);
586                 e.angles = view_angles;
587                 e.draw = DrawDebugModel;
588                 e.classname = "debugmodel";
589         }
590     else if(cmd == "vyes")
591     {
592         if(uid2name_dialog)
593         {
594             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
595             vote_prev = 0;
596             cvar_set("cl_allow_uid2name", "1");
597             vote_change = -9999;
598                         uid2name_dialog = 0;
599         }
600         else
601         {
602             localcmd("cmd vote yes\n");
603         }
604     }
605     else if(cmd == "vno")
606     {
607         if(uid2name_dialog)
608         {
609             vote_active = 0;
610             vote_prev = 0;
611             cvar_set("cl_allow_uid2name", "0");
612             vote_change = -9999;
613                         uid2name_dialog = 0;
614         }
615         else
616         {
617             localcmd("cmd vote no\n");
618         }
619     }
620
621         else
622         {
623                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
624         }
625
626         return;
627 }
628
629 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
630 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
631 // All keys are in ascii.
632 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
633 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
634 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
635 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
636 {
637         local float bSkipKey;
638         bSkipKey = false;
639
640         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
641                 return true;
642
643         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
644                 return true;
645
646         if(menu_visible)
647                 if(menu_action(bInputType, nPrimary, nSecondary))
648                         return TRUE;
649
650         return bSkipKey;
651 }
652
653 // END REQUIRED CSQC FUNCTIONS
654 // --------------------------------------------------------------------------
655
656 // --------------------------------------------------------------------------
657 // BEGIN OPTIONAL CSQC FUNCTIONS
658 void Ent_RemoveEntCS()
659 {
660         entcs_receiver[self.sv_entnum] = world;
661 }
662 void Ent_ReadEntCS()
663 {
664         float sf;
665         InterpolateOrigin_Undo();
666
667         self.classname = "entcs_receiver";
668         sf = ReadByte();
669
670         if(sf & 1)
671                 self.sv_entnum = ReadByte();
672         if(sf & 2)
673         {
674                 self.origin_x = ReadShort();
675                 self.origin_y = ReadShort();
676                 self.origin_z = ReadShort();
677         }
678         if(sf & 4)
679         {
680                 self.angles_y = ReadByte() * 360.0 / 256;
681                 self.angles_x = self.angles_z = 0;
682         }
683         if(sf & 8)
684                 self.healthvalue = ReadByte() * 10;
685         if(sf & 16)
686                 self.armorvalue = ReadByte() * 10;
687
688         entcs_receiver[self.sv_entnum] = self;
689         self.entremove = Ent_RemoveEntCS;
690
691         InterpolateOrigin_Note();
692 }
693
694 void Ent_Remove();
695
696 void Ent_RemovePlayerScore()
697 {
698         float i;
699
700         if(self.owner)
701         {
702                 SetTeam(self.owner, -1);
703                 self.owner.gotscores = 0;
704                 for(i = 0; i < MAX_SCORE; ++i)
705                         self.owner.(scores[i]) = 0; // clear all scores
706         }
707 }
708
709 void Ent_ReadPlayerScore()
710 {
711         float i, n;
712         float isNew;
713         entity o;
714
715         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
716         // (no I've never heard of M-x replace-string, sed, or anything like that)
717         isNew = !self.owner; // workaround for DP bug
718         n = ReadByte()-1;
719
720 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
721         if(!isNew && n != self.sv_entnum)
722         {
723                 //print(_("A CSQC entity changed its owner!\n"));
724                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
725                 isNew = true;
726                 Ent_Remove();
727                 self.enttype = ENT_CLIENT_SCORES;
728         }
729 #endif
730
731         self.sv_entnum = n;
732
733         if not(playerslots[self.sv_entnum])
734                 playerslots[self.sv_entnum] = spawn();
735         o = self.owner = playerslots[self.sv_entnum];
736         o.sv_entnum = self.sv_entnum;
737         o.gotscores = 1;
738
739         //if not(o.sort_prev)
740         //      RegisterPlayer(o);
741         //playerchecker will do this for us later, if it has not already done so
742
743         float sf, lf;
744 #if MAX_SCORE <= 8
745         sf = ReadByte();
746         lf = ReadByte();
747 #else
748         sf = ReadShort();
749         lf = ReadShort();
750 #endif
751         float p;
752         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
753                 if(sf & p)
754                 {
755                         if(lf & p)
756                                 o.(scores[i]) = ReadInt24_t();
757                         else
758                                 o.(scores[i]) = ReadChar();
759                 }
760
761         if(o.sort_prev)
762                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
763
764         self.entremove = Ent_RemovePlayerScore;
765 }
766
767 void Ent_ReadTeamScore()
768 {
769         float i;
770         entity o;
771
772         self.team = ReadByte();
773         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
774
775         float sf, lf;
776 #if MAX_TEAMSCORE <= 8
777         sf = ReadByte();
778         lf = ReadByte();
779 #else
780         sf = ReadShort();
781         lf = ReadShort();
782 #endif
783         float p;
784         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
785                 if(sf & p)
786                 {
787                         if(lf & p)
788                                 o.(teamscores[i]) = ReadInt24_t();
789                         else
790                                 o.(teamscores[i]) = ReadChar();
791                 }
792
793         HUD_UpdateTeamPos(o);
794 }
795
796 void Ent_ClientData()
797 {
798         float f;
799         float newspectatee_status;
800
801         f = ReadByte();
802
803         scoreboard_showscores_force = (f & 1);
804
805         if(f & 2)
806         {
807                 newspectatee_status = ReadByte();
808                 if(newspectatee_status == player_localentnum)
809                         newspectatee_status = -1; // observing
810         }
811         else
812                 newspectatee_status = 0;
813
814         spectatorbutton_zoom = (f & 4);
815
816         if(f & 8)
817         {
818                 angles_held_status = 1;
819                 angles_held_x = ReadAngle();
820                 angles_held_y = ReadAngle();
821                 angles_held_z = 0;
822         }
823         else
824                 angles_held_status = 0;
825
826         if(newspectatee_status != spectatee_status)
827         {
828                 float i;
829
830                 // clear race stuff
831                 race_laptime = 0;
832                 race_checkpointtime = 0;
833         }
834         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
835         {
836                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
837                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
838                 )
839                         prev_p_health = -1;
840                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
841                         prev_health = -1;
842         }
843         spectatee_status = newspectatee_status;
844 }
845
846 void Ent_Nagger()
847 {
848         float nags, i, j, b, f;
849
850         nags = ReadByte();
851
852         if(!(nags & 4))
853         {
854                 if(vote_called_vote)
855                         strunzone(vote_called_vote);
856                 vote_called_vote = string_null;
857         }
858
859         if(nags & 128)
860         {
861                 if(vote_called_vote)
862                         strunzone(vote_called_vote);
863                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
864         }
865
866         if(nags & 1)
867         {
868                 for(j = 0; j < maxclients; ++j)
869                         if(playerslots[j])
870                                 playerslots[j].ready = 1;
871                 for(i = 1; i <= maxclients; i += 8)
872                 {
873                         f = ReadByte();
874                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
875                                 if not(f & b)
876                                         if(playerslots[j])
877                                                 playerslots[j].ready = 0;
878                 }
879         }
880
881         ready_waiting = (nags & 1);
882         ready_waiting_for_me = (nags & 2);
883         vote_waiting = (nags & 4);
884         vote_waiting_for_me = (nags & 8);
885         warmup_stage = (nags & 16);
886 }
887
888 void Ent_RandomSeed()
889 {
890         float s;
891         prandom_debug();
892         s = ReadShort();
893         psrandom(s);
894 }
895
896 void Ent_ReadAccuracy(void)
897 {
898         float sf, f, w, b;
899         sf = ReadInt24_t();
900         if(sf == 0)
901         {
902                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
903                         weapon_accuracy[w] = -1;
904                 return;
905         }
906         
907         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
908         {
909                 if(sf & f)
910                 {
911                         b = ReadByte();
912                         if(b == 0)
913                                 weapon_accuracy[w] = -1;
914                         else if(b == 255)
915                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
916                         else
917                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
918                 }
919         }
920 }
921
922 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
923 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
924 void Ent_RadarLink();
925 void Ent_Init();
926 void Ent_ScoresInfo();
927 void(float bIsNewEntity) CSQC_Ent_Update =
928 {
929         float t;
930         float savetime;
931         t = ReadByte();
932
933         // set up the "time" global for received entities to be correct for interpolation purposes
934         savetime = time;
935         if(servertime)
936         {
937                 time = servertime;
938         }
939         else
940         {
941                 serverprevtime = time;
942                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
943                 time = serverprevtime + serverdeltatime;
944         }
945
946 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
947         if(self.enttype)
948                 if(t != self.enttype)
949                 {
950                         //print(_("A CSQC entity changed its type!\n"));
951                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
952                         Ent_Remove();
953                         bIsNewEntity = 1;
954                 }
955 #endif
956         self.enttype = t;
957         switch(t)
958         {
959                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
960                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
961                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
962                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
963                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
964                 case ENT_CLIENT_LASER: Ent_Laser(); break;
965                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
966                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
967                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
968                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
969                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
970                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
971                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
972                 case ENT_CLIENT_INIT: Ent_Init(); break;
973                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
974                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
975                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
976                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
977                 case ENT_CLIENT_WALL: Ent_Wall(); break;
978                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
979                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
980                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
981                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
982                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
983                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
984                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
985                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
986                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
987                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
988                 case ENT_CLIENT_TURRET: ent_turret(); break; 
989                 default:
990                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
991                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
992                         break;
993         }
994
995         time = savetime;
996 };
997 // Destructor, but does NOT deallocate the entity by calling remove(). Also
998 // used when an entity changes its type. For an entity that someone interacts
999 // with others, make sure it can no longer do so.
1000 void Ent_Remove()
1001 {
1002         if(self.entremove)
1003                 self.entremove();
1004
1005         self.enttype = 0;
1006         self.classname = "";
1007         self.draw = menu_sub_null;
1008         self.entremove = menu_sub_null;
1009         // TODO possibly set more stuff to defaults
1010 }
1011 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1012 void CSQC_Ent_Remove()
1013 {
1014         if(self.enttype)
1015                 Ent_Remove();
1016         remove(self);
1017 }
1018
1019 void Gamemode_Init()
1020 {
1021         if not(isdemo())
1022         {
1023                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1024                 calledhooks |= HOOK_START;
1025         }
1026 }
1027 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1028 void CSQC_Parse_StuffCmd(string strMessage)
1029 {
1030         localcmd(strMessage);
1031 }
1032 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1033 void CSQC_Parse_Print(string strMessage)
1034 {
1035         print(ColorTranslateRGB(strMessage));
1036 }
1037
1038 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1039 void CSQC_Parse_CenterPrint(string strMessage)
1040 {
1041         centerprint(strMessage);
1042 }
1043
1044 string notranslate_fogcmd1 = "\nfog ";
1045 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1046 void Fog_Force()
1047 {
1048         // TODO somehow thwart prvm_globalset client ...
1049
1050         if(forcefog != "")
1051                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1052 }
1053
1054 void Gamemode_Init();
1055 void Ent_ScoresInfo()
1056 {
1057         float i;
1058         self.classname = "ent_client_scores_info";
1059         gametype = ReadByte();
1060         for(i = 0; i < MAX_SCORE; ++i)
1061         {
1062                 scores_label[i] = strzone(ReadString());
1063                 scores_flags[i] = ReadByte();
1064         }
1065         for(i = 0; i < MAX_TEAMSCORE; ++i)
1066         {
1067                 teamscores_label[i] = strzone(ReadString());
1068                 teamscores_flags[i] = ReadByte();
1069         }
1070         HUD_InitScores();
1071         Gamemode_Init();
1072 }
1073
1074 void Ent_Init()
1075 {
1076         self.classname = "ent_client_init";
1077
1078         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1079
1080         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1081         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1082         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1083         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1084         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1085         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1086         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1087         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1088         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1089         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1090         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1091         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1092
1093         if(forcefog)
1094                 strunzone(forcefog);
1095         forcefog = strzone(ReadString());
1096
1097         armorblockpercent = ReadByte() / 255.0;
1098
1099         g_weaponswitchdelay = ReadByte() / 255.0;
1100
1101         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1102         g_balance_grenadelauncher_bouncestop = ReadCoord();
1103         g_balance_electro_secondary_bouncefactor = ReadCoord();
1104         g_balance_electro_secondary_bouncestop = ReadCoord();
1105
1106         nex_scope = !ReadByte();
1107         rifle_scope = !ReadByte();
1108
1109         serverflags = ReadByte();
1110
1111         minelayer_maxmines = ReadByte();
1112
1113         hagar_maxrockets = ReadByte();
1114
1115         g_trueaim_minrange = ReadCoord();
1116
1117         if(!postinit)
1118                 PostInit();
1119 }
1120
1121 void Net_ReadRace()
1122 {
1123         float b;
1124
1125         b = ReadByte();
1126
1127         switch(b)
1128         {
1129                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1130                         race_checkpoint = ReadByte();
1131                         race_time = ReadInt24_t();
1132                         race_previousbesttime = ReadInt24_t();
1133                         if(race_previousbestname)
1134                                 strunzone(race_previousbestname);
1135                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1136
1137                         race_checkpointtime = time;
1138
1139                         if(race_checkpoint == 0 || race_checkpoint == 254)
1140                         {
1141                                 race_penaltyaccumulator = 0;
1142                                 race_laptime = time; // valid
1143                         }
1144
1145                         break;
1146
1147                 case RACE_NET_CHECKPOINT_CLEAR:
1148                         race_laptime = 0;
1149                         race_checkpointtime = 0;
1150                         break;
1151
1152                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1153                         race_laptime = ReadCoord();
1154                         race_checkpointtime = -99999;
1155                         // fall through
1156                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1157                         race_nextcheckpoint = ReadByte();
1158
1159                         race_nextbesttime = ReadInt24_t();
1160                         if(race_nextbestname)
1161                                 strunzone(race_nextbestname);
1162                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1163                         break;
1164
1165                 case RACE_NET_CHECKPOINT_HIT_RACE:
1166                         race_mycheckpoint = ReadByte();
1167                         race_mycheckpointtime = time;
1168                         race_mycheckpointdelta = ReadInt24_t();
1169                         race_mycheckpointlapsdelta = ReadByte();
1170                         if(race_mycheckpointlapsdelta >= 128)
1171                                 race_mycheckpointlapsdelta -= 256;
1172                         if(race_mycheckpointenemy)
1173                                 strunzone(race_mycheckpointenemy);
1174                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1175                         break;
1176
1177                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1178                         race_othercheckpoint = ReadByte();
1179                         race_othercheckpointtime = time;
1180                         race_othercheckpointdelta = ReadInt24_t();
1181                         race_othercheckpointlapsdelta = ReadByte();
1182                         if(race_othercheckpointlapsdelta >= 128)
1183                                 race_othercheckpointlapsdelta -= 256;
1184                         if(race_othercheckpointenemy)
1185                                 strunzone(race_othercheckpointenemy);
1186                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1187                         break;
1188
1189                 case RACE_NET_PENALTY_RACE:
1190                         race_penaltyeventtime = time;
1191                         race_penaltytime = ReadShort();
1192                         //race_penaltyaccumulator += race_penaltytime;
1193                         if(race_penaltyreason)
1194                                 strunzone(race_penaltyreason);
1195                         race_penaltyreason = strzone(ReadString());
1196                         break;
1197
1198                 case RACE_NET_PENALTY_QUALIFYING:
1199                         race_penaltyeventtime = time;
1200                         race_penaltytime = ReadShort();
1201                         race_penaltyaccumulator += race_penaltytime;
1202                         if(race_penaltyreason)
1203                                 strunzone(race_penaltyreason);
1204                         race_penaltyreason = strzone(ReadString());
1205                         break;
1206
1207                 case RACE_NET_SERVER_RECORD:
1208                         race_server_record = ReadInt24_t();
1209                         break;
1210                 case RACE_NET_SPEED_AWARD:
1211                         race_speedaward = ReadInt24_t();
1212                         if(race_speedaward_holder)
1213                                 strunzone(race_speedaward_holder);
1214                         race_speedaward_holder = strzone(ReadString());
1215                         break;
1216                 case RACE_NET_SPEED_AWARD_BEST:
1217                         race_speedaward_alltimebest = ReadInt24_t();
1218                         if(race_speedaward_alltimebest_holder)
1219                                 strunzone(race_speedaward_alltimebest_holder);
1220                         race_speedaward_alltimebest_holder = strzone(ReadString());
1221                         break;
1222                 case RACE_NET_SERVER_RANKINGS:
1223                         float pos, prevpos, del;
1224                         pos = ReadShort();
1225                         prevpos = ReadShort();
1226                         del = ReadShort();
1227
1228                         // move other rankings out of the way
1229                         float i;
1230                         if (prevpos) {
1231                                 for (i=prevpos-1;i>pos-1;--i) {
1232                                         grecordtime[i] = grecordtime[i-1];
1233                                         if(grecordholder[i])
1234                                                 strunzone(grecordholder[i]);
1235                                         grecordholder[i] = strzone(grecordholder[i-1]);
1236                                 }
1237                         } else if (del) { // a record has been deleted by the admin
1238                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1239                                         if (i == RANKINGS_CNT-1) { // clear out last record
1240                                                 grecordtime[i] = 0;
1241                                                 if (grecordholder[i])
1242                                                         strunzone(grecordholder[i]);
1243                                                 grecordholder[i] = string_null;
1244                                         }
1245                                         else {
1246                                                 grecordtime[i] = grecordtime[i+1];
1247                                                 if (grecordholder[i])
1248                                                         strunzone(grecordholder[i]);
1249                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1250                                         }
1251                                 }
1252                         } else { // player has no ranked record yet
1253                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1254                                         grecordtime[i] = grecordtime[i-1];
1255                                         if(grecordholder[i])
1256                                                 strunzone(grecordholder[i]);
1257                                         grecordholder[i] = strzone(grecordholder[i-1]);
1258                                 }
1259                         }
1260
1261                         // store new ranking
1262                         if(grecordholder[pos-1] != "")
1263                                 strunzone(grecordholder[pos-1]);
1264                         grecordholder[pos-1] = strzone(ReadString());
1265                         grecordtime[pos-1] = ReadInt24_t();
1266                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1267                                 race_myrank = pos;
1268                         break;
1269                 case RACE_NET_SERVER_STATUS:
1270                         race_status = ReadShort();
1271                         if(race_status_name)
1272                                 strunzone(race_status_name);
1273                         race_status_name = strzone(ReadString());
1274         }
1275 }
1276
1277 void Net_ReadSpawn()
1278 {
1279         zoomin_effect = 1;
1280         current_viewzoom = 0.6;
1281 }
1282
1283 void Net_TeamNagger()
1284 {
1285         teamnagger = 1;
1286 }
1287
1288 void Net_ReadPingPLReport()
1289 {
1290         float e, pi, pl, ml;
1291         e = ReadByte();
1292         pi = ReadShort();
1293         pl = ReadByte();
1294         ml = ReadByte();
1295         if not(playerslots[e])
1296                 return;
1297         playerslots[e].ping = pi;
1298         playerslots[e].ping_packetloss = pl / 255.0;
1299         playerslots[e].ping_movementloss = ml / 255.0;
1300 }
1301
1302 void Net_VoteDialog(float highlight) {
1303         if(highlight) {
1304                 vote_highlighted = ReadByte();
1305                 return;
1306         }
1307
1308         vote_yescount = ReadByte();
1309         vote_nocount = ReadByte();
1310         vote_needed = ReadByte();
1311         vote_active = 1;
1312 }
1313
1314 void Net_VoteDialogReset() {
1315         vote_active = 0;
1316 }
1317
1318 void Net_Notify() {
1319         float type;
1320         type = ReadByte();
1321
1322         if(type == CSQC_KILLNOTIFY)
1323         {
1324                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1325         }
1326         else if(type == CSQC_CENTERPRINT)
1327         {
1328                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1329         }
1330 }
1331
1332 void Net_WeaponComplain() {
1333         complain_weapon = ReadByte();
1334
1335         if(complain_weapon_name)
1336                 strunzone(complain_weapon_name);
1337         complain_weapon_name = strzone(ReadString());
1338
1339         complain_weapon_type = ReadByte();
1340
1341         complain_weapon_time = time;
1342         weapontime = time; // ping the weapon panel
1343 }
1344
1345 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1346 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1347 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1348 float CSQC_Parse_TempEntity()
1349 {
1350         local float bHandled;
1351                 bHandled  = true;
1352         // Acquire TE ID
1353         local float nTEID;
1354                 nTEID = ReadByte();
1355
1356                 // NOTE: Could just do return instead of break...
1357         switch(nTEID)
1358         {
1359                 case TE_CSQC_TARGET_MUSIC:
1360                         Net_TargetMusic();
1361                         bHandled = true;
1362                         break;
1363                 case TE_CSQC_PICTURE:
1364                         Net_MapVote_Picture();
1365                         bHandled = true;
1366                         break;
1367                 case TE_CSQC_RACE:
1368                         Net_ReadRace();
1369                         bHandled = true;
1370                         break;
1371                 case TE_CSQC_SPAWN:
1372                         Net_ReadSpawn();
1373                         bHandled = true;
1374                         break;
1375                 case TE_CSQC_ZCURVEPARTICLES:
1376                         Net_ReadZCurveParticles();
1377                         bHandled = true;
1378                         break;
1379                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1380                         Net_ReadNexgunBeamParticle();
1381                         bHandled = true;
1382                         break;
1383                 case TE_CSQC_TEAMNAGGER:
1384                         Net_TeamNagger();
1385                         bHandled = true;
1386                         break;
1387                 case TE_CSQC_VOTE:
1388                         Net_VoteDialog(ReadByte());
1389                         bHandled = true;
1390                         break;
1391                 case TE_CSQC_VOTERESET:
1392                         Net_VoteDialogReset();
1393                         bHandled = true;
1394                         break;
1395                 case TE_CSQC_LIGHTNINGARC:
1396                         Net_ReadLightningarc();
1397                         bHandled = true;
1398                         break;
1399                 case TE_CSQC_PINGPLREPORT:
1400                         Net_ReadPingPLReport();
1401                         bHandled = true;
1402                         break;
1403                 case TE_CSQC_ANNOUNCE:
1404                         announce_snd = strzone(ReadString());
1405                         bHandled = true;
1406                         break;
1407                 case TE_CSQC_NOTIFY:
1408                         Net_Notify();
1409                         bHandled = true;
1410                         break;
1411                 case TE_CSQC_WEAPONCOMPLAIN:
1412                         Net_WeaponComplain();
1413                         bHandled = true;
1414                         break;
1415                 default:
1416                         // No special logic for this temporary entity; return 0 so the engine can handle it
1417                         bHandled = false;
1418                         break;
1419         }
1420
1421         return bHandled;
1422 }
1423
1424 string getcommandkey(string text, string command)
1425 {
1426         string keys;
1427         float n, j, k, l;
1428
1429         if (!autocvar_hud_showbinds)
1430                 return text;
1431
1432         keys = db_get(binddb, command);
1433         if (!keys)
1434         {
1435                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1436                 for(j = 0; j < n; ++j)
1437                 {
1438                         k = stof(argv(j));
1439                         if(k != -1)
1440                         {
1441                                 if ("" == keys)
1442                                         keys = keynumtostring(k);
1443                                 else
1444                                         keys = strcat(keys, ", ", keynumtostring(k));
1445
1446                                 ++l;
1447                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1448                         }
1449
1450                 }
1451                 db_put(binddb, command, keys);
1452         }
1453
1454         if ("" == keys) {
1455                 if (autocvar_hud_showbinds > 1)
1456                         return sprintf(_("%s (not bound)"), text);
1457                 else
1458                         return text;
1459         }
1460         else if (autocvar_hud_showbinds > 1)
1461                 return sprintf(_("%s (%s)"), text, keys);
1462         else
1463                 return keys;
1464 }