1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 entity clearentity_ent;
6 void clearentity(entity e)
8 if not(clearentity_ent)
10 clearentity_ent = spawn();
11 clearentity_ent.classname = "clearentity";
14 copyentity(clearentity_ent, e);
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
21 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
35 void precache_playermodel(string m)
39 if(substring(m, -9,5) == "_lod1")
41 if(substring(m, -9,5) == "_lod2")
44 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
47 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
52 float globhandle, i, n;
53 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
56 n = search_getsize(globhandle);
57 for (i = 0; i < n; ++i)
59 //print(search_getfilename(globhandle, i), "\n");
60 f = search_getfilename(globhandle, i);
61 PrecachePlayerSounds(f);
63 search_end(globhandle);
66 void precache_all_playermodels(string pattern)
68 float globhandle, i, n;
71 globhandle = search_begin(pattern, TRUE, FALSE);
74 n = search_getsize(globhandle);
75 for (i = 0; i < n; ++i)
77 //print(search_getfilename(globhandle, i), "\n");
78 f = search_getfilename(globhandle, i);
79 precache_playermodel(f);
81 search_end(globhandle);
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
89 prvm_language = cvar_string("prvm_language");
92 __engine_check = checkextension("DP_SV_WRITEPICTURE");
95 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96 localcmd("\ndisconnect\n");
102 check_unacceptable_compiler_bugs();
105 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
110 #ifdef COMPAT_XON050_ENGINE
111 // old engine lacks implementation of player_localnum
112 player_localnum = player_localentnum - 1;
115 binddb = db_create();
116 tempdb = db_create();
117 ClientProgsDB = db_load("client.db");
118 compressShortVector_init();
121 menu_visible = FALSE;
122 menu_show = menu_show_error;
123 menu_action = menu_sub_null;
125 for(i = 0; i < 255; ++i)
126 if(getplayerkeyvalue(i, "viewentity") == "")
130 //registercommand("hud_configure");
131 //registercommand("hud_save");
132 //registercommand("menu_action");
134 ConsoleCommand_macro_init();
136 registercvar("hud_usecsqc", "1");
137 registercvar("scoreboard_columns", "default");
141 // hud_fields uses strunzone on the titles!
142 for(i = 0; i < MAX_HUD_FIELDS; ++i)
143 hud_title[i] = strzone("(null)");
149 teams = Sort_Spawn();
150 players = Sort_Spawn();
152 GetTeam(FL_SPECTATOR, true); // add specs first
154 // needs to be done so early because of the constants they create
155 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
160 WaypointSprite_Load();
163 precache_model("null");
164 precache_sound("misc/hit.wav");
165 precache_sound("misc/typehit.wav");
166 if (autocvar_cl_precacheplayermodels)
168 precache_all_playermodels("models/player/*.zym");
169 precache_all_playermodels("models/player/*.dpm");
170 precache_all_playermodels("models/player/*.md3");
171 precache_all_playermodels("models/player/*.psk");
172 precache_all_playermodels("models/player/*.iqm");
175 Projectile_Precache();
177 GibSplash_Precache();
179 DamageInfo_Precache();
182 Announcer_Precache();
185 if(autocvar_cl_reticle)
187 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
188 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
191 get_mi_min_max_texcoords(1); // try the CLEVER way first
192 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
193 shortmapname = mi_shortname;
195 if(precache_pic(minimapname) == "")
197 // but maybe we have a non-clever minimap
198 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
199 if(precache_pic(minimapname) == "")
200 minimapname = ""; // FAIL
202 get_mi_min_max_texcoords(0); // load new texcoords
205 mi_center = (mi_min + mi_max) * 0.5;
206 mi_scale = mi_max - mi_min;
207 minimapname = strzone(minimapname);
211 hud_configure_prev = -1;
214 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
217 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
233 if(autocvar_cl_db_saveasdump)
234 db_dump(ClientProgsDB, "client.db");
236 db_save(ClientProgsDB, "client.db");
237 db_close(ClientProgsDB);
240 cvar_set("chase_active",ftos(chase_active_backup));
242 // unset the event chasecam's chase_active
243 if(autocvar_chase_active < 0)
244 cvar_set("chase_active", "0");
248 if not(calledhooks & HOOK_START)
249 localcmd("\n_cl_hook_gamestart nop\n");
250 if not(calledhooks & HOOK_END)
251 localcmd("\ncl_hook_gameend\n");
256 float SetTeam(entity o, float Team)
270 if(GetTeam(Team, false) == world)
272 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
286 if(GetTeam(Team, false) == world)
288 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
294 if(Team == -1) // leave
298 tm = GetTeam(o.team, false);
309 tm = GetTeam(Team, true);
314 else if(Team != o.team)
316 tm = GetTeam(o.team, false);
319 tm = GetTeam(Team, true);
327 void Playerchecker_Think()
331 for(i = 0; i < maxclients; ++i)
334 if(GetPlayerName(i) == "")
338 // player disconnected
351 playerslots[i] = e = spawn();
354 e.ping_packetloss = 0;
355 e.ping_movementloss = 0;
356 //e.gotscores = 0; // we might already have the scores...
357 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
359 HUD_UpdatePlayerPos(e);
363 self.nextthink = time + 0.2;
370 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
372 entity playerchecker;
373 playerchecker = spawn();
374 playerchecker.think = Playerchecker_Think;
375 playerchecker.nextthink = time + 0.2;
385 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
386 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
387 // All keys are in ascii.
388 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
389 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
390 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
391 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
392 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
397 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
400 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
404 if(menu_action(bInputType, nPrimary, nSecondary))
410 // END REQUIRED CSQC FUNCTIONS
411 // --------------------------------------------------------------------------
413 // --------------------------------------------------------------------------
414 // BEGIN OPTIONAL CSQC FUNCTIONS
415 void Ent_RemoveEntCS()
417 entcs_receiver[self.sv_entnum] = world;
422 InterpolateOrigin_Undo();
424 self.classname = "entcs_receiver";
428 self.sv_entnum = ReadByte();
431 self.origin_x = ReadShort();
432 self.origin_y = ReadShort();
433 self.origin_z = ReadShort();
437 self.angles_y = ReadByte() * 360.0 / 256;
438 self.angles_x = self.angles_z = 0;
441 self.healthvalue = ReadByte() * 10;
443 self.armorvalue = ReadByte() * 10;
445 entcs_receiver[self.sv_entnum] = self;
446 self.entremove = Ent_RemoveEntCS;
448 InterpolateOrigin_Note();
453 void Ent_RemovePlayerScore()
459 SetTeam(self.owner, -1);
460 self.owner.gotscores = 0;
461 for(i = 0; i < MAX_SCORE; ++i)
462 self.owner.(scores[i]) = 0; // clear all scores
466 void Ent_ReadPlayerScore()
472 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
473 // (no I've never heard of M-x replace-string, sed, or anything like that)
474 isNew = !self.owner; // workaround for DP bug
477 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
478 if(!isNew && n != self.sv_entnum)
480 //print(_("A CSQC entity changed its owner!\n"));
481 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
484 self.enttype = ENT_CLIENT_SCORES;
490 if not(playerslots[self.sv_entnum])
491 playerslots[self.sv_entnum] = spawn();
492 o = self.owner = playerslots[self.sv_entnum];
493 o.sv_entnum = self.sv_entnum;
496 //if not(o.sort_prev)
497 // RegisterPlayer(o);
498 //playerchecker will do this for us later, if it has not already done so
509 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
513 o.(scores[i]) = ReadInt24_t();
515 o.(scores[i]) = ReadChar();
519 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
521 self.entremove = Ent_RemovePlayerScore;
524 void Ent_ReadTeamScore()
529 self.team = ReadByte();
530 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
533 #if MAX_TEAMSCORE <= 8
541 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
545 o.(teamscores[i]) = ReadInt24_t();
547 o.(teamscores[i]) = ReadChar();
550 HUD_UpdateTeamPos(o);
553 void Ent_ClientData()
556 float newspectatee_status;
560 scoreboard_showscores_force = (f & 1);
564 newspectatee_status = ReadByte();
565 if(newspectatee_status == player_localnum + 1)
566 newspectatee_status = -1; // observing
569 newspectatee_status = 0;
571 spectatorbutton_zoom = (f & 4);
575 angles_held_status = 1;
576 angles_held_x = ReadAngle();
577 angles_held_y = ReadAngle();
581 angles_held_status = 0;
583 if(newspectatee_status != spectatee_status)
587 race_checkpointtime = 0;
589 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
591 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
592 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
595 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
598 spectatee_status = newspectatee_status;
600 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
605 float nags, i, j, b, f;
607 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
612 strunzone(vote_called_vote);
613 vote_called_vote = string_null;
623 vote_yescount = ReadByte();
624 vote_nocount = ReadByte();
625 vote_needed = ReadByte();
626 vote_highlighted = ReadChar();
632 strunzone(vote_called_vote);
633 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
638 for(j = 0; j < maxclients; ++j)
640 playerslots[j].ready = 1;
641 for(i = 1; i <= maxclients; i += 8)
644 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
647 playerslots[j].ready = 0;
651 ready_waiting = (nags & 1);
652 ready_waiting_for_me = (nags & 2);
653 vote_waiting = (nags & 4);
654 vote_waiting_for_me = (nags & 8);
655 warmup_stage = (nags & 16);
658 void Ent_RandomSeed()
666 void Ent_ReadAccuracy(void)
672 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
673 weapon_accuracy[w] = -1;
677 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
683 weapon_accuracy[w] = -1;
685 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
687 weapon_accuracy[w] = (b - 1.0) / 100.0;
696 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
697 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
698 void Ent_RadarLink();
700 void Ent_ScoresInfo();
701 void CSQC_Ent_Update(float bIsNewEntity)
707 if(autocvar_developer_csqcentities)
708 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
710 // set up the "time" global for received entities to be correct for interpolation purposes
718 serverprevtime = time;
719 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
720 time = serverprevtime + serverdeltatime;
723 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
726 if(t != self.enttype || bIsNewEntity)
728 //print(_("A CSQC entity changed its type!\n"));
729 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
739 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
747 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
748 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
749 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
750 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
751 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
752 case ENT_CLIENT_LASER: Ent_Laser(); break;
753 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
754 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
755 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
756 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
757 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
758 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
759 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
760 case ENT_CLIENT_INIT: Ent_Init(); break;
761 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
762 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
763 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
764 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
765 case ENT_CLIENT_WALL: Ent_Wall(); break;
766 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
767 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
768 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
769 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
770 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
771 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
772 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
773 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
774 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
775 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
776 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
777 case ENT_CLIENT_TURRET: ent_turret(); break;
778 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
779 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
780 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
782 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
783 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
789 // Destructor, but does NOT deallocate the entity by calling remove(). Also
790 // used when an entity changes its type. For an entity that someone interacts
791 // with others, make sure it can no longer do so.
799 self.draw = menu_sub_null;
800 self.entremove = menu_sub_null;
801 // TODO possibly set more stuff to defaults
803 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
804 void CSQC_Ent_Remove()
806 if(autocvar_developer_csqcentities)
807 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
811 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
823 if(!(calledhooks & HOOK_START))
824 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
825 calledhooks |= HOOK_START;
828 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
829 void CSQC_Parse_StuffCmd(string strMessage)
831 if(autocvar_developer_csqcentities)
832 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
834 localcmd(strMessage);
836 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
837 void CSQC_Parse_Print(string strMessage)
839 if(autocvar_developer_csqcentities)
840 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
842 print(ColorTranslateRGB(strMessage));
845 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
846 void CSQC_Parse_CenterPrint(string strMessage)
848 if(autocvar_developer_csqcentities)
849 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
851 centerprint_hud(strMessage);
854 string notranslate_fogcmd1 = "\nfog ";
855 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
858 // TODO somehow thwart prvm_globalset client ...
861 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
864 void Gamemode_Init();
865 void Ent_ScoresInfo()
868 self.classname = "ent_client_scores_info";
869 gametype = ReadInt24_t();
870 for(i = 0; i < MAX_SCORE; ++i)
872 scores_label[i] = strzone(ReadString());
873 scores_flags[i] = ReadByte();
875 for(i = 0; i < MAX_TEAMSCORE; ++i)
877 teamscores_label[i] = strzone(ReadString());
878 teamscores_flags[i] = ReadByte();
886 self.classname = "ent_client_init";
888 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
890 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
891 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
892 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
893 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
894 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
895 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
896 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
897 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
898 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
899 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
900 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
901 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
905 forcefog = strzone(ReadString());
907 armorblockpercent = ReadByte() / 255.0;
909 g_weaponswitchdelay = ReadByte() / 255.0;
911 g_balance_grenadelauncher_bouncefactor = ReadCoord();
912 g_balance_grenadelauncher_bouncestop = ReadCoord();
913 g_balance_electro_secondary_bouncefactor = ReadCoord();
914 g_balance_electro_secondary_bouncestop = ReadCoord();
916 nex_scope = !ReadByte();
917 rifle_scope = !ReadByte();
919 serverflags = ReadByte();
921 minelayer_maxmines = ReadByte();
923 hagar_maxrockets = ReadByte();
925 g_trueaim_minrange = ReadCoord();
926 g_balance_porto_secondary = ReadByte();
940 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
941 race_checkpoint = ReadByte();
942 race_time = ReadInt24_t();
943 race_previousbesttime = ReadInt24_t();
944 if(race_previousbestname)
945 strunzone(race_previousbestname);
946 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
948 race_checkpointtime = time;
950 if(race_checkpoint == 0 || race_checkpoint == 254)
952 race_penaltyaccumulator = 0;
953 race_laptime = time; // valid
958 case RACE_NET_CHECKPOINT_CLEAR:
960 race_checkpointtime = 0;
963 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
964 race_laptime = ReadCoord();
965 race_checkpointtime = -99999;
967 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
968 race_nextcheckpoint = ReadByte();
970 race_nextbesttime = ReadInt24_t();
971 if(race_nextbestname)
972 strunzone(race_nextbestname);
973 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
976 case RACE_NET_CHECKPOINT_HIT_RACE:
977 race_mycheckpoint = ReadByte();
978 race_mycheckpointtime = time;
979 race_mycheckpointdelta = ReadInt24_t();
980 race_mycheckpointlapsdelta = ReadByte();
981 if(race_mycheckpointlapsdelta >= 128)
982 race_mycheckpointlapsdelta -= 256;
983 if(race_mycheckpointenemy)
984 strunzone(race_mycheckpointenemy);
985 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
988 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
989 race_othercheckpoint = ReadByte();
990 race_othercheckpointtime = time;
991 race_othercheckpointdelta = ReadInt24_t();
992 race_othercheckpointlapsdelta = ReadByte();
993 if(race_othercheckpointlapsdelta >= 128)
994 race_othercheckpointlapsdelta -= 256;
995 if(race_othercheckpointenemy)
996 strunzone(race_othercheckpointenemy);
997 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1000 case RACE_NET_PENALTY_RACE:
1001 race_penaltyeventtime = time;
1002 race_penaltytime = ReadShort();
1003 //race_penaltyaccumulator += race_penaltytime;
1004 if(race_penaltyreason)
1005 strunzone(race_penaltyreason);
1006 race_penaltyreason = strzone(ReadString());
1009 case RACE_NET_PENALTY_QUALIFYING:
1010 race_penaltyeventtime = time;
1011 race_penaltytime = ReadShort();
1012 race_penaltyaccumulator += race_penaltytime;
1013 if(race_penaltyreason)
1014 strunzone(race_penaltyreason);
1015 race_penaltyreason = strzone(ReadString());
1018 case RACE_NET_SERVER_RECORD:
1019 race_server_record = ReadInt24_t();
1021 case RACE_NET_SPEED_AWARD:
1022 race_speedaward = ReadInt24_t();
1023 if(race_speedaward_holder)
1024 strunzone(race_speedaward_holder);
1025 race_speedaward_holder = strzone(ReadString());
1027 case RACE_NET_SPEED_AWARD_BEST:
1028 race_speedaward_alltimebest = ReadInt24_t();
1029 if(race_speedaward_alltimebest_holder)
1030 strunzone(race_speedaward_alltimebest_holder);
1031 race_speedaward_alltimebest_holder = strzone(ReadString());
1033 case RACE_NET_SERVER_RANKINGS:
1034 float pos, prevpos, del;
1036 prevpos = ReadShort();
1039 // move other rankings out of the way
1042 for (i=prevpos-1;i>pos-1;--i) {
1043 grecordtime[i] = grecordtime[i-1];
1044 if(grecordholder[i])
1045 strunzone(grecordholder[i]);
1046 grecordholder[i] = strzone(grecordholder[i-1]);
1048 } else if (del) { // a record has been deleted by the admin
1049 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1050 if (i == RANKINGS_CNT-1) { // clear out last record
1052 if (grecordholder[i])
1053 strunzone(grecordholder[i]);
1054 grecordholder[i] = string_null;
1057 grecordtime[i] = grecordtime[i+1];
1058 if (grecordholder[i])
1059 strunzone(grecordholder[i]);
1060 grecordholder[i] = strzone(grecordholder[i+1]);
1063 } else { // player has no ranked record yet
1064 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1065 grecordtime[i] = grecordtime[i-1];
1066 if(grecordholder[i])
1067 strunzone(grecordholder[i]);
1068 grecordholder[i] = strzone(grecordholder[i-1]);
1072 // store new ranking
1073 if(grecordholder[pos-1] != "")
1074 strunzone(grecordholder[pos-1]);
1075 grecordholder[pos-1] = strzone(ReadString());
1076 grecordtime[pos-1] = ReadInt24_t();
1077 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1080 case RACE_NET_SERVER_STATUS:
1081 race_status = ReadShort();
1082 if(race_status_name)
1083 strunzone(race_status_name);
1084 race_status_name = strzone(ReadString());
1088 void Net_ReadSpawn()
1091 current_viewzoom = 0.6;
1094 void Net_TeamNagger()
1099 void Net_ReadPingPLReport()
1101 float e, pi, pl, ml;
1106 if not(playerslots[e])
1108 playerslots[e].ping = pi;
1109 playerslots[e].ping_packetloss = pl / 255.0;
1110 playerslots[e].ping_movementloss = ml / 255.0;
1113 void Net_WeaponComplain() {
1114 complain_weapon = ReadByte();
1116 if(complain_weapon_name)
1117 strunzone(complain_weapon_name);
1118 complain_weapon_name = strzone(ReadString());
1120 complain_weapon_type = ReadByte();
1122 complain_weapon_time = time;
1123 weapontime = time; // ping the weapon panel
1126 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1127 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1128 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1129 float CSQC_Parse_TempEntity()
1137 if(autocvar_developer_csqcentities)
1138 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1140 // NOTE: Could just do return instead of break...
1143 case TE_CSQC_TARGET_MUSIC:
1147 case TE_CSQC_PICTURE:
1148 Net_MapVote_Picture();
1159 case TE_CSQC_ZCURVEPARTICLES:
1160 Net_ReadZCurveParticles();
1163 case TE_CSQC_NEXGUNBEAMPARTICLE:
1164 Net_ReadNexgunBeamParticle();
1167 case TE_CSQC_TEAMNAGGER:
1171 case TE_CSQC_LIGHTNINGARC:
1172 Net_ReadLightningarc();
1175 case TE_CSQC_PINGPLREPORT:
1176 Net_ReadPingPLReport();
1179 case TE_CSQC_ANNOUNCE:
1180 Announcer_Play(ReadString());
1183 case TE_CSQC_KILLNOTIFY:
1184 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1187 case TE_CSQC_KILLCENTERPRINT:
1188 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1191 case TE_CSQC_CENTERPRINT_GENERIC:
1196 if (id != 0 && s != "")
1197 centerprint_generic(id, s, ReadByte(), ReadByte());
1199 centerprint_generic(id, s, 0, 0);
1202 case TE_CSQC_WEAPONCOMPLAIN:
1203 Net_WeaponComplain();
1206 case TE_CSQC_VEHICLESETUP:
1210 case TE_CSQC_SVNOTICE:
1214 case TE_CSQC_NOTIFICATION:
1215 Read_Notification();
1219 // No special logic for this temporary entity; return 0 so the engine can handle it
1227 string getcommandkey(string text, string command)
1232 if (!autocvar_hud_showbinds)
1235 keys = db_get(binddb, command);
1238 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1239 for(j = 0; j < n; ++j)
1245 keys = keynumtostring(k);
1247 keys = strcat(keys, ", ", keynumtostring(k));
1250 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1254 db_put(binddb, command, keys);
1258 if (autocvar_hud_showbinds > 1)
1259 return sprintf(_("%s (not bound)"), text);
1263 else if (autocvar_hud_showbinds > 1)
1264 return sprintf(_("%s (%s)"), text, keys);