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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63         float i;
64         CSQC_CheckEngine();
65
66         binddb = db_create();
67         tempdb = db_create();
68         ClientProgsDB = db_load("client.db");
69         compressShortVector_init();
70
71         drawfont = 0;
72         menu_visible = FALSE;
73         menu_show = menu_show_error;
74         menu_action = menu_sub_null;
75
76         for(i = 0; i < 255; ++i)
77                 if(getplayerkey(i, "viewentity") == "")
78                         break;
79         maxclients = i;
80
81         //ctf_temp_1 = "";
82         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
83         //registercmd("ctf_menu");
84         registercmd("ons_map");
85         registercmd("hud_configure");
86         registercmd("hud_save");
87         //registercmd("menu_action");
88
89         registercmd("+button3");
90         registercmd("-button3");
91         registercmd("+button4");
92         registercmd("-button4");
93         registercmd("+showaccuracy");registercmd("-showaccuracy");
94
95 #ifndef CAMERATEST
96         if(isdemo())
97         {
98 #endif
99                 registercmd("+forward");registercmd("-forward");
100                 registercmd("+back");registercmd("-back");
101                 registercmd("+moveup");registercmd("-moveup");
102                 registercmd("+movedown");registercmd("-movedown");
103                 registercmd("+moveright");registercmd("-moveright");
104                 registercmd("+moveleft");registercmd("-moveleft");
105                 registercmd("+roll_right");registercmd("-roll_right");
106                 registercmd("+roll_left");registercmd("-roll_left");
107 #ifndef CAMERATEST
108         }
109 #endif
110         registercvar("hud_usecsqc", "1");
111         registercvar("hud_columns", "default", CVAR_SAVE);
112
113         gametype = 0;
114
115         // hud_fields uses strunzone on the titles!
116         for(i = 0; i < MAX_HUD_FIELDS; ++i)
117                 hud_title[i] = strzone("(null)");
118
119         postinit = false;
120
121         calledhooks = 0;
122
123         teams = Sort_Spawn();
124         players = Sort_Spawn();
125
126         GetTeam(COLOR_SPECTATOR, true); // add specs first
127
128         cvar_clientsettemp("_supports_weaponpriority", "1");
129
130         RegisterWeapons();
131
132         WaypointSprite_Load();
133
134         // precaches
135         Projectile_Precache();
136         GibSplash_Precache();
137         Casings_Precache();
138         DamageInfo_Precache();
139         if(cvar_string("cl_announcer") != cl_announcer_prev) {
140                 Announcer_Precache();
141                 if(cl_announcer_prev)
142                         strunzone(cl_announcer_prev);
143                 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
144         }
145         Tuba_Precache();
146
147 #ifdef UID
148         {
149                 // find the user ID
150                 string uid;
151                 registercvar("_cl_userid", "", CVAR_SAVE);
152                 uid = cvar_string("_cl_userid");
153                 if(strlen(uid) < 16)
154                 {
155                         uid = "";
156                         for(i = 0; i < 4; ++i)
157                                 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
158                 }
159                 cvar_set("_cl_userid", uid);
160                 localcmd(strcat("\ncmd uid ", uid, "\n"));
161         }
162 #endif
163
164         get_mi_min_max_texcoords(1); // try the CLEVER way first
165         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
166         shortmapname = mi_shortname;
167
168         if(precache_pic(minimapname) == "")
169         {
170                 // but maybe we have a non-clever minimap
171                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
172                 if(precache_pic(minimapname) == "")
173                         minimapname = ""; // FAIL
174                 else
175                         get_mi_min_max_texcoords(0); // load new texcoords
176         }
177
178         mi_center = (mi_min + mi_max) * 0.5;
179         mi_scale = mi_max - mi_min;
180         minimapname = strzone(minimapname);
181
182         WarpZone_Init();
183 }
184
185 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
186 void CSQC_Shutdown(void)
187 {
188 #ifdef USE_FTE
189 #pragma TARGET id
190         if(!__engine_check)
191                 return 0;
192 #pragma TARGET fte
193 #endif
194
195         WarpZone_Shutdown();
196
197         remove(teams);
198         remove(players);
199         db_close(binddb);
200         db_close(tempdb);
201         db_save(ClientProgsDB, "client.db");
202         db_close(ClientProgsDB);
203
204         cvar_clientsettemp_restore();
205
206         if(camera_active)
207                 cvar_set("chase_active",ftos(chase_active_backup));
208
209         if not(isdemo())
210         {
211                 if not(calledhooks & HOOK_START)
212                         localcmd("\n_cl_hook_gamestart nop;");
213                 if not(calledhooks & HOOK_END)
214                         localcmd("\ncl_hook_gameend;");
215         }
216 }
217
218 .float has_team;
219 float SetTeam(entity o, float Team)
220 {
221         entity tm;
222         if(teamplay)
223         {
224                 switch(Team)
225                 {
226                         case -1:
227                         case COLOR_TEAM1:
228                         case COLOR_TEAM2:
229                         case COLOR_TEAM3:
230                         case COLOR_TEAM4:
231                                 break;
232                         default:
233                                 if(GetTeam(Team, false) == NULL)
234                                 {
235                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
236                                         Team = COLOR_SPECTATOR;
237                                 }
238                                 break;
239                 }
240         }
241         else
242         {
243                 switch(Team)
244                 {
245                         case -1:
246                         case 0:
247                                 break;
248                         default:
249                                 if(GetTeam(Team, false) == NULL)
250                                 {
251                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
252                                         Team = COLOR_SPECTATOR;
253                                 }
254                                 break;
255                 }
256         }
257         if(Team == -1) // leave
258         {
259                 if(o.has_team)
260                 {
261                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
262                         tm = GetTeam(o.team, false);
263                         tm.team_size -= 1;
264                         o.has_team = 0;
265                         return TRUE;
266                 }
267         }
268         else
269         {
270                 if not(o.has_team)
271                 {
272                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
273                         o.team = Team;
274                         tm = GetTeam(Team, true);
275                         tm.team_size += 1;
276                         o.has_team = 1;
277                         return TRUE;
278                 }
279                 else if(Team != o.team)
280                 {
281                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
282                         tm = GetTeam(o.team, false);
283                         tm.team_size -= 1;
284                         o.team = Team;
285                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
286                         tm = GetTeam(Team, true);
287                         tm.team_size += 1;
288                         return TRUE;
289                 }
290         }
291         return FALSE;
292 }
293
294 void Playerchecker_Think()
295 {
296         float i;
297         entity e;
298         for(i = 0; i < maxclients; ++i)
299         {
300                 e = playerslots[i];
301                 if(GetPlayerName(i) == "")
302                 {
303                         if(e.sort_prev)
304                         {
305                                 //print("playerchecker: KILL KILL KILL\n");
306                                 // player disconnected
307                                 SetTeam(e, -1);
308                                 RemovePlayer(e);
309                                 e.sort_prev = world;
310                                 //e.gotscores = 0;
311                         }
312                 }
313                 else
314                 {
315                         if not(e.sort_prev)
316                         {
317                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
318                                 // player connected
319                                 if not(e)
320                                         playerslots[i] = e = spawn();
321                                 e.sv_entnum = i;
322                                 e.ping = 0;
323                                 e.ping_packetloss = 0;
324                                 e.ping_movementloss = 0;
325                                 //e.gotscores = 0; // we might already have the scores...
326                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
327                                 RegisterPlayer(e);
328                                 HUD_UpdatePlayerPos(e);
329                         }
330                 }
331         }
332         self.nextthink = time + 0.2;
333 }
334
335 void Porto_Init();
336 void TrueAim_Init();
337 void PostInit(void)
338 {
339         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
340         localcmd(strcat("\nhud_columns_set ", cvar_string("hud_columns"), ";\n"));
341
342         entity playerchecker;
343         playerchecker = spawn();
344         playerchecker.think = Playerchecker_Think;
345         playerchecker.nextthink = time + 0.2;
346
347         Porto_Init();
348         TrueAim_Init();
349
350         postinit = true;
351 }
352
353 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
354 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
355 float button_zoom;
356 void Cmd_HUD_SetFields(float);
357 void Cmd_HUD_Help(float);
358 float CSQC_ConsoleCommand(string strMessage)
359 {
360         float argc;
361         // Tokenize String
362         //argc = tokenize(strMessage);
363         argc = tokenize_console(strMessage);
364
365         // Acquire Command
366         local string strCmd;
367         strCmd = argv(0);
368
369         if(strCmd == "hud_configure") { // config hud
370                 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
371                 return true;
372         } else if(strCmd == "hud_save") { // save hud config
373                 if(argv(1) == "" || argv(2)) {
374                         print("Usage:\n");
375                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
376                 }
377                 else
378                         HUD_Panel_ExportCfg(argv(1));
379                 return true;
380         } else if(strCmd == "+button4") { // zoom
381                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
382                 if(ignore_plus_zoom)
383                 {
384                         --ignore_plus_zoom;
385                         return false;
386                 }
387                 button_zoom = 1;
388                 return true;
389         } else if(strCmd == "-button4") { // zoom
390                 if(ignore_minus_zoom)
391                 {
392                         --ignore_minus_zoom;
393                         return false;
394                 }
395                 button_zoom = 0;
396                 return true;
397         } else if(strCmd == "+button3") { // secondary
398                 button_attack2 = 1;
399                 return false;
400         } else if(strCmd == "-button3") { // secondary
401                 button_attack2 = 0;
402                 return false;
403         } else if(strCmd == "+showscores") {
404                 sb_showscores = true;
405                 return true;
406         } else if(strCmd == "-showscores") {
407                 sb_showscores = false;
408                 return true;
409         } else if(strCmd == "+showaccuracy") {
410                 sb_showaccuracy = true;
411                 return true;
412         } else if(strCmd == "-showaccuracy") {
413                 sb_showaccuracy = false;
414                 return true;
415         }
416
417         if(camera_active)
418         if(strCmd == "+forward" || strCmd == "-back") {
419                 ++camera_direction_x;
420                 return true;
421         } else if(strCmd == "-forward" || strCmd == "+back") {
422                 --camera_direction_x;
423                 return true;
424         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
425                 --camera_direction_y;
426                 return true;
427         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
428                 ++camera_direction_y;
429                 return true;
430         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
431                 ++camera_direction_z;
432                 return true;
433         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
434                 --camera_direction_z;
435                 return true;
436         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
437                 ++camera_roll;
438                 return true;
439         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
440                 --camera_roll;
441                 return true;
442         }
443
444         return false;
445 }
446
447 .vector view_ofs;
448 entity debug_shotorg;
449 void ShotOrg_Draw()
450 {
451         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
452         self.angles = view_angles;
453         self.angles_x = -self.angles_x;
454         if not(self.cnt)
455                 R_AddEntity(self);
456 }
457 void ShotOrg_Draw2D()
458 {
459         vector coord2d_topleft, coord2d_topright, coord2d;
460         string s;
461         vector fs;
462
463         s = vtos(self.view_ofs);
464         s = substring(s, 1, strlen(s) - 2);
465         if(tokenize_console(s) == 3)
466                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
467
468         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
469         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
470
471         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
472
473         coord2d = coord2d_topleft;
474         if(fs_x < 8)
475         {
476                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
477                 fs = '8 8 0';
478         }
479         coord2d_y -= fs_y;
480         coord2d_z = 0;
481         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
482 }
483
484 void ShotOrg_Spawn()
485 {
486         debug_shotorg = spawn();
487         debug_shotorg.draw = ShotOrg_Draw;
488         debug_shotorg.draw2d = ShotOrg_Draw2D;
489         debug_shotorg.renderflags = RF_VIEWMODEL;
490         debug_shotorg.effects = EF_FULLBRIGHT;
491         precache_model("models/shotorg_adjuster.md3");
492         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
493         debug_shotorg.scale = 2;
494         debug_shotorg.view_ofs = '25 8 -8';
495 }
496
497 void DrawDebugModel()
498 {
499         if(time - floor(time) > 0.5)
500         {
501                 PolyDrawModel(self);
502         }
503         else
504         {
505                 self.renderflags = 0;
506                 R_AddEntity(self);
507         }
508 }
509
510 void GameCommand(string msg)
511 {
512         string s;
513         float argc;
514         entity e;
515         argc = tokenize_console(msg);
516
517         if(argv(0) == "help" || argc == 0)
518         {
519                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
520                 print("  settemp cvar value\n");
521                 print("  radar\n");
522                 print("  hud_columns_set ...\n");
523                 print("  hud_columns_help\n");
524                 GameCommand_Generic("help");
525                 return;
526         }
527
528         if(GameCommand_Generic(msg))
529                 return;
530
531         string cmd;
532         cmd = argv(0);
533         if(cmd == "mv_download") {
534                 Cmd_MapVote_MapDownload(argc);
535         }
536         else if(cmd == "settemp") {
537                 cvar_clientsettemp(argv(1), argv(2));
538         }
539         else if(cmd == "radar") {
540                 ons_showmap = !ons_showmap;
541         }
542         else if(cmd == "hud_columns_set") {
543                 Cmd_HUD_SetFields(argc);
544         }
545         else if(cmd == "hud_columns_help") {
546                 Cmd_HUD_Help(argc);
547         }
548 #ifdef BLURTEST
549         else if(cmd == "blurtest") {
550                 blurtest_time0 = time;
551                 blurtest_time1 = time + stof(argv(1));
552                 blurtest_radius = stof(argv(2));
553                 blurtest_power = stof(argv(3));
554         }
555 #endif
556         else if(cmd == "shotorg_move") {
557                 if(!debug_shotorg)
558                         ShotOrg_Spawn();
559                 else
560                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
561                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
562         }
563         else if(cmd == "shotorg_movez") {
564                 if(!debug_shotorg)
565                         ShotOrg_Spawn();
566                 else
567                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
568                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
569         }
570         else if(cmd == "shotorg_set") {
571                 if(!debug_shotorg)
572                         ShotOrg_Spawn();
573                 else
574                         debug_shotorg.view_ofs = stov(argv(1));
575                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
576         }
577         else if(cmd == "shotorg_setz") {
578                 if(!debug_shotorg)
579                         ShotOrg_Spawn();
580                 else
581                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
582                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
583         }
584         else if(cmd == "shotorg_toggle_hide") {
585                 if(debug_shotorg)
586                 {
587                         debug_shotorg.cnt = !debug_shotorg.cnt;
588                 }
589         }
590         else if(cmd == "shotorg_end") {
591                 if(debug_shotorg)
592                 {
593                         print(vtos(debug_shotorg.view_ofs), "\n");
594                         remove(debug_shotorg);
595                         debug_shotorg = world;
596                 }
597                 localcmd("sv_cmd debug_shotorg\n");
598         }
599         else if(cmd == "sendcvar") {
600                 // W_FixWeaponOrder will trash argv, so save what we need.
601                 string cvar;
602                 cvar = strzone(argv(1));
603                 s = cvar_string(cvar);
604                 if(cvar == "cl_weaponpriority")
605                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
606                 else if(substring(cvar, 0, 17) == "cl_weaponpriority" && strlen(cvar) == 18)
607                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
608                 localcmd("cmd sentcvar ", cvar, " \"", s, "\"\n");
609                 strunzone(cvar);
610         }
611         else if(cmd == "spawn") {
612                 s = argv(1);
613                 e = spawn();
614                 precache_model(s);
615                 setmodel(e, s);
616                 setorigin(e, view_origin);
617                 e.angles = view_angles;
618                 e.draw = DrawDebugModel;
619                 e.classname = "debugmodel";
620         }
621         else
622         {
623                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
624         }
625
626         return;
627 }
628
629 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
630 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
631 // All keys are in ascii.
632 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
633 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
634 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
635 float hudconf_active;
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 {
638         local float bSkipKey;
639         bSkipKey = false;
640
641         if(hudconf_active)
642                 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
643                         return true;
644
645         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
646                 return true;
647
648         if(menu_visible)
649                 if(menu_action(bInputType, nPrimary, nSecondary))
650                         return TRUE;
651         return bSkipKey;
652 }
653
654 // END REQUIRED CSQC FUNCTIONS
655 // --------------------------------------------------------------------------
656
657 // --------------------------------------------------------------------------
658 // BEGIN OPTIONAL CSQC FUNCTIONS
659 void Ent_ReadEntCS()
660 {
661         InterpolateOrigin_Undo();
662
663         self.classname = "entcs_receiver";
664         self.sv_entnum = ReadByte() - 1;
665         self.origin_x = ReadShort();
666         self.origin_y = ReadShort();
667         self.origin_z = ReadShort();
668         self.angles_y = ReadByte() * 360.0 / 256;
669         self.origin_z = self.angles_x = self.angles_z = 0;
670
671         InterpolateOrigin_Note();
672 }
673
674 void Ent_Remove();
675
676 void Ent_RemovePlayerScore()
677 {
678         float i;
679
680         if(self.owner)
681         {
682                 SetTeam(self.owner, -1);
683                 self.owner.gotscores = 0;
684                 for(i = 0; i < MAX_SCORE; ++i)
685                         self.owner.(scores[i]) = 0; // clear all scores
686         }
687 }
688
689 void Ent_ReadPlayerScore()
690 {
691         float i, n;
692         float isNew;
693         entity o;
694
695         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
696         // (no I've never heard of M-x replace-string, sed, or anything like that)
697         isNew = !self.owner; // workaround for DP bug
698         n = ReadByte()-1;
699
700 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
701         if(!isNew && n != self.sv_entnum)
702         {
703                 print("A CSQC entity changed its owner!\n");
704                 isNew = true;
705                 Ent_Remove();
706                 self.enttype = ENT_CLIENT_SCORES;
707         }
708 #endif
709
710         self.sv_entnum = n;
711
712         if not(playerslots[self.sv_entnum])
713                 playerslots[self.sv_entnum] = spawn();
714         o = self.owner = playerslots[self.sv_entnum];
715         o.sv_entnum = self.sv_entnum;
716         o.gotscores = 1;
717
718         //if not(o.sort_prev)
719         //      RegisterPlayer(o);
720         //playerchecker will do this for us later, if it has not already done so
721
722         float sf, lf;
723 #if MAX_SCORE <= 8
724         sf = ReadByte();
725         lf = ReadByte();
726 #else
727         sf = ReadShort();
728         lf = ReadShort();
729 #endif
730         float p;
731         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
732                 if(sf & p)
733                 {
734                         if(lf & p)
735                                 o.(scores[i]) = ReadInt24_t();
736                         else
737                                 o.(scores[i]) = ReadChar();
738                 }
739
740         if(o.sort_prev)
741                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
742
743         self.entremove = Ent_RemovePlayerScore;
744 }
745
746 void Ent_ReadTeamScore()
747 {
748         float i;
749         entity o;
750
751         self.team = ReadByte();
752         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
753
754         float sf, lf;
755 #if MAX_TEAMSCORE <= 8
756         sf = ReadByte();
757         lf = ReadByte();
758 #else
759         sf = ReadShort();
760         lf = ReadShort();
761 #endif
762         float p;
763         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
764                 if(sf & p)
765                 {
766                         if(lf & p)
767                                 o.(teamscores[i]) = ReadInt24_t();
768                         else
769                                 o.(teamscores[i]) = ReadChar();
770                 }
771
772         HUD_UpdateTeamPos(o);
773 }
774
775 void Net_Reset()
776 {
777 }
778
779 void Ent_ClientData()
780 {
781         float f;
782         float newspectatee_status;
783
784         f = ReadByte();
785
786         sb_showscores_force = (f & 1);
787
788         if(f & 2)
789         {
790                 newspectatee_status = ReadByte();
791                 if(newspectatee_status == player_localentnum)
792                         newspectatee_status = -1; // observing
793         }
794         else
795                 newspectatee_status = 0;
796
797         spectatorbutton_zoom = (f & 4);
798
799         if(f & 8)
800         {
801                 angles_held_status = 1;
802                 angles_held_x = ReadAngle();
803                 angles_held_y = ReadAngle();
804                 angles_held_z = 0;
805         }
806         else
807                 angles_held_status = 0;
808
809         if(newspectatee_status != spectatee_status)
810         {
811                 float i;
812                 // clear the weapon accuracy stats
813                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
814                         weapon_hits[i] = 0;
815                         weapon_fired[i] = 0;
816                 }
817
818                 // clear race stuff
819                 race_laptime = 0;
820                 race_checkpointtime = 0;
821         }
822         spectatee_status = newspectatee_status;
823 }
824
825 void Ent_Nagger()
826 {
827         float nags, i, j, b, f;
828
829         nags = ReadByte();
830
831         if(nags & 128)
832         {
833                 if(vote_called_vote)
834                         strunzone(vote_called_vote);
835                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
836         }
837
838         if(nags & 1)
839         {
840                 for(j = 0; j < maxclients; ++j)
841                         if(playerslots[j])
842                                 playerslots[j].ready = 1;
843                 for(i = 1; i <= maxclients; i += 8)
844                 {
845                         f = ReadByte();
846                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
847                                 if not(f & b)
848                                         if(playerslots[j])
849                                                 playerslots[j].ready = 0;
850                 }
851         }
852
853         ready_waiting = (nags & 1);
854         ready_waiting_for_me = (nags & 2);
855         vote_waiting = (nags & 4);
856         vote_waiting_for_me = (nags & 8);
857         warmup_stage = (nags & 16);
858 }
859
860 void Ent_RandomSeed()
861 {
862         float s;
863         prandom_debug();
864         s = ReadShort();
865         psrandom(s);
866 }
867
868 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
869 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
870 void Ent_RadarLink();
871 void Ent_Init();
872 void Ent_ScoresInfo();
873 void(float bIsNewEntity) CSQC_Ent_Update =
874 {
875         float t;
876         float savetime;
877         t = ReadByte();
878
879         // set up the "time" global for received entities to be correct for interpolation purposes
880         savetime = time;
881         if(servertime)
882         {
883                 time = servertime;
884         }
885         else
886         {
887                 serverprevtime = time;
888                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
889                 time = serverprevtime + serverdeltatime;
890         }
891
892 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
893         if(self.enttype)
894                 if(t != self.enttype)
895                 {
896                         print("A CSQC entity changed its type!\n");
897                         Ent_Remove();
898                         bIsNewEntity = 1;
899                 }
900 #endif
901         self.enttype = t;
902         switch(t)
903         {
904                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
905                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
906                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
907                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
908                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
909                 case ENT_CLIENT_LASER: Ent_Laser(); break;
910                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
911                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
912                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
913                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
914                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
915                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
916                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
917                 case ENT_CLIENT_INIT: Ent_Init(); break;
918                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
919                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
920                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
921                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
922                 case ENT_CLIENT_WALL: Ent_Wall(); break;
923                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
924                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
925                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
926                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
927                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
928                 default:
929                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
930                         break;
931         }
932
933         time = savetime;
934 };
935 // Destructor, but does NOT deallocate the entity by calling remove(). Also
936 // used when an entity changes its type. For an entity that someone interacts
937 // with others, make sure it can no longer do so.
938 void Ent_Remove()
939 {
940         if(self.entremove)
941                 self.entremove();
942
943         self.enttype = 0;
944         self.classname = "";
945         self.draw = menu_sub_null;
946         self.entremove = menu_sub_null;
947         // TODO possibly set more stuff to defaults
948 }
949 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
950 void CSQC_Ent_Remove()
951 {
952         if(self.enttype)
953                 Ent_Remove();
954         remove(self);
955 }
956
957 void Gamemode_Init()
958 {
959         if(gametype == GAME_ONSLAUGHT) {
960                 print(strcat("Using ", minimapname, " as minimap.\n"));
961                 precache_pic("gfx/ons-cp-neutral.tga");
962                 precache_pic("gfx/ons-cp-red.tga");
963                 precache_pic("gfx/ons-cp-blue.tga");
964                 precache_pic("gfx/ons-frame.tga");
965                 precache_pic("gfx/ons-frame-team.tga");
966         } else if(gametype == GAME_KEYHUNT) {
967                 precache_pic("gfx/sb_key_carrying");
968                 precache_pic("gfx/sb_key_carrying_outline");
969         }
970
971         if not(isdemo())
972         {
973                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");
974                 calledhooks |= HOOK_START;
975         }
976 }
977 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
978 void CSQC_Parse_StuffCmd(string strMessage)
979 {
980         localcmd(strMessage);
981 }
982 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
983 void CSQC_Parse_Print(string strMessage)
984 {
985         print(ColorTranslateRGB(strMessage));
986 }
987
988 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
989 void CSQC_Parse_CenterPrint(string strMessage)
990 {
991         centerprint(strMessage);
992 }
993
994 string notranslate_fogcmd1 = "\nfog ";
995 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
996 void Fog_Force()
997 {
998         // TODO somehow thwart prvm_globalset client ...
999
1000         if(forcefog != "")
1001                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1002 }
1003
1004 void Gamemode_Init();
1005 void Ent_ScoresInfo()
1006 {
1007         float i;
1008         self.classname = "ent_client_scores_info";
1009         gametype = ReadByte();
1010         for(i = 0; i < MAX_SCORE; ++i)
1011         {
1012                 scores_label[i] = strzone(ReadString());
1013                 scores_flags[i] = ReadByte();
1014         }
1015         for(i = 0; i < MAX_TEAMSCORE; ++i)
1016         {
1017                 teamscores_label[i] = strzone(ReadString());
1018                 teamscores_flags[i] = ReadByte();
1019         }
1020         HUD_InitScores();
1021         Gamemode_Init();
1022 }
1023
1024 void Ent_Init()
1025 {
1026         self.classname = "ent_client_init";
1027
1028         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1029
1030         hook_shotorigin_x = ReadCoord();
1031         hook_shotorigin_y = ReadCoord();
1032         hook_shotorigin_z = ReadCoord();
1033
1034         if(forcefog)
1035                 strunzone(forcefog);
1036         forcefog = strzone(ReadString());
1037
1038         armorblockpercent = ReadByte() / 255.0;
1039
1040         g_weaponswitchdelay = ReadByte() / 255.0;
1041
1042         g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1043         g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1044
1045         if(!postinit)
1046                 PostInit();
1047 }
1048
1049 void Net_ReadRace()
1050 {
1051         float b;
1052
1053         b = ReadByte();
1054
1055         switch(b)
1056         {
1057                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1058                         race_checkpoint = ReadByte();
1059                         race_time = ReadInt24_t();
1060                         race_previousbesttime = ReadInt24_t();
1061                         if(race_previousbestname)
1062                                 strunzone(race_previousbestname);
1063                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1064
1065                         race_checkpointtime = time;
1066
1067                         if(race_checkpoint == 0 || race_checkpoint == 254)
1068                         {
1069                                 race_penaltyaccumulator = 0;
1070                                 race_laptime = time; // valid
1071                         }
1072
1073                         break;
1074
1075                 case RACE_NET_CHECKPOINT_CLEAR:
1076                         race_laptime = 0;
1077                         race_checkpointtime = 0;
1078                         break;
1079
1080                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1081                         race_laptime = ReadCoord();
1082                         race_checkpointtime = -99999;
1083                         // fall through
1084                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1085                         race_nextcheckpoint = ReadByte();
1086
1087                         race_nextbesttime = ReadInt24_t();
1088                         if(race_nextbestname)
1089                                 strunzone(race_nextbestname);
1090                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1091                         break;
1092
1093                 case RACE_NET_CHECKPOINT_HIT_RACE:
1094                         race_mycheckpoint = ReadByte();
1095                         race_mycheckpointtime = time;
1096                         race_mycheckpointdelta = ReadInt24_t();
1097                         race_mycheckpointlapsdelta = ReadByte();
1098                         if(race_mycheckpointlapsdelta >= 128)
1099                                 race_mycheckpointlapsdelta -= 256;
1100                         if(race_mycheckpointenemy)
1101                                 strunzone(race_mycheckpointenemy);
1102                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1103                         break;
1104
1105                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1106                         race_othercheckpoint = ReadByte();
1107                         race_othercheckpointtime = time;
1108                         race_othercheckpointdelta = ReadInt24_t();
1109                         race_othercheckpointlapsdelta = ReadByte();
1110                         if(race_othercheckpointlapsdelta >= 128)
1111                                 race_othercheckpointlapsdelta -= 256;
1112                         if(race_othercheckpointenemy)
1113                                 strunzone(race_othercheckpointenemy);
1114                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1115                         break;
1116
1117                 case RACE_NET_PENALTY_RACE:
1118                         race_penaltyeventtime = time;
1119                         race_penaltytime = ReadShort();
1120                         //race_penaltyaccumulator += race_penaltytime;
1121                         if(race_penaltyreason)
1122                                 strunzone(race_penaltyreason);
1123                         race_penaltyreason = strzone(ReadString());
1124                         break;
1125
1126                 case RACE_NET_PENALTY_QUALIFYING:
1127                         race_penaltyeventtime = time;
1128                         race_penaltytime = ReadShort();
1129                         race_penaltyaccumulator += race_penaltytime;
1130                         if(race_penaltyreason)
1131                                 strunzone(race_penaltyreason);
1132                         race_penaltyreason = strzone(ReadString());
1133                         break;
1134
1135                 case RACE_NET_SERVER_RECORD:
1136                         race_server_record = ReadInt24_t();
1137                         break;
1138                 case RACE_NET_SPEED_AWARD:
1139                         race_speedaward = ReadInt24_t();
1140                         if(race_speedaward_holder)
1141                                 strunzone(race_speedaward_holder);
1142                         race_speedaward_holder = strzone(ReadString());
1143                         break;
1144                 case RACE_NET_SPEED_AWARD_BEST:
1145                         race_speedaward_alltimebest = ReadInt24_t();
1146                         if(race_speedaward_alltimebest_holder)
1147                                 strunzone(race_speedaward_alltimebest_holder);
1148                         race_speedaward_alltimebest_holder = strzone(ReadString());
1149                         break;
1150                 case RACE_NET_SERVER_RANKINGS:
1151                         float pos, prevpos, del;
1152                         pos = ReadShort();
1153                         prevpos = ReadShort();
1154                         del = ReadShort();
1155
1156                         // move other rankings out of the way
1157                         float i;
1158                         if (prevpos) {
1159                                 for (i=prevpos-1;i>pos-1;--i) {
1160                                         grecordtime[i] = grecordtime[i-1];
1161                                         if(grecordholder[i])
1162                                                 strunzone(grecordholder[i]);
1163                                         grecordholder[i] = strzone(grecordholder[i-1]);
1164                                 }
1165                         } else if (del) { // a record has been deleted by the admin
1166                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1167                                         if (i == RANKINGS_CNT-1) { // clear out last record
1168                                                 grecordtime[i] = 0;
1169                                                 if (grecordholder[i])
1170                                                         strunzone(grecordholder[i]);
1171                                                 grecordholder[i] = string_null;
1172                                         }
1173                                         else {
1174                                                 grecordtime[i] = grecordtime[i+1];
1175                                                 if (grecordholder[i])
1176                                                         strunzone(grecordholder[i]);
1177                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1178                                         }
1179                                 }
1180                         } else { // player has no ranked record yet
1181                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1182                                         grecordtime[i] = grecordtime[i-1];
1183                                         if(grecordholder[i])
1184                                                 strunzone(grecordholder[i]);
1185                                         grecordholder[i] = strzone(grecordholder[i-1]);
1186                                 }
1187                         }
1188
1189                         // store new ranking
1190                         if(grecordholder[pos-1] != "")
1191                                 strunzone(grecordholder[pos-1]);
1192                         grecordholder[pos-1] = strzone(ReadString());
1193                         grecordtime[pos-1] = ReadInt24_t();
1194                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1195                                 race_myrank = pos;
1196                         break;
1197                 case RACE_NET_SERVER_STATUS:
1198                         race_status = ReadShort();
1199                         if(race_status_name)
1200                                 strunzone(race_status_name);
1201                         race_status_name = strzone(ReadString());
1202         }
1203 }
1204
1205 void Net_ReadSpawn()
1206 {
1207         zoomin_effect = 1;
1208         current_viewzoom = 0.6;
1209 }
1210
1211 void Net_TeamNagger()
1212 {
1213         teamnagger = 1;
1214 }
1215
1216 void Net_ReadPingPLReport()
1217 {
1218         float e, pi, pl, ml;
1219         e = ReadByte();
1220         pi = ReadShort();
1221         pl = ReadByte();
1222         ml = ReadByte();
1223         if not(playerslots[e])
1224                 return;
1225         playerslots[e].ping = pi;
1226         playerslots[e].ping_packetloss = pl / 255.0;
1227         playerslots[e].ping_movementloss = ml / 255.0;
1228 }
1229
1230 void Net_VoteDialog(float highlight) {
1231         if(highlight) {
1232                 vote_highlighted = ReadShort();
1233                 return;
1234         }
1235
1236         vote_yescount = ReadShort();
1237         vote_nocount = ReadShort();
1238         vote_needed = ReadShort();
1239         vote_active = 1;
1240 }
1241
1242 void Net_VoteDialogReset() {
1243         vote_active = 0;
1244 }
1245
1246 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1247 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1248 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1249 float CSQC_Parse_TempEntity()
1250 {
1251         local float bHandled;
1252                 bHandled  = true;
1253         // Acquire TE ID
1254         local float nTEID;
1255                 nTEID = ReadByte();
1256
1257                 // NOTE: Could just do return instead of break...
1258         switch(nTEID)
1259         {
1260                 case TE_CSQC_TARGET_MUSIC:
1261                         Net_TargetMusic();
1262                         bHandled = true;
1263                         break;
1264                 case TE_CSQC_PICTURE:
1265                         Net_MapVote_Picture();
1266                         bHandled = true;
1267                         break;
1268                 case TE_CSQC_RACE:
1269                         Net_ReadRace();
1270                         bHandled = true;
1271                         break;
1272                 case 13: // TE_BEAM
1273                         Net_GrapplingHook();
1274                         bHandled = true;
1275                         break;
1276                 case TE_CSQC_SPAWN:
1277                         Net_ReadSpawn();
1278                         bHandled = true;
1279                         break;
1280                 case TE_CSQC_ZCURVEPARTICLES:
1281                         Net_ReadZCurveParticles();
1282                         bHandled = true;
1283                         break;
1284                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1285                         Net_ReadNexgunBeamParticle();
1286                         bHandled = true;
1287                         break;
1288                 case TE_CSQC_TEAMNAGGER:
1289                         Net_TeamNagger();
1290                         bHandled = true;
1291                         break;
1292                 case TE_CSQC_VOTE:
1293                         Net_VoteDialog(ReadByte());
1294                         bHandled = true;
1295                         break;
1296                 case TE_CSQC_VOTERESET:
1297                         Net_VoteDialogReset();
1298                         bHandled = true;
1299                         break;
1300                 case TE_CSQC_LIGHTNINGARC:
1301                         Net_ReadLightningarc();
1302                         bHandled = true;
1303                         break;
1304                 case TE_CSQC_PINGPLREPORT:
1305                         Net_ReadPingPLReport();
1306                         bHandled = true;
1307                         break;
1308                 case TE_CSQC_ANNOUNCE:
1309                         announce_snd = strzone(ReadString());
1310                         bHandled = true;
1311                         break;
1312                 default:
1313                         // No special logic for this temporary entity; return 0 so the engine can handle it
1314                         bHandled = false;
1315                         break;
1316         }
1317
1318         return bHandled;
1319 }
1320
1321 string getcommandkey(string text, string command)
1322 {
1323         string keys;
1324         float n, j, k, l;
1325
1326         if (!hud_showbinds)
1327                 return text;
1328
1329         keys = db_get(binddb, command);
1330         if (!keys)
1331         {
1332                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1333                 for(j = 0; j < n; ++j)
1334                 {
1335                         k = stof(argv(j));
1336                         if(k != -1)
1337                         {
1338                                 if ("" == keys)
1339                                         keys = keynumtostring(k);
1340                                 else
1341                                         keys = strcat(keys, ", ", keynumtostring(k));
1342
1343                                 ++l;
1344                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1345                         }
1346
1347                 }
1348                 db_put(binddb, command, keys);
1349         }
1350
1351         if ("" == keys) {
1352                 if (hud_showbinds > 1)
1353                         return strcat(text, " (not bound)");
1354                 else
1355                         return text;
1356         }
1357         else if (hud_showbinds > 1)
1358                 return strcat(text, " (", keys, ")");
1359         else
1360                 return keys;
1361 }