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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+showscores");registercmd("-showscores");
95         registercmd("+showaccuracy");registercmd("-showaccuracy");
96
97 #ifndef CAMERATEST
98         if(isdemo())
99         {
100 #endif
101                 registercmd("+forward");registercmd("-forward");
102                 registercmd("+back");registercmd("-back");
103                 registercmd("+moveup");registercmd("-moveup");
104                 registercmd("+movedown");registercmd("-movedown");
105                 registercmd("+moveright");registercmd("-moveright");
106                 registercmd("+moveleft");registercmd("-moveleft");
107                 registercmd("+roll_right");registercmd("-roll_right");
108                 registercmd("+roll_left");registercmd("-roll_left");
109 #ifndef CAMERATEST
110         }
111 #endif
112         registercvar("hud_usecsqc", "1");
113         registercvar("scoreboard_columns", "default", CVAR_SAVE);
114
115         gametype = 0;
116
117         // hud_fields uses strunzone on the titles!
118         for(i = 0; i < MAX_HUD_FIELDS; ++i)
119                 hud_title[i] = strzone("(null)");
120
121         postinit = false;
122
123         calledhooks = 0;
124
125         teams = Sort_Spawn();
126         players = Sort_Spawn();
127
128         GetTeam(COLOR_SPECTATOR, true); // add specs first
129
130         RegisterWeapons();
131
132         WaypointSprite_Load();
133
134         // precaches
135         precache_sound("misc/hit.wav");
136         precache_sound("misc/typehit.wav");
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         if(autocvar_cl_announcer != cl_announcer_prev) {
143                 Announcer_Precache();
144                 if(cl_announcer_prev)
145                         strunzone(cl_announcer_prev);
146                 cl_announcer_prev = strzone(autocvar_cl_announcer);
147         }
148         Tuba_Precache();
149
150         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
151         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
152
153         get_mi_min_max_texcoords(1); // try the CLEVER way first
154         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
155         shortmapname = mi_shortname;
156
157         if(precache_pic(minimapname) == "")
158         {
159                 // but maybe we have a non-clever minimap
160                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
161                 if(precache_pic(minimapname) == "")
162                         minimapname = ""; // FAIL
163                 else
164                         get_mi_min_max_texcoords(0); // load new texcoords
165         }
166
167         mi_center = (mi_min + mi_max) * 0.5;
168         mi_scale = mi_max - mi_min;
169         minimapname = strzone(minimapname);
170
171         WarpZone_Init();
172         hud_configure_prev = -1;
173 }
174
175 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
176 void CSQC_Shutdown(void)
177 {
178 #ifdef USE_FTE
179 #pragma TARGET id
180         if(!__engine_check)
181                 return 0;
182 #pragma TARGET fte
183 #endif
184
185         WarpZone_Shutdown();
186
187         remove(teams);
188         remove(players);
189         db_close(binddb);
190         db_close(tempdb);
191         if(autocvar_cl_db_saveasdump)
192                 db_dump(ClientProgsDB, "client.db");
193         else
194                 db_save(ClientProgsDB, "client.db");
195         db_close(ClientProgsDB);
196
197         cvar_clientsettemp_restore();
198
199         if(camera_active)
200                 cvar_set("chase_active",ftos(chase_active_backup));
201
202         // unset the event chasecam's chase_active
203         if(autocvar_chase_active < 0)
204                 cvar_set("chase_active", "0");
205
206         if not(isdemo())
207         {
208                 if not(calledhooks & HOOK_START)
209                         localcmd("\n_cl_hook_gamestart nop\n");
210                 if not(calledhooks & HOOK_END)
211                         localcmd("\ncl_hook_gameend\n");
212         }
213 }
214
215 .float has_team;
216 float SetTeam(entity o, float Team)
217 {
218         entity tm;
219         if(teamplay)
220         {
221                 switch(Team)
222                 {
223                         case -1:
224                         case COLOR_TEAM1:
225                         case COLOR_TEAM2:
226                         case COLOR_TEAM3:
227                         case COLOR_TEAM4:
228                                 break;
229                         default:
230                                 if(GetTeam(Team, false) == NULL)
231                                 {
232                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
233                                         Team = COLOR_SPECTATOR;
234                                 }
235                                 break;
236                 }
237         }
238         else
239         {
240                 switch(Team)
241                 {
242                         case -1:
243                         case 0:
244                                 break;
245                         default:
246                                 if(GetTeam(Team, false) == NULL)
247                                 {
248                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
249                                         Team = COLOR_SPECTATOR;
250                                 }
251                                 break;
252                 }
253         }
254         if(Team == -1) // leave
255         {
256                 if(o.has_team)
257                 {
258                         tm = GetTeam(o.team, false);
259                         tm.team_size -= 1;
260                         o.has_team = 0;
261                         return TRUE;
262                 }
263         }
264         else
265         {
266                 if not(o.has_team)
267                 {
268                         o.team = Team;
269                         tm = GetTeam(Team, true);
270                         tm.team_size += 1;
271                         o.has_team = 1;
272                         return TRUE;
273                 }
274                 else if(Team != o.team)
275                 {
276                         tm = GetTeam(o.team, false);
277                         tm.team_size -= 1;
278                         o.team = Team;
279                         tm = GetTeam(Team, true);
280                         tm.team_size += 1;
281                         return TRUE;
282                 }
283         }
284         return FALSE;
285 }
286
287 void Playerchecker_Think()
288 {
289         float i;
290         entity e;
291         for(i = 0; i < maxclients; ++i)
292         {
293                 e = playerslots[i];
294                 if(GetPlayerName(i) == "")
295                 {
296                         if(e.sort_prev)
297                         {
298                                 // player disconnected
299                                 SetTeam(e, -1);
300                                 RemovePlayer(e);
301                                 e.sort_prev = world;
302                                 //e.gotscores = 0;
303                         }
304                 }
305                 else
306                 {
307                         if not(e.sort_prev)
308                         {
309                                 // player connected
310                                 if not(e)
311                                         playerslots[i] = e = spawn();
312                                 e.sv_entnum = i;
313                                 e.ping = 0;
314                                 e.ping_packetloss = 0;
315                                 e.ping_movementloss = 0;
316                                 //e.gotscores = 0; // we might already have the scores...
317                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
318                                 RegisterPlayer(e);
319                                 HUD_UpdatePlayerPos(e);
320                         }
321                 }
322         }
323         self.nextthink = time + 0.2;
324 }
325
326 void Porto_Init();
327 void TrueAim_Init();
328 void PostInit(void)
329 {
330         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
331
332         entity playerchecker;
333         playerchecker = spawn();
334         playerchecker.think = Playerchecker_Think;
335         playerchecker.nextthink = time + 0.2;
336
337         Porto_Init();
338         TrueAim_Init();
339
340         postinit = true;
341 }
342
343 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
344 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
345 float button_zoom;
346 void Cmd_HUD_SetFields(float);
347 void Cmd_HUD_Help(float);
348 float CSQC_ConsoleCommand(string strMessage)
349 {
350         float argc;
351         // Tokenize String
352         //argc = tokenize(strMessage);
353         argc = tokenize_console(strMessage);
354
355         // Acquire Command
356         local string strCmd;
357         strCmd = argv(0);
358
359         if(strCmd == "hud_configure") { // config hud
360                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
361                 return true;
362         } else if(strCmd == "hud_save") { // save hud config
363                 if(argv(1) == "" || argv(2)) {
364                         print(_("Usage:\n"));
365                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
366                 }
367                 else
368                         HUD_Panel_ExportCfg(argv(1));
369                 return true;
370         } else if(strCmd == "+showscores") {
371                 scoreboard_showscores = true;
372                 return true;
373         } else if(strCmd == "-showscores") {
374                 scoreboard_showscores = false;
375                 return true;
376         } else if(strCmd == "+showaccuracy") {
377                 scoreboard_showaccuracy = true;
378                 return true;
379         } else if(strCmd == "-showaccuracy") {
380                 scoreboard_showaccuracy = false;
381                 return true;
382         }
383
384         if(camera_active)
385         if(strCmd == "+forward" || strCmd == "-back") {
386                 ++camera_direction_x;
387                 return true;
388         } else if(strCmd == "-forward" || strCmd == "+back") {
389                 --camera_direction_x;
390                 return true;
391         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
392                 --camera_direction_y;
393                 return true;
394         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
395                 ++camera_direction_y;
396                 return true;
397         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
398                 ++camera_direction_z;
399                 return true;
400         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
401                 --camera_direction_z;
402                 return true;
403         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
404                 ++camera_roll;
405                 return true;
406         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
407                 --camera_roll;
408                 return true;
409         }
410
411         return false;
412 }
413
414 .vector view_ofs;
415 entity debug_shotorg;
416 void ShotOrg_Draw()
417 {
418         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
419         self.angles = view_angles;
420         self.angles_x = -self.angles_x;
421         if not(self.cnt)
422                 self.drawmask = MASK_NORMAL;
423         else
424                 self.drawmask = 0;
425 }
426 void ShotOrg_Draw2D()
427 {
428         vector coord2d_topleft, coord2d_topright, coord2d;
429         string s;
430         vector fs;
431
432         s = vtos(self.view_ofs);
433         s = substring(s, 1, strlen(s) - 2);
434         if(tokenize_console(s) == 3)
435                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
436
437         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
438         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
439
440         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
441
442         coord2d = coord2d_topleft;
443         if(fs_x < 8)
444         {
445                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
446                 fs = '8 8 0';
447         }
448         coord2d_y -= fs_y;
449         coord2d_z = 0;
450         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
451 }
452
453 void ShotOrg_Spawn()
454 {
455         debug_shotorg = spawn();
456         debug_shotorg.draw = ShotOrg_Draw;
457         debug_shotorg.draw2d = ShotOrg_Draw2D;
458         debug_shotorg.renderflags = RF_VIEWMODEL;
459         debug_shotorg.effects = EF_FULLBRIGHT;
460         precache_model("models/shotorg_adjuster.md3");
461         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
462         debug_shotorg.scale = 2;
463         debug_shotorg.view_ofs = '25 8 -8';
464 }
465
466 void DrawDebugModel()
467 {
468         if(time - floor(time) > 0.5)
469         {
470                 PolyDrawModel(self);
471                 self.drawmask = 0;
472         }
473         else
474         {
475                 self.renderflags = 0;
476                 self.drawmask = MASK_NORMAL;
477         }
478 }
479
480 void GameCommand(string msg)
481 {
482         string s;
483         float argc;
484         entity e;
485         argc = tokenize_console(msg);
486
487         if(argv(0) == "help" || argc == 0)
488         {
489                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
490                 print(_("  settemp cvar value\n"));
491                 print(_("  scoreboard_columns_set ...\n"));
492                 print(_("  scoreboard_columns_help\n"));
493                 GameCommand_Generic("help");
494                 return;
495         }
496
497         if(GameCommand_Generic(msg))
498                 return;
499
500         string cmd;
501         cmd = argv(0);
502         if(cmd == "mv_download") {
503                 Cmd_MapVote_MapDownload(argc);
504         }
505         else if(cmd == "settemp") {
506                 cvar_clientsettemp(argv(1), argv(2));
507         }
508         else if(cmd == "scoreboard_columns_set") {
509                 Cmd_HUD_SetFields(argc);
510         }
511         else if(cmd == "scoreboard_columns_help") {
512                 Cmd_HUD_Help(argc);
513         }
514 #ifdef BLURTEST
515         else if(cmd == "blurtest") {
516                 blurtest_time0 = time;
517                 blurtest_time1 = time + stof(argv(1));
518                 blurtest_radius = stof(argv(2));
519                 blurtest_power = stof(argv(3));
520         }
521 #endif
522         else if(cmd == "shotorg_move") {
523                 if(!debug_shotorg)
524                         ShotOrg_Spawn();
525                 else
526                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
527                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
528         }
529         else if(cmd == "shotorg_movez") {
530                 if(!debug_shotorg)
531                         ShotOrg_Spawn();
532                 else
533                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
534                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
535         }
536         else if(cmd == "shotorg_set") {
537                 if(!debug_shotorg)
538                         ShotOrg_Spawn();
539                 else
540                         debug_shotorg.view_ofs = stov(argv(1));
541                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
542         }
543         else if(cmd == "shotorg_setz") {
544                 if(!debug_shotorg)
545                         ShotOrg_Spawn();
546                 else
547                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
548                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
549         }
550         else if(cmd == "shotorg_toggle_hide") {
551                 if(debug_shotorg)
552                 {
553                         debug_shotorg.cnt = !debug_shotorg.cnt;
554                 }
555         }
556         else if(cmd == "shotorg_end") {
557                 if(debug_shotorg)
558                 {
559                         print(vtos(debug_shotorg.view_ofs), "\n");
560                         remove(debug_shotorg);
561                         debug_shotorg = world;
562                 }
563                 localcmd("sv_cmd debug_shotorg\n");
564         }
565         else if(cmd == "sendcvar") {
566                 // W_FixWeaponOrder will trash argv, so save what we need.
567                 string thiscvar;
568                 thiscvar = strzone(argv(1));
569                 s = cvar_string(thiscvar);
570                 if(thiscvar == "cl_weaponpriority")
571                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
572                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
573                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
574                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
575                 strunzone(thiscvar);
576         }
577         else if(cmd == "spawn") {
578                 s = argv(1);
579                 e = spawn();
580                 precache_model(s);
581                 setmodel(e, s);
582                 setorigin(e, view_origin);
583                 e.angles = view_angles;
584                 e.draw = DrawDebugModel;
585                 e.classname = "debugmodel";
586         }
587     else if(cmd == "vyes")
588     {
589         if(uid2name_dialog)
590         {
591             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
592             vote_prev = 0;
593             cvar_set("cl_allow_uid2name", "1");
594             vote_change = -9999;
595         }
596         else
597         {
598             localcmd("cmd vote yes\n");
599         }
600     }
601     else if(cmd == "vno")
602     {
603         if(uid2name_dialog)
604         {
605             vote_active = 0;
606             vote_prev = 0;
607             cvar_set("cl_allow_uid2name", "0");
608             vote_change = -9999;
609         }
610         else
611         {
612             localcmd("cmd vote no\n");
613         }
614     }
615
616         else
617         {
618                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
619         }
620
621         return;
622 }
623
624 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
625 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
626 // All keys are in ascii.
627 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
628 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
629 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
630 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
631 {
632         local float bSkipKey;
633         bSkipKey = false;
634
635         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
636                 return true;
637
638         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
639                 return true;
640
641         if(menu_visible)
642                 if(menu_action(bInputType, nPrimary, nSecondary))
643                         return TRUE;
644
645         return bSkipKey;
646 }
647
648 // END REQUIRED CSQC FUNCTIONS
649 // --------------------------------------------------------------------------
650
651 // --------------------------------------------------------------------------
652 // BEGIN OPTIONAL CSQC FUNCTIONS
653 void Ent_ReadEntCS()
654 {
655         InterpolateOrigin_Undo();
656
657         self.classname = "entcs_receiver";
658         self.sv_entnum = ReadByte() - 1;
659         self.origin_x = ReadShort();
660         self.origin_y = ReadShort();
661         self.origin_z = ReadShort();
662         self.angles_y = ReadByte() * 360.0 / 256;
663         self.origin_z = self.angles_x = self.angles_z = 0;
664
665         InterpolateOrigin_Note();
666 }
667
668 void Ent_Remove();
669
670 void Ent_RemovePlayerScore()
671 {
672         float i;
673
674         if(self.owner)
675         {
676                 SetTeam(self.owner, -1);
677                 self.owner.gotscores = 0;
678                 for(i = 0; i < MAX_SCORE; ++i)
679                         self.owner.(scores[i]) = 0; // clear all scores
680         }
681 }
682
683 void Ent_ReadPlayerScore()
684 {
685         float i, n;
686         float isNew;
687         entity o;
688
689         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
690         // (no I've never heard of M-x replace-string, sed, or anything like that)
691         isNew = !self.owner; // workaround for DP bug
692         n = ReadByte()-1;
693
694 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
695         if(!isNew && n != self.sv_entnum)
696         {
697                 //print(_("A CSQC entity changed its owner!\n"));
698                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
699                 isNew = true;
700                 Ent_Remove();
701                 self.enttype = ENT_CLIENT_SCORES;
702         }
703 #endif
704
705         self.sv_entnum = n;
706
707         if not(playerslots[self.sv_entnum])
708                 playerslots[self.sv_entnum] = spawn();
709         o = self.owner = playerslots[self.sv_entnum];
710         o.sv_entnum = self.sv_entnum;
711         o.gotscores = 1;
712
713         //if not(o.sort_prev)
714         //      RegisterPlayer(o);
715         //playerchecker will do this for us later, if it has not already done so
716
717         float sf, lf;
718 #if MAX_SCORE <= 8
719         sf = ReadByte();
720         lf = ReadByte();
721 #else
722         sf = ReadShort();
723         lf = ReadShort();
724 #endif
725         float p;
726         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
727                 if(sf & p)
728                 {
729                         if(lf & p)
730                                 o.(scores[i]) = ReadInt24_t();
731                         else
732                                 o.(scores[i]) = ReadChar();
733                 }
734
735         if(o.sort_prev)
736                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
737
738         self.entremove = Ent_RemovePlayerScore;
739 }
740
741 void Ent_ReadTeamScore()
742 {
743         float i;
744         entity o;
745
746         self.team = ReadByte();
747         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
748
749         float sf, lf;
750 #if MAX_TEAMSCORE <= 8
751         sf = ReadByte();
752         lf = ReadByte();
753 #else
754         sf = ReadShort();
755         lf = ReadShort();
756 #endif
757         float p;
758         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
759                 if(sf & p)
760                 {
761                         if(lf & p)
762                                 o.(teamscores[i]) = ReadInt24_t();
763                         else
764                                 o.(teamscores[i]) = ReadChar();
765                 }
766
767         HUD_UpdateTeamPos(o);
768 }
769
770 void Ent_ClientData()
771 {
772         float f;
773         float newspectatee_status;
774
775         f = ReadByte();
776
777         scoreboard_showscores_force = (f & 1);
778
779         if(f & 2)
780         {
781                 newspectatee_status = ReadByte();
782                 if(newspectatee_status == player_localentnum)
783                         newspectatee_status = -1; // observing
784         }
785         else
786                 newspectatee_status = 0;
787
788         spectatorbutton_zoom = (f & 4);
789
790         if(f & 8)
791         {
792                 angles_held_status = 1;
793                 angles_held_x = ReadAngle();
794                 angles_held_y = ReadAngle();
795                 angles_held_z = 0;
796         }
797         else
798                 angles_held_status = 0;
799
800         if(newspectatee_status != spectatee_status)
801         {
802                 float i;
803
804                 // clear race stuff
805                 race_laptime = 0;
806                 race_checkpointtime = 0;
807         }
808         spectatee_status = newspectatee_status;
809 }
810
811 void Ent_Nagger()
812 {
813         float nags, i, j, b, f;
814
815         nags = ReadByte();
816
817         if(nags & 128)
818         {
819                 if(vote_called_vote)
820                         strunzone(vote_called_vote);
821                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
822         }
823
824         if(nags & 1)
825         {
826                 for(j = 0; j < maxclients; ++j)
827                         if(playerslots[j])
828                                 playerslots[j].ready = 1;
829                 for(i = 1; i <= maxclients; i += 8)
830                 {
831                         f = ReadByte();
832                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
833                                 if not(f & b)
834                                         if(playerslots[j])
835                                                 playerslots[j].ready = 0;
836                 }
837         }
838
839         ready_waiting = (nags & 1);
840         ready_waiting_for_me = (nags & 2);
841         vote_waiting = (nags & 4);
842         vote_waiting_for_me = (nags & 8);
843         warmup_stage = (nags & 16);
844 }
845
846 void Ent_RandomSeed()
847 {
848         float s;
849         prandom_debug();
850         s = ReadShort();
851         psrandom(s);
852 }
853
854 void Ent_ReadAccuracy(void)
855 {
856         float sf, f, w, b;
857         sf = ReadInt24_t();
858         if(sf == 0)
859         {
860                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
861                         weapon_accuracy[w] = -1;
862                 return;
863         }
864         
865         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
866         {
867                 if(sf & f)
868                 {
869                         b = ReadByte();
870                         if(b == 0)
871                                 weapon_accuracy[w] = -1;
872                         else if(b == 255)
873                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
874                         else
875                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
876                 }
877         }
878 }
879
880 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
881 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
882 void Ent_RadarLink();
883 void Ent_Init();
884 void Ent_ScoresInfo();
885 void(float bIsNewEntity) CSQC_Ent_Update =
886 {
887         float t;
888         float savetime;
889         t = ReadByte();
890
891         // set up the "time" global for received entities to be correct for interpolation purposes
892         savetime = time;
893         if(servertime)
894         {
895                 time = servertime;
896         }
897         else
898         {
899                 serverprevtime = time;
900                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
901                 time = serverprevtime + serverdeltatime;
902         }
903
904 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
905         if(self.enttype)
906                 if(t != self.enttype)
907                 {
908                         //print(_("A CSQC entity changed its type!\n"));
909                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
910                         Ent_Remove();
911                         bIsNewEntity = 1;
912                 }
913 #endif
914         self.enttype = t;
915         switch(t)
916         {
917                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
918                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
919                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
920                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
921                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
922                 case ENT_CLIENT_LASER: Ent_Laser(); break;
923                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
924                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
925                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
926                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
927                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
928                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
929                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
930                 case ENT_CLIENT_INIT: Ent_Init(); break;
931                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
932                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
933                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
934                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
935                 case ENT_CLIENT_WALL: Ent_Wall(); break;
936                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
937                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
938                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
939                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
940                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
941                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
942                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
943                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
944                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
945                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
946                 default:
947                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
948                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
949                         break;
950         }
951
952         time = savetime;
953 };
954 // Destructor, but does NOT deallocate the entity by calling remove(). Also
955 // used when an entity changes its type. For an entity that someone interacts
956 // with others, make sure it can no longer do so.
957 void Ent_Remove()
958 {
959         if(self.entremove)
960                 self.entremove();
961
962         self.enttype = 0;
963         self.classname = "";
964         self.draw = menu_sub_null;
965         self.entremove = menu_sub_null;
966         // TODO possibly set more stuff to defaults
967 }
968 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
969 void CSQC_Ent_Remove()
970 {
971         if(self.enttype)
972                 Ent_Remove();
973         remove(self);
974 }
975
976 void Gamemode_Init()
977 {
978         if(gametype == GAME_ONSLAUGHT) {
979                 print(strcat("Using ", minimapname, " as minimap.\n"));
980                 precache_pic("gfx/ons-cp-neutral.tga");
981                 precache_pic("gfx/ons-cp-red.tga");
982                 precache_pic("gfx/ons-cp-blue.tga");
983                 precache_pic("gfx/ons-frame.tga");
984                 precache_pic("gfx/ons-frame-team.tga");
985         }
986
987         if not(isdemo())
988         {
989                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
990                 calledhooks |= HOOK_START;
991         }
992 }
993 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
994 void CSQC_Parse_StuffCmd(string strMessage)
995 {
996         localcmd(strMessage);
997 }
998 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
999 void CSQC_Parse_Print(string strMessage)
1000 {
1001         print(ColorTranslateRGB(strMessage));
1002 }
1003
1004 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1005 void CSQC_Parse_CenterPrint(string strMessage)
1006 {
1007         centerprint(strMessage);
1008 }
1009
1010 string notranslate_fogcmd1 = "\nfog ";
1011 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1012 void Fog_Force()
1013 {
1014         // TODO somehow thwart prvm_globalset client ...
1015
1016         if(forcefog != "")
1017                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1018 }
1019
1020 void Gamemode_Init();
1021 void Ent_ScoresInfo()
1022 {
1023         float i;
1024         self.classname = "ent_client_scores_info";
1025         gametype = ReadByte();
1026         for(i = 0; i < MAX_SCORE; ++i)
1027         {
1028                 scores_label[i] = strzone(ReadString());
1029                 scores_flags[i] = ReadByte();
1030         }
1031         for(i = 0; i < MAX_TEAMSCORE; ++i)
1032         {
1033                 teamscores_label[i] = strzone(ReadString());
1034                 teamscores_flags[i] = ReadByte();
1035         }
1036         HUD_InitScores();
1037         Gamemode_Init();
1038 }
1039
1040 void Ent_Init()
1041 {
1042         self.classname = "ent_client_init";
1043
1044         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1045
1046         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1047         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1048         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1049         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1050         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1051         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1052         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1053         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1054         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1055         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1056         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1057         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1058
1059         if(forcefog)
1060                 strunzone(forcefog);
1061         forcefog = strzone(ReadString());
1062
1063         armorblockpercent = ReadByte() / 255.0;
1064
1065         g_weaponswitchdelay = ReadByte() / 255.0;
1066
1067         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1068         g_balance_grenadelauncher_bouncestop = ReadCoord();
1069         g_balance_electro_secondary_bouncefactor = ReadCoord();
1070         g_balance_electro_secondary_bouncestop = ReadCoord();
1071
1072         nex_scope = !ReadByte();
1073         sniperrifle_scope = !ReadByte();
1074
1075         serverflags = ReadByte();
1076
1077         minelayer_maxmines = ReadByte();
1078
1079         hagar_maxrockets = ReadByte();
1080
1081         g_trueaim_minrange = ReadCoord();
1082
1083         if(!postinit)
1084                 PostInit();
1085 }
1086
1087 void Net_ReadRace()
1088 {
1089         float b;
1090
1091         b = ReadByte();
1092
1093         switch(b)
1094         {
1095                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1096                         race_checkpoint = ReadByte();
1097                         race_time = ReadInt24_t();
1098                         race_previousbesttime = ReadInt24_t();
1099                         if(race_previousbestname)
1100                                 strunzone(race_previousbestname);
1101                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1102
1103                         race_checkpointtime = time;
1104
1105                         if(race_checkpoint == 0 || race_checkpoint == 254)
1106                         {
1107                                 race_penaltyaccumulator = 0;
1108                                 race_laptime = time; // valid
1109                         }
1110
1111                         break;
1112
1113                 case RACE_NET_CHECKPOINT_CLEAR:
1114                         race_laptime = 0;
1115                         race_checkpointtime = 0;
1116                         break;
1117
1118                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1119                         race_laptime = ReadCoord();
1120                         race_checkpointtime = -99999;
1121                         // fall through
1122                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1123                         race_nextcheckpoint = ReadByte();
1124
1125                         race_nextbesttime = ReadInt24_t();
1126                         if(race_nextbestname)
1127                                 strunzone(race_nextbestname);
1128                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1129                         break;
1130
1131                 case RACE_NET_CHECKPOINT_HIT_RACE:
1132                         race_mycheckpoint = ReadByte();
1133                         race_mycheckpointtime = time;
1134                         race_mycheckpointdelta = ReadInt24_t();
1135                         race_mycheckpointlapsdelta = ReadByte();
1136                         if(race_mycheckpointlapsdelta >= 128)
1137                                 race_mycheckpointlapsdelta -= 256;
1138                         if(race_mycheckpointenemy)
1139                                 strunzone(race_mycheckpointenemy);
1140                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1141                         break;
1142
1143                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1144                         race_othercheckpoint = ReadByte();
1145                         race_othercheckpointtime = time;
1146                         race_othercheckpointdelta = ReadInt24_t();
1147                         race_othercheckpointlapsdelta = ReadByte();
1148                         if(race_othercheckpointlapsdelta >= 128)
1149                                 race_othercheckpointlapsdelta -= 256;
1150                         if(race_othercheckpointenemy)
1151                                 strunzone(race_othercheckpointenemy);
1152                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1153                         break;
1154
1155                 case RACE_NET_PENALTY_RACE:
1156                         race_penaltyeventtime = time;
1157                         race_penaltytime = ReadShort();
1158                         //race_penaltyaccumulator += race_penaltytime;
1159                         if(race_penaltyreason)
1160                                 strunzone(race_penaltyreason);
1161                         race_penaltyreason = strzone(ReadString());
1162                         break;
1163
1164                 case RACE_NET_PENALTY_QUALIFYING:
1165                         race_penaltyeventtime = time;
1166                         race_penaltytime = ReadShort();
1167                         race_penaltyaccumulator += race_penaltytime;
1168                         if(race_penaltyreason)
1169                                 strunzone(race_penaltyreason);
1170                         race_penaltyreason = strzone(ReadString());
1171                         break;
1172
1173                 case RACE_NET_SERVER_RECORD:
1174                         race_server_record = ReadInt24_t();
1175                         break;
1176                 case RACE_NET_SPEED_AWARD:
1177                         race_speedaward = ReadInt24_t();
1178                         if(race_speedaward_holder)
1179                                 strunzone(race_speedaward_holder);
1180                         race_speedaward_holder = strzone(ReadString());
1181                         break;
1182                 case RACE_NET_SPEED_AWARD_BEST:
1183                         race_speedaward_alltimebest = ReadInt24_t();
1184                         if(race_speedaward_alltimebest_holder)
1185                                 strunzone(race_speedaward_alltimebest_holder);
1186                         race_speedaward_alltimebest_holder = strzone(ReadString());
1187                         break;
1188                 case RACE_NET_SERVER_RANKINGS:
1189                         float pos, prevpos, del;
1190                         pos = ReadShort();
1191                         prevpos = ReadShort();
1192                         del = ReadShort();
1193
1194                         // move other rankings out of the way
1195                         float i;
1196                         if (prevpos) {
1197                                 for (i=prevpos-1;i>pos-1;--i) {
1198                                         grecordtime[i] = grecordtime[i-1];
1199                                         if(grecordholder[i])
1200                                                 strunzone(grecordholder[i]);
1201                                         grecordholder[i] = strzone(grecordholder[i-1]);
1202                                 }
1203                         } else if (del) { // a record has been deleted by the admin
1204                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1205                                         if (i == RANKINGS_CNT-1) { // clear out last record
1206                                                 grecordtime[i] = 0;
1207                                                 if (grecordholder[i])
1208                                                         strunzone(grecordholder[i]);
1209                                                 grecordholder[i] = string_null;
1210                                         }
1211                                         else {
1212                                                 grecordtime[i] = grecordtime[i+1];
1213                                                 if (grecordholder[i])
1214                                                         strunzone(grecordholder[i]);
1215                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1216                                         }
1217                                 }
1218                         } else { // player has no ranked record yet
1219                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1220                                         grecordtime[i] = grecordtime[i-1];
1221                                         if(grecordholder[i])
1222                                                 strunzone(grecordholder[i]);
1223                                         grecordholder[i] = strzone(grecordholder[i-1]);
1224                                 }
1225                         }
1226
1227                         // store new ranking
1228                         if(grecordholder[pos-1] != "")
1229                                 strunzone(grecordholder[pos-1]);
1230                         grecordholder[pos-1] = strzone(ReadString());
1231                         grecordtime[pos-1] = ReadInt24_t();
1232                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1233                                 race_myrank = pos;
1234                         break;
1235                 case RACE_NET_SERVER_STATUS:
1236                         race_status = ReadShort();
1237                         if(race_status_name)
1238                                 strunzone(race_status_name);
1239                         race_status_name = strzone(ReadString());
1240         }
1241 }
1242
1243 void Net_ReadSpawn()
1244 {
1245         zoomin_effect = 1;
1246         current_viewzoom = 0.6;
1247 }
1248
1249 void Net_TeamNagger()
1250 {
1251         teamnagger = 1;
1252 }
1253
1254 void Net_ReadPingPLReport()
1255 {
1256         float e, pi, pl, ml;
1257         e = ReadByte();
1258         pi = ReadShort();
1259         pl = ReadByte();
1260         ml = ReadByte();
1261         if not(playerslots[e])
1262                 return;
1263         playerslots[e].ping = pi;
1264         playerslots[e].ping_packetloss = pl / 255.0;
1265         playerslots[e].ping_movementloss = ml / 255.0;
1266 }
1267
1268 void Net_VoteDialog(float highlight) {
1269         if(highlight) {
1270                 vote_highlighted = ReadByte();
1271                 return;
1272         }
1273
1274         vote_yescount = ReadByte();
1275         vote_nocount = ReadByte();
1276         vote_needed = ReadByte();
1277         vote_active = 1;
1278 }
1279
1280 void Net_VoteDialogReset() {
1281         vote_active = 0;
1282 }
1283
1284 void Net_Notify() {
1285         float type;
1286         type = ReadByte();
1287
1288         if(type == CSQC_KILLNOTIFY)
1289         {
1290                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1291         }
1292         else if(type == CSQC_CENTERPRINT)
1293         {
1294                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1295         }
1296 }
1297
1298 void Net_WeaponComplain() {
1299         complain_weapon = ReadByte();
1300
1301         if(complain_weapon_name)
1302                 strunzone(complain_weapon_name);
1303         complain_weapon_name = strzone(ReadString());
1304
1305         complain_weapon_type = ReadByte();
1306
1307         complain_weapon_time = time;
1308         weapontime = time; // ping the weapon panel
1309 }
1310
1311 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1312 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1313 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1314 float CSQC_Parse_TempEntity()
1315 {
1316         local float bHandled;
1317                 bHandled  = true;
1318         // Acquire TE ID
1319         local float nTEID;
1320                 nTEID = ReadByte();
1321
1322                 // NOTE: Could just do return instead of break...
1323         switch(nTEID)
1324         {
1325                 case TE_CSQC_TARGET_MUSIC:
1326                         Net_TargetMusic();
1327                         bHandled = true;
1328                         break;
1329                 case TE_CSQC_PICTURE:
1330                         Net_MapVote_Picture();
1331                         bHandled = true;
1332                         break;
1333                 case TE_CSQC_RACE:
1334                         Net_ReadRace();
1335                         bHandled = true;
1336                         break;
1337                 case TE_CSQC_SPAWN:
1338                         Net_ReadSpawn();
1339                         bHandled = true;
1340                         break;
1341                 case TE_CSQC_ZCURVEPARTICLES:
1342                         Net_ReadZCurveParticles();
1343                         bHandled = true;
1344                         break;
1345                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1346                         Net_ReadNexgunBeamParticle();
1347                         bHandled = true;
1348                         break;
1349                 case TE_CSQC_TEAMNAGGER:
1350                         Net_TeamNagger();
1351                         bHandled = true;
1352                         break;
1353                 case TE_CSQC_VOTE:
1354                         Net_VoteDialog(ReadByte());
1355                         bHandled = true;
1356                         break;
1357                 case TE_CSQC_VOTERESET:
1358                         Net_VoteDialogReset();
1359                         bHandled = true;
1360                         break;
1361                 case TE_CSQC_LIGHTNINGARC:
1362                         Net_ReadLightningarc();
1363                         bHandled = true;
1364                         break;
1365                 case TE_CSQC_PINGPLREPORT:
1366                         Net_ReadPingPLReport();
1367                         bHandled = true;
1368                         break;
1369                 case TE_CSQC_ANNOUNCE:
1370                         announce_snd = strzone(ReadString());
1371                         bHandled = true;
1372                         break;
1373                 case TE_CSQC_NOTIFY:
1374                         Net_Notify();
1375                         bHandled = true;
1376                         break;
1377                 case TE_CSQC_WEAPONCOMPLAIN:
1378                         Net_WeaponComplain();
1379                         bHandled = true;
1380                         break;
1381                 default:
1382                         // No special logic for this temporary entity; return 0 so the engine can handle it
1383                         bHandled = false;
1384                         break;
1385         }
1386
1387         return bHandled;
1388 }
1389
1390 string getcommandkey(string text, string command)
1391 {
1392         string keys;
1393         float n, j, k, l;
1394
1395         if (!hud_showbinds)
1396                 return text;
1397
1398         keys = db_get(binddb, command);
1399         if (!keys)
1400         {
1401                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1402                 for(j = 0; j < n; ++j)
1403                 {
1404                         k = stof(argv(j));
1405                         if(k != -1)
1406                         {
1407                                 if ("" == keys)
1408                                         keys = keynumtostring(k);
1409                                 else
1410                                         keys = strcat(keys, ", ", keynumtostring(k));
1411
1412                                 ++l;
1413                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1414                         }
1415
1416                 }
1417                 db_put(binddb, command, keys);
1418         }
1419
1420         if ("" == keys) {
1421                 if (hud_showbinds > 1)
1422                         return sprintf(_("%s (not bound)"), text);
1423                 else
1424                         return text;
1425         }
1426         else if (hud_showbinds > 1)
1427                 return sprintf(_("%s (%s)"), text, keys);
1428         else
1429                 return keys;
1430 }