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Fix Item Stats panel not respecting hud_fontsize; make item icons proportional to...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
1 #include "scoreboard.qh"
2
3 #include <client/draw.qh>
4 #include <client/hud/panel/chat.qh>
5 #include <client/hud/panel/physics.qh>
6 #include <client/hud/panel/quickmenu.qh>
7 #include <client/hud/panel/racetimer.qh>
8 #include <client/hud/panel/weapons.qh>
9 #include <common/constants.qh>
10 #include <common/ent_cs.qh>
11 #include <common/mapinfo.qh>
12 #include <common/minigames/cl_minigames.qh>
13 #include <common/net_linked.qh>
14 #include <common/scores.qh>
15 #include <common/stats.qh>
16 #include <common/teams.qh>
17 #include <common/items/inventory.qh>
18
19 // Scoreboard (#24)
20
21 void Scoreboard_Draw_Export(int fh)
22 {
23         // allow saving cvars that aesthetically change the panel into hud skin files
24         HUD_Write_Cvar("hud_panel_scoreboard_fadeinspeed");
25         HUD_Write_Cvar("hud_panel_scoreboard_fadeoutspeed");
26         HUD_Write_Cvar("hud_panel_scoreboard_respawntime_decimals");
27         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_alpha");
28         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_scale");
29         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha");
30         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha_self");
31         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
32         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
33         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
34         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_eliminated");
35         HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
36         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
37         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
38         HUD_Write_Cvar("hud_panel_scoreboard_spectators_position");
39 }
40
41 const int MAX_SBT_FIELDS = MAX_SCORE;
42
43 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
44 float sbt_field_size[MAX_SBT_FIELDS + 1];
45 string sbt_field_title[MAX_SBT_FIELDS + 1];
46 int sbt_num_fields;
47
48 string autocvar_hud_fontsize;
49 string hud_fontsize_str;
50 float max_namesize;
51
52 float sbt_bg_alpha;
53 float sbt_fg_alpha;
54 float sbt_fg_alpha_self;
55 bool sbt_highlight;
56 float sbt_highlight_alpha;
57 float sbt_highlight_alpha_self;
58 float sbt_highlight_alpha_eliminated;
59
60 // provide basic panel cvars to old clients
61 // TODO remove them after a future release (0.8.2+)
62 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
63 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
64 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
65 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
66 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
67 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
68 noref string autocvar_hud_panel_scoreboard_bg_border = "";
69 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
70
71 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
72 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
73 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
74 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
75 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
76 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
77 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
78 bool autocvar_hud_panel_scoreboard_table_highlight = true;
79 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
80 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
81 float autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated = 0.6;
82 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
83 float autocvar_hud_panel_scoreboard_namesize = 15;
84 float autocvar_hud_panel_scoreboard_team_size_position = 0;
85 float autocvar_hud_panel_scoreboard_spectators_position = 1;
86
87 bool autocvar_hud_panel_scoreboard_accuracy = true;
88 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
89 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
90 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
91 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
92
93 bool autocvar_hud_panel_scoreboard_itemstats = true;
94 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
95 int autocvar_hud_panel_scoreboard_itemstats_filter = 1;
96 int autocvar_hud_panel_scoreboard_itemstats_filter_mask = 12;
97 float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
98 float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
99
100 bool autocvar_hud_panel_scoreboard_dynamichud = false;
101
102 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
103 bool autocvar_hud_panel_scoreboard_others_showscore = true;
104 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
105 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
106 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
107 bool autocvar_hud_panel_scoreboard_playerid = false;
108 string autocvar_hud_panel_scoreboard_playerid_prefix = "#";
109 string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
110
111 // mode 0: returns translated label
112 // mode 1: prints name and description of all the labels
113 string Label_getInfo(string label, int mode)
114 {
115         if (mode == 1)
116                 label = "bckills"; // first case in the switch
117
118         switch(label)
119         {
120                 case "bckills":      if (!mode) return CTX(_("SCO^bckills"));      else LOG_HELP(strcat("^3", "bckills", "            ^7", _("Number of ball carrier kills")));
121                 case "bctime":       if (!mode) return CTX(_("SCO^bctime"));       else LOG_HELP(strcat("^3", "bctime", "             ^7", _("Total amount of time holding the ball in Keepaway")));
122                 case "caps":         if (!mode) return CTX(_("SCO^caps"));         else LOG_HELP(strcat("^3", "caps", "               ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
123                 case "captime":      if (!mode) return CTX(_("SCO^captime"));      else LOG_HELP(strcat("^3", "captime", "            ^7", _("Time of fastest capture (CTF)")));
124                 case "deaths":       if (!mode) return CTX(_("SCO^deaths"));       else LOG_HELP(strcat("^3", "deaths", "             ^7", _("Number of deaths")));
125                 case "destroyed":    if (!mode) return CTX(_("SCO^destroyed"));    else LOG_HELP(strcat("^3", "destroyed", "          ^7", _("Number of keys destroyed by pushing them into void")));
126                 case "dmg":          if (!mode) return CTX(_("SCO^damage"));       else LOG_HELP(strcat("^3", "dmg", "                ^7", _("The total damage done")));
127                 case "dmgtaken":     if (!mode) return CTX(_("SCO^dmgtaken"));     else LOG_HELP(strcat("^3", "dmgtaken", "           ^7", _("The total damage taken")));
128                 case "drops":        if (!mode) return CTX(_("SCO^drops"));        else LOG_HELP(strcat("^3", "drops", "              ^7", _("Number of flag drops")));
129                 case "elo":          if (!mode) return CTX(_("SCO^elo"));          else LOG_HELP(strcat("^3", "elo", "                ^7", _("Player ELO")));
130                 case "fastest":      if (!mode) return CTX(_("SCO^fastest"));      else LOG_HELP(strcat("^3", "fastest", "            ^7", _("Time of fastest lap (Race/CTS)")));
131                 case "faults":       if (!mode) return CTX(_("SCO^faults"));       else LOG_HELP(strcat("^3", "faults", "             ^7", _("Number of faults committed")));
132                 case "fckills":      if (!mode) return CTX(_("SCO^fckills"));      else LOG_HELP(strcat("^3", "fckills", "            ^7", _("Number of flag carrier kills")));
133                 case "fps":          if (!mode) return CTX(_("SCO^fps"));          else LOG_HELP(strcat("^3", "fps", "                ^7", _("FPS")));
134                 case "frags":        if (!mode) return CTX(_("SCO^frags"));        else LOG_HELP(strcat("^3", "frags", "              ^7", _("Number of kills minus suicides")));
135                 case "goals":        if (!mode) return CTX(_("SCO^goals"));        else LOG_HELP(strcat("^3", "goals", "              ^7", _("Number of goals scored")));
136                 case "kckills":      if (!mode) return CTX(_("SCO^kckills"));      else LOG_HELP(strcat("^3", "kckills", "            ^7", _("Number of keys carrier kills")));
137                 case "kd":           if (!mode) return CTX(_("SCO^k/d"));          else LOG_HELP(strcat("^3", "kd", "                 ^7", _("The kill-death ratio")));
138                 case "kdr":          if (!mode) return CTX(_("SCO^kdr"));          else LOG_HELP(strcat("^3", "kdr", "                ^7", _("The kill-death ratio")));
139                 case "kdratio":      if (!mode) return CTX(_("SCO^kdratio"));      else LOG_HELP(strcat("^3", "kdratio", "            ^7", _("The kill-death ratio")));
140                 case "kills":        if (!mode) return CTX(_("SCO^kills"));        else LOG_HELP(strcat("^3", "kills", "              ^7", _("Number of kills")));
141                 case "laps":         if (!mode) return CTX(_("SCO^laps"));         else LOG_HELP(strcat("^3", "laps", "               ^7", _("Number of laps finished (Race/CTS)")));
142                 case "lives":        if (!mode) return CTX(_("SCO^lives"));        else LOG_HELP(strcat("^3", "lives", "              ^7", _("Number of lives (LMS)")));
143                 case "losses":       if (!mode) return CTX(_("SCO^losses"));       else LOG_HELP(strcat("^3", "losses", "             ^7", _("Number of times a key was lost")));
144                 case "name":         if (!mode) return CTX(_("SCO^name"));         else LOG_HELP(strcat("^3", "name", "               ^7", _("Player name")));
145                 case "nick":         if (!mode) return CTX(_("SCO^nick"));         else LOG_HELP(strcat("^3", "nick", "               ^7", _("Player name")));
146                 case "objectives":   if (!mode) return CTX(_("SCO^objectives"));   else LOG_HELP(strcat("^3", "objectives", "         ^7", _("Number of objectives destroyed")));
147                 case "pickups":      if (!mode) return CTX(_("SCO^pickups"));      else LOG_HELP(strcat("^3", "pickups", "            ^7", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up")));
148                 case "ping":         if (!mode) return CTX(_("SCO^ping"));         else LOG_HELP(strcat("^3", "ping", "               ^7", _("Ping time")));
149                 case "pl":           if (!mode) return CTX(_("SCO^pl"));           else LOG_HELP(strcat("^3", "pl", "                 ^7", _("Packet loss")));
150                 case "pushes":       if (!mode) return CTX(_("SCO^pushes"));       else LOG_HELP(strcat("^3", "pushes", "             ^7", _("Number of players pushed into void")));
151                 case "rank":         if (!mode) return CTX(_("SCO^rank"));         else LOG_HELP(strcat("^3", "rank", "               ^7", _("Player rank")));
152                 case "returns":      if (!mode) return CTX(_("SCO^returns"));      else LOG_HELP(strcat("^3", "returns", "            ^7", _("Number of flag returns")));
153                 case "revivals":     if (!mode) return CTX(_("SCO^revivals"));     else LOG_HELP(strcat("^3", "revivals", "           ^7", _("Number of revivals")));
154                 case "rounds":       if (!mode) return CTX(_("SCO^rounds won"));   else LOG_HELP(strcat("^3", "rounds", "             ^7", _("Number of rounds won")));
155                 case "score":        if (!mode) return CTX(_("SCO^score"));        else LOG_HELP(strcat("^3", "score", "              ^7", _("Total score")));
156                 case "suicides":     if (!mode) return CTX(_("SCO^suicides"));     else LOG_HELP(strcat("^3", "suicides", "           ^7", _("Number of suicides")));
157                 case "sum":          if (!mode) return CTX(_("SCO^sum"));          else LOG_HELP(strcat("^3", "sum", "                ^7", _("Number of kills minus deaths")));
158                 case "takes":        if (!mode) return CTX(_("SCO^takes"));        else LOG_HELP(strcat("^3", "takes", "              ^7", _("Number of domination points taken (Domination)")));
159                 case "teamkills":    if (!mode) return CTX(_("SCO^teamkills"));    else LOG_HELP(strcat("^3", "teamkills", "          ^7", _("Number of teamkills")));
160                 case "ticks":        if (!mode) return CTX(_("SCO^ticks"));        else LOG_HELP(strcat("^3", "ticks", "              ^7", _("Number of ticks (Domination)")));
161                 case "time":         if (!mode) return CTX(_("SCO^time"));         else LOG_HELP(strcat("^3", "time", "               ^7", _("Total time raced (Race/CTS)")));
162                 default: return label;
163         }
164         return label;
165 }
166
167 void PrintScoresLabels() { Label_getInfo(string_null, 1); }
168 string TranslateScoresLabel(string label) { return Label_getInfo(label, 0); }
169
170 #define SB_EXTRA_SORTING_FIELDS 5
171 PlayerScoreField sb_extra_sorting_field[SB_EXTRA_SORTING_FIELDS];
172 void Scoreboard_InitScores()
173 {
174         int i, f;
175
176         ps_primary = ps_secondary = NULL;
177         ts_primary = ts_secondary = -1;
178         FOREACH(Scores, true, {
179                 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
180                 if(f == SFL_SORT_PRIO_PRIMARY)
181                         ps_primary = it;
182                 if(f == SFL_SORT_PRIO_SECONDARY)
183                         ps_secondary = it;
184                 if(ps_primary == it || ps_secondary == it)
185                         continue;
186                 if (scores_label(it) == "kills")      sb_extra_sorting_field[0] = it;
187                 if (scores_label(it) == "deaths")     sb_extra_sorting_field[1] = it;
188                 if (scores_label(it) == "suicides")   sb_extra_sorting_field[2] = it;
189                 if (scores_label(it) == "dmg")        sb_extra_sorting_field[3] = it;
190                 if (scores_label(it) == "dmgtaken")   sb_extra_sorting_field[4] = it;
191         });
192         if(ps_secondary == NULL)
193                 ps_secondary = ps_primary;
194
195         for(i = 0; i < MAX_TEAMSCORE; ++i)
196         {
197                 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
198                 if(f == SFL_SORT_PRIO_PRIMARY)
199                         ts_primary = i;
200                 if(f == SFL_SORT_PRIO_SECONDARY)
201                         ts_secondary = i;
202         }
203         if(ts_secondary == -1)
204                 ts_secondary = ts_primary;
205
206         Cmd_Scoreboard_SetFields(0);
207 }
208
209 //float lastpnum;
210 void Scoreboard_UpdatePlayerTeams()
211 {
212         entity pl, tmp;
213         //int num = 0;
214         for(pl = players.sort_next; pl; pl = pl.sort_next)
215         {
216                 //num += 1;
217                 int Team = entcs_GetScoreTeam(pl.sv_entnum);
218                 if(SetTeam(pl, Team))
219                 {
220                         tmp = pl.sort_prev;
221                         Scoreboard_UpdatePlayerPos(pl);
222                         if(tmp)
223                                 pl = tmp;
224                         else
225                                 pl = players.sort_next;
226                 }
227         }
228         /*
229         if(num != lastpnum)
230                 print(strcat("PNUM: ", ftos(num), "\n"));
231         lastpnum = num;
232         */
233 }
234
235 int Scoreboard_CompareScore(int vl, int vr, int f)
236 {
237         TC(int, vl); TC(int, vr); TC(int, f);
238         if(f & SFL_ZERO_IS_WORST)
239         {
240                 if(vl == 0 && vr != 0)
241                         return 1;
242                 if(vl != 0 && vr == 0)
243                         return 0;
244         }
245         if(vl > vr)
246                 return IS_INCREASING(f);
247         if(vl < vr)
248                 return IS_DECREASING(f);
249         return -1;
250 }
251
252 float Scoreboard_ComparePlayerScores(entity left, entity right)
253 {
254         int vl = (left.gotscores) ? entcs_GetTeam(left.sv_entnum) : NUM_SPECTATOR;
255         int vr = (right.gotscores) ? entcs_GetTeam(right.sv_entnum) : NUM_SPECTATOR;
256
257         if(vl > vr)
258                 return true;
259         if(vl < vr)
260                 return false;
261
262         if(vl == NUM_SPECTATOR)
263         {
264                 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
265                 // no other sorting
266                 if(!left.gotscores && right.gotscores)
267                         return true;
268                 return false;
269         }
270
271         entity fld = NULL;
272         int r;
273         for (int i = -2; i < SB_EXTRA_SORTING_FIELDS; ++i)
274         {
275                 if (i < 0)
276                 {
277                         if (!fld) fld = ps_primary;
278                         else if (ps_secondary == ps_primary) continue;
279                         else fld = ps_secondary;
280                 }
281                 else
282                 {
283                         fld = sb_extra_sorting_field[i];
284                         if (fld == ps_primary || fld == ps_secondary) continue;
285                 }
286                 if (!fld) continue;
287
288                 r = Scoreboard_CompareScore(left.scores(fld), right.scores(fld), scores_flags(fld));
289                 if (r >= 0) return r;
290         }
291
292         if (left.sv_entnum < right.sv_entnum)
293                 return true;
294
295         return false;
296 }
297
298 void Scoreboard_UpdatePlayerPos(entity player)
299 {
300         entity ent;
301         for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
302         {
303                 SORT_SWAP(player, ent);
304         }
305         for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
306         {
307                 SORT_SWAP(ent, player);
308         }
309 }
310
311 float Scoreboard_CompareTeamScores(entity left, entity right)
312 {
313         if(left.team == NUM_SPECTATOR)
314                 return 1;
315         if(right.team == NUM_SPECTATOR)
316                 return 0;
317
318         int fld_idx = -1;
319         int r;
320         for(int i = -2; i < MAX_TEAMSCORE; ++i)
321         {
322                 if (i < 0)
323                 {
324                         if (fld_idx == -1) fld_idx = ts_primary;
325                         else if (ts_secondary == ts_primary) continue;
326                         else fld_idx = ts_secondary;
327                 }
328                 else
329                 {
330                         fld_idx = i;
331                         if (fld_idx == ts_primary || fld_idx == ts_secondary) continue;
332                 }
333
334                 r = Scoreboard_CompareScore(left.teamscores(fld_idx), right.teamscores(fld_idx), teamscores_flags(fld_idx));
335                 if (r >= 0) return r;
336         }
337
338         if (left.team < right.team)
339                 return true;
340
341         return false;
342 }
343
344 void Scoreboard_UpdateTeamPos(entity Team)
345 {
346         entity ent;
347         for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
348         {
349                 SORT_SWAP(Team, ent);
350         }
351         for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
352         {
353                 SORT_SWAP(ent, Team);
354         }
355 }
356
357 void Cmd_Scoreboard_Help()
358 {
359         LOG_HELP(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
360         LOG_HELP(_("Usage:"));
361         LOG_HELP("^2scoreboard_columns_set ^3default");
362         LOG_HELP(_("^2scoreboard_columns_set ^3field1 field2 ..."));
363         LOG_HELP(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
364         LOG_HELP(_("  ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
365         LOG_HELP(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
366         LOG_HELP(_("You can use a ^3|^7 to start the right-aligned fields."));
367         LOG_HELP(_("The following field names are recognized (case insensitive):"));
368         LOG_HELP("");
369
370         PrintScoresLabels();
371         LOG_HELP("");
372
373         LOG_HELP(_("Before a field you can put a + or - sign, then a comma separated list\n"
374                 "of game types, then a slash, to make the field show up only in these\n"
375                 "or in all but these game types. You can also specify 'all' as a\n"
376                 "field to show all fields available for the current game mode."));
377         LOG_HELP("");
378
379         LOG_HELP(_("The special game type names 'teams' and 'noteams' can be used to\n"
380                 "include/exclude ALL teams/noteams game modes."));
381         LOG_HELP("");
382
383         LOG_HELP(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
384         LOG_HELP(_("will display name, ping and pl aligned to the left, and the fields\n"
385                 "right of the vertical bar aligned to the right."));
386         LOG_HELP(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
387                         "other gamemodes except DM."));
388 }
389
390 // NOTE: adding a gametype with ? to not warn for an optional field
391 // make sure it's excluded in a previous exclusive rule, if any
392 // otherwise the previous exclusive rule warns anyway
393 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
394 #define SCOREBOARD_DEFAULT_COLUMNS \
395 "ping pl fps name |" \
396 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
397 " -teams,lms/deaths +ft,tdm/deaths" \
398 " +tdm/sum" \
399 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
400 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
401 " +tdm,ft,dom,ons,as/teamkills"\
402 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
403 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
404 " +lms/lives +lms/rank" \
405 " +kh/kckills +kh/losses +kh/caps" \
406 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
407 " +as/objectives +nb/faults +nb/goals" \
408 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
409 " +dom/ticks +dom/takes" \
410 " -lms,rc,cts,inv,nb/score"
411
412 void Cmd_Scoreboard_SetFields(int argc)
413 {
414         TC(int, argc);
415         int i, slash;
416         string str, pattern;
417         bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
418         int missing;
419
420         if(!gametype)
421                 return; // do nothing, we don't know gametype and scores yet
422
423         // sbt_fields uses strunzone on the titles!
424         if(!sbt_field_title[0])
425                 for(i = 0; i < MAX_SBT_FIELDS; ++i)
426                         sbt_field_title[i] = strzone("(null)");
427
428         // TODO: re enable with gametype dependant cvars?
429         if(argc < 3) // no arguments provided
430                 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
431
432         if(argc < 3)
433                 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
434
435         if(argc == 3)
436         {
437                 if(argv(2) == "default" || argv(2) == "expand_default")
438                 {
439                         if(argv(2) == "expand_default")
440                                 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
441                         argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
442                 }
443                 else if(argv(2) == "all" || argv(2) == "ALL")
444                 {
445                         string s = "ping pl name |"; // scores without label (not really scores)
446                         if(argv(2) == "ALL")
447                         {
448                                 // scores without label
449                                 s = strcat(s, " ", "sum");
450                                 s = strcat(s, " ", "kdratio");
451                                 s = strcat(s, " ", "frags");
452                         }
453                         FOREACH(Scores, true, {
454                                 if(it != ps_primary)
455                                 if(it != ps_secondary)
456                                 if(scores_label(it) != "")
457                                         s = strcat(s, " ", scores_label(it));
458                         });
459                         if(ps_secondary != ps_primary)
460                                 s = strcat(s, " ", scores_label(ps_secondary));
461                         s = strcat(s, " ", scores_label(ps_primary));
462                         argc = tokenizebyseparator(strcat("0 1 ", s), " ");
463                 }
464         }
465
466
467         sbt_num_fields = 0;
468
469         hud_fontsize = HUD_GetFontsize("hud_fontsize");
470
471         for(i = 1; i < argc - 1; ++i)
472         {
473                 str = argv(i+1);
474                 bool nocomplain = false;
475                 if(substring(str, 0, 1) == "?")
476                 {
477                         nocomplain = true;
478                         str = substring(str, 1, strlen(str) - 1);
479                 }
480
481                 slash = strstrofs(str, "/", 0);
482                 if(slash >= 0)
483                 {
484                         pattern = substring(str, 0, slash);
485                         str = substring(str, slash + 1, strlen(str) - (slash + 1));
486
487                         if (!isGametypeInFilter(gametype, teamplay, false, pattern))
488                                 continue;
489                 }
490
491                 str = strtolower(str);
492                 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
493                 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
494
495                 PlayerScoreField j;
496                 switch(str)
497                 {
498                         // fields without a label (not networked via the score system)
499                         case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
500                         case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
501                         case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
502                         case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
503                         case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
504                         case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
505                         case "frags": sbt_field[sbt_num_fields] = SP_FRAGS; break;
506                         default: // fields with a label
507                         {
508                                 // map alternative labels
509                                 if (str == "damage") str = "dmg";
510                                 if (str == "damagetaken") str = "dmgtaken";
511
512                                 FOREACH(Scores, true, {
513                                         if (str == strtolower(scores_label(it))) {
514                                                 j = it;
515                                                 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
516                                         }
517                                 });
518
519                                 // NOTE: can't check STAT(SHOWFPS) here, if checked too early it returns false anyway
520                                 if(!nocomplain && str != "fps") // server can disable the fps field
521                                         LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
522
523                                 strfree(sbt_field_title[sbt_num_fields]);
524                                 sbt_field_size[sbt_num_fields] = 0;
525                                 continue;
526
527                                 LABEL(found)
528                                 sbt_field[sbt_num_fields] = j;
529                                 if(j == ps_primary)
530                                         have_primary = true;
531                                 if(j == ps_secondary)
532                                         have_secondary = true;
533
534                         }
535                 }
536                 ++sbt_num_fields;
537                 if(sbt_num_fields >= MAX_SBT_FIELDS)
538                         break;
539         }
540
541         if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
542                 have_primary = true;
543         if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
544                 have_secondary = true;
545         if(ps_primary == ps_secondary)
546                 have_secondary = true;
547         missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
548
549         if(sbt_num_fields + missing < MAX_SBT_FIELDS)
550         {
551                 if(!have_name)
552                 {
553                         strfree(sbt_field_title[sbt_num_fields]);
554                         for(i = sbt_num_fields; i > 0; --i)
555                         {
556                                 sbt_field_title[i] = sbt_field_title[i-1];
557                                 sbt_field_size[i] = sbt_field_size[i-1];
558                                 sbt_field[i] = sbt_field[i-1];
559                         }
560                         sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
561                         sbt_field[0] = SP_NAME;
562                         ++sbt_num_fields;
563                         LOG_INFO("fixed missing field 'name'");
564
565                         if(!have_separator)
566                         {
567                                 strfree(sbt_field_title[sbt_num_fields]);
568                                 for(i = sbt_num_fields; i > 1; --i)
569                                 {
570                                         sbt_field_title[i] = sbt_field_title[i-1];
571                                         sbt_field_size[i] = sbt_field_size[i-1];
572                                         sbt_field[i] = sbt_field[i-1];
573                                 }
574                                 sbt_field_title[1] = strzone("|");
575                                 sbt_field[1] = SP_SEPARATOR;
576                                 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
577                                 ++sbt_num_fields;
578                                 LOG_INFO("fixed missing field '|'");
579                         }
580                 }
581                 else if(!have_separator)
582                 {
583                         strcpy(sbt_field_title[sbt_num_fields], "|");
584                         sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
585                         sbt_field[sbt_num_fields] = SP_SEPARATOR;
586                         ++sbt_num_fields;
587                         LOG_INFO("fixed missing field '|'");
588                 }
589                 if(!have_secondary)
590                 {
591                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
592                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
593                         sbt_field[sbt_num_fields] = ps_secondary;
594                         ++sbt_num_fields;
595                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
596                 }
597                 if(!have_primary)
598                 {
599                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
600                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
601                         sbt_field[sbt_num_fields] = ps_primary;
602                         ++sbt_num_fields;
603                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
604                 }
605         }
606
607         sbt_field[sbt_num_fields] = SP_END;
608 }
609
610 string Scoreboard_AddPlayerId(string pl_name, entity pl)
611 {
612         string pref = autocvar_hud_panel_scoreboard_playerid_prefix;
613         string suf = autocvar_hud_panel_scoreboard_playerid_suffix;
614         return strcat(pref, itos(pl.sv_entnum + 1), suf, pl_name);
615 }
616
617 // MOVEUP::
618 vector sbt_field_rgb;
619 string sbt_field_icon0;
620 string sbt_field_icon1;
621 string sbt_field_icon2;
622 vector sbt_field_icon0_rgb;
623 vector sbt_field_icon1_rgb;
624 vector sbt_field_icon2_rgb;
625 string Scoreboard_GetName(entity pl)
626 {
627         if(ready_waiting && pl.ready)
628         {
629                 sbt_field_icon0 = "gfx/scoreboard/player_ready";
630         }
631         else if(!teamplay)
632         {
633                 int f = entcs_GetClientColors(pl.sv_entnum);
634                 {
635                         sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
636                         sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
637                         sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
638                         sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
639                         sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
640                 }
641         }
642         return entcs_GetName(pl.sv_entnum);
643 }
644
645 string Scoreboard_GetField(entity pl, PlayerScoreField field)
646 {
647         float tmp, num, denom;
648         int f;
649         string str;
650         sbt_field_rgb = '1 1 1';
651         sbt_field_icon0 = "";
652         sbt_field_icon1 = "";
653         sbt_field_icon2 = "";
654         sbt_field_icon0_rgb = '1 1 1';
655         sbt_field_icon1_rgb = '1 1 1';
656         sbt_field_icon2_rgb = '1 1 1';
657         switch(field)
658         {
659                 case SP_PING:
660                         if (!pl.gotscores)
661                                 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 (Black Right-Pointing Triangle)
662                         //str = getplayerkeyvalue(pl.sv_entnum, "ping");
663                         f = pl.ping;
664                         if(f == 0)
665                                 return _("N/A");
666                         tmp = max(0, min(220, f-80)) / 220;
667                         sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
668                         return ftos(f);
669
670                 case SP_PL:
671                         if (!pl.gotscores)
672                                 return _("N/A");
673                         f = pl.ping_packetloss;
674                         tmp = pl.ping_movementloss;
675                         if(f == 0 && tmp == 0)
676                                 return "";
677                         str = ftos(ceil(f * 100));
678                         if(tmp != 0)
679                                 str = strcat(str, "~", ftos(ceil(tmp * 100)));
680                         tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
681                         sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
682                         return str;
683
684                 case SP_NAME:
685                         str = Scoreboard_GetName(pl);
686                         if (autocvar_hud_panel_scoreboard_playerid)
687                                 str = Scoreboard_AddPlayerId(str, pl);
688                         return str;
689
690                 case SP_FRAGS:
691                         f = pl.(scores(SP_KILLS));
692                         f -= pl.(scores(SP_SUICIDES));
693                         return ftos(f);
694
695                 case SP_KDRATIO:
696                         num = pl.(scores(SP_KILLS));
697                         denom = pl.(scores(SP_DEATHS));
698
699                         if(denom == 0) {
700                                 sbt_field_rgb = '0 1 0';
701                                 str = sprintf("%d", num);
702                         } else if(num <= 0) {
703                                 sbt_field_rgb = '1 0 0';
704                                 str = sprintf("%.1f", num/denom);
705                         } else
706                                 str = sprintf("%.1f", num/denom);
707                         return str;
708
709                 case SP_SUM:
710                         f = pl.(scores(SP_KILLS));
711                         f -= pl.(scores(SP_DEATHS));
712
713                         if(f > 0) {
714                                 sbt_field_rgb = '0 1 0';
715                         } else if(f == 0) {
716                                 sbt_field_rgb = '1 1 1';
717                         } else {
718                                 sbt_field_rgb = '1 0 0';
719                         }
720                         return ftos(f);
721
722                 case SP_ELO:
723                 {
724                         float elo = pl.(scores(SP_ELO));
725                         switch (elo) {
726                                 case -1: return "...";
727                                 case -2: return _("N/A");
728                                 default: return ftos(elo);
729                         }
730                 }
731
732                 case SP_FPS:
733                 {
734                         float fps = pl.(scores(SP_FPS));
735                         if(fps == 0)
736                         {
737                                 sbt_field_rgb = '1 1 1';
738                                 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
739                         }
740                         //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
741                         sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
742                         return ftos(fps);
743                 }
744
745                 case SP_DMG: case SP_DMGTAKEN:
746                         return sprintf("%.1f k", pl.(scores(field)) / 1000);
747
748                 default: case SP_SCORE:
749                         tmp = pl.(scores(field));
750                         f = scores_flags(field);
751                         if(field == ps_primary)
752                                 sbt_field_rgb = '1 1 0';
753                         else if(field == ps_secondary)
754                                 sbt_field_rgb = '0 1 1';
755                         else
756                                 sbt_field_rgb = '1 1 1';
757                         return ScoreString(f, tmp);
758         }
759         //return "error";
760 }
761
762 float sbt_fixcolumnwidth_len;
763 float sbt_fixcolumnwidth_iconlen;
764 float sbt_fixcolumnwidth_marginlen;
765
766 string Scoreboard_FixColumnWidth(int i, string str)
767 {
768         TC(int, i);
769         float f;
770         vector sz;
771
772         sbt_fixcolumnwidth_iconlen = 0;
773
774         if(sbt_field_icon0 != "")
775         {
776                 sz = draw_getimagesize(sbt_field_icon0);
777                 f = sz.x / sz.y;
778                 if(sbt_fixcolumnwidth_iconlen < f)
779                         sbt_fixcolumnwidth_iconlen = f;
780         }
781
782         if(sbt_field_icon1 != "")
783         {
784                 sz = draw_getimagesize(sbt_field_icon1);
785                 f = sz.x / sz.y;
786                 if(sbt_fixcolumnwidth_iconlen < f)
787                         sbt_fixcolumnwidth_iconlen = f;
788         }
789
790         if(sbt_field_icon2 != "")
791         {
792                 sz = draw_getimagesize(sbt_field_icon2);
793                 f = sz.x / sz.y;
794                 if(sbt_fixcolumnwidth_iconlen < f)
795                         sbt_fixcolumnwidth_iconlen = f;
796         }
797
798         if(sbt_fixcolumnwidth_iconlen != 0)
799         {
800                 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
801                 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
802         }
803         else
804                 sbt_fixcolumnwidth_marginlen = 0;
805
806         if(sbt_field[i] == SP_NAME) // name gets all remaining space
807         {
808                 int j;
809                 float remaining_space = 0;
810                 for(j = 0; j < sbt_num_fields; ++j)
811                         if(j != i)
812                                 if (sbt_field[i] != SP_SEPARATOR)
813                                         remaining_space += sbt_field_size[j] + hud_fontsize.x;
814                 sbt_field_size[i] = panel_size.x - remaining_space;
815
816                 if (sbt_fixcolumnwidth_iconlen != 0)
817                         remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
818                 float namesize = panel_size.x - remaining_space;
819                 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
820                 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
821
822                 max_namesize = vid_conwidth - remaining_space;
823         }
824         else
825                 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
826
827         f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
828         if(sbt_field_size[i] < f)
829                 sbt_field_size[i] = f;
830
831         return str;
832 }
833
834 void Scoreboard_initFieldSizes()
835 {
836         for(int i = 0; i < sbt_num_fields; ++i)
837         {
838                 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
839                 Scoreboard_FixColumnWidth(i, "");
840         }
841 }
842
843 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
844 {
845         int i;
846         vector column_dim = eY * panel_size.y;
847         if(other_players)
848                 column_dim.y -= 1.25 * hud_fontsize.y;
849         vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
850         pos.x += hud_fontsize.x * 0.5;
851         for(i = 0; i < sbt_num_fields; ++i)
852         {
853                 if(sbt_field[i] == SP_SEPARATOR)
854                         break;
855                 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
856                 if (sbt_highlight)
857                         if (i % 2)
858                                 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
859                 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
860                 pos.x += column_dim.x;
861         }
862         if(sbt_field[i] == SP_SEPARATOR)
863         {
864                 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
865                 for(i = sbt_num_fields - 1; i > 0; --i)
866                 {
867                         if(sbt_field[i] == SP_SEPARATOR)
868                                 break;
869
870                         pos.x -= sbt_field_size[i];
871
872                         if (sbt_highlight)
873                                 if (!(i % 2))
874                                 {
875                                         column_dim.x = sbt_field_size[i] + hud_fontsize.x;
876                                         drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
877                                 }
878
879                         text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
880                         drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
881                         pos.x -= hud_fontsize.x;
882                 }
883         }
884
885         pos.x = panel_pos.x;
886         pos.y += 1.25 * hud_fontsize.y;
887         return pos;
888 }
889
890 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
891 {
892         TC(bool, is_self); TC(int, pl_number);
893         string str;
894         bool is_spec = (entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE);
895
896         vector h_pos = item_pos;
897         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
898         // alternated rows highlighting
899         if(is_self)
900                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
901         else if((sbt_highlight) && (!(pl_number % 2)))
902                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
903
904         float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
905
906         vector pos = item_pos;
907         // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
908         if (is_self)
909                 drawstring(pos + eX * (panel_size.x + 0.5 * hud_fontsize.x) + eY, "\xE2\x97\x80", hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
910
911         pos.x += hud_fontsize.x * 0.5;
912         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
913         vector tmp = '0 0 0';
914         int i;
915         PlayerScoreField field;
916         for(i = 0; i < sbt_num_fields; ++i)
917         {
918                 field = sbt_field[i];
919                 if(field == SP_SEPARATOR)
920                         break;
921
922                 if(is_spec && field != SP_NAME && field != SP_PING) {
923                         pos.x += sbt_field_size[i] + hud_fontsize.x;
924                         continue;
925                 }
926                 str = Scoreboard_GetField(pl, field);
927                 str = Scoreboard_FixColumnWidth(i, str);
928
929                 pos.x += sbt_field_size[i] + hud_fontsize.x;
930
931                 if(field == SP_NAME) {
932                         tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
933                         drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
934                 } else {
935                         tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
936                         drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
937                 }
938
939                 tmp.x = sbt_field_size[i] + hud_fontsize.x;
940                 if(sbt_field_icon0 != "")
941                         drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
942                 if(sbt_field_icon1 != "")
943                         drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
944                 if(sbt_field_icon2 != "")
945                         drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
946         }
947
948         if(sbt_field[i] == SP_SEPARATOR)
949         {
950                 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
951                 for(i = sbt_num_fields-1; i > 0; --i)
952                 {
953                         field = sbt_field[i];
954                         if(field == SP_SEPARATOR)
955                                 break;
956
957                         if(is_spec && field != SP_NAME && field != SP_PING) {
958                                 pos.x -= sbt_field_size[i] + hud_fontsize.x;
959                                 continue;
960                         }
961
962                         str = Scoreboard_GetField(pl, field);
963                         str = Scoreboard_FixColumnWidth(i, str);
964
965                         if(field == SP_NAME) {
966                                 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
967                                 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
968                         } else {
969                                 tmp.x = sbt_fixcolumnwidth_len;
970                                 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
971                         }
972
973                         tmp.x = sbt_field_size[i];
974                         if(sbt_field_icon0 != "")
975                                 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
976                         if(sbt_field_icon1 != "")
977                                 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
978                         if(sbt_field_icon2 != "")
979                                 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
980                         pos.x -= sbt_field_size[i] + hud_fontsize.x;
981                 }
982         }
983
984         if(pl.eliminated)
985                 drawfill(h_pos, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
986 }
987
988 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
989 {
990         int i = 0;
991         vector h_pos = item_pos;
992         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
993
994         bool complete = (this_team == NUM_SPECTATOR);
995
996         if(!complete)
997         if((sbt_highlight) && (!(pl_number % 2)))
998                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
999
1000         vector pos = item_pos;
1001         pos.x += hud_fontsize.x * 0.5;
1002         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
1003
1004         float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
1005         if(!complete)
1006                 width_limit -= stringwidth("...", false, hud_fontsize);
1007         float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1008         static float max_name_width = 0;
1009         string field = "";
1010         float fieldsize = 0;
1011         float min_fieldsize = 0;
1012         float fieldpadding = hud_fontsize.x * 0.25;
1013         if(this_team == NUM_SPECTATOR)
1014         {
1015                 if(autocvar_hud_panel_scoreboard_spectators_showping)
1016                         min_fieldsize = stringwidth("999", false, hud_fontsize);
1017         }
1018         else if(autocvar_hud_panel_scoreboard_others_showscore)
1019                 min_fieldsize = stringwidth("99", false, hud_fontsize);
1020         for(i = 0; pl; pl = pl.sort_next)
1021         {
1022                 if(pl.team != this_team)
1023                         continue;
1024                 if(pl == ignored_pl)
1025                         continue;
1026
1027                 field = "";
1028                 if(this_team == NUM_SPECTATOR)
1029                 {
1030                         if(autocvar_hud_panel_scoreboard_spectators_showping)
1031                                 field = Scoreboard_GetField(pl, SP_PING);
1032                 }
1033                 else if(autocvar_hud_panel_scoreboard_others_showscore)
1034                         field = Scoreboard_GetField(pl, SP_SCORE);
1035
1036                 string str = entcs_GetName(pl.sv_entnum);
1037                 if (autocvar_hud_panel_scoreboard_playerid)
1038                         str = Scoreboard_AddPlayerId(str, pl);
1039                 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1040                 float column_width = stringwidth(str, true, hud_fontsize);
1041                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1042                 {
1043                         if(column_width > max_name_width)
1044                                 max_name_width = column_width;
1045                         column_width = max_name_width;
1046                 }
1047                 if(field != "")
1048                 {
1049                         fieldsize = stringwidth(field, false, hud_fontsize);
1050                         column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1051                 }
1052
1053                 if(pos.x + column_width > width_limit)
1054                 {
1055                         ++i;
1056                         if(!complete)
1057                         {
1058                                 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1059                                 break;
1060                         }
1061                         else
1062                         {
1063                                 pos.x = item_pos.x + hud_fontsize.x * 0.5;
1064                                 pos.y += hud_fontsize.y * 1.25;
1065                         }
1066                 }
1067
1068                 vector name_pos = pos;
1069                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1070                         name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1071                 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1072                 if(field != "")
1073                 {
1074                         h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1075                         h_size.y = hud_fontsize.y;
1076                         vector field_pos = pos;
1077                         if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1078                                 field_pos.x += column_width - h_size.x;
1079                         if(sbt_highlight)
1080                                 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1081                         field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1082                         drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1083                 }
1084                 if(pl.eliminated)
1085                 {
1086                         h_size.x = column_width + hud_fontsize.x * 0.25;
1087                         h_size.y = hud_fontsize.y;
1088                         drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
1089                 }
1090                 pos.x += column_width;
1091                 pos.x += hud_fontsize.x;
1092         }
1093         return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1094 }
1095
1096 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1097 {
1098         int max_players = 999;
1099         if(autocvar_hud_panel_scoreboard_maxheight > 0)
1100         {
1101                 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1102                 if(teamplay)
1103                 {
1104                         height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1105                         height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1106                         height /= team_count;
1107                 }
1108                 else
1109                         height -= panel_bg_padding * 2; // - padding
1110                 max_players = floor(height / (hud_fontsize.y * 1.25));
1111                 if(max_players <= 1)
1112                         max_players = 1;
1113                 if(max_players == tm.team_size)
1114                         max_players = 999;
1115         }
1116
1117         entity pl;
1118         entity me = playerslots[current_player];
1119         panel_pos = pos;
1120         panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1121         panel_size.y += panel_bg_padding * 2;
1122         HUD_Panel_DrawBg();
1123
1124         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1125         if(panel.current_panel_bg != "0")
1126                 end_pos.y += panel_bg_border * 2;
1127
1128         if(panel_bg_padding)
1129         {
1130                 panel_pos += '1 1 0' * panel_bg_padding;
1131                 panel_size -= '2 2 0' * panel_bg_padding;
1132         }
1133
1134         pos = panel_pos;
1135         vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1136
1137         // rounded header
1138         if (sbt_bg_alpha)
1139                 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1140
1141         pos.y += 1.25 * hud_fontsize.y;
1142
1143         // table background
1144         tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1145         if (sbt_bg_alpha)
1146                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1147
1148
1149         // print header row and highlight columns
1150         pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1151
1152         // fill the table and draw the rows
1153         bool is_self = false;
1154         bool self_shown = false;
1155         int i = 0;
1156         for(pl = players.sort_next; pl; pl = pl.sort_next)
1157         {
1158                 if(pl.team != tm.team)
1159                         continue;
1160                 if(i == max_players - 2 && pl != me)
1161                 {
1162                         if(!self_shown && me.team == tm.team)
1163                         {
1164                                 Scoreboard_DrawItem(pos, rgb, me, true, i);
1165                                 self_shown = true;
1166                                 pos.y += 1.25 * hud_fontsize.y;
1167                                 ++i;
1168                         }
1169                 }
1170                 if(i >= max_players - 1)
1171                 {
1172                         pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1173                         break;
1174                 }
1175                 is_self = (pl.sv_entnum == current_player);
1176                 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1177                 if(is_self)
1178                         self_shown = true;
1179                 pos.y += 1.25 * hud_fontsize.y;
1180                 ++i;
1181         }
1182
1183         panel_size.x += panel_bg_padding * 2; // restore initial width
1184         return end_pos;
1185 }
1186
1187 bool Scoreboard_WouldDraw()
1188 {
1189         if (MUTATOR_CALLHOOK(DrawScoreboard))
1190                 return false;
1191         else if (QuickMenu_IsOpened())
1192                 return false;
1193         else if (HUD_Radar_Clickable())
1194                 return false;
1195         else if (scoreboard_showscores)
1196                 return true;
1197         else if (intermission == 1)
1198                 return true;
1199         else if (intermission == 2)
1200                 return false;
1201         else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
1202                 && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
1203         {
1204                 return true;
1205         }
1206         else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
1207                 return true;
1208         return false;
1209 }
1210
1211 float average_accuracy;
1212 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1213 {
1214         scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
1215
1216         WepSet weapons_stat = WepSet_GetFromStat();
1217         WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1218         int disownedcnt = 0;
1219         int nHidden = 0;
1220         FOREACH(Weapons, it != WEP_Null, {
1221                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1222
1223                 WepSet set = it.m_wepset;
1224                 if(it.spawnflags & WEP_TYPE_OTHER)
1225                 {
1226                         ++nHidden;
1227                         continue;
1228                 }
1229                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1230                 {
1231                         if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))
1232                                 ++nHidden;
1233                         else
1234                                 ++disownedcnt;
1235                 }
1236         });
1237
1238         int weapon_cnt = (REGISTRY_COUNT(Weapons) - 1) - disownedcnt - nHidden;
1239         if (weapon_cnt <= 0) return pos;
1240
1241         int rows = 1;
1242         if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
1243                 rows = 2;
1244         int columnns = ceil(weapon_cnt / rows);
1245
1246         float weapon_height = hud_fontsize.y * 2.3;
1247         float height = weapon_height + hud_fontsize.y;
1248
1249         drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1250         pos.y += 1.25 * hud_fontsize.y;
1251         if(panel.current_panel_bg != "0")
1252                 pos.y += panel_bg_border;
1253
1254         panel_pos = pos;
1255         panel_size.y = height * rows;
1256         panel_size.y += panel_bg_padding * 2;
1257
1258         float panel_bg_alpha_save = panel_bg_alpha;
1259         panel_bg_alpha *= scoreboard_acc_fade_alpha;
1260         HUD_Panel_DrawBg();
1261         panel_bg_alpha = panel_bg_alpha_save;
1262
1263         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1264         if(panel.current_panel_bg != "0")
1265                 end_pos.y += panel_bg_border * 2;
1266
1267         if(panel_bg_padding)
1268         {
1269                 panel_pos += '1 1 0' * panel_bg_padding;
1270                 panel_size -= '2 2 0' * panel_bg_padding;
1271         }
1272
1273         pos = panel_pos;
1274         vector tmp = panel_size;
1275
1276         float weapon_width = tmp.x / columnns / rows;
1277
1278         if (sbt_bg_alpha)
1279                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1280
1281         if(sbt_highlight)
1282         {
1283                 // column highlighting
1284                 for (int i = 0; i < columnns; ++i)
1285                         if ((i % 2) == 0)
1286                                 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1287
1288                 // row highlighting
1289                 for (int i = 0; i < rows; ++i)
1290                         drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1291         }
1292
1293         average_accuracy = 0;
1294         int weapons_with_stats = 0;
1295         if (rows == 2)
1296                 pos.x += weapon_width / 2;
1297
1298         if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1299                 rgb = '1 1 1';
1300         else
1301                 Accuracy_LoadColors();
1302
1303         float oldposx = pos.x;
1304         vector tmpos = pos;
1305
1306         int column = 0;
1307         FOREACH(Weapons, it != WEP_Null, {
1308                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1309
1310                 WepSet set = it.m_wepset;
1311                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1312                         continue;
1313                 if (it.spawnflags & WEP_TYPE_OTHER)
1314                         continue;
1315
1316                 float weapon_alpha;
1317                 if (weapon_stats >= 0)
1318                         weapon_alpha = sbt_fg_alpha;
1319                 else
1320                         weapon_alpha = 0.2 * sbt_fg_alpha;
1321
1322                 // weapon icon
1323                 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1324                 // the accuracy
1325                 if (weapon_stats >= 0) {
1326                         weapons_with_stats += 1;
1327                         average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1328
1329                         string s;
1330                         s = sprintf("%d%%", weapon_stats * 100);
1331
1332                         float padding;
1333                         padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
1334
1335                         if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1336                                 rgb = Accuracy_GetColor(weapon_stats);
1337
1338                         drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1339                 }
1340                 tmpos.x += weapon_width * rows;
1341                 pos.x += weapon_width * rows;
1342                 if (rows == 2 && column == columnns - 1) {
1343                         tmpos.x = oldposx;
1344                         tmpos.y += height;
1345                         pos.y += height;
1346                 }
1347                 ++column;
1348         });
1349
1350         if (weapons_with_stats)
1351                 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1352
1353         panel_size.x += panel_bg_padding * 2; // restore initial width
1354
1355         return end_pos;
1356 }
1357
1358 bool is_item_filtered(entity it)
1359 {
1360         if (!autocvar_hud_panel_scoreboard_itemstats_filter)
1361                 return false;
1362         int mask = autocvar_hud_panel_scoreboard_itemstats_filter_mask;
1363         if (mask <= 0)
1364                 return false;
1365         if (it.instanceOfArmor || it.instanceOfHealth)
1366         {
1367                 int ha_mask = floor(mask) % 10;
1368                 switch (ha_mask)
1369                 {
1370                         default: return false;
1371                         case 4: if (it == ITEM_HealthMega || it == ITEM_ArmorMega) return true; // else fallthrough
1372                         case 3: if (it == ITEM_HealthBig || it == ITEM_ArmorBig) return true; // else fallthrough
1373                         case 2: if (it == ITEM_HealthMedium || it == ITEM_ArmorMedium) return true; // else fallthrough
1374                         case 1: if (it == ITEM_HealthSmall || it == ITEM_ArmorSmall) return true; // else fallthrough
1375                 }
1376         }
1377         if (it.instanceOfAmmo)
1378         {
1379                 int ammo_mask = floor(mask / 10) % 10;
1380                 return (ammo_mask == 1);
1381         }
1382         return false;
1383 }
1384
1385 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
1386 {
1387         scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
1388
1389         int disowned_cnt = 0;
1390         int uninteresting_cnt = 0;
1391         IL_EACH(default_order_items, true, {
1392                 int q = g_inventory.inv_items[it.m_id];
1393                 //q = 1; // debug: display all items
1394                 if (is_item_filtered(it))
1395                         ++uninteresting_cnt;
1396                 else if (!q)
1397                         ++disowned_cnt;
1398         });
1399         int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
1400         int n = items_cnt - disowned_cnt;
1401         if (n <= 0) return pos;
1402
1403         int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
1404         int columnns = max(6, ceil(n / rows));
1405
1406         float item_height = hud_fontsize.y * 2.3;
1407         float height = item_height + hud_fontsize.y;
1408
1409         drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1410         pos.y += 1.25 * hud_fontsize.y;
1411         if(panel.current_panel_bg != "0")
1412                 pos.y += panel_bg_border;
1413
1414         panel_pos = pos;
1415         panel_size.y = height * rows;
1416         panel_size.y += panel_bg_padding * 2;
1417
1418         float panel_bg_alpha_save = panel_bg_alpha;
1419         panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
1420         HUD_Panel_DrawBg();
1421         panel_bg_alpha = panel_bg_alpha_save;
1422
1423         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1424         if(panel.current_panel_bg != "0")
1425                 end_pos.y += panel_bg_border * 2;
1426
1427         if(panel_bg_padding)
1428         {
1429                 panel_pos += '1 1 0' * panel_bg_padding;
1430                 panel_size -= '2 2 0' * panel_bg_padding;
1431         }
1432
1433         pos = panel_pos;
1434         vector tmp = panel_size;
1435
1436         float item_width = tmp.x / columnns / rows;
1437
1438         if (sbt_bg_alpha)
1439                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1440
1441         if(sbt_highlight)
1442         {
1443                 // column highlighting
1444                 for (int i = 0; i < columnns; ++i)
1445                         if ((i % 2) == 0)
1446                                 drawfill(pos + eX * item_width * rows * i, vec2(item_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1447
1448                 // row highlighting
1449                 for (int i = 0; i < rows; ++i)
1450                         drawfill(pos + eY * (item_height + height * i), vec2(panel_size.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1451         }
1452
1453         if (rows == 2)
1454                 pos.x += item_width / 2;
1455
1456         float oldposx = pos.x;
1457         vector tmpos = pos;
1458
1459         int column = 0;
1460         IL_EACH(default_order_items, !is_item_filtered(it), {
1461                 int n = g_inventory.inv_items[it.m_id];
1462                 //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
1463                 if (n <= 0) continue;
1464                 drawpic_aspect_skin(tmpos, it.m_icon, eX * item_width + eY * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1465                 string s = ftos(n);
1466                 float padding = (item_width - stringwidth(s, false, hud_fontsize)) / 2;
1467                 drawstring(tmpos + vec2(padding, item_height), s, hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1468                 tmpos.x += item_width * rows;
1469                 pos.x += item_width * rows;
1470                 if (rows == 2 && column == columnns - 1) {
1471                         tmpos.x = oldposx;
1472                         tmpos.y += height;
1473                         pos.y += height;
1474                 }
1475                 ++column;
1476         });
1477
1478         panel_size.x += panel_bg_padding * 2; // restore initial width
1479
1480         return end_pos;
1481 }
1482
1483 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1484         float px = pos.x;
1485         pos.x += hud_fontsize.x * 0.25;
1486         drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1487         pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1488         drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1489         pos.x = px;
1490         pos.y += hud_fontsize.y;
1491
1492         return pos;
1493 }
1494
1495 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1496         float stat_secrets_found, stat_secrets_total;
1497         float stat_monsters_killed, stat_monsters_total;
1498         float rows = 0;
1499         string val;
1500
1501         // get monster stats
1502         stat_monsters_killed = STAT(MONSTERS_KILLED);
1503         stat_monsters_total = STAT(MONSTERS_TOTAL);
1504
1505         // get secrets stats
1506         stat_secrets_found = STAT(SECRETS_FOUND);
1507         stat_secrets_total = STAT(SECRETS_TOTAL);
1508
1509         // get number of rows
1510         if(stat_secrets_total)
1511                 rows += 1;
1512         if(stat_monsters_total)
1513                 rows += 1;
1514
1515         // if no rows, return
1516         if (!rows)
1517                 return pos;
1518
1519         //  draw table header
1520         drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1521         pos.y += 1.25 * hud_fontsize.y;
1522         if(panel.current_panel_bg != "0")
1523                 pos.y += panel_bg_border;
1524
1525         panel_pos = pos;
1526         panel_size.y = hud_fontsize.y * rows;
1527         panel_size.y += panel_bg_padding * 2;
1528         HUD_Panel_DrawBg();
1529
1530         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1531         if(panel.current_panel_bg != "0")
1532                 end_pos.y += panel_bg_border * 2;
1533
1534         if(panel_bg_padding)
1535         {
1536                 panel_pos += '1 1 0' * panel_bg_padding;
1537                 panel_size -= '2 2 0' * panel_bg_padding;
1538         }
1539
1540         pos = panel_pos;
1541         vector tmp = panel_size;
1542
1543         if (sbt_bg_alpha)
1544                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1545
1546         // draw monsters
1547         if(stat_monsters_total)
1548         {
1549                 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1550                 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1551         }
1552
1553         // draw secrets
1554         if(stat_secrets_total)
1555         {
1556                 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1557                 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1558         }
1559
1560         panel_size.x += panel_bg_padding * 2; // restore initial width
1561         return end_pos;
1562 }
1563
1564 int rankings_rows = 0;
1565 int rankings_columns = 0;
1566 int rankings_cnt = 0;
1567 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
1568 {
1569         int i;
1570         RANKINGS_RECEIVED_CNT = 0;
1571         for (i=RANKINGS_CNT-1; i>=0; --i)
1572                 if (grecordtime[i])
1573                         ++RANKINGS_RECEIVED_CNT;
1574
1575         if (RANKINGS_RECEIVED_CNT == 0)
1576                 return pos;
1577
1578         vector hl_rgb = rgb + '0.5 0.5 0.5';
1579
1580         drawstring(pos + eX * panel_bg_padding, ranktitle, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1581         pos.y += 1.25 * hud_fontsize.y;
1582         if(panel.current_panel_bg != "0")
1583                 pos.y += panel_bg_border;
1584
1585         panel_pos = pos;
1586
1587         float namesize = 0;
1588         for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1589         {
1590                 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
1591                 if(f > namesize)
1592                         namesize = f;
1593         }
1594         bool cut = false;
1595         if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1596         {
1597                 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1598                 cut = true;
1599         }
1600
1601         float ranksize = 3 * hud_fontsize.x;
1602         float timesize = 5 * hud_fontsize.x;
1603         vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
1604         rankings_columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1605         rankings_columns = min(rankings_columns, RANKINGS_RECEIVED_CNT);
1606         if (!rankings_cnt)
1607         {
1608                 rankings_cnt = RANKINGS_RECEIVED_CNT;
1609                 rankings_rows = ceil(rankings_cnt / rankings_columns);
1610         }
1611
1612         // expand name column to fill the entire row
1613         float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * rankings_columns) / rankings_columns;
1614         namesize += available_space;
1615         columnsize.x += available_space;
1616
1617         panel_size.y = rankings_rows * 1.25 * hud_fontsize.y;
1618         panel_size.y += panel_bg_padding * 2;
1619
1620         HUD_Panel_DrawBg();
1621
1622         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1623         if(panel.current_panel_bg != "0")
1624                 end_pos.y += panel_bg_border * 2;
1625
1626         if(panel_bg_padding)
1627         {
1628                 panel_pos += '1 1 0' * panel_bg_padding;
1629                 panel_size -= '2 2 0' * panel_bg_padding;
1630         }
1631
1632         pos = panel_pos;
1633
1634         if (sbt_bg_alpha)
1635                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1636
1637         vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
1638         string str = "";
1639         int column = 0, j = 0;
1640         string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
1641         for(i = 0; i < rankings_cnt; ++i)
1642         {
1643                 float t;
1644                 t = grecordtime[i];
1645                 if (t == 0)
1646                         continue;
1647
1648                 if(strdecolorize(grecordholder[i]) == zoned_name_self)
1649                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1650                 else if(!((j + column) & 1) && sbt_highlight)
1651                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1652
1653                 str = count_ordinal(i+1);
1654                 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1655                 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1656                 str = ColorTranslateRGB(grecordholder[i]);
1657                 if(cut)
1658                         str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1659                 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1660
1661                 pos.y += 1.25 * hud_fontsize.y;
1662                 j++;
1663                 if(j >= rankings_rows)
1664                 {
1665                         column++;
1666                         j = 0;
1667                         pos.x += panel_size.x / rankings_columns;
1668                         pos.y = panel_pos.y;
1669                 }
1670         }
1671         strfree(zoned_name_self);
1672
1673         panel_size.x += panel_bg_padding * 2; // restore initial width
1674         return end_pos;
1675 }
1676
1677 float scoreboard_time;
1678 bool have_weapon_stats;
1679 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
1680 {
1681         if (MUTATOR_CALLHOOK(DrawScoreboardAccuracy))
1682                 return false;
1683         if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
1684                 return false;
1685
1686         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
1687                 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight
1688                 && !intermission)
1689         {
1690                 return false;
1691         }
1692
1693         if (!have_weapon_stats)
1694         {
1695                 FOREACH(Weapons, it != WEP_Null, {
1696                         int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1697                         if (weapon_stats >= 0)
1698                         {
1699                                 have_weapon_stats = true;
1700                                 break;
1701                         }
1702                 });
1703                 if (!have_weapon_stats)
1704                         return false;
1705         }
1706
1707         return true;
1708 }
1709
1710 bool have_item_stats;
1711 bool Scoreboard_ItemStats_WouldDraw(float ypos)
1712 {
1713         if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
1714                 return false;
1715         if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
1716                 return false;
1717
1718         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
1719                 && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
1720                 && !intermission)
1721         {
1722                 return false;
1723         }
1724
1725         if (!have_item_stats)
1726         {
1727                 IL_EACH(default_order_items, true, {
1728                         if (!is_item_filtered(it))
1729                         {
1730                                 int q = g_inventory.inv_items[it.m_id];
1731                                 //q = 1; // debug: display all items
1732                                 if (q)
1733                                 {
1734                                         have_item_stats = true;
1735                                         break;
1736                                 }
1737                         }
1738                 });
1739                 if (!have_item_stats)
1740                         return false;
1741         }
1742
1743         return true;
1744 }
1745
1746 vector Scoreboard_Spectators_Draw(vector pos) {
1747
1748         entity pl, tm;
1749         string str = "";
1750
1751         for(pl = players.sort_next; pl; pl = pl.sort_next)
1752         {
1753                 if(pl.team == NUM_SPECTATOR)
1754                 {
1755                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1756                                 if(tm.team == NUM_SPECTATOR)
1757                                         break;
1758                         str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1759                         draw_beginBoldFont();
1760                         drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1761                         draw_endBoldFont();
1762                         pos.y += 1.25 * hud_fontsize.y;
1763
1764                         pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
1765                         pos.y += 1.25 * hud_fontsize.y;
1766
1767                         break;
1768                 }
1769         }
1770         if (str != "") // if there's at least one spectator
1771                 pos.y += 0.5 * hud_fontsize.y;
1772
1773         return pos;
1774 }
1775
1776 void Scoreboard_Draw()
1777 {
1778         if(!autocvar__hud_configure)
1779         {
1780                 if(!hud_draw_maximized) return;
1781
1782                 // frametime checks allow to toggle the scoreboard even when the game is paused
1783                 if(scoreboard_active) {
1784                         if (scoreboard_fade_alpha == 0)
1785                                 scoreboard_time = time;
1786                         if(hud_configure_menu_open == 1)
1787                                 scoreboard_fade_alpha = 1;
1788                         float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1789                         if (scoreboard_fadeinspeed && frametime)
1790                                 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1791                         else
1792                                 scoreboard_fade_alpha = 1;
1793                         if(hud_fontsize_str != autocvar_hud_fontsize)
1794                         {
1795                                 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1796                                 Scoreboard_initFieldSizes();
1797                                 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
1798                         }
1799                 }
1800                 else {
1801                         float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1802                         if (scoreboard_fadeoutspeed && frametime)
1803                                 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1804                         else
1805                                 scoreboard_fade_alpha = 0;
1806                 }
1807
1808                 if (!scoreboard_fade_alpha)
1809                 {
1810                         scoreboard_acc_fade_alpha = 0;
1811                         scoreboard_itemstats_fade_alpha = 0;
1812                         return;
1813                 }
1814         }
1815         else
1816                 scoreboard_fade_alpha = 0;
1817
1818         if (autocvar_hud_panel_scoreboard_dynamichud)
1819                 HUD_Scale_Enable();
1820         else
1821                 HUD_Scale_Disable();
1822
1823         if(scoreboard_fade_alpha <= 0)
1824                 return;
1825         panel_fade_alpha *= scoreboard_fade_alpha;
1826         HUD_Panel_LoadCvars();
1827
1828         sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1829         sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1830         sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1831         sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1832         sbt_highlight_alpha_eliminated = autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated * panel_fg_alpha;
1833         sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1834         sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1835
1836         // don't overlap with con_notify
1837         if(!autocvar__hud_configure)
1838                 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1839
1840         float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1841         float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1842         scoreboard_left = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1843         scoreboard_right = scoreboard_left + fixed_scoreboard_width;
1844         panel_pos.x = scoreboard_left;
1845         panel_size.x = fixed_scoreboard_width;
1846
1847         Scoreboard_UpdatePlayerTeams();
1848
1849         scoreboard_top = panel_pos.y;
1850         vector pos = panel_pos;
1851         entity tm;
1852         string str;
1853         vector str_pos;
1854
1855         vector sb_gameinfo_type_fontsize, sb_gameinfo_detail_fontsize;
1856
1857         // Begin of Game Info Section
1858         sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
1859         sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
1860
1861         // Game Info: Game Type
1862         str = MapInfo_Type_ToText(gametype);
1863         draw_beginBoldFont();
1864         drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1865         draw_endBoldFont();
1866
1867         // Game Info: Game Detail
1868         float tl = STAT(TIMELIMIT);
1869         float fl = STAT(FRAGLIMIT);
1870         float ll = STAT(LEADLIMIT);
1871         float ll_and_fl = STAT(LEADLIMIT_AND_FRAGLIMIT);
1872         str = "";
1873         if(tl > 0)
1874                 str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
1875         if(!gametype.m_hidelimits)
1876         {
1877                 if(fl > 0)
1878                 {
1879                         if(tl > 0)
1880                                 str = strcat(str, "^7 / "); // delimiter
1881                         if(teamplay)
1882                         {
1883                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(teamscores_flags(ts_primary), fl),
1884                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1885                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1886                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1887                         }
1888                         else
1889                         {
1890                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(scores_flags(ps_primary), fl),
1891                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1892                                         (scores_label(ps_primary) == "fastest") ? "" :
1893                                         TranslateScoresLabel(scores_label(ps_primary))));
1894                         }
1895                 }
1896                 if(ll > 0)
1897                 {
1898                         if(tl > 0 || fl > 0)
1899                         {
1900                                 // delimiter
1901                                 if (ll_and_fl && fl > 0)
1902                                         str = strcat(str, "^7 & ");
1903                                 else
1904                                         str = strcat(str, "^7 / ");
1905                         }
1906
1907                         if(teamplay)
1908                         {
1909                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(teamscores_flags(ts_primary), ll),
1910                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1911                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1912                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1913                         }
1914                         else
1915                         {
1916                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(scores_flags(ps_primary), ll),
1917                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1918                                         (scores_label(ps_primary) == "fastest") ? "" :
1919                                         TranslateScoresLabel(scores_label(ps_primary))));
1920                         }
1921                 }
1922         }
1923
1924         pos.y += sb_gameinfo_type_fontsize.y;
1925         drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
1926         // map name
1927         str = sprintf(_("^7Map: ^2%s"), shortmapname);
1928         drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
1929         // End of Game Info Section
1930
1931         pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3; // space between Game Info Section and score table
1932         if(panel.current_panel_bg != "0")
1933                 pos.y += panel_bg_border;
1934
1935         // Draw the scoreboard
1936         float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1937         if(scale <= 0)
1938                 scale = 0.25;
1939         vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1940
1941         if(teamplay)
1942         {
1943                 vector panel_bg_color_save = panel_bg_color;
1944                 vector team_score_baseoffset;
1945                 vector team_size_baseoffset;
1946                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1947                 {
1948                         // put team score to the left of scoreboard (and team size to the right)
1949                         team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1950                         team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1951                         if(panel.current_panel_bg != "0")
1952                         {
1953                                 team_score_baseoffset.x -= panel_bg_border;
1954                                 team_size_baseoffset.x += panel_bg_border;
1955                         }
1956                 }
1957                 else
1958                 {
1959                         // put team score to the right of scoreboard (and team size to the left)
1960                         team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1961                         team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1962                         if(panel.current_panel_bg != "0")
1963                         {
1964                                 team_score_baseoffset.x += panel_bg_border;
1965                                 team_size_baseoffset.x -= panel_bg_border;
1966                         }
1967                 }
1968
1969                 int team_size_total = 0;
1970                 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1971                 {
1972                         // calculate team size total (sum of all team sizes)
1973                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1974                                 if(tm.team != NUM_SPECTATOR)
1975                                         team_size_total += tm.team_size;
1976                 }
1977
1978                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1979                 {
1980                         if(tm.team == NUM_SPECTATOR)
1981                                 continue;
1982                         if(!tm.team)
1983                                 continue;
1984
1985                         draw_beginBoldFont();
1986                         vector rgb = Team_ColorRGB(tm.team);
1987                         str = ftos(tm.(teamscores(ts_primary)));
1988                         if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1989                         {
1990                                 // team score on the left (default)
1991                                 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1992                         }
1993                         else
1994                         {
1995                                 // team score on the right
1996                                 str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1997                         }
1998                         drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1999
2000                         // team size (if set to show on the side)
2001                         if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
2002                         {
2003                                 // calculate the starting position for the whole team size info string
2004                                 str = sprintf("%d/%d", tm.team_size, team_size_total);
2005                                 if (autocvar_hud_panel_scoreboard_team_size_position == 1)
2006                                 {
2007                                         // team size on the left
2008                                         str_pos = pos + team_size_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
2009                                 }
2010                                 else
2011                                 {
2012                                         // team size on the right
2013                                         str_pos = pos + team_size_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
2014                                 }
2015                                 str = sprintf("%d", tm.team_size);
2016                                 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2017                                 str_pos += eX * stringwidth(str, true, hud_fontsize * 1.5) + eY * hud_fontsize.y * .5;
2018                                 str = sprintf("/%d", team_size_total);
2019                                 drawstring(str_pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
2020                         }
2021
2022
2023                         // secondary score, e.g. keyhunt
2024                         if(ts_primary != ts_secondary)
2025                         {
2026                                 str = ftos(tm.(teamscores(ts_secondary)));
2027                                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
2028                                 {
2029                                         // left
2030                                         str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * -1.5);
2031                                 }
2032                                 else
2033                                 {
2034                                         // right
2035                                         str_pos = pos + team_score_baseoffset + vec2(panel_size.x + hud_fontsize.x * 1.5, hud_fontsize.y * 1.5);
2036                                 }
2037
2038                                 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2039                         }
2040                         draw_endBoldFont();
2041                         if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
2042                                 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
2043                         else if(panel_bg_color_team > 0)
2044                                 panel_bg_color = rgb * panel_bg_color_team;
2045                         else
2046                                 panel_bg_color = rgb;
2047                         pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
2048                 }
2049                 panel_bg_color = panel_bg_color_save;
2050         }
2051         else
2052         {
2053                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
2054                         if(tm.team != NUM_SPECTATOR)
2055                                 break;
2056
2057                 // display it anyway
2058                 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
2059         }
2060
2061         // draw scoreboard spectators before accuracy and item stats
2062         if (autocvar_hud_panel_scoreboard_spectators_position == 0) {
2063                 pos = Scoreboard_Spectators_Draw(pos);
2064         }
2065
2066         // draw accuracy and item stats
2067         if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
2068                 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
2069         if (Scoreboard_ItemStats_WouldDraw(pos.y))
2070                 pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
2071
2072         // draw scoreboard spectators after accuracy and item stats and before rankings
2073         if (autocvar_hud_panel_scoreboard_spectators_position == 1) {
2074                 pos = Scoreboard_Spectators_Draw(pos);
2075         }
2076
2077         if(MUTATOR_CALLHOOK(ShowRankings)) {
2078                 string ranktitle = M_ARGV(0, string);
2079                 string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
2080                 if(race_speedaward) {
2081                         drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2082                         pos.y += 1.25 * hud_fontsize.y;
2083                 }
2084                 if(race_speedaward_alltimebest) {
2085                         drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2086                         pos.y += 1.25 * hud_fontsize.y;
2087                 }
2088                 if (race_speedaward || race_speedaward_alltimebest)
2089                         pos.y += 0.25 * hud_fontsize.y;
2090                 pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
2091         }
2092         else
2093                 rankings_cnt = 0;
2094
2095         // draw scoreboard spectators after rankings
2096         if (autocvar_hud_panel_scoreboard_spectators_position == 2) {
2097                 pos = Scoreboard_Spectators_Draw(pos);
2098         }
2099
2100         pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
2101
2102         // draw scoreboard spectators after mapstats
2103         if (autocvar_hud_panel_scoreboard_spectators_position == 3) {
2104                 pos = Scoreboard_Spectators_Draw(pos);
2105         }
2106
2107
2108         // print information about respawn status
2109         float respawn_time = STAT(RESPAWN_TIME);
2110         if(!intermission)
2111         if(respawn_time)
2112         {
2113                 if(respawn_time < 0)
2114                 {
2115                         // a negative number means we are awaiting respawn, time value is still the same
2116                         respawn_time *= -1; // remove mark now that we checked it
2117
2118                         if(respawn_time < time) // it happens for a few frames when server is respawning the player
2119                                 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
2120                         else
2121                                 str = sprintf(_("^1Respawning in ^3%s^1..."),
2122                                         (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2123                                                 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2124                                                 :
2125                                                 count_seconds(ceil(respawn_time - time))
2126                                         )
2127                                 );
2128                 }
2129                 else if(time < respawn_time)
2130                 {
2131                         str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
2132                                 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2133                                         count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2134                                         :
2135                                         count_seconds(ceil(respawn_time - time))
2136                                 )
2137                         );
2138                 }
2139                 else if(time >= respawn_time)
2140                         str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
2141
2142                 pos.y += 1.2 * hud_fontsize.y;
2143                 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2144         }
2145
2146         pos.y += hud_fontsize.y;
2147         if (scoreboard_fade_alpha < 1)
2148                 scoreboard_bottom = scoreboard_top + (pos.y - scoreboard_top) * scoreboard_fade_alpha;
2149         else if (pos.y != scoreboard_bottom)
2150         {
2151                 if (pos.y > scoreboard_bottom)
2152                         scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - scoreboard_top));
2153                 else
2154                         scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - scoreboard_top));
2155         }
2156
2157         if (rankings_cnt)
2158         {
2159                 if (scoreboard_fade_alpha == 1)
2160                 {
2161                         if (scoreboard_bottom > 0.95 * vid_conheight)
2162                                 rankings_rows = max(1, rankings_rows - 1);
2163                         else if (scoreboard_bottom + 1.25 * hud_fontsize.y < 0.95 * vid_conheight)
2164                                 rankings_rows = min(ceil(RANKINGS_RECEIVED_CNT / rankings_columns), rankings_rows + 1);
2165                 }
2166                 rankings_cnt = rankings_rows * rankings_columns;
2167         }
2168 }