]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/hud/panel/scoreboard.qc
Merge branch 'master' into terencehill/menu_quit_game
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
1 #include "scoreboard.qh"
2
3 #include <client/draw.qh>
4 #include <client/hud/panel/chat.qh>
5 #include <client/hud/panel/physics.qh>
6 #include <client/hud/panel/quickmenu.qh>
7 #include <client/hud/panel/racetimer.qh>
8 #include <client/hud/panel/weapons.qh>
9 #include <common/constants.qh>
10 #include <common/ent_cs.qh>
11 #include <common/mapinfo.qh>
12 #include <common/minigames/cl_minigames.qh>
13 #include <common/net_linked.qh>
14 #include <common/scores.qh>
15 #include <common/stats.qh>
16 #include <common/teams.qh>
17 #include <common/items/inventory.qh>
18
19 // Scoreboard (#24)
20
21 void Scoreboard_Draw_Export(int fh)
22 {
23         // allow saving cvars that aesthetically change the panel into hud skin files
24         HUD_Write_Cvar("hud_panel_scoreboard_fadeinspeed");
25         HUD_Write_Cvar("hud_panel_scoreboard_fadeoutspeed");
26         HUD_Write_Cvar("hud_panel_scoreboard_respawntime_decimals");
27         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_alpha");
28         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_scale");
29         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha");
30         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha_self");
31         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
32         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
33         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
34         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_eliminated");
35         HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
36         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
37         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
38         HUD_Write_Cvar("hud_panel_scoreboard_spectators_position");
39 }
40
41 const int MAX_SBT_FIELDS = MAX_SCORE;
42
43 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
44 float sbt_field_size[MAX_SBT_FIELDS + 1];
45 string sbt_field_title[MAX_SBT_FIELDS + 1];
46 int sbt_num_fields;
47
48 string autocvar_hud_fontsize;
49 string hud_fontsize_str;
50 float max_namesize;
51
52 float sbt_bg_alpha;
53 float sbt_fg_alpha;
54 float sbt_fg_alpha_self;
55 bool sbt_highlight;
56 float sbt_highlight_alpha;
57 float sbt_highlight_alpha_self;
58 float sbt_highlight_alpha_eliminated;
59
60 // provide basic panel cvars to old clients
61 // TODO remove them after a future release (0.8.2+)
62 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
63 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
64 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
65 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
66 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
67 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
68 noref string autocvar_hud_panel_scoreboard_bg_border = "";
69 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
70
71 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
72 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
73 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
74 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
75 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
76 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
77 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
78 bool autocvar_hud_panel_scoreboard_table_highlight = true;
79 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
80 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
81 float autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated = 0.6;
82 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
83 float autocvar_hud_panel_scoreboard_namesize = 15;
84 float autocvar_hud_panel_scoreboard_team_size_position = 0;
85 float autocvar_hud_panel_scoreboard_spectators_position = 1;
86
87 bool autocvar_hud_panel_scoreboard_accuracy = true;
88 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
89 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
90 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
91 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
92
93 bool autocvar_hud_panel_scoreboard_itemstats = true;
94 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
95 int autocvar_hud_panel_scoreboard_itemstats_filter = 1;
96 int autocvar_hud_panel_scoreboard_itemstats_filter_mask = 12;
97 float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
98 float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
99
100 bool autocvar_hud_panel_scoreboard_dynamichud = false;
101
102 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
103 bool autocvar_hud_panel_scoreboard_others_showscore = true;
104 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
105 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
106 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
107 bool autocvar_hud_panel_scoreboard_playerid = false;
108 string autocvar_hud_panel_scoreboard_playerid_prefix = "#";
109 string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
110
111 // mode 0: returns translated label
112 // mode 1: prints name and description of all the labels
113 string Label_getInfo(string label, int mode)
114 {
115         if (mode == 1)
116                 label = "bckills"; // first case in the switch
117
118         switch(label)
119         {
120                 case "bckills":      if (!mode) return CTX(_("SCO^bckills"));      else LOG_HELP(strcat("^3", "bckills", "            ^7", _("Number of ball carrier kills")));
121                 case "bctime":       if (!mode) return CTX(_("SCO^bctime"));       else LOG_HELP(strcat("^3", "bctime", "             ^7", _("Total amount of time holding the ball in Keepaway")));
122                 case "caps":         if (!mode) return CTX(_("SCO^caps"));         else LOG_HELP(strcat("^3", "caps", "               ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
123                 case "captime":      if (!mode) return CTX(_("SCO^captime"));      else LOG_HELP(strcat("^3", "captime", "            ^7", _("Time of fastest capture (CTF)")));
124                 case "deaths":       if (!mode) return CTX(_("SCO^deaths"));       else LOG_HELP(strcat("^3", "deaths", "             ^7", _("Number of deaths")));
125                 case "destroyed":    if (!mode) return CTX(_("SCO^destroyed"));    else LOG_HELP(strcat("^3", "destroyed", "          ^7", _("Number of keys destroyed by pushing them into void")));
126                 case "dmg":          if (!mode) return CTX(_("SCO^damage"));       else LOG_HELP(strcat("^3", "dmg", "                ^7", _("The total damage done")));
127                 case "dmgtaken":     if (!mode) return CTX(_("SCO^dmgtaken"));     else LOG_HELP(strcat("^3", "dmgtaken", "           ^7", _("The total damage taken")));
128                 case "drops":        if (!mode) return CTX(_("SCO^drops"));        else LOG_HELP(strcat("^3", "drops", "              ^7", _("Number of flag drops")));
129                 case "elo":          if (!mode) return CTX(_("SCO^elo"));          else LOG_HELP(strcat("^3", "elo", "                ^7", _("Player ELO")));
130                 case "fastest":      if (!mode) return CTX(_("SCO^fastest"));      else LOG_HELP(strcat("^3", "fastest", "            ^7", _("Time of fastest lap (Race/CTS)")));
131                 case "faults":       if (!mode) return CTX(_("SCO^faults"));       else LOG_HELP(strcat("^3", "faults", "             ^7", _("Number of faults committed")));
132                 case "fckills":      if (!mode) return CTX(_("SCO^fckills"));      else LOG_HELP(strcat("^3", "fckills", "            ^7", _("Number of flag carrier kills")));
133                 case "fps":          if (!mode) return CTX(_("SCO^fps"));          else LOG_HELP(strcat("^3", "fps", "                ^7", _("FPS")));
134                 case "frags":        if (!mode) return CTX(_("SCO^frags"));        else LOG_HELP(strcat("^3", "frags", "              ^7", _("Number of kills minus suicides")));
135                 case "goals":        if (!mode) return CTX(_("SCO^goals"));        else LOG_HELP(strcat("^3", "goals", "              ^7", _("Number of goals scored")));
136                 case "kckills":      if (!mode) return CTX(_("SCO^kckills"));      else LOG_HELP(strcat("^3", "kckills", "            ^7", _("Number of keys carrier kills")));
137                 case "kd":           if (!mode) return CTX(_("SCO^k/d"));          else LOG_HELP(strcat("^3", "kd", "                 ^7", _("The kill-death ratio")));
138                 case "kdr":          if (!mode) return CTX(_("SCO^kdr"));          else LOG_HELP(strcat("^3", "kdr", "                ^7", _("The kill-death ratio")));
139                 case "kdratio":      if (!mode) return CTX(_("SCO^kdratio"));      else LOG_HELP(strcat("^3", "kdratio", "            ^7", _("The kill-death ratio")));
140                 case "kills":        if (!mode) return CTX(_("SCO^kills"));        else LOG_HELP(strcat("^3", "kills", "              ^7", _("Number of kills")));
141                 case "laps":         if (!mode) return CTX(_("SCO^laps"));         else LOG_HELP(strcat("^3", "laps", "               ^7", _("Number of laps finished (Race/CTS)")));
142                 case "lives":        if (!mode) return CTX(_("SCO^lives"));        else LOG_HELP(strcat("^3", "lives", "              ^7", _("Number of lives (LMS)")));
143                 case "losses":       if (!mode) return CTX(_("SCO^losses"));       else LOG_HELP(strcat("^3", "losses", "             ^7", _("Number of times a key was lost")));
144                 case "name":         if (!mode) return CTX(_("SCO^name"));         else LOG_HELP(strcat("^3", "name", "               ^7", _("Player name")));
145                 case "nick":         if (!mode) return CTX(_("SCO^nick"));         else LOG_HELP(strcat("^3", "nick", "               ^7", _("Player name")));
146                 case "objectives":   if (!mode) return CTX(_("SCO^objectives"));   else LOG_HELP(strcat("^3", "objectives", "         ^7", _("Number of objectives destroyed")));
147                 case "pickups":      if (!mode) return CTX(_("SCO^pickups"));      else LOG_HELP(strcat("^3", "pickups", "            ^7", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up")));
148                 case "ping":         if (!mode) return CTX(_("SCO^ping"));         else LOG_HELP(strcat("^3", "ping", "               ^7", _("Ping time")));
149                 case "pl":           if (!mode) return CTX(_("SCO^pl"));           else LOG_HELP(strcat("^3", "pl", "                 ^7", _("Packet loss")));
150                 case "pushes":       if (!mode) return CTX(_("SCO^pushes"));       else LOG_HELP(strcat("^3", "pushes", "             ^7", _("Number of players pushed into void")));
151                 case "rank":         if (!mode) return CTX(_("SCO^rank"));         else LOG_HELP(strcat("^3", "rank", "               ^7", _("Player rank")));
152                 case "returns":      if (!mode) return CTX(_("SCO^returns"));      else LOG_HELP(strcat("^3", "returns", "            ^7", _("Number of flag returns")));
153                 case "revivals":     if (!mode) return CTX(_("SCO^revivals"));     else LOG_HELP(strcat("^3", "revivals", "           ^7", _("Number of revivals")));
154                 case "rounds":       if (!mode) return CTX(_("SCO^rounds won"));   else LOG_HELP(strcat("^3", "rounds", "             ^7", _("Number of rounds won")));
155                 case "score":        if (!mode) return CTX(_("SCO^score"));        else LOG_HELP(strcat("^3", "score", "              ^7", _("Total score")));
156                 case "suicides":     if (!mode) return CTX(_("SCO^suicides"));     else LOG_HELP(strcat("^3", "suicides", "           ^7", _("Number of suicides")));
157                 case "sum":          if (!mode) return CTX(_("SCO^sum"));          else LOG_HELP(strcat("^3", "sum", "                ^7", _("Number of kills minus deaths")));
158                 case "takes":        if (!mode) return CTX(_("SCO^takes"));        else LOG_HELP(strcat("^3", "takes", "              ^7", _("Number of domination points taken (Domination)")));
159                 case "teamkills":    if (!mode) return CTX(_("SCO^teamkills"));    else LOG_HELP(strcat("^3", "teamkills", "          ^7", _("Number of teamkills")));
160                 case "ticks":        if (!mode) return CTX(_("SCO^ticks"));        else LOG_HELP(strcat("^3", "ticks", "              ^7", _("Number of ticks (Domination)")));
161                 case "time":         if (!mode) return CTX(_("SCO^time"));         else LOG_HELP(strcat("^3", "time", "               ^7", _("Total time raced (Race/CTS)")));
162                 default: return label;
163         }
164         return label;
165 }
166
167 void PrintScoresLabels() { Label_getInfo(string_null, 1); }
168 string TranslateScoresLabel(string label) { return Label_getInfo(label, 0); }
169
170 #define SB_EXTRA_SORTING_FIELDS 5
171 PlayerScoreField sb_extra_sorting_field[SB_EXTRA_SORTING_FIELDS];
172 void Scoreboard_InitScores()
173 {
174         int i, f;
175
176         ps_primary = ps_secondary = NULL;
177         ts_primary = ts_secondary = -1;
178         FOREACH(Scores, true, {
179                 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
180                 if(f == SFL_SORT_PRIO_PRIMARY)
181                         ps_primary = it;
182                 if(f == SFL_SORT_PRIO_SECONDARY)
183                         ps_secondary = it;
184                 if(ps_primary == it || ps_secondary == it)
185                         continue;
186                 if (scores_label(it) == "kills")      sb_extra_sorting_field[0] = it;
187                 if (scores_label(it) == "deaths")     sb_extra_sorting_field[1] = it;
188                 if (scores_label(it) == "suicides")   sb_extra_sorting_field[2] = it;
189                 if (scores_label(it) == "dmg")        sb_extra_sorting_field[3] = it;
190                 if (scores_label(it) == "dmgtaken")   sb_extra_sorting_field[4] = it;
191         });
192         if(ps_secondary == NULL)
193                 ps_secondary = ps_primary;
194
195         for(i = 0; i < MAX_TEAMSCORE; ++i)
196         {
197                 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
198                 if(f == SFL_SORT_PRIO_PRIMARY)
199                         ts_primary = i;
200                 if(f == SFL_SORT_PRIO_SECONDARY)
201                         ts_secondary = i;
202         }
203         if(ts_secondary == -1)
204                 ts_secondary = ts_primary;
205
206         Cmd_Scoreboard_SetFields(0);
207 }
208
209 //float lastpnum;
210 void Scoreboard_UpdatePlayerTeams()
211 {
212         entity pl, tmp;
213         //int num = 0;
214         for(pl = players.sort_next; pl; pl = pl.sort_next)
215         {
216                 //num += 1;
217                 int Team = entcs_GetScoreTeam(pl.sv_entnum);
218                 if(SetTeam(pl, Team))
219                 {
220                         tmp = pl.sort_prev;
221                         Scoreboard_UpdatePlayerPos(pl);
222                         if(tmp)
223                                 pl = tmp;
224                         else
225                                 pl = players.sort_next;
226                 }
227         }
228         /*
229         if(num != lastpnum)
230                 print(strcat("PNUM: ", ftos(num), "\n"));
231         lastpnum = num;
232         */
233 }
234
235 int Scoreboard_CompareScore(int vl, int vr, int f)
236 {
237         TC(int, vl); TC(int, vr); TC(int, f);
238         if(f & SFL_ZERO_IS_WORST)
239         {
240                 if(vl == 0 && vr != 0)
241                         return 1;
242                 if(vl != 0 && vr == 0)
243                         return 0;
244         }
245         if(vl > vr)
246                 return IS_INCREASING(f);
247         if(vl < vr)
248                 return IS_DECREASING(f);
249         return -1;
250 }
251
252 float Scoreboard_ComparePlayerScores(entity left, entity right)
253 {
254         int vl = (left.gotscores) ? entcs_GetTeam(left.sv_entnum) : NUM_SPECTATOR;
255         int vr = (right.gotscores) ? entcs_GetTeam(right.sv_entnum) : NUM_SPECTATOR;
256
257         if(vl > vr)
258                 return true;
259         if(vl < vr)
260                 return false;
261
262         if(vl == NUM_SPECTATOR)
263         {
264                 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
265                 // no other sorting
266                 if(!left.gotscores && right.gotscores)
267                         return true;
268                 return false;
269         }
270
271         entity fld = NULL;
272         int r;
273         for (int i = -2; i < SB_EXTRA_SORTING_FIELDS; ++i)
274         {
275                 if (i < 0)
276                 {
277                         if (!fld) fld = ps_primary;
278                         else if (ps_secondary == ps_primary) continue;
279                         else fld = ps_secondary;
280                 }
281                 else
282                 {
283                         fld = sb_extra_sorting_field[i];
284                         if (fld == ps_primary || fld == ps_secondary) continue;
285                 }
286                 if (!fld) continue;
287
288                 r = Scoreboard_CompareScore(left.scores(fld), right.scores(fld), scores_flags(fld));
289                 if (r >= 0) return r;
290         }
291
292         if (left.sv_entnum < right.sv_entnum)
293                 return true;
294
295         return false;
296 }
297
298 void Scoreboard_UpdatePlayerPos(entity player)
299 {
300         entity ent;
301         for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
302         {
303                 SORT_SWAP(player, ent);
304         }
305         for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
306         {
307                 SORT_SWAP(ent, player);
308         }
309 }
310
311 float Scoreboard_CompareTeamScores(entity left, entity right)
312 {
313         if(left.team == NUM_SPECTATOR)
314                 return 1;
315         if(right.team == NUM_SPECTATOR)
316                 return 0;
317
318         int fld_idx = -1;
319         int r;
320         for(int i = -2; i < MAX_TEAMSCORE; ++i)
321         {
322                 if (i < 0)
323                 {
324                         if (fld_idx == -1) fld_idx = ts_primary;
325                         else if (ts_secondary == ts_primary) continue;
326                         else fld_idx = ts_secondary;
327                 }
328                 else
329                 {
330                         fld_idx = i;
331                         if (fld_idx == ts_primary || fld_idx == ts_secondary) continue;
332                 }
333
334                 r = Scoreboard_CompareScore(left.teamscores(fld_idx), right.teamscores(fld_idx), teamscores_flags(fld_idx));
335                 if (r >= 0) return r;
336         }
337
338         if (left.team < right.team)
339                 return true;
340
341         return false;
342 }
343
344 void Scoreboard_UpdateTeamPos(entity Team)
345 {
346         entity ent;
347         for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
348         {
349                 SORT_SWAP(Team, ent);
350         }
351         for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
352         {
353                 SORT_SWAP(ent, Team);
354         }
355 }
356
357 void Cmd_Scoreboard_Help()
358 {
359         LOG_HELP(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
360         LOG_HELP(_("Usage:"));
361         LOG_HELP("^2scoreboard_columns_set ^3default");
362         LOG_HELP(_("^2scoreboard_columns_set ^3field1 field2 ..."));
363         LOG_HELP(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
364         LOG_HELP(_("  ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
365         LOG_HELP(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
366         LOG_HELP(_("You can use a ^3|^7 to start the right-aligned fields."));
367         LOG_HELP(_("The following field names are recognized (case insensitive):"));
368         LOG_HELP("");
369
370         PrintScoresLabels();
371         LOG_HELP("");
372
373         LOG_HELP(_("Before a field you can put a + or - sign, then a comma separated list\n"
374                 "of game types, then a slash, to make the field show up only in these\n"
375                 "or in all but these game types. You can also specify 'all' as a\n"
376                 "field to show all fields available for the current game mode."));
377         LOG_HELP("");
378
379         LOG_HELP(_("The special game type names 'teams' and 'noteams' can be used to\n"
380                 "include/exclude ALL teams/noteams game modes."));
381         LOG_HELP("");
382
383         LOG_HELP(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
384         LOG_HELP(_("will display name, ping and pl aligned to the left, and the fields\n"
385                 "right of the vertical bar aligned to the right."));
386         LOG_HELP(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
387                         "other gamemodes except DM."));
388 }
389
390 // NOTE: adding a gametype with ? to not warn for an optional field
391 // make sure it's excluded in a previous exclusive rule, if any
392 // otherwise the previous exclusive rule warns anyway
393 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
394 #define SCOREBOARD_DEFAULT_COLUMNS \
395 "ping pl fps name |" \
396 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
397 " -teams,lms/deaths +ft,tdm/deaths" \
398 " +tdm/sum" \
399 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
400 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
401 " +tdm,ft,dom,ons,as/teamkills"\
402 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
403 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
404 " +lms/lives +lms/rank" \
405 " +kh/kckills +kh/losses +kh/caps" \
406 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
407 " +as/objectives +nb/faults +nb/goals" \
408 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
409 " +dom/ticks +dom/takes" \
410 " -lms,rc,cts,inv,nb/score"
411
412 void Cmd_Scoreboard_SetFields(int argc)
413 {
414         TC(int, argc);
415         int i, slash;
416         string str, pattern;
417         bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
418         int missing;
419
420         if(!gametype)
421                 return; // do nothing, we don't know gametype and scores yet
422
423         // sbt_fields uses strunzone on the titles!
424         if(!sbt_field_title[0])
425                 for(i = 0; i < MAX_SBT_FIELDS; ++i)
426                         sbt_field_title[i] = strzone("(null)");
427
428         // TODO: re enable with gametype dependant cvars?
429         if(argc < 3) // no arguments provided
430                 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
431
432         if(argc < 3)
433                 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
434
435         if(argc == 3)
436         {
437                 if(argv(2) == "default" || argv(2) == "expand_default")
438                 {
439                         if(argv(2) == "expand_default")
440                                 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
441                         argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
442                 }
443                 else if(argv(2) == "all" || argv(2) == "ALL")
444                 {
445                         string s = "ping pl name |"; // scores without label (not really scores)
446                         if(argv(2) == "ALL")
447                         {
448                                 // scores without label
449                                 s = strcat(s, " ", "sum");
450                                 s = strcat(s, " ", "kdratio");
451                                 s = strcat(s, " ", "frags");
452                         }
453                         FOREACH(Scores, true, {
454                                 if(it != ps_primary)
455                                 if(it != ps_secondary)
456                                 if(scores_label(it) != "")
457                                         s = strcat(s, " ", scores_label(it));
458                         });
459                         if(ps_secondary != ps_primary)
460                                 s = strcat(s, " ", scores_label(ps_secondary));
461                         s = strcat(s, " ", scores_label(ps_primary));
462                         argc = tokenizebyseparator(strcat("0 1 ", s), " ");
463                 }
464         }
465
466
467         sbt_num_fields = 0;
468
469         hud_fontsize = HUD_GetFontsize("hud_fontsize");
470
471         for(i = 1; i < argc - 1; ++i)
472         {
473                 str = argv(i+1);
474                 bool nocomplain = false;
475                 if(substring(str, 0, 1) == "?")
476                 {
477                         nocomplain = true;
478                         str = substring(str, 1, strlen(str) - 1);
479                 }
480
481                 slash = strstrofs(str, "/", 0);
482                 if(slash >= 0)
483                 {
484                         pattern = substring(str, 0, slash);
485                         str = substring(str, slash + 1, strlen(str) - (slash + 1));
486
487                         if (!isGametypeInFilter(gametype, teamplay, false, pattern))
488                                 continue;
489                 }
490
491                 str = strtolower(str);
492                 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
493                 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
494
495                 PlayerScoreField j;
496                 switch(str)
497                 {
498                         // fields without a label (not networked via the score system)
499                         case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
500                         case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
501                         case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
502                         case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
503                         case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
504                         case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
505                         case "frags": sbt_field[sbt_num_fields] = SP_FRAGS; break;
506                         default: // fields with a label
507                         {
508                                 // map alternative labels
509                                 if (str == "damage") str = "dmg";
510                                 if (str == "damagetaken") str = "dmgtaken";
511
512                                 FOREACH(Scores, true, {
513                                         if (str == strtolower(scores_label(it))) {
514                                                 j = it;
515                                                 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
516                                         }
517                                 });
518
519                                 // NOTE: can't check STAT(SHOWFPS) here, if checked too early it returns false anyway
520                                 if(!nocomplain && str != "fps") // server can disable the fps field
521                                         LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
522
523                                 strfree(sbt_field_title[sbt_num_fields]);
524                                 sbt_field_size[sbt_num_fields] = 0;
525                                 continue;
526
527                                 LABEL(found)
528                                 sbt_field[sbt_num_fields] = j;
529                                 if(j == ps_primary)
530                                         have_primary = true;
531                                 if(j == ps_secondary)
532                                         have_secondary = true;
533
534                         }
535                 }
536                 ++sbt_num_fields;
537                 if(sbt_num_fields >= MAX_SBT_FIELDS)
538                         break;
539         }
540
541         if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
542                 have_primary = true;
543         if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
544                 have_secondary = true;
545         if(ps_primary == ps_secondary)
546                 have_secondary = true;
547         missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
548
549         if(sbt_num_fields + missing < MAX_SBT_FIELDS)
550         {
551                 if(!have_name)
552                 {
553                         strfree(sbt_field_title[sbt_num_fields]);
554                         for(i = sbt_num_fields; i > 0; --i)
555                         {
556                                 sbt_field_title[i] = sbt_field_title[i-1];
557                                 sbt_field_size[i] = sbt_field_size[i-1];
558                                 sbt_field[i] = sbt_field[i-1];
559                         }
560                         sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
561                         sbt_field[0] = SP_NAME;
562                         ++sbt_num_fields;
563                         LOG_INFO("fixed missing field 'name'");
564
565                         if(!have_separator)
566                         {
567                                 strfree(sbt_field_title[sbt_num_fields]);
568                                 for(i = sbt_num_fields; i > 1; --i)
569                                 {
570                                         sbt_field_title[i] = sbt_field_title[i-1];
571                                         sbt_field_size[i] = sbt_field_size[i-1];
572                                         sbt_field[i] = sbt_field[i-1];
573                                 }
574                                 sbt_field_title[1] = strzone("|");
575                                 sbt_field[1] = SP_SEPARATOR;
576                                 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
577                                 ++sbt_num_fields;
578                                 LOG_INFO("fixed missing field '|'");
579                         }
580                 }
581                 else if(!have_separator)
582                 {
583                         strcpy(sbt_field_title[sbt_num_fields], "|");
584                         sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
585                         sbt_field[sbt_num_fields] = SP_SEPARATOR;
586                         ++sbt_num_fields;
587                         LOG_INFO("fixed missing field '|'");
588                 }
589                 if(!have_secondary)
590                 {
591                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
592                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
593                         sbt_field[sbt_num_fields] = ps_secondary;
594                         ++sbt_num_fields;
595                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
596                 }
597                 if(!have_primary)
598                 {
599                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
600                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
601                         sbt_field[sbt_num_fields] = ps_primary;
602                         ++sbt_num_fields;
603                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
604                 }
605         }
606
607         sbt_field[sbt_num_fields] = SP_END;
608 }
609
610 string Scoreboard_AddPlayerId(string pl_name, entity pl)
611 {
612         string pref = autocvar_hud_panel_scoreboard_playerid_prefix;
613         string suf = autocvar_hud_panel_scoreboard_playerid_suffix;
614         return strcat(pref, itos(pl.sv_entnum + 1), suf, pl_name);
615 }
616
617 // MOVEUP::
618 vector sbt_field_rgb;
619 string sbt_field_icon0;
620 string sbt_field_icon1;
621 string sbt_field_icon2;
622 vector sbt_field_icon0_rgb;
623 vector sbt_field_icon1_rgb;
624 vector sbt_field_icon2_rgb;
625 string Scoreboard_GetName(entity pl)
626 {
627         if(ready_waiting && pl.ready)
628         {
629                 sbt_field_icon0 = "gfx/scoreboard/player_ready";
630         }
631         else if(!teamplay)
632         {
633                 int f = entcs_GetClientColors(pl.sv_entnum);
634                 {
635                         sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
636                         sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
637                         sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
638                         sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
639                         sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
640                 }
641         }
642         return entcs_GetName(pl.sv_entnum);
643 }
644
645 string Scoreboard_GetField(entity pl, PlayerScoreField field)
646 {
647         float tmp, num, denom;
648         int f;
649         string str;
650         sbt_field_rgb = '1 1 1';
651         sbt_field_icon0 = "";
652         sbt_field_icon1 = "";
653         sbt_field_icon2 = "";
654         sbt_field_icon0_rgb = '1 1 1';
655         sbt_field_icon1_rgb = '1 1 1';
656         sbt_field_icon2_rgb = '1 1 1';
657         switch(field)
658         {
659                 case SP_PING:
660                         if (!pl.gotscores)
661                                 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 (Black Right-Pointing Triangle)
662                         //str = getplayerkeyvalue(pl.sv_entnum, "ping");
663                         f = pl.ping;
664                         if(f == 0)
665                                 return _("N/A");
666                         tmp = max(0, min(220, f-80)) / 220;
667                         sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
668                         return ftos(f);
669
670                 case SP_PL:
671                         if (!pl.gotscores)
672                                 return _("N/A");
673                         f = pl.ping_packetloss;
674                         tmp = pl.ping_movementloss;
675                         if(f == 0 && tmp == 0)
676                                 return "";
677                         str = ftos(ceil(f * 100));
678                         if(tmp != 0)
679                                 str = strcat(str, "~", ftos(ceil(tmp * 100)));
680                         tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
681                         sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
682                         return str;
683
684                 case SP_NAME:
685                         str = Scoreboard_GetName(pl);
686                         if (autocvar_hud_panel_scoreboard_playerid)
687                                 str = Scoreboard_AddPlayerId(str, pl);
688                         return str;
689
690                 case SP_FRAGS:
691                         f = pl.(scores(SP_KILLS));
692                         f -= pl.(scores(SP_SUICIDES));
693                         return ftos(f);
694
695                 case SP_KDRATIO:
696                         num = pl.(scores(SP_KILLS));
697                         denom = pl.(scores(SP_DEATHS));
698
699                         if(denom == 0) {
700                                 sbt_field_rgb = '0 1 0';
701                                 str = sprintf("%d", num);
702                         } else if(num <= 0) {
703                                 sbt_field_rgb = '1 0 0';
704                                 str = sprintf("%.1f", num/denom);
705                         } else
706                                 str = sprintf("%.1f", num/denom);
707                         return str;
708
709                 case SP_SUM:
710                         f = pl.(scores(SP_KILLS));
711                         f -= pl.(scores(SP_DEATHS));
712
713                         if(f > 0) {
714                                 sbt_field_rgb = '0 1 0';
715                         } else if(f == 0) {
716                                 sbt_field_rgb = '1 1 1';
717                         } else {
718                                 sbt_field_rgb = '1 0 0';
719                         }
720                         return ftos(f);
721
722                 case SP_ELO:
723                 {
724                         float elo = pl.(scores(SP_ELO));
725                         switch (elo) {
726                                 case -1: return "...";
727                                 case -2: return _("N/A");
728                                 default: return ftos(elo);
729                         }
730                 }
731
732                 case SP_FPS:
733                 {
734                         float fps = pl.(scores(SP_FPS));
735                         if(fps == 0)
736                         {
737                                 sbt_field_rgb = '1 1 1';
738                                 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
739                         }
740                         //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
741                         sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
742                         return ftos(fps);
743                 }
744
745                 case SP_DMG: case SP_DMGTAKEN:
746                         return sprintf("%.1f k", pl.(scores(field)) / 1000);
747
748                 default: case SP_SCORE:
749                         tmp = pl.(scores(field));
750                         f = scores_flags(field);
751                         if(field == ps_primary)
752                                 sbt_field_rgb = '1 1 0';
753                         else if(field == ps_secondary)
754                                 sbt_field_rgb = '0 1 1';
755                         else
756                                 sbt_field_rgb = '1 1 1';
757                         return ScoreString(f, tmp);
758         }
759         //return "error";
760 }
761
762 float sbt_fixcolumnwidth_len;
763 float sbt_fixcolumnwidth_iconlen;
764 float sbt_fixcolumnwidth_marginlen;
765
766 string Scoreboard_FixColumnWidth(int i, string str)
767 {
768         TC(int, i);
769         float f;
770         vector sz;
771
772         sbt_fixcolumnwidth_iconlen = 0;
773
774         if(sbt_field_icon0 != "")
775         {
776                 sz = draw_getimagesize(sbt_field_icon0);
777                 f = sz.x / sz.y;
778                 if(sbt_fixcolumnwidth_iconlen < f)
779                         sbt_fixcolumnwidth_iconlen = f;
780         }
781
782         if(sbt_field_icon1 != "")
783         {
784                 sz = draw_getimagesize(sbt_field_icon1);
785                 f = sz.x / sz.y;
786                 if(sbt_fixcolumnwidth_iconlen < f)
787                         sbt_fixcolumnwidth_iconlen = f;
788         }
789
790         if(sbt_field_icon2 != "")
791         {
792                 sz = draw_getimagesize(sbt_field_icon2);
793                 f = sz.x / sz.y;
794                 if(sbt_fixcolumnwidth_iconlen < f)
795                         sbt_fixcolumnwidth_iconlen = f;
796         }
797
798         if(sbt_fixcolumnwidth_iconlen != 0)
799         {
800                 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
801                 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
802         }
803         else
804                 sbt_fixcolumnwidth_marginlen = 0;
805
806         if(sbt_field[i] == SP_NAME) // name gets all remaining space
807         {
808                 int j;
809                 float remaining_space = 0;
810                 for(j = 0; j < sbt_num_fields; ++j)
811                         if(j != i)
812                                 if (sbt_field[i] != SP_SEPARATOR)
813                                         remaining_space += sbt_field_size[j] + hud_fontsize.x;
814                 sbt_field_size[i] = panel_size.x - remaining_space;
815
816                 if (sbt_fixcolumnwidth_iconlen != 0)
817                         remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
818                 float namesize = panel_size.x - remaining_space;
819                 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
820                 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
821
822                 max_namesize = vid_conwidth - remaining_space;
823         }
824         else
825                 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
826
827         f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
828         if(sbt_field_size[i] < f)
829                 sbt_field_size[i] = f;
830
831         return str;
832 }
833
834 void Scoreboard_initFieldSizes()
835 {
836         for(int i = 0; i < sbt_num_fields; ++i)
837         {
838                 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
839                 Scoreboard_FixColumnWidth(i, "");
840         }
841 }
842
843 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
844 {
845         int i;
846         vector column_dim = eY * panel_size.y;
847         if(other_players)
848                 column_dim.y -= 1.25 * hud_fontsize.y;
849         vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
850         pos.x += hud_fontsize.x * 0.5;
851         for(i = 0; i < sbt_num_fields; ++i)
852         {
853                 if(sbt_field[i] == SP_SEPARATOR)
854                         break;
855                 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
856                 if (sbt_highlight)
857                         if (i % 2)
858                                 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
859                 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
860                 pos.x += column_dim.x;
861         }
862         if(sbt_field[i] == SP_SEPARATOR)
863         {
864                 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
865                 for(i = sbt_num_fields - 1; i > 0; --i)
866                 {
867                         if(sbt_field[i] == SP_SEPARATOR)
868                                 break;
869
870                         pos.x -= sbt_field_size[i];
871
872                         if (sbt_highlight)
873                                 if (!(i % 2))
874                                 {
875                                         column_dim.x = sbt_field_size[i] + hud_fontsize.x;
876                                         drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
877                                 }
878
879                         text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
880                         drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
881                         pos.x -= hud_fontsize.x;
882                 }
883         }
884
885         pos.x = panel_pos.x;
886         pos.y += 1.25 * hud_fontsize.y;
887         return pos;
888 }
889
890 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
891 {
892         TC(bool, is_self); TC(int, pl_number);
893         string str;
894         bool is_spec = (entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE);
895
896         vector h_pos = item_pos;
897         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
898         // alternated rows highlighting
899         if(is_self)
900                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
901         else if((sbt_highlight) && (!(pl_number % 2)))
902                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
903
904         float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
905
906         vector pos = item_pos;
907         // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
908         if (is_self)
909                 drawstring(pos + eX * (panel_size.x + 0.5 * hud_fontsize.x) + eY, "\xE2\x97\x80", hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
910
911         pos.x += hud_fontsize.x * 0.5;
912         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
913         vector tmp = '0 0 0';
914         int i;
915         PlayerScoreField field;
916         for(i = 0; i < sbt_num_fields; ++i)
917         {
918                 field = sbt_field[i];
919                 if(field == SP_SEPARATOR)
920                         break;
921
922                 if(is_spec && field != SP_NAME && field != SP_PING) {
923                         pos.x += sbt_field_size[i] + hud_fontsize.x;
924                         continue;
925                 }
926                 str = Scoreboard_GetField(pl, field);
927                 str = Scoreboard_FixColumnWidth(i, str);
928
929                 pos.x += sbt_field_size[i] + hud_fontsize.x;
930
931                 if(field == SP_NAME) {
932                         tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
933                         drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
934                 } else {
935                         tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
936                         drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
937                 }
938
939                 tmp.x = sbt_field_size[i] + hud_fontsize.x;
940                 if(sbt_field_icon0 != "")
941                         drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
942                 if(sbt_field_icon1 != "")
943                         drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
944                 if(sbt_field_icon2 != "")
945                         drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
946         }
947
948         if(sbt_field[i] == SP_SEPARATOR)
949         {
950                 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
951                 for(i = sbt_num_fields-1; i > 0; --i)
952                 {
953                         field = sbt_field[i];
954                         if(field == SP_SEPARATOR)
955                                 break;
956
957                         if(is_spec && field != SP_NAME && field != SP_PING) {
958                                 pos.x -= sbt_field_size[i] + hud_fontsize.x;
959                                 continue;
960                         }
961
962                         str = Scoreboard_GetField(pl, field);
963                         str = Scoreboard_FixColumnWidth(i, str);
964
965                         if(field == SP_NAME) {
966                                 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
967                                 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
968                         } else {
969                                 tmp.x = sbt_fixcolumnwidth_len;
970                                 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
971                         }
972
973                         tmp.x = sbt_field_size[i];
974                         if(sbt_field_icon0 != "")
975                                 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
976                         if(sbt_field_icon1 != "")
977                                 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
978                         if(sbt_field_icon2 != "")
979                                 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
980                         pos.x -= sbt_field_size[i] + hud_fontsize.x;
981                 }
982         }
983
984         if(pl.eliminated)
985                 drawfill(h_pos, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
986 }
987
988 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
989 {
990         int i = 0;
991         vector h_pos = item_pos;
992         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
993
994         bool complete = (this_team == NUM_SPECTATOR);
995
996         if(!complete)
997         if((sbt_highlight) && (!(pl_number % 2)))
998                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
999
1000         vector pos = item_pos;
1001         pos.x += hud_fontsize.x * 0.5;
1002         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
1003
1004         float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
1005         if(!complete)
1006                 width_limit -= stringwidth("...", false, hud_fontsize);
1007         float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1008         static float max_name_width = 0;
1009         string field = "";
1010         float fieldsize = 0;
1011         float min_fieldsize = 0;
1012         float fieldpadding = hud_fontsize.x * 0.25;
1013         if(this_team == NUM_SPECTATOR)
1014         {
1015                 if(autocvar_hud_panel_scoreboard_spectators_showping)
1016                         min_fieldsize = stringwidth("999", false, hud_fontsize);
1017         }
1018         else if(autocvar_hud_panel_scoreboard_others_showscore)
1019                 min_fieldsize = stringwidth("99", false, hud_fontsize);
1020         for(i = 0; pl; pl = pl.sort_next)
1021         {
1022                 if(pl.team != this_team)
1023                         continue;
1024                 if(pl == ignored_pl)
1025                         continue;
1026
1027                 field = "";
1028                 if(this_team == NUM_SPECTATOR)
1029                 {
1030                         if(autocvar_hud_panel_scoreboard_spectators_showping)
1031                                 field = Scoreboard_GetField(pl, SP_PING);
1032                 }
1033                 else if(autocvar_hud_panel_scoreboard_others_showscore)
1034                         field = Scoreboard_GetField(pl, SP_SCORE);
1035
1036                 string str = entcs_GetName(pl.sv_entnum);
1037                 if (autocvar_hud_panel_scoreboard_playerid)
1038                         str = Scoreboard_AddPlayerId(str, pl);
1039                 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1040                 float column_width = stringwidth(str, true, hud_fontsize);
1041                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1042                 {
1043                         if(column_width > max_name_width)
1044                                 max_name_width = column_width;
1045                         column_width = max_name_width;
1046                 }
1047                 if(field != "")
1048                 {
1049                         fieldsize = stringwidth(field, false, hud_fontsize);
1050                         column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1051                 }
1052
1053                 if(pos.x + column_width > width_limit)
1054                 {
1055                         ++i;
1056                         if(!complete)
1057                         {
1058                                 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1059                                 break;
1060                         }
1061                         else
1062                         {
1063                                 pos.x = item_pos.x + hud_fontsize.x * 0.5;
1064                                 pos.y += hud_fontsize.y * 1.25;
1065                         }
1066                 }
1067
1068                 vector name_pos = pos;
1069                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1070                         name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1071                 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1072                 if(field != "")
1073                 {
1074                         h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1075                         h_size.y = hud_fontsize.y;
1076                         vector field_pos = pos;
1077                         if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1078                                 field_pos.x += column_width - h_size.x;
1079                         if(sbt_highlight)
1080                                 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1081                         field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1082                         drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1083                 }
1084                 if(pl.eliminated)
1085                 {
1086                         h_size.x = column_width + hud_fontsize.x * 0.25;
1087                         h_size.y = hud_fontsize.y;
1088                         drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
1089                 }
1090                 pos.x += column_width;
1091                 pos.x += hud_fontsize.x;
1092         }
1093         return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1094 }
1095
1096 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1097 {
1098         int max_players = 999;
1099         if(autocvar_hud_panel_scoreboard_maxheight > 0)
1100         {
1101                 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1102                 if(teamplay)
1103                 {
1104                         height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1105                         height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1106                         height /= team_count;
1107                 }
1108                 else
1109                         height -= panel_bg_padding * 2; // - padding
1110                 max_players = floor(height / (hud_fontsize.y * 1.25));
1111                 if(max_players <= 1)
1112                         max_players = 1;
1113                 if(max_players == tm.team_size)
1114                         max_players = 999;
1115         }
1116
1117         entity pl;
1118         entity me = playerslots[current_player];
1119         panel_pos = pos;
1120         panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1121         panel_size.y += panel_bg_padding * 2;
1122         HUD_Panel_DrawBg();
1123
1124         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1125         if(panel.current_panel_bg != "0")
1126                 end_pos.y += panel_bg_border * 2;
1127
1128         if(panel_bg_padding)
1129         {
1130                 panel_pos += '1 1 0' * panel_bg_padding;
1131                 panel_size -= '2 2 0' * panel_bg_padding;
1132         }
1133
1134         pos = panel_pos;
1135         vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1136
1137         // rounded header
1138         if (sbt_bg_alpha)
1139                 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1140
1141         pos.y += 1.25 * hud_fontsize.y;
1142
1143         // table background
1144         tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1145         if (sbt_bg_alpha)
1146                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1147
1148
1149         // print header row and highlight columns
1150         pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1151
1152         // fill the table and draw the rows
1153         bool is_self = false;
1154         bool self_shown = false;
1155         int i = 0;
1156         for(pl = players.sort_next; pl; pl = pl.sort_next)
1157         {
1158                 if(pl.team != tm.team)
1159                         continue;
1160                 if(i == max_players - 2 && pl != me)
1161                 {
1162                         if(!self_shown && me.team == tm.team)
1163                         {
1164                                 Scoreboard_DrawItem(pos, rgb, me, true, i);
1165                                 self_shown = true;
1166                                 pos.y += 1.25 * hud_fontsize.y;
1167                                 ++i;
1168                         }
1169                 }
1170                 if(i >= max_players - 1)
1171                 {
1172                         pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1173                         break;
1174                 }
1175                 is_self = (pl.sv_entnum == current_player);
1176                 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1177                 if(is_self)
1178                         self_shown = true;
1179                 pos.y += 1.25 * hud_fontsize.y;
1180                 ++i;
1181         }
1182
1183         panel_size.x += panel_bg_padding * 2; // restore initial width
1184         return end_pos;
1185 }
1186
1187 bool Scoreboard_WouldDraw()
1188 {
1189         if (MUTATOR_CALLHOOK(DrawScoreboard))
1190                 return false;
1191         else if (QuickMenu_IsOpened())
1192                 return false;
1193         else if (HUD_Radar_Clickable())
1194                 return false;
1195         else if (scoreboard_showscores)
1196                 return true;
1197         else if (intermission == 1)
1198                 return true;
1199         else if (intermission == 2)
1200                 return false;
1201         else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
1202                 && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
1203         {
1204                 return true;
1205         }
1206         else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
1207                 return true;
1208         return false;
1209 }
1210
1211 float average_accuracy;
1212 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1213 {
1214         scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
1215
1216         WepSet weapons_stat = WepSet_GetFromStat();
1217         WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1218         int disownedcnt = 0;
1219         int nHidden = 0;
1220         FOREACH(Weapons, it != WEP_Null, {
1221                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1222
1223                 WepSet set = it.m_wepset;
1224                 if(it.spawnflags & WEP_TYPE_OTHER)
1225                 {
1226                         ++nHidden;
1227                         continue;
1228                 }
1229                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1230                 {
1231                         if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))
1232                                 ++nHidden;
1233                         else
1234                                 ++disownedcnt;
1235                 }
1236         });
1237
1238         int weapon_cnt = (REGISTRY_COUNT(Weapons) - 1) - disownedcnt - nHidden;
1239         if (weapon_cnt <= 0) return pos;
1240
1241         int rows = 1;
1242         if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
1243                 rows = 2;
1244         int columns = ceil(weapon_cnt / rows);
1245
1246         float aspect = max(0.001, autocvar_hud_panel_weapons_aspect);
1247         float weapon_height = hud_fontsize.y * 2.3 / aspect;
1248         float height = weapon_height + hud_fontsize.y;
1249
1250         drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1251         pos.y += 1.25 * hud_fontsize.y;
1252         if(panel.current_panel_bg != "0")
1253                 pos.y += panel_bg_border;
1254
1255         panel_pos = pos;
1256         panel_size.y = height * rows;
1257         panel_size.y += panel_bg_padding * 2;
1258
1259         float panel_bg_alpha_save = panel_bg_alpha;
1260         panel_bg_alpha *= scoreboard_acc_fade_alpha;
1261         HUD_Panel_DrawBg();
1262         panel_bg_alpha = panel_bg_alpha_save;
1263
1264         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1265         if(panel.current_panel_bg != "0")
1266                 end_pos.y += panel_bg_border * 2;
1267
1268         if(panel_bg_padding)
1269         {
1270                 panel_pos += '1 1 0' * panel_bg_padding;
1271                 panel_size -= '2 2 0' * panel_bg_padding;
1272         }
1273
1274         pos = panel_pos;
1275         vector tmp = panel_size;
1276
1277         float weapon_width = tmp.x / columns / rows;
1278
1279         if (sbt_bg_alpha)
1280                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1281
1282         if(sbt_highlight)
1283         {
1284                 // column highlighting
1285                 for (int i = 0; i < columns; ++i)
1286                         if ((i % 2) == 0)
1287                                 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1288
1289                 // row highlighting
1290                 for (int i = 0; i < rows; ++i)
1291                         drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1292         }
1293
1294         average_accuracy = 0;
1295         int weapons_with_stats = 0;
1296         if (rows == 2)
1297                 pos.x += weapon_width / 2;
1298
1299         if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1300                 rgb = '1 1 1';
1301         else
1302                 Accuracy_LoadColors();
1303
1304         float oldposx = pos.x;
1305         vector tmpos = pos;
1306
1307         int column = 0;
1308         FOREACH(Weapons, it != WEP_Null, {
1309                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1310
1311                 WepSet set = it.m_wepset;
1312                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1313                         continue;
1314                 if (it.spawnflags & WEP_TYPE_OTHER)
1315                         continue;
1316
1317                 float weapon_alpha;
1318                 if (weapon_stats >= 0)
1319                         weapon_alpha = sbt_fg_alpha;
1320                 else
1321                         weapon_alpha = 0.2 * sbt_fg_alpha;
1322
1323                 // weapon icon
1324                 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1325                 // the accuracy
1326                 if (weapon_stats >= 0) {
1327                         weapons_with_stats += 1;
1328                         average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1329
1330                         string s = sprintf("%d%%", weapon_stats * 100);
1331                         float padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2;
1332
1333                         if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1334                                 rgb = Accuracy_GetColor(weapon_stats);
1335
1336                         drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1337                 }
1338                 tmpos.x += weapon_width * rows;
1339                 pos.x += weapon_width * rows;
1340                 if (rows == 2 && column == columns - 1) {
1341                         tmpos.x = oldposx;
1342                         tmpos.y += height;
1343                         pos.y += height;
1344                 }
1345                 ++column;
1346         });
1347
1348         if (weapons_with_stats)
1349                 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1350
1351         panel_size.x += panel_bg_padding * 2; // restore initial width
1352
1353         return end_pos;
1354 }
1355
1356 bool is_item_filtered(entity it)
1357 {
1358         if (!autocvar_hud_panel_scoreboard_itemstats_filter)
1359                 return false;
1360         int mask = autocvar_hud_panel_scoreboard_itemstats_filter_mask;
1361         if (mask <= 0)
1362                 return false;
1363         if (it.instanceOfArmor || it.instanceOfHealth)
1364         {
1365                 int ha_mask = floor(mask) % 10;
1366                 switch (ha_mask)
1367                 {
1368                         default: return false;
1369                         case 4: if (it == ITEM_HealthMega || it == ITEM_ArmorMega) return true; // else fallthrough
1370                         case 3: if (it == ITEM_HealthBig || it == ITEM_ArmorBig) return true; // else fallthrough
1371                         case 2: if (it == ITEM_HealthMedium || it == ITEM_ArmorMedium) return true; // else fallthrough
1372                         case 1: if (it == ITEM_HealthSmall || it == ITEM_ArmorSmall) return true; // else fallthrough
1373                 }
1374         }
1375         if (it.instanceOfAmmo)
1376         {
1377                 int ammo_mask = floor(mask / 10) % 10;
1378                 return (ammo_mask == 1);
1379         }
1380         return false;
1381 }
1382
1383 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
1384 {
1385         scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
1386
1387         int disowned_cnt = 0;
1388         int uninteresting_cnt = 0;
1389         IL_EACH(default_order_items, true, {
1390                 int q = g_inventory.inv_items[it.m_id];
1391                 //q = 1; // debug: display all items
1392                 if (is_item_filtered(it))
1393                         ++uninteresting_cnt;
1394                 else if (!q)
1395                         ++disowned_cnt;
1396         });
1397         int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
1398         int n = items_cnt - disowned_cnt;
1399         if (n <= 0) return pos;
1400
1401         int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
1402         int columns = max(6, ceil(n / rows));
1403
1404         float item_height = hud_fontsize.y * 2.3;
1405         float height = item_height + hud_fontsize.y;
1406
1407         drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1408         pos.y += 1.25 * hud_fontsize.y;
1409         if(panel.current_panel_bg != "0")
1410                 pos.y += panel_bg_border;
1411
1412         panel_pos = pos;
1413         panel_size.y = height * rows;
1414         panel_size.y += panel_bg_padding * 2;
1415
1416         float panel_bg_alpha_save = panel_bg_alpha;
1417         panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
1418         HUD_Panel_DrawBg();
1419         panel_bg_alpha = panel_bg_alpha_save;
1420
1421         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1422         if(panel.current_panel_bg != "0")
1423                 end_pos.y += panel_bg_border * 2;
1424
1425         if(panel_bg_padding)
1426         {
1427                 panel_pos += '1 1 0' * panel_bg_padding;
1428                 panel_size -= '2 2 0' * panel_bg_padding;
1429         }
1430
1431         pos = panel_pos;
1432         vector tmp = panel_size;
1433
1434         float item_width = tmp.x / columns / rows;
1435
1436         if (sbt_bg_alpha)
1437                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1438
1439         if(sbt_highlight)
1440         {
1441                 // column highlighting
1442                 for (int i = 0; i < columns; ++i)
1443                         if ((i % 2) == 0)
1444                                 drawfill(pos + eX * item_width * rows * i, vec2(item_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1445
1446                 // row highlighting
1447                 for (int i = 0; i < rows; ++i)
1448                         drawfill(pos + eY * (item_height + height * i), vec2(panel_size.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1449         }
1450
1451         if (rows == 2)
1452                 pos.x += item_width / 2;
1453
1454         float oldposx = pos.x;
1455         vector tmpos = pos;
1456
1457         int column = 0;
1458         IL_EACH(default_order_items, !is_item_filtered(it), {
1459                 int n = g_inventory.inv_items[it.m_id];
1460                 //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
1461                 if (n <= 0) continue;
1462                 drawpic_aspect_skin(tmpos, it.m_icon, eX * item_width + eY * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1463                 string s = ftos(n);
1464                 float padding = (item_width - stringwidth(s, false, hud_fontsize)) / 2;
1465                 drawstring(tmpos + vec2(padding, item_height), s, hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1466                 tmpos.x += item_width * rows;
1467                 pos.x += item_width * rows;
1468                 if (rows == 2 && column == columns - 1) {
1469                         tmpos.x = oldposx;
1470                         tmpos.y += height;
1471                         pos.y += height;
1472                 }
1473                 ++column;
1474         });
1475
1476         panel_size.x += panel_bg_padding * 2; // restore initial width
1477
1478         return end_pos;
1479 }
1480
1481 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1482         float px = pos.x;
1483         pos.x += hud_fontsize.x * 0.25;
1484         drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1485         pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1486         drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1487         pos.x = px;
1488         pos.y += hud_fontsize.y;
1489
1490         return pos;
1491 }
1492
1493 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1494         float stat_secrets_found, stat_secrets_total;
1495         float stat_monsters_killed, stat_monsters_total;
1496         float rows = 0;
1497         string val;
1498
1499         // get monster stats
1500         stat_monsters_killed = STAT(MONSTERS_KILLED);
1501         stat_monsters_total = STAT(MONSTERS_TOTAL);
1502
1503         // get secrets stats
1504         stat_secrets_found = STAT(SECRETS_FOUND);
1505         stat_secrets_total = STAT(SECRETS_TOTAL);
1506
1507         // get number of rows
1508         if(stat_secrets_total)
1509                 rows += 1;
1510         if(stat_monsters_total)
1511                 rows += 1;
1512
1513         // if no rows, return
1514         if (!rows)
1515                 return pos;
1516
1517         //  draw table header
1518         drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1519         pos.y += 1.25 * hud_fontsize.y;
1520         if(panel.current_panel_bg != "0")
1521                 pos.y += panel_bg_border;
1522
1523         panel_pos = pos;
1524         panel_size.y = hud_fontsize.y * rows;
1525         panel_size.y += panel_bg_padding * 2;
1526         HUD_Panel_DrawBg();
1527
1528         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1529         if(panel.current_panel_bg != "0")
1530                 end_pos.y += panel_bg_border * 2;
1531
1532         if(panel_bg_padding)
1533         {
1534                 panel_pos += '1 1 0' * panel_bg_padding;
1535                 panel_size -= '2 2 0' * panel_bg_padding;
1536         }
1537
1538         pos = panel_pos;
1539         vector tmp = panel_size;
1540
1541         if (sbt_bg_alpha)
1542                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1543
1544         // draw monsters
1545         if(stat_monsters_total)
1546         {
1547                 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1548                 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1549         }
1550
1551         // draw secrets
1552         if(stat_secrets_total)
1553         {
1554                 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1555                 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1556         }
1557
1558         panel_size.x += panel_bg_padding * 2; // restore initial width
1559         return end_pos;
1560 }
1561
1562 int rankings_rows = 0;
1563 int rankings_columns = 0;
1564 int rankings_cnt = 0;
1565 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
1566 {
1567         int i;
1568         RANKINGS_RECEIVED_CNT = 0;
1569         for (i=RANKINGS_CNT-1; i>=0; --i)
1570                 if (grecordtime[i])
1571                         ++RANKINGS_RECEIVED_CNT;
1572
1573         if (RANKINGS_RECEIVED_CNT == 0)
1574                 return pos;
1575
1576         vector hl_rgb = rgb + '0.5 0.5 0.5';
1577
1578         drawstring(pos + eX * panel_bg_padding, ranktitle, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1579         pos.y += 1.25 * hud_fontsize.y;
1580         if(panel.current_panel_bg != "0")
1581                 pos.y += panel_bg_border;
1582
1583         panel_pos = pos;
1584
1585         float namesize = 0;
1586         for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1587         {
1588                 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
1589                 if(f > namesize)
1590                         namesize = f;
1591         }
1592         bool cut = false;
1593         if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1594         {
1595                 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1596                 cut = true;
1597         }
1598
1599         float ranksize = 3 * hud_fontsize.x;
1600         float timesize = 5 * hud_fontsize.x;
1601         vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
1602         rankings_columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1603         rankings_columns = min(rankings_columns, RANKINGS_RECEIVED_CNT);
1604         if (!rankings_cnt)
1605         {
1606                 rankings_cnt = RANKINGS_RECEIVED_CNT;
1607                 rankings_rows = ceil(rankings_cnt / rankings_columns);
1608         }
1609
1610         // expand name column to fill the entire row
1611         float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * rankings_columns) / rankings_columns;
1612         namesize += available_space;
1613         columnsize.x += available_space;
1614
1615         panel_size.y = rankings_rows * 1.25 * hud_fontsize.y;
1616         panel_size.y += panel_bg_padding * 2;
1617
1618         HUD_Panel_DrawBg();
1619
1620         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1621         if(panel.current_panel_bg != "0")
1622                 end_pos.y += panel_bg_border * 2;
1623
1624         if(panel_bg_padding)
1625         {
1626                 panel_pos += '1 1 0' * panel_bg_padding;
1627                 panel_size -= '2 2 0' * panel_bg_padding;
1628         }
1629
1630         pos = panel_pos;
1631
1632         if (sbt_bg_alpha)
1633                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1634
1635         vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
1636         string str = "";
1637         int column = 0, j = 0;
1638         string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
1639         for(i = 0; i < rankings_cnt; ++i)
1640         {
1641                 float t;
1642                 t = grecordtime[i];
1643                 if (t == 0)
1644                         continue;
1645
1646                 if(strdecolorize(grecordholder[i]) == zoned_name_self)
1647                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1648                 else if(!((j + column) & 1) && sbt_highlight)
1649                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1650
1651                 str = count_ordinal(i+1);
1652                 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1653                 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1654                 str = ColorTranslateRGB(grecordholder[i]);
1655                 if(cut)
1656                         str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1657                 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1658
1659                 pos.y += 1.25 * hud_fontsize.y;
1660                 j++;
1661                 if(j >= rankings_rows)
1662                 {
1663                         column++;
1664                         j = 0;
1665                         pos.x += panel_size.x / rankings_columns;
1666                         pos.y = panel_pos.y;
1667                 }
1668         }
1669         strfree(zoned_name_self);
1670
1671         panel_size.x += panel_bg_padding * 2; // restore initial width
1672         return end_pos;
1673 }
1674
1675 float scoreboard_time;
1676 bool have_weapon_stats;
1677 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
1678 {
1679         if (MUTATOR_CALLHOOK(DrawScoreboardAccuracy))
1680                 return false;
1681         if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
1682                 return false;
1683
1684         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
1685                 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight
1686                 && !intermission)
1687         {
1688                 return false;
1689         }
1690
1691         if (!have_weapon_stats)
1692         {
1693                 FOREACH(Weapons, it != WEP_Null, {
1694                         int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1695                         if (weapon_stats >= 0)
1696                         {
1697                                 have_weapon_stats = true;
1698                                 break;
1699                         }
1700                 });
1701                 if (!have_weapon_stats)
1702                         return false;
1703         }
1704
1705         return true;
1706 }
1707
1708 bool have_item_stats;
1709 bool Scoreboard_ItemStats_WouldDraw(float ypos)
1710 {
1711         if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
1712                 return false;
1713         if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
1714                 return false;
1715
1716         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
1717                 && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
1718                 && !intermission)
1719         {
1720                 return false;
1721         }
1722
1723         if (!have_item_stats)
1724         {
1725                 IL_EACH(default_order_items, true, {
1726                         if (!is_item_filtered(it))
1727                         {
1728                                 int q = g_inventory.inv_items[it.m_id];
1729                                 //q = 1; // debug: display all items
1730                                 if (q)
1731                                 {
1732                                         have_item_stats = true;
1733                                         break;
1734                                 }
1735                         }
1736                 });
1737                 if (!have_item_stats)
1738                         return false;
1739         }
1740
1741         return true;
1742 }
1743
1744 vector Scoreboard_Spectators_Draw(vector pos) {
1745
1746         entity pl, tm;
1747         string str = "";
1748
1749         for(pl = players.sort_next; pl; pl = pl.sort_next)
1750         {
1751                 if(pl.team == NUM_SPECTATOR)
1752                 {
1753                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1754                                 if(tm.team == NUM_SPECTATOR)
1755                                         break;
1756                         str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1757                         draw_beginBoldFont();
1758                         drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1759                         draw_endBoldFont();
1760                         pos.y += 1.25 * hud_fontsize.y;
1761
1762                         pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
1763                         pos.y += 1.25 * hud_fontsize.y;
1764
1765                         break;
1766                 }
1767         }
1768         if (str != "") // if there's at least one spectator
1769                 pos.y += 0.5 * hud_fontsize.y;
1770
1771         return pos;
1772 }
1773
1774 void Scoreboard_Draw()
1775 {
1776         if(!autocvar__hud_configure)
1777         {
1778                 if(!hud_draw_maximized) return;
1779
1780                 // frametime checks allow to toggle the scoreboard even when the game is paused
1781                 if(scoreboard_active) {
1782                         if (scoreboard_fade_alpha == 0)
1783                                 scoreboard_time = time;
1784                         if(hud_configure_menu_open == 1)
1785                                 scoreboard_fade_alpha = 1;
1786                         float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1787                         if (scoreboard_fadeinspeed && frametime)
1788                                 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1789                         else
1790                                 scoreboard_fade_alpha = 1;
1791                         if(hud_fontsize_str != autocvar_hud_fontsize)
1792                         {
1793                                 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1794                                 Scoreboard_initFieldSizes();
1795                                 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
1796                         }
1797                 }
1798                 else {
1799                         float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1800                         if (scoreboard_fadeoutspeed && frametime)
1801                                 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1802                         else
1803                                 scoreboard_fade_alpha = 0;
1804                 }
1805
1806                 if (!scoreboard_fade_alpha)
1807                 {
1808                         scoreboard_acc_fade_alpha = 0;
1809                         scoreboard_itemstats_fade_alpha = 0;
1810                         return;
1811                 }
1812         }
1813         else
1814                 scoreboard_fade_alpha = 0;
1815
1816         if (autocvar_hud_panel_scoreboard_dynamichud)
1817                 HUD_Scale_Enable();
1818         else
1819                 HUD_Scale_Disable();
1820
1821         if(scoreboard_fade_alpha <= 0)
1822                 return;
1823         panel_fade_alpha *= scoreboard_fade_alpha;
1824         HUD_Panel_LoadCvars();
1825
1826         sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1827         sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1828         sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1829         sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1830         sbt_highlight_alpha_eliminated = autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated * panel_fg_alpha;
1831         sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1832         sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1833
1834         // don't overlap with con_notify
1835         if(!autocvar__hud_configure)
1836                 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1837
1838         float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1839         float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1840         scoreboard_left = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1841         scoreboard_right = scoreboard_left + fixed_scoreboard_width;
1842         panel_pos.x = scoreboard_left;
1843         panel_size.x = fixed_scoreboard_width;
1844
1845         Scoreboard_UpdatePlayerTeams();
1846
1847         scoreboard_top = panel_pos.y;
1848         vector pos = panel_pos;
1849         entity tm;
1850         string str;
1851         vector str_pos;
1852
1853         vector sb_gameinfo_type_fontsize, sb_gameinfo_detail_fontsize;
1854
1855         // Begin of Game Info Section
1856         sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
1857         sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
1858
1859         // Game Info: Game Type
1860         str = MapInfo_Type_ToText(gametype);
1861         draw_beginBoldFont();
1862         drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1863         draw_endBoldFont();
1864
1865         // Game Info: Game Detail
1866         float tl = STAT(TIMELIMIT);
1867         float fl = STAT(FRAGLIMIT);
1868         float ll = STAT(LEADLIMIT);
1869         float ll_and_fl = STAT(LEADLIMIT_AND_FRAGLIMIT);
1870         str = "";
1871         if(tl > 0)
1872                 str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
1873         if(!gametype.m_hidelimits)
1874         {
1875                 if(fl > 0)
1876                 {
1877                         if(tl > 0)
1878                                 str = strcat(str, "^7 / "); // delimiter
1879                         if(teamplay)
1880                         {
1881                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(teamscores_flags(ts_primary), fl),
1882                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1883                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1884                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1885                         }
1886                         else
1887                         {
1888                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(scores_flags(ps_primary), fl),
1889                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1890                                         (scores_label(ps_primary) == "fastest") ? "" :
1891                                         TranslateScoresLabel(scores_label(ps_primary))));
1892                         }
1893                 }
1894                 if(ll > 0)
1895                 {
1896                         if(tl > 0 || fl > 0)
1897                         {
1898                                 // delimiter
1899                                 if (ll_and_fl && fl > 0)
1900                                         str = strcat(str, "^7 & ");
1901                                 else
1902                                         str = strcat(str, "^7 / ");
1903                         }
1904
1905                         if(teamplay)
1906                         {
1907                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(teamscores_flags(ts_primary), ll),
1908                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1909                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1910                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1911                         }
1912                         else
1913                         {
1914                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(scores_flags(ps_primary), ll),
1915                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1916                                         (scores_label(ps_primary) == "fastest") ? "" :
1917                                         TranslateScoresLabel(scores_label(ps_primary))));
1918                         }
1919                 }
1920         }
1921
1922         pos.y += sb_gameinfo_type_fontsize.y;
1923         drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
1924         // map name
1925         str = sprintf(_("^7Map: ^2%s"), shortmapname);
1926         drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
1927         // End of Game Info Section
1928
1929         pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3; // space between Game Info Section and score table
1930         if(panel.current_panel_bg != "0")
1931                 pos.y += panel_bg_border;
1932
1933         // Draw the scoreboard
1934         float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1935         if(scale <= 0)
1936                 scale = 0.25;
1937         vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1938
1939         if(teamplay)
1940         {
1941                 vector panel_bg_color_save = panel_bg_color;
1942                 vector team_score_baseoffset;
1943                 vector team_size_baseoffset;
1944                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1945                 {
1946                         // put team score to the left of scoreboard (and team size to the right)
1947                         team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1948                         team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1949                         if(panel.current_panel_bg != "0")
1950                         {
1951                                 team_score_baseoffset.x -= panel_bg_border;
1952                                 team_size_baseoffset.x += panel_bg_border;
1953                         }
1954                 }
1955                 else
1956                 {
1957                         // put team score to the right of scoreboard (and team size to the left)
1958                         team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1959                         team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1960                         if(panel.current_panel_bg != "0")
1961                         {
1962                                 team_score_baseoffset.x += panel_bg_border;
1963                                 team_size_baseoffset.x -= panel_bg_border;
1964                         }
1965                 }
1966
1967                 int team_size_total = 0;
1968                 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1969                 {
1970                         // calculate team size total (sum of all team sizes)
1971                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1972                                 if(tm.team != NUM_SPECTATOR)
1973                                         team_size_total += tm.team_size;
1974                 }
1975
1976                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1977                 {
1978                         if(tm.team == NUM_SPECTATOR)
1979                                 continue;
1980                         if(!tm.team)
1981                                 continue;
1982
1983                         draw_beginBoldFont();
1984                         vector rgb = Team_ColorRGB(tm.team);
1985                         str = ftos(tm.(teamscores(ts_primary)));
1986                         if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1987                         {
1988                                 // team score on the left (default)
1989                                 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1990                         }
1991                         else
1992                         {
1993                                 // team score on the right
1994                                 str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1995                         }
1996                         drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1997
1998                         // team size (if set to show on the side)
1999                         if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
2000                         {
2001                                 // calculate the starting position for the whole team size info string
2002                                 str = sprintf("%d/%d", tm.team_size, team_size_total);
2003                                 if (autocvar_hud_panel_scoreboard_team_size_position == 1)
2004                                 {
2005                                         // team size on the left
2006                                         str_pos = pos + team_size_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
2007                                 }
2008                                 else
2009                                 {
2010                                         // team size on the right
2011                                         str_pos = pos + team_size_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
2012                                 }
2013                                 str = sprintf("%d", tm.team_size);
2014                                 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2015                                 str_pos += eX * stringwidth(str, true, hud_fontsize * 1.5) + eY * hud_fontsize.y * .5;
2016                                 str = sprintf("/%d", team_size_total);
2017                                 drawstring(str_pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
2018                         }
2019
2020
2021                         // secondary score, e.g. keyhunt
2022                         if(ts_primary != ts_secondary)
2023                         {
2024                                 str = ftos(tm.(teamscores(ts_secondary)));
2025                                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
2026                                 {
2027                                         // left
2028                                         str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * -1.5);
2029                                 }
2030                                 else
2031                                 {
2032                                         // right
2033                                         str_pos = pos + team_score_baseoffset + vec2(panel_size.x + hud_fontsize.x * 1.5, hud_fontsize.y * 1.5);
2034                                 }
2035
2036                                 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2037                         }
2038                         draw_endBoldFont();
2039                         if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
2040                                 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
2041                         else if(panel_bg_color_team > 0)
2042                                 panel_bg_color = rgb * panel_bg_color_team;
2043                         else
2044                                 panel_bg_color = rgb;
2045                         pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
2046                 }
2047                 panel_bg_color = panel_bg_color_save;
2048         }
2049         else
2050         {
2051                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
2052                         if(tm.team != NUM_SPECTATOR)
2053                                 break;
2054
2055                 // display it anyway
2056                 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
2057         }
2058
2059         // draw scoreboard spectators before accuracy and item stats
2060         if (autocvar_hud_panel_scoreboard_spectators_position == 0) {
2061                 pos = Scoreboard_Spectators_Draw(pos);
2062         }
2063
2064         // draw accuracy and item stats
2065         if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
2066                 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
2067         if (Scoreboard_ItemStats_WouldDraw(pos.y))
2068                 pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
2069
2070         // draw scoreboard spectators after accuracy and item stats and before rankings
2071         if (autocvar_hud_panel_scoreboard_spectators_position == 1) {
2072                 pos = Scoreboard_Spectators_Draw(pos);
2073         }
2074
2075         if(MUTATOR_CALLHOOK(ShowRankings)) {
2076                 string ranktitle = M_ARGV(0, string);
2077                 string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
2078                 if(race_speedaward) {
2079                         drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2080                         pos.y += 1.25 * hud_fontsize.y;
2081                 }
2082                 if(race_speedaward_alltimebest) {
2083                         drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2084                         pos.y += 1.25 * hud_fontsize.y;
2085                 }
2086                 if (race_speedaward || race_speedaward_alltimebest)
2087                         pos.y += 0.25 * hud_fontsize.y;
2088                 pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
2089         }
2090         else
2091                 rankings_cnt = 0;
2092
2093         // draw scoreboard spectators after rankings
2094         if (autocvar_hud_panel_scoreboard_spectators_position == 2) {
2095                 pos = Scoreboard_Spectators_Draw(pos);
2096         }
2097
2098         pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
2099
2100         // draw scoreboard spectators after mapstats
2101         if (autocvar_hud_panel_scoreboard_spectators_position == 3) {
2102                 pos = Scoreboard_Spectators_Draw(pos);
2103         }
2104
2105
2106         // print information about respawn status
2107         float respawn_time = STAT(RESPAWN_TIME);
2108         if(!intermission)
2109         if(respawn_time)
2110         {
2111                 if(respawn_time < 0)
2112                 {
2113                         // a negative number means we are awaiting respawn, time value is still the same
2114                         respawn_time *= -1; // remove mark now that we checked it
2115
2116                         if(respawn_time < time) // it happens for a few frames when server is respawning the player
2117                                 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
2118                         else
2119                                 str = sprintf(_("^1Respawning in ^3%s^1..."),
2120                                         (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2121                                                 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2122                                                 :
2123                                                 count_seconds(ceil(respawn_time - time))
2124                                         )
2125                                 );
2126                 }
2127                 else if(time < respawn_time)
2128                 {
2129                         str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
2130                                 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2131                                         count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2132                                         :
2133                                         count_seconds(ceil(respawn_time - time))
2134                                 )
2135                         );
2136                 }
2137                 else if(time >= respawn_time)
2138                         str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
2139
2140                 pos.y += 1.2 * hud_fontsize.y;
2141                 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2142         }
2143
2144         pos.y += hud_fontsize.y;
2145         if (scoreboard_fade_alpha < 1)
2146                 scoreboard_bottom = scoreboard_top + (pos.y - scoreboard_top) * scoreboard_fade_alpha;
2147         else if (pos.y != scoreboard_bottom)
2148         {
2149                 if (pos.y > scoreboard_bottom)
2150                         scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - scoreboard_top));
2151                 else
2152                         scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - scoreboard_top));
2153         }
2154
2155         if (rankings_cnt)
2156         {
2157                 if (scoreboard_fade_alpha == 1)
2158                 {
2159                         if (scoreboard_bottom > 0.95 * vid_conheight)
2160                                 rankings_rows = max(1, rankings_rows - 1);
2161                         else if (scoreboard_bottom + 1.25 * hud_fontsize.y < 0.95 * vid_conheight)
2162                                 rankings_rows = min(ceil(RANKINGS_RECEIVED_CNT / rankings_columns), rankings_rows + 1);
2163                 }
2164                 rankings_cnt = rankings_rows * rankings_columns;
2165         }
2166 }