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Merge branch 'master' into terencehill/ft_autorevive_progress
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / clanarena / sv_clanarena.qh
1 #pragma once
2
3 #include <common/mutators/base.qh>
4 #include <server/round_handler.qh>
5 #include <server/miscfunctions.qh>
6 #include <server/command/sv_cmd.qh>
7
8 int autocvar_g_ca_point_limit;
9 int autocvar_g_ca_point_leadlimit;
10 float autocvar_g_ca_round_timelimit;
11 bool autocvar_g_ca_team_spawns;
12 //int autocvar_g_ca_teams;
13 int autocvar_g_ca_teams_override;
14 float autocvar_g_ca_warmup;
15 string autocvar_g_ca_weaponarena = "most";
16
17
18 int ca_teams;
19 bool allowed_to_spawn;
20
21 const int ST_CA_ROUNDS = 1;
22
23 bool CA_CheckTeams();
24 bool CA_CheckWinner();
25 void CA_RoundStart();
26 bool ca_isEliminated(entity e);
27
28 REGISTER_MUTATOR(ca, false)
29 {
30     MUTATOR_STATIC();
31         MUTATOR_ONADD
32         {
33                 GameRules_teams(true);
34         GameRules_spawning_teams(autocvar_g_ca_team_spawns);
35         GameRules_limit_score(autocvar_g_ca_point_limit);
36         GameRules_limit_lead(autocvar_g_ca_point_leadlimit);
37
38                 ca_teams = autocvar_g_ca_teams_override;
39                 if (ca_teams < 2)
40                         ca_teams = cvar("g_ca_teams"); // read the cvar directly as it gets written earlier in the same frame
41
42                 ca_teams = BITS(bound(2, ca_teams, 4));
43         GameRules_scoring(ca_teams, SFL_SORT_PRIO_PRIMARY, 0, {
44             field_team(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY);
45         });
46
47                 allowed_to_spawn = true;
48                 round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart);
49                 round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
50                 EliminatedPlayers_Init(ca_isEliminated);
51         }
52         return 0;
53 }
54
55 // should be removed in the future, as other code should not have to care
56 .float caplayer; // 0.5 if scheduled to join the next round