]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/mapinfo.qc
Merge branch 'master' into Mario/user_movetypes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 #if defined(CSQC)
2     #include "../client/defs.qh"
3     #include "util.qh"
4     #include <common/weapons/all.qh>
5     #include "mapinfo.qh"
6 #elif defined(MENUQC)
7 #elif defined(SVQC)
8     #include "util.qh"
9     #include <common/monsters/all.qh>
10     #include "mapinfo.qh"
11 #endif
12
13 // generic string stuff
14
15 int _MapInfo_Cache_Active;
16 int _MapInfo_Cache_DB_NameToIndex;
17 int _MapInfo_Cache_Buf_IndexToMapData;
18
19 void MapInfo_Cache_Destroy()
20 {
21         if(!_MapInfo_Cache_Active)
22                 return;
23
24         db_close(_MapInfo_Cache_DB_NameToIndex);
25         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
26         _MapInfo_Cache_Active = 0;
27 }
28
29 void MapInfo_Cache_Create()
30 {
31         MapInfo_Cache_Destroy();
32         _MapInfo_Cache_DB_NameToIndex = db_create();
33         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
34         _MapInfo_Cache_Active = 1;
35 }
36
37 void MapInfo_Cache_Invalidate()
38 {
39         if(!_MapInfo_Cache_Active)
40                 return;
41
42         MapInfo_Cache_Create();
43 }
44
45 void MapInfo_Cache_Store()
46 {
47         float i;
48         string s;
49         if(!_MapInfo_Cache_Active)
50                 return;
51
52         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
53         if(s == "")
54         {
55                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
56                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
57         }
58         else
59                 i = stof(s);
60
61         // now store all the stuff
62         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
63         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
64         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
65         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
66         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
67         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
68         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
69         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
70 }
71
72 float MapInfo_Cache_Retrieve(string map)
73 {
74         float i;
75         string s;
76         if(!_MapInfo_Cache_Active)
77                 return 0;
78
79         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
80         if(s == "")
81                 return 0;
82         i = stof(s);
83
84         // now retrieve all the stuff
85         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
86         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
87         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
88         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
89         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
90         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
91         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
92         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
93
94         return 1;
95 }
96
97 // GLOB HANDLING (for all BSP files)
98 float _MapInfo_globopen;
99 float _MapInfo_globcount;
100 float _MapInfo_globhandle;
101 string _MapInfo_GlobItem(float i)
102 {
103         string s;
104         if(!_MapInfo_globopen)
105                 return string_null;
106         s = search_getfilename(_MapInfo_globhandle, i);
107         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
108 }
109
110 void MapInfo_Enumerate()
111 {
112         if(_MapInfo_globopen)
113         {
114                 search_end(_MapInfo_globhandle);
115                 _MapInfo_globopen = 0;
116         }
117         MapInfo_Cache_Invalidate();
118         _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
119         if(_MapInfo_globhandle >= 0)
120         {
121                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
122                 _MapInfo_globopen = 1;
123         }
124         else
125                 _MapInfo_globcount = 0;
126 }
127
128 // filter the info by game type mask (updates MapInfo_count)
129 //
130 float _MapInfo_filtered;
131 float _MapInfo_filtered_allocated;
132 float MapInfo_FilterList_Lookup(float i)
133 {
134         return stof(bufstr_get(_MapInfo_filtered, i));
135 }
136
137 void _MapInfo_FilterList_swap(float i, float j, entity pass)
138 {
139         string h;
140         h = bufstr_get(_MapInfo_filtered, i);
141         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
142         bufstr_set(_MapInfo_filtered, j, h);
143 }
144
145 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
146 {
147         string a, b;
148         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
149         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
150         return strcasecmp(a, b);
151 }
152
153 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
154 {
155         return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
156 }
157 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
158 {
159         float i, j;
160         if (!_MapInfo_filtered_allocated)
161         {
162                 _MapInfo_filtered_allocated = 1;
163                 _MapInfo_filtered = buf_create();
164         }
165         MapInfo_count = 0;
166         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
167         {
168                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
169                         if(pAbortOnGenerate)
170                         {
171                                 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
172                                 MapInfo_progress = i / _MapInfo_globcount;
173                                 return 0;
174                         }
175                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
176                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
177                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
178                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
179                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
180         }
181         MapInfo_count = j + 1;
182         MapInfo_ClearTemps();
183
184         // sometimes the glob isn't sorted nicely, so fix it here...
185         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
186
187         return 1;
188 }
189 void MapInfo_FilterString(string sf)
190 {
191         // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
192         float i, j;
193         string title;
194
195         for(i = 0, j = -1; i < MapInfo_count; ++i)
196         {
197                 if (MapInfo_Get_ByID(i))
198                 {
199                         // prepare for keyword filter
200                         if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
201                                 title = MapInfo_Map_title;
202                         else
203                                 title = MapInfo_Map_bspname;
204                         // keyword filter
205                         if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
206                                 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
207                 }
208         }
209         MapInfo_count = j + 1;
210         MapInfo_ClearTemps();
211
212         // sometimes the glob isn't sorted nicely, so fix it here...
213         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
214 }
215
216 void MapInfo_Filter_Free()
217 {
218         if(_MapInfo_filtered_allocated)
219         {
220                 buf_del(_MapInfo_filtered);
221                 _MapInfo_filtered_allocated = 0;
222         }
223 }
224
225 // load info about the i-th map into the MapInfo_Map_* globals
226 string MapInfo_BSPName_ByID(float i)
227 {
228         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
229 }
230
231 string unquote(string s)
232 {
233         float i, j, l;
234         l = strlen(s);
235         j = -1;
236         for(i = 0; i < l; ++i)
237         {
238                 string ch;
239                 ch = substring(s, i, 1);
240                 if(ch != " ") if(ch != "\"")
241                 {
242                         for(j = strlen(s) - i - 1; j > 0; --j)
243                         {
244                                 ch = substring(s, i+j, 1);
245                                 if(ch != " ") if(ch != "\"")
246                                         return substring(s, i, j+1);
247                         }
248                         return substring(s, i, 1);
249                 }
250         }
251         return "";
252 }
253
254 float MapInfo_Get_ByID(float i)
255 {
256         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
257                 return 1;
258         return 0;
259 }
260
261 string _MapInfo_Map_worldspawn_music;
262
263 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
264 {
265         string fn;
266         float fh;
267         string s, k, v;
268         vector o;
269         float i;
270         float inWorldspawn;
271         float r;
272         float diameter, spawnpoints;
273         float spawnplaces;
274
275         vector mapMins, mapMaxs;
276
277         r = 1;
278         fn = strcat("maps/", pFilename, ".ent");
279         fh = fopen(fn, FILE_READ);
280         if(fh < 0)
281         {
282                 r = 2;
283                 fn = strcat("maps/", pFilename, ".bsp");
284                 fh = fopen(fn, FILE_READ);
285         }
286         if(fh < 0)
287                 return 0;
288         LOG_INFO("Analyzing ", fn, " to generate initial mapinfo\n");
289
290         inWorldspawn = 2;
291         MapInfo_Map_flags = 0;
292         MapInfo_Map_supportedGametypes = 0;
293         spawnpoints = 0;
294         spawnplaces = 0;
295         _MapInfo_Map_worldspawn_music = "";
296         mapMins = '0 0 0';
297         mapMaxs = '0 0 0';
298
299         for (;;)
300         {
301                 if (!((s = fgets(fh))))
302                         break;
303                 if(inWorldspawn == 1)
304                         if(startsWith(s, "}"))
305                                 inWorldspawn = 0;
306                 k = unquote(car(s));
307                 v = unquote(cdr(s));
308                 if(inWorldspawn)
309                 {
310                         if(k == "classname" && v == "worldspawn")
311                                 inWorldspawn = 1;
312                         else if(k == "author")
313                                 MapInfo_Map_author = v;
314                         else if(k == "_description")
315                                 MapInfo_Map_description = v;
316                         else if(k == "music")
317                                 _MapInfo_Map_worldspawn_music = v;
318                         else if(k == "noise")
319                                 _MapInfo_Map_worldspawn_music = v;
320                         else if(k == "message")
321                         {
322                                 i = strstrofs(v, " by ", 0);
323                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
324                                 {
325                                         MapInfo_Map_title = substring(v, 0, i);
326                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
327                                 }
328                                 else
329                                         MapInfo_Map_title = v;
330                         }
331                 }
332                 else
333                 {
334                         if(k == "origin")
335                         {
336                                 o = stov(strcat("'", v, "'"));
337                                 mapMins.x = min(mapMins.x, o.x);
338                                 mapMins.y = min(mapMins.y, o.y);
339                                 mapMins.z = min(mapMins.z, o.z);
340                                 mapMaxs.x = max(mapMaxs.x, o.x);
341                                 mapMaxs.y = max(mapMaxs.y, o.y);
342                                 mapMaxs.z = max(mapMaxs.z, o.z);
343                         }
344                         else if(k == "race_place")
345                         {
346                                 if(stof(v) > 0)
347                                         spawnplaces = 1;
348                         }
349                         else if(k == "classname")
350                         {
351                                 if(v == "info_player_team1")
352                                         ++spawnpoints;
353                                 else if(v == "info_player_team2")
354                                         ++spawnpoints;
355                                 else if(v == "info_player_start")
356                                         ++spawnpoints;
357                                 else if(v == "info_player_deathmatch")
358                                         ++spawnpoints;
359                                 else if(v == "weapon_nex")
360                                         { }
361                                 else if(v == "weapon_railgun")
362                                         { }
363                                 else if(startsWith(v, "weapon_"))
364                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
365                                 else if(startsWith(v, "turret_"))
366                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
367                                 else if(startsWith(v, "vehicle_"))
368                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
369                                 else if(startsWith(v, "monster_"))
370                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
371                                 else if(v == "target_music" || v == "trigger_music")
372                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
373                                 else
374                                         FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
375                         }
376                 }
377         }
378         if(inWorldspawn)
379         {
380                 LOG_MAPWARN(fn, " ended still in worldspawn, BUG\n");
381                 return 0;
382         }
383         diameter = vlen(mapMaxs - mapMins);
384
385         int twoBaseModes = 0;
386         FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
387         if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
388         {
389                 // we have a symmetrical map, don't add the modes without bases
390         }
391         else
392         {
393                 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
394         }
395
396         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
397         if(!spawnplaces)
398         {
399                 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
400                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
401         }
402
403         LOG_TRACE("-> diameter ",    ftos(diameter));
404         LOG_TRACE(";  spawnpoints ", ftos(spawnpoints));
405         LOG_TRACE(";  modes ",       ftos(MapInfo_Map_supportedGametypes));
406
407         fclose(fh);
408
409         return r;
410 }
411
412 void _MapInfo_Map_Reset()
413 {
414         MapInfo_Map_title = "<TITLE>";
415         MapInfo_Map_titlestring = "<TITLE>";
416         MapInfo_Map_description = "<DESCRIPTION>";
417         MapInfo_Map_author = "<AUTHOR>";
418         MapInfo_Map_supportedGametypes = 0;
419         MapInfo_Map_supportedFeatures = 0;
420         MapInfo_Map_flags = 0;
421         MapInfo_Map_clientstuff = "";
422         MapInfo_Map_fog = "";
423         MapInfo_Map_mins = '0 0 0';
424         MapInfo_Map_maxs = '0 0 0';
425 }
426
427 string _MapInfo_GetDefault(Gametype t)
428 {
429         switch(t)
430         {
431                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
432                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
433                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
434                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
435                 case MAPINFO_TYPE_LMS:             return "9 20 0";
436                 case MAPINFO_TYPE_CA:              return "10 20 0";
437                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
438                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
439                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
440                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
441                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
442                 case MAPINFO_TYPE_CTS:             return "20 0 0";
443                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
444                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
445                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
446                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
447                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
448                 default:                           return "";
449         }
450 }
451
452 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
453 {
454         string sa;
455         MapInfo_Map_supportedGametypes |= pThisType.m_flags;
456         if(!(pThisType.m_flags & pWantedType.m_flags))
457                 return;
458
459         if(load_default)
460                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
461
462         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
463         {
464                 cvar_set("fraglimit", "0");
465         }
466         else
467         {
468                 sa = car(s);
469                 if(sa != "")
470                         cvar_set("fraglimit", sa);
471                 s = cdr(s);
472         }
473
474         sa = car(s);
475         if(sa != "")
476                 cvar_set("timelimit", sa);
477         s = cdr(s);
478
479         if(pWantedType.m_setTeams)
480         {
481                 sa = car(s);
482                 if(sa != "")
483                         pWantedType.m_setTeams(sa);
484                 s = cdr(s);
485         }
486
487         // rc = timelimit timelimit_qualification laps laps_teamplay
488         if(pWantedType == MAPINFO_TYPE_RACE)
489         {
490                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
491                 cvar_set("g_race_qualifying_timelimit", sa);
492                 s = cdr(s);
493
494                 sa = car(s);
495                 if(sa != "")
496                         if(cvar("g_race_teams") < 2)
497                                 cvar_set("fraglimit", sa);
498                 s = cdr(s);
499
500                 sa = car(s);
501                 if(sa != "")
502                         if(cvar("g_race_teams") >= 2)
503                                 cvar_set("fraglimit", sa);
504                 s = cdr(s);
505         }
506
507         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
508         {
509                 cvar_set("leadlimit", "0");
510         }
511         else
512         {
513                 sa = car(s);
514                 if(sa != "")
515                         cvar_set("leadlimit", sa);
516                 s = cdr(s);
517         }
518 }
519
520 string _MapInfo_GetDefaultEx(Gametype t)
521 {
522         return t ? t.model2 : "";
523 }
524
525 float _MapInfo_GetTeamPlayBool(Gametype t)
526 {
527         return t ? t.team : false;
528 }
529
530 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
531 {
532         MapInfo_Map_supportedGametypes |= pThisType.m_flags;
533         if (!(pThisType.m_flags & pWantedType.m_flags))
534                 return;
535
536         // reset all the cvars to their defaults
537
538         cvar_set("timelimit", cvar_defstring("timelimit"));
539         cvar_set("leadlimit", cvar_defstring("leadlimit"));
540         cvar_set("fraglimit", cvar_defstring("fraglimit"));
541         FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
542
543         string fraglimit_normal = string_null;
544         string fraglimit_teams = string_null;
545
546         for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
547                 string sa = car(s);
548                 if (sa == "") continue;
549                 int p = strstrofs(sa, "=", 0);
550                 if (p < 0) {
551                         LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
552                         continue;
553                 }
554                 string k = substring(sa, 0, p);
555                 string v = substring(sa, p + 1, -1);
556                 bool handled = true;
557                 switch (k) {
558                         case "timelimit":
559                         {
560                                 cvar_set("timelimit", v);
561                                 break;
562                         }
563                         case "leadlimit":
564                         {
565                                 cvar_set("leadlimit", v);
566                                 break;
567                         }
568                         case "pointlimit":
569                         case "fraglimit":
570                         case "lives":
571                         case "laplimit":
572                         case "caplimit":
573                         {
574                                 fraglimit_normal = v;
575                                 break;
576                         }
577                         case "teampointlimit":
578                         case "teamlaplimit":
579                         {
580                                 fraglimit_teams = v;
581                                 break;
582                         }
583                         default:
584                         {
585                             handled = false;
586                             break;
587                         }
588                 }
589                 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
590                 if (!handled)
591             LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
592         }
593
594         if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
595         {
596                 if(fraglimit_teams)
597                         cvar_set("fraglimit", fraglimit_teams);
598         }
599         else
600         {
601                 if(fraglimit_normal)
602                         cvar_set("fraglimit", fraglimit_normal);
603         }
604 }
605
606 Gametype MapInfo_Type_FromString(string t)
607 {
608 #define deprecate(from, to) MACRO_BEGIN { \
609         if (t == #from) { \
610                 string replacement = #to; \
611                 LOG_MAPWARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.\n", MapInfo_Map_bspname, t, replacement); \
612                 t = replacement; \
613         } \
614 } MACRO_END
615         deprecate(nexball, nb);
616         deprecate(freezetag, ft);
617         deprecate(keepaway, ka);
618         deprecate(invasion, inv);
619         deprecate(assault, as);
620         deprecate(race, rc);
621         FOREACH(Gametypes, it.mdl == t, return it);
622         return NULL;
623 #undef deprecate
624 }
625
626 string MapInfo_Type_Description(Gametype t)
627 {
628         return t ? t.gametype_description : "";
629 }
630
631 string MapInfo_Type_ToString(Gametype t)
632 {
633         return t ? t.mdl : "";
634 }
635
636 string MapInfo_Type_ToText(Gametype t)
637 {
638         /* xgettext:no-c-format */
639         return t ? t.message : _("@!#%'n Tuba Throwing");
640 }
641
642 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
643 {
644         string t;
645         float fh, o;
646         t = car(s); s = cdr(s);
647
648         // limited support of "" and comments
649         //   remove trailing and leading " of t
650         if(substring(t, 0, 1) == "\"")
651         {
652                 if(substring(t, -1, 1) == "\"")
653                         t = substring(t, 1, -2);
654         }
655
656         //   remove leading " of s
657         if(substring(s, 0, 1) == "\"")
658         {
659                 s = substring(s, 1, -1);
660         }
661         //   remove trailing " of s, and all that follows (cvar description)
662         o = strstrofs(s, "\"", 0);
663         if(o >= 0)
664                 s = substring(s, 0, o);
665
666         //   remove // comments
667         o = strstrofs(s, "//", 0);
668         if(o >= 0)
669                 s = substring(s, 0, o);
670
671         //   remove trailing spaces
672         while(substring(s, -1, 1) == " ")
673                 s = substring(s, 0, -2);
674
675         if(t == "#include")
676         {
677                 if(recurse > 0)
678                 {
679                         fh = fopen(s, FILE_READ);
680                         if(fh < 0)
681                                 LOG_MAPWARN("Map ", pFilename, " references not existing config file ", s, "\n");
682                         else
683                         {
684                                 for (;;)
685                                 {
686                                         if (!((s = fgets(fh))))
687                                                 break;
688
689                                         // catch different sorts of comments
690                                         if(s == "")                    // empty lines
691                                                 continue;
692                                         if(substring(s, 0, 1) == "#")  // UNIX style
693                                                 continue;
694                                         if(substring(s, 0, 2) == "//") // C++ style
695                                                 continue;
696                                         if(substring(s, 0, 1) == "_")  // q3map style
697                                                 continue;
698
699                                         if(substring(s, 0, 4) == "set ")
700                                                 s = substring(s, 4, -1);
701                                         if(substring(s, 0, 5) == "seta ")
702                                                 s = substring(s, 5, -1);
703
704                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
705                                 }
706                                 fclose(fh);
707                         }
708                 }
709                 else
710                         LOG_MAPWARN("Map ", pFilename, " uses too many levels of inclusion\n");
711         }
712         else if(t == "")
713                 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
714         else if (!cvar_value_issafe(t))
715                 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
716         else if (!cvar_value_issafe(s))
717                 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
718         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
719                 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
720         else if(matchacl(acl, t) <= 0)
721                 LOG_MAPWARN("Map ", pFilename, " contains a denied setting, ignored\n");
722         else
723         {
724                 if(type == 0) // server set
725                 {
726                         LOG_TRACE("Applying temporary setting ", t, " := ", s);
727                         if(cvar("g_campaign"))
728                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
729                         else
730                                 cvar_settemp(t, s);
731                 }
732                 else
733                 {
734                         LOG_TRACE("Applying temporary client setting ", t, " := ", s);
735                         MapInfo_Map_clientstuff = strcat(
736                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
737                                         );
738                 }
739         }
740 }
741
742 float MapInfo_isRedundant(string fn, string t)
743 {
744         // normalize file name
745         fn = strreplace("_", "-", fn);
746
747         // normalize visible title
748         t = strreplace(": ", "-", t);
749         t = strreplace(":", "-", t);
750         t = strreplace(" ", "-", t);
751         t = strreplace("_", "-", t);
752         t = strreplace("'", "-", t);
753
754         if(!strcasecmp(fn, t))
755                 return true;
756
757         // we allow the visible title to have punctuation the file name does
758         // not, but not vice versa
759         t = strreplace("-", "", t);
760
761         if(!strcasecmp(fn, t))
762                 return true;
763
764         return false;
765 }
766
767 // load info about a map by name into the MapInfo_Map_* globals
768 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
769 {
770         string fn;
771         string s, t;
772         float fh;
773         int f, i;
774         float r, n, p;
775         string acl;
776
777         acl = MAPINFO_SETTEMP_ACL_USER;
778
779         if(strstrofs(pFilename, "/", 0) >= 0)
780         {
781                 LOG_MAPWARN("Invalid character in map name, ignored\n");
782                 return 0;
783         }
784
785         if(pGametypeToSet == NULL)
786                 if(MapInfo_Cache_Retrieve(pFilename))
787                         return 1;
788
789         r = 1;
790
791         MapInfo_Map_bspname = pFilename;
792
793         // default all generic fields so they have "good" values in case something fails
794         fn = strcat("maps/", pFilename, ".mapinfo");
795         fh = fopen(fn, FILE_READ);
796         if(fh < 0)
797         {
798                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
799                 fh = fopen(fn, FILE_READ);
800                 if(fh < 0)
801                 {
802                         if(!pAllowGenerate)
803                                 return 0;
804                         _MapInfo_Map_Reset();
805                         r = _MapInfo_Generate(pFilename);
806                         if(!r)
807                                 return 0;
808                         fh = fopen(fn, FILE_WRITE);
809                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
810                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
811                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
812                         if(_MapInfo_Map_worldspawn_music != "")
813                         {
814                                 if(
815                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
816                                         ||
817                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
818                                 )
819                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
820                                 else
821                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
822                         }
823                         else
824                         {
825                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
826                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
827                                 for (;;)
828                                 {
829                                         i = floor(random() * n);
830                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
831                                                 break;
832                                 }
833                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
834                         }
835                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
836                                 fputs(fh, "has weapons\n");
837                         else
838                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
839                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
840                                 fputs(fh, "has turrets\n");
841                         else
842                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
843                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
844                                 fputs(fh, "has vehicles\n");
845                         else
846                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
847                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
848                                 fputs(fh, "frustrating\n");
849
850                         FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
851                                 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
852                         });
853
854                         if(fexists(strcat("scripts/", pFilename, ".arena")))
855                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
856
857                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
858                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
859                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
860                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
861                         fputs(fh, "// optional: hidden\n");
862
863                         fclose(fh);
864                         r = 2;
865                         // return r;
866                         fh = fopen(fn, FILE_READ);
867                         if(fh < 0)
868                                 error("... but I just wrote it!");
869                 }
870
871                 LOG_MAPWARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
872         }
873
874         _MapInfo_Map_Reset();
875         for (;;)
876         {
877                 if (!((s = fgets(fh))))
878                         break;
879
880                 // catch different sorts of comments
881                 if(s == "")                    // empty lines
882                         continue;
883                 if(substring(s, 0, 1) == "#")  // UNIX style
884                         continue;
885                 if(substring(s, 0, 2) == "//") // C++ style
886                         continue;
887                 if(substring(s, 0, 1) == "_")  // q3map style
888                         continue;
889
890                 p = strstrofs(s, "//", 0);
891                 if(p >= 0)
892                         s = substring(s, 0, p);
893
894                 t = car(s); s = cdr(s);
895                 if(t == "title")
896                         MapInfo_Map_title = s;
897                 else if(t == "description")
898                         MapInfo_Map_description = s;
899                 else if(t == "author")
900                         MapInfo_Map_author = s;
901                 else if(t == "has")
902                 {
903                         t = car(s); // s = cdr(s);
904                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
905                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
906                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
907                         else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
908                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
909                         else
910                                 LOG_MAPWARN("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
911                 }
912                 else if(t == "hidden")
913                 {
914                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
915                 }
916                 else if(t == "forbidden")
917                 {
918                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
919                 }
920                 else if(t == "frustrating")
921                 {
922                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
923                 }
924                 else if(t == "noautomaplist")
925                 {
926                         MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
927                 }
928                 else if(t == "gameversion_min")
929                 {
930                         if (cvar("gameversion") < stof(s))
931                                 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
932                 }
933                 else if(t == "type")
934                 {
935                         t = car(s); s = cdr(s);
936                         Gametype f = MapInfo_Type_FromString(t);
937                         LOG_MAPWARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
938                         if(f)
939                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
940                         else
941                                 LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
942                 }
943                 else if(t == "gametype")
944                 {
945                         t = car(s); s = cdr(s);
946                         Gametype f = MapInfo_Type_FromString(t);
947                         if(f)
948                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
949                         else
950                                 LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
951                 }
952                 else if(t == "size")
953                 {
954                         float a, b, c, d, e;
955                         t = car(s); s = cdr(s); a = stof(t);
956                         t = car(s); s = cdr(s); b = stof(t);
957                         t = car(s); s = cdr(s); c = stof(t);
958                         t = car(s); s = cdr(s); d = stof(t);
959                         t = car(s); s = cdr(s); e = stof(t);
960                         if(s == "")
961                                 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
962                         else
963                         {
964                                 t = car(s); s = cdr(s); f = stof(t);
965                                 if(s != "")
966                                         LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
967                                 else
968                                 {
969                                         if(a >= d || b >= e || c >= f)
970                                                 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
971                                         else
972                                         {
973                                                 MapInfo_Map_mins.x = a;
974                                                 MapInfo_Map_mins.y = b;
975                                                 MapInfo_Map_mins.z = c;
976                                                 MapInfo_Map_maxs.x = d;
977                                                 MapInfo_Map_maxs.y = e;
978                                                 MapInfo_Map_maxs.z = f;
979                                         }
980                                 }
981                         }
982                 }
983                 else if(t == "settemp_for_type")
984                 {
985                         t = car(s); s = cdr(s);
986                         Gametype f;
987                         if((f = MapInfo_Type_FromString(t)))
988                         {
989                                 if(f.m_flags & pGametypeToSet.m_flags)
990                                 {
991                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
992                                 }
993                         }
994                         else
995                         {
996                                 LOG_MAPWARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
997                         }
998                 }
999                 else if(t == "clientsettemp_for_type")
1000                 {
1001                         t = car(s); s = cdr(s);
1002                         Gametype f;
1003                         if((f = MapInfo_Type_FromString(t)))
1004                         {
1005                                 if(f.m_flags & pGametypeToSet.m_flags)
1006                                 {
1007                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1008                                 }
1009                         }
1010                         else
1011                         {
1012                                 LOG_MAPWARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1013                         }
1014                 }
1015                 else if(t == "fog")
1016                 {
1017                         if (!cvar_value_issafe(s))
1018                                 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1019                         else
1020                                 MapInfo_Map_fog = s;
1021                 }
1022                 else if(t == "cdtrack")
1023                 {
1024                         t = car(s); s = cdr(s);
1025                         // We do this only if pGametypeToSet even though this
1026                         // content is theoretically game type independent,
1027                         // because MapInfo_Map_clientstuff contains otherwise
1028                         // game type dependent stuff. That way this value stays
1029                         // empty when not setting a game type to not set any
1030                         // false expectations.
1031                         if(pGametypeToSet)
1032                         {
1033                                 if (!cvar_value_issafe(t))
1034                                         LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1035                                 else
1036                                         MapInfo_Map_clientstuff = strcat(
1037                                                 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1038                                         );
1039                         }
1040                 }
1041                 else
1042                         LOG_MAPWARN("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1043         }
1044         fclose(fh);
1045
1046         if(MapInfo_Map_title == "<TITLE>")
1047                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1048         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1049                 MapInfo_Map_titlestring = MapInfo_Map_title;
1050         else
1051                 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1052
1053         MapInfo_Cache_Store();
1054         if(MapInfo_Map_supportedGametypes != 0)
1055                 return r;
1056         LOG_MAPWARN("Map ", pFilename, " supports no game types, ignored\n");
1057         return 0;
1058 }
1059 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1060 {
1061         int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1062
1063         if(cvar("g_tdm_on_dm_maps"))
1064         {
1065                 // if this is set, all DM maps support TDM too
1066                 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags))
1067                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags)
1068                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1069         }
1070
1071         if(pGametypeToSet)
1072         {
1073                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1074                 {
1075                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1076                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1077                         //return;
1078                 }
1079         }
1080
1081         return r;
1082 }
1083
1084 float MapInfo_FindName(string s)
1085 {
1086         // if there is exactly one map of prefix s, return it
1087         // if not, return the null string
1088         // note that DP sorts glob results... so I can use a binary search
1089         float l, r, m, cmp;
1090         l = 0;
1091         r = MapInfo_count;
1092         // invariants: r is behind s, l-1 is equal or before
1093         while(l != r)
1094         {
1095                 m = floor((l + r) / 2);
1096                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1097                 cmp = strcasecmp(MapInfo_FindName_match, s);
1098                 if(cmp == 0)
1099                         return m; // found and good
1100                 if(cmp < 0)
1101                         l = m + 1; // l-1 is before s
1102                 else
1103                         r = m; // behind s
1104         }
1105         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1106         MapInfo_FindName_firstResult = l;
1107         // r == l, so: l is behind s, l-1 is before
1108         // SO: if there is any, l is the one with the right prefix
1109         //     and l+1 may be one too
1110         if(l == MapInfo_count)
1111         {
1112                 MapInfo_FindName_match = string_null;
1113                 MapInfo_FindName_firstResult = -1;
1114                 return -1; // no MapInfo_FindName_match, behind last item
1115         }
1116         if(!startsWithNocase(MapInfo_FindName_match, s))
1117         {
1118                 MapInfo_FindName_match = string_null;
1119                 MapInfo_FindName_firstResult = -1;
1120                 return -1; // wrong prefix
1121         }
1122         if(l == MapInfo_count - 1)
1123                 return l; // last one, nothing can follow => unique
1124         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1125         {
1126                 MapInfo_FindName_match = string_null;
1127                 return -1; // ambigous MapInfo_FindName_match
1128         }
1129         return l;
1130 }
1131
1132 string MapInfo_FixName(string s)
1133 {
1134         MapInfo_FindName(s);
1135         return MapInfo_FindName_match;
1136 }
1137
1138 int MapInfo_CurrentFeatures()
1139 {
1140         int req = 0;
1141         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1142                 req |= MAPINFO_FEATURE_WEAPONS;
1143         return req;
1144 }
1145
1146 Gametype MapInfo_CurrentGametype()
1147 {
1148         Gametype prev = Gametypes_from(cvar("gamecfg"));
1149         FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1150         return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1151 }
1152
1153 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1154 {
1155         if(!MapInfo_Get_ByName(s, 1, NULL))
1156                 return 0;
1157         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1158                 return 0;
1159         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1160                 return 0;
1161         return 1;
1162 }
1163
1164 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1165 {
1166         float r;
1167         r = _MapInfo_CheckMap(s);
1168         MapInfo_ClearTemps();
1169         return r;
1170 }
1171
1172 void MapInfo_SwitchGameType(Gametype t)
1173 {
1174         FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1175 }
1176
1177 void MapInfo_LoadMap(string s, float reinit)
1178 {
1179         MapInfo_Map_supportedGametypes = 0;
1180         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1181         //if(!MapInfo_CheckMap(s))
1182         //{
1183         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1184         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1185         //}
1186
1187         cvar_settemp_restore();
1188         if(reinit)
1189                 localcmd(strcat("\nmap ", s, "\n"));
1190         else
1191                 localcmd(strcat("\nchangelevel ", s, "\n"));
1192 }
1193
1194 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1195 {
1196         string out;
1197         float i;
1198
1199         // to make absolutely sure:
1200         MapInfo_Enumerate();
1201         MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1202
1203         out = "";
1204         for(i = 0; i < MapInfo_count; ++i)
1205                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1206         return substring(out, 1, strlen(out) - 1);
1207 }
1208
1209 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1210 {
1211         string out;
1212         float i;
1213
1214         // to make absolutely sure:
1215         MapInfo_Enumerate();
1216         _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1217
1218         out = "";
1219         for(i = 0; i < MapInfo_count; ++i)
1220                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1221
1222         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1223
1224         return substring(out, 1, strlen(out) - 1);
1225 }
1226
1227 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1228 {
1229         MapInfo_SwitchGameType(t);
1230         cvar_set("gamecfg", ftos(t.m_id));
1231         MapInfo_LoadedGametype = t;
1232 }
1233
1234 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1235 {
1236         Gametype t = MapInfo_CurrentGametype();
1237         MapInfo_LoadMapSettings_SaveGameType(t);
1238
1239         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1240         {
1241                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1242                 {
1243                         LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1244                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1245                         return; // do not call Get_ByName!
1246                 }
1247
1248                 if(MapInfo_Map_supportedGametypes == 0)
1249                 {
1250                         LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
1251                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
1252                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1253                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1254                         return; // do not call Get_ByName!
1255                 }
1256
1257                 int _t = 1;
1258                 while(!(MapInfo_Map_supportedGametypes & 1))
1259                 {
1260                         _t <<= 1;
1261                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1262                 }
1263                 FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
1264
1265                 // t is now a supported mode!
1266                 LOG_WARN("can't play the selected map in the given game mode. Falling back to a supported mode.");
1267                 MapInfo_LoadMapSettings_SaveGameType(t);
1268         }
1269         MapInfo_Get_ByName(s, 1, t);
1270 }
1271
1272 void MapInfo_ClearTemps()
1273 {
1274         MapInfo_Map_bspname = string_null;
1275         MapInfo_Map_title = string_null;
1276         MapInfo_Map_titlestring = string_null;
1277         MapInfo_Map_description = string_null;
1278         MapInfo_Map_author = string_null;
1279         MapInfo_Map_clientstuff = string_null;
1280         MapInfo_Map_supportedGametypes = 0;
1281         MapInfo_Map_supportedFeatures = 0;
1282 }
1283
1284 void MapInfo_Shutdown()
1285 {
1286         MapInfo_ClearTemps();
1287         MapInfo_Filter_Free();
1288         MapInfo_Cache_Destroy();
1289         if(_MapInfo_globopen)
1290         {
1291                 search_end(_MapInfo_globhandle);
1292                 _MapInfo_globhandle = -1;
1293                 _MapInfo_globopen = false;
1294         }
1295 }
1296
1297 int MapInfo_ForbiddenFlags()
1298 {
1299         int f = MAPINFO_FLAG_FORBIDDEN;
1300
1301 #ifndef MENUQC
1302         if (!cvar("g_maplist_allow_hidden"))
1303 #endif
1304                 f |= MAPINFO_FLAG_HIDDEN;
1305
1306         if (!cvar("g_maplist_allow_frustrating"))
1307                 f |= MAPINFO_FLAG_FRUSTRATING;
1308
1309         return f;
1310 }
1311
1312 int MapInfo_RequiredFlags()
1313 {
1314         int f = 0;
1315
1316         if(cvar("g_maplist_allow_frustrating") > 1)
1317                 f |= MAPINFO_FLAG_FRUSTRATING;
1318
1319         return f;
1320 }