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Merge branch 'master' into Mario/speed_var
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapobjects / trigger / swamp.qh
1 #pragma once
2
3 #ifdef SVQC
4 IntrusiveList g_swamped;
5 STATIC_INIT(g_swamped) { g_swamped = IL_NEW(); }
6
7 .entity swampslug;            // Uses this to release from swamp ("untouch" fix)
8
9 .float swamp_interval;  //Hurt players in swamp with this interval
10 .float swamp_slowdown;  //Players in swamp get slowed down by this mutch 0-1 is slowdown 1-~ is speedup (!?)
11 #endif