4 MODEL(MON_SHAMBLER, M_Model("shambler.mdl"));
7 CLASS(Shambler, Monster)
8 ATTRIB(Shambler, spawnflags, int, MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED);
9 ATTRIB(Shambler, mins, vector, '-41 -41 -31');
10 ATTRIB(Shambler, maxs, vector, '41 41 65');
12 ATTRIB(Shambler, m_model, Model, MDL_MON_SHAMBLER);
14 ATTRIB(Shambler, netname, string, "shambler");
15 ATTRIB(Shambler, monster_name, string, _("Shambler"));
18 REGISTER_MONSTER(SHAMBLER, NEW(Shambler)) {
20 this.mr_precache(this);