]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/mutators/mutator/casings.qc
Merge branch 'master' into TimePath/global_self
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / casings.qc
1 #include "../../util.qh"
2
3 #ifdef CSQC
4 #include "../../movetypes/movetypes.qh"
5 #include "../../../client/rubble.qh"
6 #endif
7
8 REGISTER_MUTATOR(casings, true);
9
10 #ifdef SVQC
11 void SpawnCasing(vector vel, float randomvel, vector ang, vector avel, float randomavel, int casingtype, entity casingowner)
12 {SELFPARAM();
13     vector org = self.origin + self.view_ofs + self.weaponentity.spawnorigin.x * v_forward - self.weaponentity.spawnorigin.y * v_right + self.weaponentity.spawnorigin.z * v_up;
14
15     if (!sound_allowed(MSG_BROADCAST, casingowner))
16         casingtype |= 0x80;
17
18     WriteByte(MSG_ALL, SVC_TEMPENTITY);
19     WriteMutator(MSG_ALL, casings);
20     WriteByte(MSG_ALL, casingtype);
21     WriteCoord(MSG_ALL, org.x);
22     WriteCoord(MSG_ALL, org.y);
23     WriteCoord(MSG_ALL, org.z);
24     WriteShort(MSG_ALL, compressShortVector(vel)); // actually compressed velocity
25     WriteByte(MSG_ALL, ang.x * 256 / 360);
26     WriteByte(MSG_ALL, ang.y * 256 / 360);
27     WriteByte(MSG_ALL, ang.z * 256 / 360);
28 }
29 #endif
30
31 #ifdef CSQC
32 entityclass(Casing);
33 class(Casing) .float alpha;
34 class(Casing) .bool silent;
35 class(Casing) .int state;
36 class(Casing) .float cnt;
37
38 void Casing_Delete()
39 {SELFPARAM();
40     remove(self);
41 }
42
43 void Casing_Draw()
44 {SELFPARAM();
45     if (self.move_flags & FL_ONGROUND)
46     {
47         self.move_angles_x = 0;
48         self.move_angles_z = 0;
49         self.flags &= ~FL_ONGROUND;
50     }
51
52     Movetype_Physics_MatchTicrate(autocvar_cl_casings_ticrate, autocvar_cl_casings_sloppy);
53     if (wasfreed(self))
54         return; // deleted by touch function
55
56     self.renderflags = 0;
57     self.alpha = bound(0, self.cnt - time, 1);
58
59     if (self.alpha < ALPHA_MIN_VISIBLE)
60     {
61         Casing_Delete();
62         self.drawmask = 0;
63     }
64 }
65
66 void Casing_Touch()
67 {SELFPARAM();
68     if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
69     {
70         Casing_Delete();
71         return;
72     }
73
74     if (!self.silent)
75     if (!trace_ent || trace_ent.solid == SOLID_BSP)
76     {
77         if (vlen(self.velocity) > 50)
78         {
79             if (time >= self.nextthink)
80             {
81                 string s;
82                 int f = floor(prandom() * 3) + 1;
83
84                 switch (self.state)
85                 {
86                     case 1:
87                         s = W_Sound(strcat("casings", itos(f)));
88                         break;
89                     default:
90                         s = W_Sound(strcat("brass", itos(f)));
91                         break;
92                 }
93
94                 sound (self, CH_SHOTS, s, VOL_BASE, ATTEN_LARGE);
95             }
96         }
97     }
98
99     self.nextthink = time + 0.2;
100 }
101
102 void Casing_Damage(float thisdmg, int hittype, vector org, vector thisforce)
103 {SELFPARAM();
104     if (thisforce.z < 0)
105         thisforce.z = 0;
106     self.move_velocity = self.move_velocity + thisforce + '0 0 100';
107     self.move_flags &= ~FL_ONGROUND;
108 }
109
110 MUTATOR_HOOKFUNCTION(casings, CSQC_Parse_TempEntity)
111 {
112     if (MUTATOR_RETURNVALUE) return;
113     if (!ReadMutatorEquals(mutator_argv_int_0, casings)) return;
114     return = true;
115
116     int _state = ReadByte();
117     vector org;
118     org_x = ReadCoord();
119     org_y = ReadCoord();
120     org_z = ReadCoord();
121     vector vel = decompressShortVector(ReadShort());
122     vector ang;
123     ang_x = ReadByte() * 360 / 256;
124     ang_y = ReadByte() * 360 / 256;
125     ang_z = ReadByte() * 360 / 256;
126
127     if (!autocvar_cl_casings) return;
128
129     Casing casing = RubbleNew("casing");
130     casing.silent = (_state & 0x80);
131     casing.state = (_state & 0x7F);
132     casing.origin = org;
133     setorigin(casing, casing.origin);
134     casing.velocity = vel;
135     casing.angles = ang;
136     casing.drawmask = MASK_NORMAL;
137
138     casing.draw = Casing_Draw;
139     casing.move_origin = casing.origin;
140     casing.move_velocity = casing.velocity + 2 * prandomvec();
141     casing.move_angles = casing.angles;
142     casing.move_avelocity = '0 250 0' + 100 * prandomvec();
143     casing.move_movetype = MOVETYPE_BOUNCE;
144     casing.move_touch = Casing_Touch;
145     casing.move_time = time;
146     casing.event_damage = Casing_Damage;
147     casing.solid = SOLID_TRIGGER;
148
149     switch (casing.state)
150     {
151         case 1:
152             setmodel(casing, "models/casing_shell.mdl");
153             casing.cnt = time + autocvar_cl_casings_shell_time;
154             break;
155         default:
156             setmodel(casing, "models/casing_bronze.iqm");
157             casing.cnt = time + autocvar_cl_casings_bronze_time;
158             break;
159     }
160
161     setsize(casing, '0 0 -1', '0 0 -1');
162
163     RubbleLimit("casing", autocvar_cl_casings_maxcount, Casing_Delete);
164 }
165
166 STATIC_INIT(Casings)
167 {
168     precache_model("models/casing_shell.mdl");
169     precache_model("models/casing_bronze.iqm");
170     precache_sound(W_Sound("brass1"));
171     precache_sound(W_Sound("brass2"));
172     precache_sound(W_Sound("brass3"));
173     precache_sound(W_Sound("casings1"));
174     precache_sound(W_Sound("casings2"));
175     precache_sound(W_Sound("casings3"));
176 }
177 #endif