]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/notifications.qh
Straighten out info block
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / notifications.qh
1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: March, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_CENTER_CPID 3 // Kill centerprint message
10 #define MSG_MULTI 4 // Subcall MSG_INFO and/or MSG_CENTER notifications
11
12 #define NO_MSG -12345 
13
14 #define EIGHT_VARS_TO_VARARGS_VARLIST \
15         VARITEM(1, 0, s1) \
16         VARITEM(2, 0, XPD(s1, s2)) \
17         VARITEM(3, 0, XPD(s1, s2, s3)) \
18         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
19         VARITEM(0, 1, f1) \
20         VARITEM(1, 1, XPD(s1, f1)) \
21         VARITEM(2, 1, XPD(s1, s2, f1)) \
22         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
23         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
24         VARITEM(0, 2, XPD(f1, f2)) \
25         VARITEM(1, 2, XPD(s1, f1, f2)) \
26         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
27         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
28         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
29         VARITEM(0, 3, XPD(f1, f2, f3)) \
30         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
31         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
32         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
33         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
34         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
35         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
36         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
37         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
38         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
39
40 void Destroy_All_Notifications(void);
41 void Create_Notification_Entity(
42         float var_default,
43         float var_cvar,
44         float typeid,
45         float nameid,
46         string namestring,
47         float infoname,
48         float centername,
49         float strnum,
50         float flnum,
51         string args,
52         string hudargs,
53         string icon,
54         float cpid,
55         string durcnt,
56         string normal,
57         string gentle,
58         float msg_is_info,
59         float msg_is_multi);
60
61 void Dump_Notifications(float fh, float alsoprint);
62
63 void Local_Notification(float net_type, float net_name, ...count);
64 void Local_Notification_WOVA(
65         float net_type, float net_name,
66         float stringcount, float floatcount,
67         string s1, string s2, string s3, string s4,
68         float f1, float f2, float f3, float f4);
69
70 #ifdef CSQC // CLIENT ONLY
71 void Read_Notification(float is_new);
72 #endif
73
74 #ifdef SVQC // SERVER ONLY
75 #define NOTIF_ONE 1
76 #define NOTIF_ONE_ONLY 2
77 #define NOTIF_TEAM 3
78 #define NOTIF_TEAM_EXCEPT 4
79 #define NOTIF_ALL 5
80 #define NOTIF_ALL_EXCEPT 6
81
82 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
83 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
84
85 void Kill_Notification(
86         float broadcast, entity client,
87         float net_type, float net_name);
88 void Send_Notification(
89         float broadcast, entity client,
90         float net_type, float net_name,
91         ...count);
92 void Send_Notification_WOVA(
93         float broadcast, entity client,
94         float net_type, float net_name,
95         string s1, string s2, string s3, string s4,
96         float f1, float f2, float f3, float f4);
97 #endif
98
99
100 // ====================================
101 //  Notifications List and Information
102 // ====================================
103 /*
104  List of all notifications (including identifiers and display information)
105  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
106  Format Specifications:
107     MSG_INFO:
108       default: FLOAT: Default setting for whether the notification is enabled or not
109          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
110       name: VAR: Name of notification
111       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
112       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
113       args: STRING: Arguments for Local_Notification_sprintf()
114       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
115       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
116       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
117       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
118     MSG_CENTER:
119       default: FLOAT: Default setting for whether the notification is enabled or not
120          ^-> 0 = disabled, 1 = enabled
121       name: VAR: Name of notification
122       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
123       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
124       args: STRING: Arguments for Local_Notification_sprintf()
125       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
126       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
127       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
128       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
129     MSG_MULTI:
130       default: FLOAT: Default setting for whether the notification is enabled or not
131          ^-> 0 = disabled, 1 = enabled
132       name: VAR: Name of chaining notification
133       infoname: VAR: Name of info notification for reference
134       centername: VAR: Name of centerprint notification for reference
135
136  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
137  with colors according to the cvars the user has chosen. This allows for
138  users to create unique color profiles for their HUD, giving more customization
139  options to HUD designers and end users who want such a feature.
140
141  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
142  string TCR(...) to better understand how these code replacements work.
143  
144  Additionally, you can find all the definitions and explanations for
145  the argument values and what they return down below in this file.
146
147  Guidlines for notification declaration (please try and follow these):
148   Specific rules:
149     -ALWAYS start the string with a color, preferably background.
150     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
151     -NEVER re-declare an event twice.
152     -NEVER add or remove tokens from the format, it SHOULD already work.
153     -MSG_INFO messages must ALWAYS end with a new line: \n
154     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
155     -MSG_CENTER should NOT end with a new line
156
157  General rules:
158     -Be clean and simple with your notification naming,
159      nothing too long for the name field... Abbreviations are your friend. :D
160     -Keep the spacing as clean as possible... if the arguments are abnormally long,
161       it's okay to go out of line a bit... but try and keep it clean still.
162     - Use ONLY spaces for spacing in the notification list, tabs are too inconsistent
163       with keeping alignment on different mediums.
164     -Sort the notifications in the most appropriate order for their tasks.
165     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
166
167  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
168       The system is designed to save as much networking bandwidth as possible,
169       so please dynamically control your argument sending to fit *exactly* what is required.
170       If you send a notification with mismatching arguments, Send_Notification() will error.
171 */
172
173 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
174         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
175         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
176         #if teams >= 3 \
177                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
178         #endif \
179         #if teams >= 4 \
180                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
181         #endif
182 #define MSG_INFO_NOTIFICATIONS \
183         /*MSG_INFO_NOTIF(1, INFO_EMPTY,                        0, 0, "", "",                            "",                     "", "")*/ \
184         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,     0, 0, "", "",                            "",                     _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
185         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,     0, 0, "", "",                            "",                     _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
186         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,    0, 1, "f1p2dec", "",                     "",                     _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
187         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,    0, 0, "", "",                            "",                     _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
188         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,    0, 0, "", "",                            "",                     _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
189         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,     0, 0, "", "",                            "",                     _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
190         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                 1, 0, "s1", "s1",                        "notify_%s_taken",      _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
191         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                 1, 0, "s1", "s1",                        "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
192         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                   1, 0, "s1", "s1",                        "notify_%s_lost",       _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
193         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                1, 0, "s1", "s1",                        "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
194         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,           1, 1, "s1 f1p2dec", "s1",                "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
195         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,         2, 2, "s1 f1p2dec s2 f2p2dec", "s1",     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
196         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,       2, 2, "s1 f1p2dec s2 f2p2dec", "s1",     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
197         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,             3, 1, "s1 s2 s3loc spree_end", "s2 s1",  "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
198         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,              3, 1, "s1 s2 s3loc spree_lost", "s1",    "notify_void",          _("^BG%s^K1 %s^K1%s%s\n"), "") \
199         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,             2, 1, "s1 s2loc spree_lost", "s1",       "notify_selfkill",      _("^BG%s^K1 died%s%s\n"), "") \
200         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                2, 1, "s1 s2loc spree_lost", "s1",       "notify_void",          _("^BG%s^K1 was in the wrong place%s%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,             2, 1, "s1 s2loc spree_lost", "s1",       "notify_selfkill",      _("^BG%s^K1 couldn't take it anymore%s%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,              2, 1, "s1 s2loc spree_lost", "s1",       "notify_outofammo",     _("^BG%s^K1 died%s%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s%s\n")) \
203         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                 2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 rotted away%s%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                2, 1, "s1 s2loc spree_lost", "s1",       "notify_camping",       _("^BG%s^K1 thought they found a nice camping ground%s%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,            2, 1, "s1 s2loc spree_lost", "s1",       "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s\n"), "") \
206         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,          2, 1, "s1 s2loc death_team", "",         "",                     _("^BG%s^K1 switched to the %s%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,      2, 1, "s1 s2loc death_team", "",         "",                     _("^BG%s^K1 was moved into the %s%s\n"), "") \
208         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                2, 1, "s1 s2loc spree_lost", "s1",       "notify_fall",          _("^BG%s^K1 hit the ground with a crunch%s%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s%s\n")) \
209         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,               2, 1, "s1 s2loc spree_lost", "s1",       "notify_water",         _("^BG%s^K1 couldn't catch their breath%s%s\n"), _("^BG%s^K1 was in the water for too long%s%s\n")) \
210         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 became a bit too crispy%s%s\n"), _("^BG%s^K1 felt a little hot%s%s\n")) \
211         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                2, 1, "s1 s2loc spree_lost", "s1",       "notify_lava",          _("^BG%s^K1 turned into hot slag%s%s\n"), _("^BG%s^K1 found a hot place%s%s\n")) \
212         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,               2, 1, "s1 s2loc spree_lost", "s1",       "notify_slime",         _("^BG%s^K1 was slimed%s%s\n"), "") \
213         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s\n"), "") \
214         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,               2, 1, "s1 s2loc spree_lost", "s1",       "notify_slime",         _("^BG%s^K1 is now preserved for centuries to come%s%s\n"), "") \
215         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,               2, 1, "s1 s2loc spree_lost", "s1",       "notify_selfkill",      _("^BG%s^K1 unfairly eliminated themself%s%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,        2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 died in an accident%s%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,              2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 ran into a turret%s%s\n"), "") \
218         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was blasted away by an eWheel turret%s%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,         2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got caught up in the FLAC turret fire%s%s\n"), "") \
220         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,   2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s\n"), "") \
221         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,     2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,   2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was impaled by a Walker turret%s%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,  2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was blasted away by a Walker turret%s%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,      2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was blasted away by a Hellion turret%s%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,           2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 could not hide from the Hunter turret%s%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,         2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got served some superheated plasma from a turret%s%s\n"), "") \
228         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was phased out by a turret%s%s\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,        2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was electrocuted by a Tesla turret%s%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,            2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was crushed by a vehicle%s%s\n"), "") \
231         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_ROCKET,      2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s\n"), "") \
232         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s\n"), "") \
233         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_ROCKET,      2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s\n"), "") \
234         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s\n"), "") \
235         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_BOMB,        2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s\n"), "") \
236         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s\n"), "") \
237         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,       2, 1, "s1 s2loc spree_lost", "s1",       "notify_death",         _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s\n"), "") \
238         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,          3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_telefrag",      _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s\n")) \
239         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_fall",          _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_water",         _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_lava",          _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s\n"), "") \
242         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_slime",         _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_slime",         _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_void",          _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,      3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s\n"), "") \
248         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s\n"), _("^BG%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s\n")) \
249         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,          3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s\n"), "") \
251         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s\n"), "") \
252         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s\n"), "") \
253         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,       3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s\n"), "") \
254         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s\n"), "") \
255         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s\n"), "") \
256         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s\n"), "") \
257         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,      3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s\n"), "") \
258         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s\n"), "") \
259         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,       3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s\n"), "") \
260         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s\n"), "") \
261         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,        0, 0, "", "",                            "",                     _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
262         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,               2, 0, "s1 s2", "",                       "",                     _("^BG%s^K3 was revived by ^BG%s\n"), "") \
263         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,               2, 0, "s1 s2", "",                       "",                     _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
264         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                 1, 0, "s1", "",                          "",                     _("^BG%s^K1 froze themself\n"), "") \
265         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                    0, 1, "f1", "",                          "",                     _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
266         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_DONTHAVE,           0, 1, "item_wepname", "",                      "",               _("^BGYou do not have the ^F1%s\n"), "") \
267         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_DROP,               1, 1, "item_wepname item_wepammo", "",         "",               _("^BGYou dropped the ^F1%s^BG%s\n"), "") \
268         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_GOT,                0, 1, "item_wepname", "",                      "",               _("^BGYou got the ^F1%s\n"), "") \
269         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_NOAMMO,             0, 1, "item_wepname", "",                      "",               _("^BGYou don't have enough ammo for the ^F1%s\n"), "") \
270         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_PRIMORSEC,          0, 3, "item_wepname f2primsec f3primsec", "",  "",               _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can\n"), "") \
271         MSG_INFO_NOTIF(0, INFO_ITEM_WEAPON_UNAVAILABLE,        0, 1, "item_wepname", "",                      "",               _("^F1%s^BG is ^F4not available^BG on this map\n"), "") \
272         MSG_INFO_NOTIF(2, INFO_JOIN_CONNECT,                   1, 0, "s1", "",                          "",                     _("^BG%s^F3 connected%s\n"), "") \
273         MULTITEAM_INFO(2, INFO_JOIN_CONNECT_TEAM_, 4,          1, 0, "s1", "",                          "",                     _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
274         MSG_INFO_NOTIF(2, INFO_JOIN_PLAY,                      1, 0, "s1", "",                          "",                     _("^BG%s^F3 is now playing\n"), "") \
275         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,               1, 0, "s1", "s1",                        "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
276         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                1, 0, "s1", "s1",                        "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
277         MULTITEAM_INFO(1, INFO_KEYHUNT_CAPTURE_, 4,            1, 0, "s1", "",                          "",                     _("^BG%s^BG captured the keys for the ^TC^TT team\n"), "") \
278         MULTITEAM_INFO(1, INFO_KEYHUNT_DROP_, 4,               1, 0, "s1", "",                          "",                     _("^BG%s^BG dropped the ^TC^TT Key\n"), "") \
279         MULTITEAM_INFO(1, INFO_KEYHUNT_LOST_, 4,               1, 0, "s1", "",                          "",                     _("^BG%s^BG lost the ^TC^TT Key\n"), "") \
280         MULTITEAM_INFO(1, INFO_KEYHUNT_PICKUP_, 4,             1, 0, "s1", "",                          "",                     _("^BG%s^BG picked up the ^TC^TT Key\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                    1, 0, "s1", "",                          "",                     _("^BG%s^F3 has no more lives left\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                    1, 0, "s1", "",                          "",                     _("^BG%s^F3 forfeited\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,           1, 0, "s1", "s1",                        "strength",             _("^BG%s^K1 picked up Invisibility\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                 1, 0, "s1", "s1",                        "shield",               _("^BG%s^K1 picked up Shield\n"), "") \
285         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                  1, 0, "s1", "s1",                        "shield",               _("^BG%s^K1 picked up Speed\n"), "") \
286         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,               1, 0, "s1", "s1",                        "strength",             _("^BG%s^K1 picked up Strength\n"), "") \
287         MSG_INFO_NOTIF(2, INFO_QUIT_DISCONNECT,                1, 0, "s1", "",                          "",                     _("^BG%s^F3 disconnected\n"), "") \
288         MSG_INFO_NOTIF(2, INFO_QUIT_KICK_IDLING,               1, 0, "s1", "",                          "",                     _("^BG%s^F3 was kicked for idling\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,           0, 0, "", "",                            "",                     _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
290         MSG_INFO_NOTIF(2, INFO_QUIT_SPECTATE,                  1, 0, "s1", "",                          "",                     _("^BG%s^F3 is now spectating\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_RACE_ABANDONED,                 1, 0, "s1", "",                                                        "",                      _("^BG%s^BG has abandoned the race\n"), "") \
292         MSG_INFO_NOTIF(1, INFO_RACE_FINISHED,                  1, 0, "s1", "",                                                        "",                      _("^BG%s^BG has finished the race\n"), "") \
293         MSG_INFO_NOTIF(1, INFO_RACE_FAIL_RANKED,               1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1",        "race_newfail",          _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s\n"), "") \
294         MSG_INFO_NOTIF(1, INFO_RACE_FAIL_UNRANKED,             1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1",        "race_newfail",          _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_RACE_NEW_MISSING_UID,           1, 1, "s1 f1race_time", "s1",                                          "race_newfail",          _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost.\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_RACE_NEW_IMPROVED,              1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1",        "race_newtime",          _("^BG%s^BG improved their %s%s^BG place record with %s%s %s\n"), "") \
297         MSG_INFO_NOTIF(1, INFO_RACE_NEW_SET,                   1, 2, "s1 race_col f1ord race_col f2race_time", "s1",                  "race_newrecordserver",  _("^BG%s^BG set the %s%s^BG place record with %s%s\n"), "") \
298         MSG_INFO_NOTIF(1, INFO_RACE_NEW_BROKEN,                2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff", "s1 s2",  "race_newrankyellow",    _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s\n"), "") \
299         MULTITEAM_INFO(1, INFO_SCORES_, 4,                     0, 0, "", "",                            "",                     _("^TC^TT ^BGteam scores!\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,               0, 1, "f1secs", "",                      "",                     _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,             0, 0, "s1", "s1",                        "strength",             _("^BG%s^K1 picked up a Superweapon\n"), "") \
302         MSG_INFO_NOTIF(2, INFO_VERSION_BETA,                   2, 0, "s1 s2", "",                       "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
303         MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                    2, 0, "s1 s2", "",                       "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
304         MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,               2, 0, "s1 s2", "",                       "",                     _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WATERMARK,                      1, 0, "s1", "",                          "",                     _("^F3SVQC Build information: ^F4%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,         2, 1, "s1 s2loc spree_lost", "s1",                 "notify_selfkill",        _("^BG%s^K1 is now thinking with portals%s%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,               2, 1, "s1 s2loc spree_lost", "s1",                 "weaponcrylink",          _("^BG%s^K1 felt the strong pull of their Crylink%s%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponcrylink",          _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,          2, 1, "s1 s2loc spree_lost", "s1",                 "weaponelectro",          _("^BG%s^K1 could not remember where they put their Electro plasma%s%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,          2, 1, "s1 s2loc spree_lost", "s1",                 "weaponelectro",          _("^BG%s^K1 played with Electro plasma%s%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,           3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponelectro",          _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,           3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponelectro",          _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s%s\n"), "") \
313         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,          3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponelectro",          _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s\n"), "") \
314         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,     2, 1, "s1 s2loc spree_lost", "s1",                 "weaponfireball",         _("^BG%s^K1 forgot about their firemine%s%s\n"), "") \
315         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,        2, 1, "s1 s2loc spree_lost", "s1",                 "weaponfireball",         _("^BG%s^K1 should have used a smaller gun%s%s\n"), "") \
316         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,      3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponfireball",         _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s\n"), "") \
317         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,         3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponfireball",         _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s\n"), "") \
318         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,        2, 1, "s1 s2loc spree_lost", "s1",                 "weapongrenadelauncher",  _("^BG%s^K1 blew themself up with their own Mortar%s%s\n"), "") \
319         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,         2, 1, "s1 s2loc spree_lost", "s1",                 "weapongrenadelauncher",  _("^BG%s^K1 didn't see their own Mortar grenade%s%s\n"), "") \
320         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,         3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weapongrenadelauncher",  _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s\n"), "") \
321         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,          3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weapongrenadelauncher",  _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s\n"), "") \
322         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                 2, 1, "s1 s2loc spree_lost", "s1",                 "weaponhagar",            _("^BG%s^K1 played with tiny Hagar rockets%s%s\n"), "") \
323         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,            3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponhagar",            _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s\n"), "") \
324         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,            3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponhagar",            _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s\n"), "") \
325         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                  2, 1, "s1 s2loc spree_lost", "s1",                 "weaponhlac",             _("^BG%s^K1 got a little jumpy with their HLAC%s%s\n"), "") \
326         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponhlac",             _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s\n"), "") \
327         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponhook",             _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s\n"), "") \
328         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                 2, 1, "s1 s2loc spree_lost", "s1",                 "weaponlaser",            _("^BG%s^K1 shot themself to hell with their Laser%s%s\n"), "") \
329         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponlaser",            _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s%s\n"), "") \
330         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,             2, 1, "s1 s2loc spree_lost", "s1",                 "weaponminelayer",        _("^BG%s^K1 forgot about their mine%s%s\n"), "") \
331         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponminelayer",        _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s\n"), "") \
332         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponminstanex",        _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s%s\n"), "") \
333         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponnex",              _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s%s\n"), "") \
334         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponrifle",            _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s\n"), "") \
335         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponrifle",            _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s\n"), "") \
336         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,         3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponrifle",            _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s\n"), "") \
337         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponrifle",            _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s\n"), "") \
338         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,         3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "notify_headshot",        _("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s%s\n"), "") \
339         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,        2, 1, "s1 s2loc spree_lost", "s1",                 "weaponrocketlauncher",   _("^BG%s^K1 blew themself up with their Rocketlauncher%s%s\n"), "") \
340         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponrocketlauncher",   _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s\n"), "") \
341         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponrocketlauncher",   _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s%s\n"), "") \
342         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                2, 1, "s1 s2loc spree_lost", "s1",                 "weaponseeker",           _("^BG%s^K1 played with tiny Seeker rockets%s%s\n"), "") \
343         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponseeker",           _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s\n"), "") \
344         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,           3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponseeker",           _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s\n"), "") \
345         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,           3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",  "notify_melee_shotgun",   _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s\n"), "") \
346         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponshotgun",          _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s\n"), "") \
347         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                  2, 1, "s1 s2loc spree_lost", "s1",                 "weapontuba",             _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s\n"), "") \
348         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weapontuba",             _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s\n"), "") \
349         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,             2, 1, "s1 s2loc spree_lost", "s1",                 "weapontuba",             _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s\n"), "") \
350         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weapontuba",             _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s\n"), "") \
351         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,           2, 1, "s1 s2loc spree_lost", "s1",                 "weapontuba",             _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s\n"), "") \
352         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,            3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weapontuba",             _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s\n"), "") \
353         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponuzi",              _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s\n"), "") \
354         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",  "weaponuzi",              _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s\n"), "") 
355
356 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
357     MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
358     MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
359     #if teams >= 3 \
360         MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
361     #endif \
362     #if teams >= 4 \
363         MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
364     #endif
365 #define MSG_CENTER_NOTIFICATIONS \
366     /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                            0, 0, "",                NO_CPID,                "0 0", "null", "")*/ \
367     MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                0, 0, "",                 CPID_ASSAULT_ROLE,        "0 0", _("^BGYou are attacking!"), "") \
368     MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                0, 0, "",                 CPID_ASSAULT_ROLE,        "0 0", _("^BGYou are defending!"), "") \
369     MSG_CENTER_NOTIF(1, CENTER_ARENA_BEGIN,                        0, 0, "",                 CPID_ARENA,                "2 0", _("^F4Begin!"), "") \
370     MSG_CENTER_NOTIF(1, CENTER_ARENA_NEEDPLAYER,                0, 0, "",                 CPID_ARENA,                "2 0", _("^BGNeed at least 1 player in each team to play Clan Arena!"), "") \
371     MSG_CENTER_NOTIF(1, CENTER_ARENA_ROUNDSTART,                0, 1, "",                 CPID_ARENA,             "1 f1", _("^F4Round will start in ^COUNT"), "") \
372     MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_BEGIN,                    0, 0, "",                 CPID_GAMESTART,            "2 0", _("^F4Begin!"), "") \
373     MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_GAMESTART,                0, 1, "",                 CPID_GAMESTART,         "1 f1", _("^F4Game starts in ^COUNT"), "") \
374     MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,        0, 0, "",                 CPID_CTF_CAPSHIELD,        "0 0", _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
375     MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,             0, 0, "",                 CPID_CTF_CAPSHIELD,        "0 0", _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
376     MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                2, 0, "s1 s2",            CPID_CTF_PASS,             "0 0", _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
377     MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                1, 0, "s1",             CPID_CTF_PASS,             "0 0", _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
378     MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,            1, 0, "s1",             CPID_CTF_PASS,             "0 0", _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
379     MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                1, 0, "s1",                CPID_CTF_PASS,            "0 0", _("^BGRequesting %s^BG to pass you the flag"), "") \
380     MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                 1, 0, "s1 pass_key",    CPID_CTF_PASS,            "0 0", _("^BG%s^BG requests you to pass the flag%s"), "") \
381     MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                    0, 0, "",                CPID_CTF_LOWPRIO,         "0 0", _("^BGYou returned the ^TC^TT^BG flag!"), "") \
382     MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                    0, 0, "",                CPID_CTF_LOWPRIO,         "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "") \
383     MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                    0, 0, "",                CPID_CTF_LOWPRIO,         "0 0", _("^BGYou got the ^TC^TT^BG flag!"), "") \
384     MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                    1, 0, "s1",                CPID_CTF_LOWPRIO,        "0 0", _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
385     MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,            2, 0, "s1 s2 s1",        CPID_CTF_LOWPRIO,        "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
386     MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                1, 0, "s1",                CPID_CTF_LOWPRIO,        "0 0", _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
387     MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,        2, 0, "s1 s2 s1",        CPID_CTF_LOWPRIO,        "0 0", _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
388     MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,            0, 0, "",                CPID_STALEMATE,            "0 0", _("^BGStalemate! Enemies can now see you on radar!"), "") \
389     MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                0, 0, "",                CPID_STALEMATE,            "0 0", _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
390     MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,            0, 1, "f1secs",            CPID_CTF_LOWPRIO,        "0 0", _("^BGToo many flag throws! Throwing disabled for %s."), "") \
391     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                2, 0, "s2",                NO_CPID,                "0 0", _("^K1You were %s"), "") \
392     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                0, 0, "",                NO_CPID,                "0 0", _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
393     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                    0, 0, "",                NO_CPID,                "0 0", _("^K1Watch your step!"), "") \
394     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                0, 0, "",                NO_CPID,                "0 0", _("^K1You committed suicide!"), _("^K1You ended it all!")) \
395     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                0, 0, "",                NO_CPID,                "0 0", _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
396     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                    0, 0, "",                NO_CPID,                "0 0", _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
397     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                    0, 0, "",                NO_CPID,                "0 0", _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
398     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                0, 0, "",                NO_CPID,                "0 0", _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
399     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,            0, 1, "death_team",        NO_CPID,                "0 0", _("^BGYou are now on: %s"), "") \
400     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,        0, 1, "death_team",        NO_CPID,                "0 0", _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
401     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                    0, 0, "",                NO_CPID,                "0 0", _("^K1You hit the ground with a crunch!"), "") \
402     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                0, 0, "",                NO_CPID,                "0 0", _("^K1You couldn't catch your breath!"), "") \
403     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                    0, 0, "",                NO_CPID,                "0 0", _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
404     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                    0, 0, "",                 NO_CPID,                "0 0", _("^K1You couldn't stand the heat!"), "") \
405     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                0, 0, "",                NO_CPID,                "0 0", _("^K1You melted away in slime!"), "") \
406     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,        0, 0, "",                NO_CPID,                "0 0", _("^K1You became a shooting star!"), "") \
407     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                0, 0, "",                NO_CPID,                "0 0", _("^K1You got stuck in a swamp!"), "") \
408     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                0, 0, "",                NO_CPID,                "0 0", _("^K1You unfairly eliminated yourself!"), "") \
409     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,            0, 0, "",                NO_CPID,                "0 0", _("^K1You died in an accident!"), "") \
410     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                0, 0, "",                NO_CPID,                "0 0", _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
411     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,        0, 0, "",                NO_CPID,                "0 0", _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
412     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALK,            0, 0, "",                NO_CPID,                "0 0", _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
413     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_CRUSH,                0, 0, "",                NO_CPID,                "0 0", _("^K1You were crushed by a vehicle!"), "") \
414     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_ROCKET,        0, 0, "",                NO_CPID,                "0 0", _("^K1You were blasted to bits by a Spiderbot rocket!"), "") \
415     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_DEATH,        0, 0, "",                NO_CPID,                "0 0", _("^K1You got caught in the blast of a Spiderbot explosion!"), "") \
416     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_ROCKET,        0, 0, "",                NO_CPID,                "0 0", _("^K1You couldn't find shelter from a Racer rocket!"), "") \
417     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_DEATH,        0, 0, "",                NO_CPID,                "0 0", _("^K1You got caught in the blast of a Racer explosion!"), "") \
418     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_BOMB,            0, 0, "",                NO_CPID,                "0 0", _("^K1You were caught in a Raptor cluster bomb!"), "") \
419     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_DEATH,        0, 0, "",                NO_CPID,                "0 0", _("^K1You got caught in the blast of a Raptor explosion!"), "") \
420     MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_BUMB_DEATH,        0, 0, "",                NO_CPID,                "0 0", _("^K1You got caught in the blast of a Bumblebee explosion!"), "") \
421     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                    1, 1, "spree_cen s1",                NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
422     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                1, 1, "spree_cen s1",                NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s")) \
423     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                1, 1, "spree_cen s1",                NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
424     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,            1, 1, "spree_cen s1",                NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!")) \
425     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,            1, 2, "spree_cen s1 frag_ping",        NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
426     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,        1, 4, "spree_cen s1 frag_stats",    NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s")) \
427     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,        1, 2, "spree_cen s1 frag_ping",        NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
428     MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,    1, 4, "spree_cen s1 frag_stats",    NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s")) \
429     MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                    1, 0, "s1",                            NO_CPID, "0 0", _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
430     MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                1, 0, "s1",                            NO_CPID, "0 0", _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
431     MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                0, 1, "",                CPID_IDLING,            "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
432     MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,            0, 0, "",                NO_CPID,                 "0 0", _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
433     MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,            0, 0, "",                NO_CPID,                 "0 0", _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
434     MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                1, 0, "s1",                NO_CPID,                 "0 0", _("^K3You revived ^BG%s"), "") \
435     MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                1, 0, "s1",                NO_CPID,                 "0 0", _("^K3You were revived by ^BG%s"), "") \
436     MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                    0, 0, "",                NO_CPID,                "0 0", _("^K1You froze yourself"), "") \
437     MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                1, 0, "s1",                NO_CPID,                 "0 0", _("^K3You froze ^BG%s"), "") \
438     MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                1, 0, "s1",                NO_CPID,                 "0 0", _("^K1You were frozen by ^BG%s"), "") \
439     MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_DONTHAVE,            0, 1, "item_wepname",                         CPID_ITEM, "item_centime 0", _("^BGYou do not have the ^F1%s"), "") \
440     MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_DROP,                 1, 1, "item_wepname item_wepammo",             CPID_ITEM, "item_centime 0", _("^BGYou dropped the ^F1%s^BG%s"), "") \
441     MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_GOT,                 0, 1, "item_wepname",                         CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1%s"), "") \
442     MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_NOAMMO,                0, 1, "item_wepname",                        CPID_ITEM, "item_centime 0", _("^BGYou don't have enough ammo for the ^F1%s"), "") \
443     MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_PRIMORSEC,            0, 3, "item_wepname f2primsec f3primsec",    CPID_ITEM, "item_centime 0", _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "") \
444     MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_UNAVAILABLE,            0, 1, "item_wepname",                        CPID_ITEM, "item_centime 0", _("^F1%s^BG is ^F4not available^BG on this map"), "") \
445     MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                1, 0, "s1",             CPID_KEEPAWAY,            "0 0", _("^BG%s^BG has dropped the ball!"), "") \
446     MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                    1, 0, "s1",             CPID_KEEPAWAY,            "0 0", _("^BG%s^BG has picked up the ball!"), "") \
447     MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                    0, 0, "",                CPID_KEEPAWAY_WARN,        "0 0", _("^BGKilling people while you don't have the ball gives no points!"), "") \
448     MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_HELP,                    0, 0, "",                CPID_KEYHUNT,            "0 0", _("^BGAll keys are in your team's hands!\nHelp the key carriers to meet!"), "") \
449     MULTITEAM_CENTER(1, CENTER_KEYHUNT_INTERFERE_, 4,             0, 0, "",                CPID_KEYHUNT,            "0 0", _("^BGAll keys are in ^TC^TT team^BG's hands!\nInterfere ^F4NOW^BG!"), "") \
450     MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_MEET,                    0, 0, "",                CPID_KEYHUNT,            "0 0", _("^BGAll keys are in your team's hands!\nMeet the other key carriers ^F4NOW^BG!"), "") \
451     MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_SCAN,                    0, 1, "",                CPID_KEYHUNT_OTHER,        "f1 0", _("^BGScanning frequency range..."), "") \
452     MULTITEAM_CENTER(1, CENTER_KEYHUNT_START_, 4,                0, 0, "",                CPID_KEYHUNT,            "0 0", _("^BGYou are starting with the ^TC^TT Key"), "") \
453     MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_WAIT,                    0, 4, "kh_teams",        CPID_KEYHUNT_OTHER,        "0 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
454     MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                    0, 0, "",                CPID_LMS_CAMP,            "0 0", _("^F2Don't camp!"), "") \
455     MSG_CENTER_NOTIF(1, CENTER_MOTD,                            1, 0, "s1",                CPID_MOTD,                "-1 0", _("^BG%s"), "") \
456     MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO,                    0, 0, "",                 CPID_MINSTA_FINDAMMO,    "1 9", _("^F4^COUNT^BG left to find some ammo!"), "") \
457     MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO_FIRST,            0, 0, "",                 CPID_MINSTA_FINDAMMO,    "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!")) \
458     MSG_CENTER_NOTIF(1, CENTER_NIX_COUNTDOWN,                    0, 2, "item_wepname",     CPID_NIX,                "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "") \
459     MSG_CENTER_NOTIF(1, CENTER_NIX_NEWWEAPON,                    0, 1, "item_wepname",    CPID_NIX,                "0 0", _("^F2Active weapon: ^F1%s"), "") \
460     MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                    0, 0, "",                 CPID_PREVENT_JOIN,        "0 0", _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
461     MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                    0, 0, "",                 CPID_PREVENT_JOIN,        "0 0", _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
462     MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                    0, 1, "f1time",            CPID_OVERTIME,            "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s^F2 to the game!"), "") \
463     MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                    0, 0, "",                CPID_OVERTIME,            "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
464     MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,            0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Invisibility has worn off"), "") \
465     MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,                0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Shield has worn off"), "") \
466     MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SPEED,                    0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Speed has worn off"), "") \
467     MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_STRENGTH,                0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Strength has worn off"), "") \
468     MSG_CENTER_NOTIF(1, CENTER_POWERUP_INVISIBILITY,            0, 0, "",                CPID_POWERUP,            "0 0", _("^F2You are invisible"), "") \
469     MSG_CENTER_NOTIF(1, CENTER_POWERUP_SHIELD,                    0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Shield surrounds you"), "") \
470     MSG_CENTER_NOTIF(1, CENTER_POWERUP_SPEED,                    0, 0, "",                CPID_POWERUP,            "0 0", _("^F2You are on speed"), "") \
471     MSG_CENTER_NOTIF(1, CENTER_POWERUP_STRENGTH,                0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Strength infuses your weapons with devastating power"), "") \
472     MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                    0, 0, "",                CPID_RACE_FINISHLAP,    "0 0", _("^F2The race is over, finish your lap!"), "") \
473     MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_BROKEN,                0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Superweapons have broken down"), "") \
474     MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_PICKUP,                0, 0, "",                CPID_POWERUP,            "0 0", _("^F2You now have a superweapon"), "") \
475     MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_LOST,                0, 0, "",                CPID_POWERUP,            "0 0", _("^F2Superweapons have been lost"), "") \
476     MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                    0, 1, "",                CPID_TEAMCHANGE,        "1 f1", _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
477     MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                0, 1, "",                 CPID_TEAMCHANGE,        "1 f1", _("^BGSpectating in ^COUNT"), "") \
478     MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                    0, 1, "",                 CPID_TEAMCHANGE,        "1 f1", _("^BGChanging team in ^COUNT"), "") \
479     MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                0, 1, "",                 CPID_TEAMCHANGE,        "1 f1", _("^K1Suicide in ^COUNT"), "") \
480     MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_BEGINNING,                0, 1, "",                 CPID_TIMEOUT,            "1 f1", _("^F4Timeout begins in ^COUNT"), "") \
481     MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_ENDING,                    0, 1, "",                 CPID_TIMEOUT,            "1 f1", _("^F4Timeout ends in ^COUNT"), "")
482
483 #define MSG_MULTI_NOTIFICATIONS \
484     /*MSG_MULTI_NOTIF(1, MULTI_EMPTY,                            NO_MSG,                                        NO_MSG)*/ \
485     MSG_MULTI_NOTIF(1, DEATH_SELF_CUSTOM,                        INFO_DEATH_SELF_GENERIC,                    CENTER_DEATH_SELF_CUSTOM) \
486     MSG_MULTI_NOTIF(1, DEATH_SELF_GENERIC,                        INFO_DEATH_SELF_GENERIC,                    CENTER_DEATH_SELF_GENERIC) \
487     MSG_MULTI_NOTIF(1, DEATH_SELF_VOID,                            INFO_DEATH_SELF_VOID,                        CENTER_DEATH_SELF_VOID) \
488     MSG_MULTI_NOTIF(1, DEATH_SELF_SUICIDE,                        INFO_DEATH_SELF_SUICIDE,                    CENTER_DEATH_SELF_SUICIDE) \
489     MSG_MULTI_NOTIF(1, DEATH_SELF_NOAMMO,                        INFO_DEATH_SELF_NOAMMO,                        CENTER_DEATH_SELF_NOAMMO) \
490     MSG_MULTI_NOTIF(1, DEATH_SELF_ROT,                            INFO_DEATH_SELF_ROT,                        CENTER_DEATH_SELF_ROT) \
491     MSG_MULTI_NOTIF(1, DEATH_SELF_CAMP,                            INFO_DEATH_SELF_CAMP,                        CENTER_DEATH_SELF_CAMP) \
492     MSG_MULTI_NOTIF(1, DEATH_SELF_BETRAYAL,                        INFO_DEATH_SELF_BETRAYAL,                    CENTER_DEATH_SELF_BETRAYAL) \
493     MSG_MULTI_NOTIF(1, DEATH_SELF_TEAMCHANGE,                    INFO_DEATH_SELF_TEAMCHANGE,                    CENTER_DEATH_SELF_TEAMCHANGE) \
494     MSG_MULTI_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                INFO_DEATH_SELF_AUTOTEAMCHANGE,                CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
495     MSG_MULTI_NOTIF(1, DEATH_SELF_FALL,                            INFO_DEATH_SELF_FALL,                        CENTER_DEATH_SELF_FALL) \
496     MSG_MULTI_NOTIF(1, DEATH_SELF_DROWN,                        INFO_DEATH_SELF_DROWN,                        CENTER_DEATH_SELF_DROWN) \
497     MSG_MULTI_NOTIF(1, DEATH_SELF_FIRE,                            INFO_DEATH_SELF_FIRE,                        CENTER_DEATH_SELF_FIRE) \
498     MSG_MULTI_NOTIF(1, DEATH_SELF_LAVA,                            INFO_DEATH_SELF_LAVA,                        CENTER_DEATH_SELF_LAVA) \
499     MSG_MULTI_NOTIF(1, DEATH_SELF_SLIME,                        INFO_DEATH_SELF_SLIME,                        CENTER_DEATH_SELF_SLIME) \
500     MSG_MULTI_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                INFO_DEATH_SELF_SHOOTING_STAR,                CENTER_DEATH_SELF_SHOOTING_STAR) \
501     MSG_MULTI_NOTIF(1, DEATH_SELF_SWAMP,                        INFO_DEATH_SELF_SWAMP,                        CENTER_DEATH_SELF_SWAMP) \
502     MSG_MULTI_NOTIF(1, DEATH_SELF_CHEAT,                        INFO_DEATH_SELF_CHEAT,                        CENTER_DEATH_SELF_CHEAT) \
503     MSG_MULTI_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                    INFO_DEATH_SELF_TOUCHEXPLODE,                CENTER_DEATH_SELF_TOUCHEXPLODE) \
504     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET,                         INFO_DEATH_SELF_TURRET,                     CENTER_DEATH_SELF_TURRET) \
505     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                INFO_DEATH_SELF_TURRET_EWHEEL,                CENTER_DEATH_SELF_TURRET_EWHEEL) \
506     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_FLAC,                    INFO_DEATH_SELF_TURRET_FLAC,                CENTER_DEATH_SELF_TURRET) \
507     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,            INFO_DEATH_SELF_TURRET_MACHINEGUN,            CENTER_DEATH_SELF_TURRET) \
508     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_WALK_GUN,                INFO_DEATH_SELF_TURRET_WALK_GUN,            CENTER_DEATH_SELF_TURRET_WALK) \
509     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_WALK_MEELE,            INFO_DEATH_SELF_TURRET_WALK_MEELE,            CENTER_DEATH_SELF_TURRET_WALK) \
510     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_WALK_ROCKET,            INFO_DEATH_SELF_TURRET_WALK_ROCKET,            CENTER_DEATH_SELF_TURRET_WALK) \
511     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_HELLION,                INFO_DEATH_SELF_TURRET_HELLION,                CENTER_DEATH_SELF_TURRET) \
512     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_HK,                    INFO_DEATH_SELF_TURRET_HK,                    CENTER_DEATH_SELF_TURRET) \
513     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_MLRS,                    INFO_DEATH_SELF_TURRET_MLRS,                CENTER_DEATH_SELF_TURRET) \
514     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                INFO_DEATH_SELF_TURRET_PLASMA,                CENTER_DEATH_SELF_TURRET) \
515     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_PHASER,                INFO_DEATH_SELF_TURRET_PHASER,                CENTER_DEATH_SELF_TURRET) \
516     MSG_MULTI_NOTIF(1, DEATH_SELF_TURRET_TESLA,                    INFO_DEATH_SELF_TURRET_TESLA,                CENTER_DEATH_SELF_TURRET) \
517     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_CRUSH,                        INFO_DEATH_SELF_VH_CRUSH,                    CENTER_DEATH_SELF_VH_CRUSH) \
518     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_SPID_ROCKET,                INFO_DEATH_SELF_VH_SPID_ROCKET,                CENTER_DEATH_SELF_VH_SPID_ROCKET) \
519     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_SPID_DEATH,                INFO_DEATH_SELF_VH_SPID_DEATH,                CENTER_DEATH_SELF_VH_SPID_DEATH) \
520     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_WAKI_ROCKET,                INFO_DEATH_SELF_VH_WAKI_ROCKET,                CENTER_DEATH_SELF_VH_WAKI_ROCKET) \
521     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_WAKI_DEATH,                INFO_DEATH_SELF_VH_WAKI_DEATH,                CENTER_DEATH_SELF_VH_WAKI_DEATH) \
522     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_RAPT_BOMB,                    INFO_DEATH_SELF_VH_RAPT_BOMB,                CENTER_DEATH_SELF_VH_RAPT_BOMB) \
523     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_RAPT_DEATH,                INFO_DEATH_SELF_VH_RAPT_DEATH,                CENTER_DEATH_SELF_VH_RAPT_DEATH) \
524     MSG_MULTI_NOTIF(1, DEATH_SELF_VH_BUMB_DEATH,                INFO_DEATH_SELF_VH_BUMB_DEATH,                CENTER_DEATH_SELF_VH_BUMB_DEATH) \
525     MSG_MULTI_NOTIF(1, DEATH_MURDER_TELEFRAG,                    INFO_DEATH_MURDER_TELEFRAG,                    NO_MSG) \
526     MSG_MULTI_NOTIF(1, DEATH_MURDER_FALL,                        INFO_DEATH_MURDER_FALL,                        NO_MSG) \
527     MSG_MULTI_NOTIF(1, DEATH_MURDER_DROWN,                        INFO_DEATH_MURDER_DROWN,                    NO_MSG) \
528     MSG_MULTI_NOTIF(1, DEATH_MURDER_LAVA,                        INFO_DEATH_MURDER_LAVA,                        NO_MSG) \
529     MSG_MULTI_NOTIF(1, DEATH_MURDER_SLIME,                        INFO_DEATH_MURDER_SLIME,                    NO_MSG) \
530     MSG_MULTI_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                INFO_DEATH_MURDER_SHOOTING_STAR,            NO_MSG) \
531     MSG_MULTI_NOTIF(1, DEATH_MURDER_SWAMP,                        INFO_DEATH_MURDER_SWAMP,                    NO_MSG) \
532     MSG_MULTI_NOTIF(1, DEATH_MURDER_VOID,                        INFO_DEATH_MURDER_VOID,                        NO_MSG) \
533     MSG_MULTI_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                INFO_DEATH_MURDER_TOUCHEXPLODE,                NO_MSG) \
534     MSG_MULTI_NOTIF(1, DEATH_MURDER_CHEAT,                        INFO_DEATH_MURDER_CHEAT,                    NO_MSG) \
535     MSG_MULTI_NOTIF(1, DEATH_MURDER_FIRE,                        INFO_DEATH_MURDER_FIRE,                        NO_MSG) \
536     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_CRUSH,                    INFO_DEATH_MURDER_VH_CRUSH,                    NO_MSG) \
537     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,            INFO_DEATH_MURDER_VH_SPID_MINIGUN,            NO_MSG) \
538     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                INFO_DEATH_MURDER_VH_SPID_ROCKET,            NO_MSG) \
539     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                INFO_DEATH_MURDER_VH_SPID_DEATH,            NO_MSG) \
540     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                INFO_DEATH_MURDER_VH_WAKI_GUN,                NO_MSG) \
541     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                INFO_DEATH_MURDER_VH_WAKI_ROCKET,            NO_MSG) \
542     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                INFO_DEATH_MURDER_VH_WAKI_DEATH,            NO_MSG) \
543     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                INFO_DEATH_MURDER_VH_RAPT_CANNON,            NO_MSG) \
544     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                INFO_DEATH_MURDER_VH_RAPT_BOMB,                NO_MSG) \
545     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                INFO_DEATH_MURDER_VH_RAPT_DEATH,            NO_MSG) \
546     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                INFO_DEATH_MURDER_VH_BUMB_GUN,                NO_MSG) \
547     MSG_MULTI_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                INFO_DEATH_MURDER_VH_BUMB_DEATH,            NO_MSG) \
548     MSG_MULTI_NOTIF(1, ITEM_WEAPON_DONTHAVE,                    INFO_ITEM_WEAPON_DONTHAVE,                    CENTER_ITEM_WEAPON_DONTHAVE) \
549     MSG_MULTI_NOTIF(1, ITEM_WEAPON_DROP,                        INFO_ITEM_WEAPON_DROP,                        CENTER_ITEM_WEAPON_DROP) \
550     MSG_MULTI_NOTIF(1, ITEM_WEAPON_GOT,                            INFO_ITEM_WEAPON_GOT,                        CENTER_ITEM_WEAPON_GOT) \
551     MSG_MULTI_NOTIF(1, ITEM_WEAPON_NOAMMO,                        INFO_ITEM_WEAPON_NOAMMO,                    CENTER_ITEM_WEAPON_NOAMMO) \
552     MSG_MULTI_NOTIF(1, ITEM_WEAPON_PRIMORSEC,                    INFO_ITEM_WEAPON_PRIMORSEC,                    CENTER_ITEM_WEAPON_PRIMORSEC) \
553     MSG_MULTI_NOTIF(1, ITEM_WEAPON_UNAVAILABLE,                    INFO_ITEM_WEAPON_UNAVAILABLE,                CENTER_ITEM_WEAPON_UNAVAILABLE) \
554     MSG_MULTI_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,            INFO_WEAPON_THINKING_WITH_PORTALS,            CENTER_DEATH_SELF_GENERIC) \
555     MSG_MULTI_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                     INFO_WEAPON_CRYLINK_SUICIDE,                 CENTER_DEATH_SELF_GENERIC) \
556     MSG_MULTI_NOTIF(1, WEAPON_CRYLINK_MURDER,                     INFO_WEAPON_CRYLINK_MURDER,                 NO_MSG) \
557     MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,             INFO_WEAPON_ELECTRO_SUICIDE_ORBS,             CENTER_DEATH_SELF_GENERIC) \
558     MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,             INFO_WEAPON_ELECTRO_SUICIDE_BOLT,             CENTER_DEATH_SELF_GENERIC) \
559     MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                 INFO_WEAPON_ELECTRO_MURDER_BOLT,             NO_MSG) \
560     MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                 INFO_WEAPON_ELECTRO_MURDER_ORBS,             NO_MSG) \
561     MSG_MULTI_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,             INFO_WEAPON_ELECTRO_MURDER_COMBO,             NO_MSG) \
562     MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,         INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,         CENTER_DEATH_SELF_GENERIC) \
563     MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,             INFO_WEAPON_FIREBALL_SUICIDE_BLAST,         CENTER_DEATH_SELF_GENERIC) \
564     MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,         INFO_WEAPON_FIREBALL_MURDER_FIREMINE,         NO_MSG) \
565     MSG_MULTI_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,             INFO_WEAPON_FIREBALL_MURDER_BLAST,             NO_MSG) \
566     MSG_MULTI_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,             INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,         CENTER_DEATH_SELF_GENERIC) \
567     MSG_MULTI_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,             INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,             CENTER_DEATH_SELF_GENERIC) \
568     MSG_MULTI_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,             INFO_WEAPON_MORTAR_MURDER_EXPLODE,             NO_MSG) \
569     MSG_MULTI_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,             INFO_WEAPON_MORTAR_MURDER_BOUNCE,             NO_MSG) \
570     MSG_MULTI_NOTIF(1, WEAPON_HAGAR_SUICIDE,                     INFO_WEAPON_HAGAR_SUICIDE,                     CENTER_DEATH_SELF_GENERIC) \
571     MSG_MULTI_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                 INFO_WEAPON_HAGAR_MURDER_BURST,             NO_MSG) \
572     MSG_MULTI_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                 INFO_WEAPON_HAGAR_MURDER_SPRAY,             NO_MSG) \
573     MSG_MULTI_NOTIF(1, WEAPON_HLAC_SUICIDE,                     INFO_WEAPON_HLAC_SUICIDE,                     CENTER_DEATH_SELF_GENERIC) \
574     MSG_MULTI_NOTIF(1, WEAPON_HLAC_MURDER,                         INFO_WEAPON_HLAC_MURDER,                     NO_MSG) \
575     MSG_MULTI_NOTIF(1, WEAPON_HOOK_MURDER,                        INFO_WEAPON_HOOK_MURDER,                    NO_MSG) \
576     MSG_MULTI_NOTIF(1, WEAPON_LASER_SUICIDE,                     INFO_WEAPON_LASER_SUICIDE,                     CENTER_DEATH_SELF_GENERIC) \
577     MSG_MULTI_NOTIF(1, WEAPON_LASER_MURDER,                     INFO_WEAPON_LASER_MURDER,                     NO_MSG) \
578     MSG_MULTI_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                 INFO_WEAPON_MINELAYER_SUICIDE,                 CENTER_DEATH_SELF_GENERIC) \
579     MSG_MULTI_NOTIF(1, WEAPON_MINELAYER_MURDER,                 INFO_WEAPON_MINELAYER_MURDER,                 NO_MSG) \
580     MSG_MULTI_NOTIF(1, WEAPON_MINSTANEX_MURDER,                 INFO_WEAPON_MINSTANEX_MURDER,                 NO_MSG) \
581     MSG_MULTI_NOTIF(1, WEAPON_NEX_MURDER,                         INFO_WEAPON_NEX_MURDER,                     NO_MSG) \
582     MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,        INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,        NO_MSG) \
583     MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                 INFO_WEAPON_RIFLE_MURDER_HAIL,                 NO_MSG) \
584     MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,             INFO_WEAPON_RIFLE_MURDER_PIERCING,             NO_MSG) \
585     MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER,                     INFO_WEAPON_RIFLE_MURDER,                     NO_MSG) \
586     MSG_MULTI_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,             INFO_WEAPON_RIFLE_MURDER_HEADSHOT,             NO_MSG) \
587     MSG_MULTI_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,             INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,         CENTER_DEATH_SELF_GENERIC) \
588     MSG_MULTI_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     NO_MSG) \
589     MSG_MULTI_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     NO_MSG) \
590     MSG_MULTI_NOTIF(1, WEAPON_SEEKER_SUICIDE,                     INFO_WEAPON_SEEKER_SUICIDE,                 CENTER_DEATH_SELF_GENERIC) \
591     MSG_MULTI_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                 INFO_WEAPON_SEEKER_MURDER_TAG,                 NO_MSG) \
592     MSG_MULTI_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                 INFO_WEAPON_SEEKER_MURDER_SPRAY,             NO_MSG) \
593     MSG_MULTI_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                 INFO_WEAPON_SHOTGUN_MURDER_SLAP,             NO_MSG) \
594     MSG_MULTI_NOTIF(1, WEAPON_SHOTGUN_MURDER,                     INFO_WEAPON_SHOTGUN_MURDER,                 NO_MSG) \
595     MSG_MULTI_NOTIF(1, WEAPON_TUBA_SUICIDE,                     INFO_WEAPON_TUBA_SUICIDE,                     CENTER_DEATH_SELF_GENERIC) \
596     MSG_MULTI_NOTIF(1, WEAPON_TUBA_MURDER,                         INFO_WEAPON_TUBA_MURDER,                     NO_MSG) \
597     MSG_MULTI_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                 INFO_WEAPON_ACCORDEON_SUICIDE,                 CENTER_DEATH_SELF_GENERIC) \
598     MSG_MULTI_NOTIF(1, WEAPON_ACCORDEON_MURDER,                 INFO_WEAPON_ACCORDEON_MURDER,                 NO_MSG) \
599     MSG_MULTI_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                 INFO_WEAPON_KLEINBOTTLE_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
600     MSG_MULTI_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                 INFO_WEAPON_KLEINBOTTLE_MURDER,             NO_MSG) \
601     MSG_MULTI_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                 INFO_WEAPON_UZI_MURDER_SNIPE,                 NO_MSG) \
602     MSG_MULTI_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                 INFO_WEAPON_UZI_MURDER_SPRAY,                 NO_MSG) 
603
604
605 // ===========================
606 //  Special CVAR Declarations
607 // ===========================
608
609 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
610 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
611
612 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
613
614 var float autocvar_notification_show_location = FALSE;
615 var string autocvar_notification_show_location_string = ""; //_(" at the %s");
616 var float autocvar_notification_show_sprees = TRUE;
617 var float autocvar_notification_show_sprees_info = 3; // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
618 var float autocvar_notification_show_sprees_info_newline = TRUE;
619 var float autocvar_notification_show_sprees_info_specialonly = TRUE;
620 var float autocvar_notification_errors_are_fatal = TRUE;
621 var float autocvar_notification_lifetime_runtime = 0.5;
622 var float autocvar_notification_lifetime_mapload = 10;
623
624 #ifdef SVQC
625 .float FRAG_VERBOSE;
626 void Notification_GetCvars(void);
627 #else
628 var float autocvar_notification_item_centerprinttime = 1.5;
629 var float autocvar_notification_allow_chatboxprint = 1; // 0 = no, 1 = yes, 2 = forced on for all MSG_INFO notifs
630 var float autocvar_notification_show_sprees_center = TRUE;
631 var float autocvar_notification_show_sprees_center_specialonly = TRUE;
632 var float autocvar_notification_frag_verbose = TRUE;
633 #endif
634
635 // ============================
636 //  Notification Argument List
637 // ============================
638 /*
639  These arguments get replaced with the Local_Notification_sprintf
640  and other such functions found in notifications.qc to supply data
641  from networked notifications to their usage in sprintf... It
642  allows for more dynamic data to be inferred by the local
643  notification parser, so that the server does not have to network
644  anything too crazy on a per-client/per-situation basis.
645  
646  Pay attention to the CSQC/SVQC relations, some of these are redefined
647  in slightly different ways for different programs, this is because the
648  server does a more conservative approach to the notifs than the client.
649  
650  All arguments are swapped into strings, so be sure that your
651  sprintf usage matches with proper %s placement.
652  
653  Argument descriptions:
654     s1-s4: string arguments to be literally swapped into sprintf
655     s2loc: s2 string of locations of deaths or other events
656     s3loc: s3 string of locations of deaths or other events
657     f1-f4: float arguments expanded into strings to be swapped into sprintf
658     f1p2dec: f1 float to string with 2 decimal places
659     f2p2dec: f2 float to string with 2 decimal places
660     f2primsec: f2 float primary or secondary selection for weapons
661     f3primsec: f3 float primary or secondary selection for weapons
662     f1secs: count_seconds of f1
663     f1ord: count_ordinal of f1
664     f1time: process_time of f1
665     f1race_time: mmssss of f1
666     f2race_time: mmssss of f2
667     race_col: color of race time/position (i.e. good or bad)
668     race_diff: show time difference between f2 and f3
669     kh_teams: show which teams still need players in keyhunt centerprint
670     pass_key: find the keybind for "passing" or "dropping" in CTF game mode
671     frag_ping: show the ping of a player
672     frag_stats: show health/armor/ping of a player
673     frag_pos: show score status and position in the match of a player
674     spree_cen: centerprint notif for kill spree/how many kills they have
675     spree_inf: info notif for kill spree/how many kills they have
676     spree_end: placed at the end of murder messages to show ending of sprees
677     spree_lost: placed at the end of suicide messages to show losing of sprees
678     item_wepname: return full name of a weapon from weaponid
679     item_wepammo: ammo display for weapon from string
680     item_centime: amount of time to display weapon message in centerprint
681     death_team: show the full name of the team a player is switching from
682 */
683
684 #define NOTIF_MAX_ARGS 7
685 #define NOTIF_MAX_HUDARGS 2
686 #define NOTIF_MAX_DURCNT 2
687
688 string arg_slot[NOTIF_MAX_ARGS];
689
690 #define ARG_CS_SV_HA 1 // enabled on CSQC, SVQC, and Hudargs
691 #define ARG_CS_SV_DC 2 // enabled on CSQC, SVQC, and durcnt centerprint
692 #define ARG_CS_SV 3 // enabled on CSQC and SVQC
693 #define ARG_CS 4 // unique result to CSQC
694 #define ARG_SV 5 // unique result to SVQC
695 #define ARG_DC 6 // unique result to durcnt/centerprint
696
697 // todo possible idea.... declare how many floats/strings each arg needs, and then dynamically increment the input
698 // this way, we don't need to have duplicates like i.e. s2loc and s3loc?
699
700 #define NOTIF_ARGUMENT_LIST \
701         ARG_CASE(ARG_CS_SV_HA,          "s1",                           s1) \
702         ARG_CASE(ARG_CS_SV_HA,          "s2",                           s2) \
703         ARG_CASE(ARG_CS_SV_HA,          "s3",                           s3) \
704         ARG_CASE(ARG_CS_SV_HA,          "s4",                           s4) \
705         ARG_CASE(ARG_CS_SV,             "s2loc",                        (autocvar_notification_show_location ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s2) : "")) \
706         ARG_CASE(ARG_CS_SV,             "s3loc",                        (autocvar_notification_show_location ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s3) : "")) \
707         ARG_CASE(ARG_CS_SV_DC,          "f1",                           ftos(f1)) \
708         ARG_CASE(ARG_CS_SV_DC,          "f2",                           ftos(f2)) \
709         ARG_CASE(ARG_CS_SV,             "f3",                           ftos(f3)) \
710         ARG_CASE(ARG_CS_SV,             "f4",                           ftos(f4)) \
711         ARG_CASE(ARG_CS_SV,             "f1p2dec",                      ftos_decimals(f1/100, 2)) \
712         ARG_CASE(ARG_CS_SV,             "f2p2dec",                      ftos_decimals(f2/100, 2)) \
713         ARG_CASE(ARG_CS,                        "f2primsec",            (f2 ? _("secondary") : _("primary"))) \
714         ARG_CASE(ARG_CS,                        "f3primsec",            (f3 ? _("secondary") : _("primary"))) \
715         ARG_CASE(ARG_CS,                        "f1secs",                       count_seconds(f1)) \
716         ARG_CASE(ARG_CS_SV,                     "f1ord",                        count_ordinal(f1)) \
717         ARG_CASE(ARG_CS,                        "f1time",                       process_time(2, f1)) \
718         ARG_CASE(ARG_CS_SV,                     "f1race_time",          mmssss(f1)) \
719         ARG_CASE(ARG_CS_SV,                     "f2race_time",          mmssss(f2)) \
720         ARG_CASE(ARG_CS_SV,                     "race_col",                     CCR(((f1 == 1) ? "^F1" : "^F2"))) \
721         ARG_CASE(ARG_CS_SV,             "race_diff",            ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2)))) \
722         ARG_CASE(ARG_CS,                        "kh_teams",             notif_arg_kh_teams(f1, f2, f3, f4)) \
723         ARG_CASE(ARG_CS,                        "pass_key",             ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
724         ARG_CASE(ARG_CS,                        "frag_ping",            ((f2 != NO_MSG) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
725         ARG_CASE(ARG_CS,                        "frag_stats",           sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f2, f3, ((f4 != NO_MSG) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f4) : ""))) \
726         /*ARG_CASE(ARG_CS,                      "frag_pos",                     ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
727         ARG_CASE(ARG_CS,                        "spree_cen",            (autocvar_notification_show_sprees ? notif_arg_spree_cen(f1) : "")) \
728         ARG_CASE(ARG_CS_SV,             "spree_inf",            (autocvar_notification_show_sprees ? notif_arg_spree_inf(1, input, s2, f2) : "")) \
729         ARG_CASE(ARG_CS_SV,             "spree_end",            (autocvar_notification_show_sprees ? notif_arg_spree_inf(-1, "", "", f1) : "")) \
730         ARG_CASE(ARG_CS_SV,             "spree_lost",           (autocvar_notification_show_sprees ? notif_arg_spree_inf(-2, "", "", f1) : "")) \
731         ARG_CASE(ARG_CS_SV,             "item_wepname",         W_Name(f1)) \
732         ARG_CASE(ARG_CS_SV,                     "item_wepammo",         (s1 != "" ? sprintf(_(" with %s"), s1) : "")) \
733         ARG_CASE(ARG_DC,                        "item_centime",         ftos(autocvar_notification_item_centerprinttime)) \
734         ARG_CASE(ARG_SV,                        "death_team",           Team_ColoredFullName(f1)) \
735         ARG_CASE(ARG_CS,                        "death_team",           Team_ColoredFullName(f1 - 1))
736
737 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
738 #define NOTIF_HIT_UNKNOWN(token,funcname) { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
739
740 #define KILL_SPREE_LIST \
741         SPREE_ITEM(3, 03, _("TRIPLE FRAG! "), _("%s^K1 made a TRIPLE FRAG! %s^BG"), _("%s^K1 made a TRIPLE SCORE! %s^BG")) \
742         SPREE_ITEM(5, 05, _("RAGE! "), _("%s^K1 unlocked RAGE! %s^BG"), _("%s^K1 made FIVE SCORES IN A ROW! %s^BG")) \
743         SPREE_ITEM(10, 10, _("MASSACRE! "), _("%s^K1 started a MASSACRE! %s^BG"), _("%s^K1 made TEN SCORES IN A ROW! %s^BG")) \
744         SPREE_ITEM(15, 15, _("MAYHEM! "), _("%s^K1 executed MAYHEM! %s^BG"), _("%s^K1 made FIFTEEN SCORES IN A ROW! %s^BG")) \
745         SPREE_ITEM(20, 20, _("BERSERKER! "), _("%s^K1 is a BERSERKER! %s^BG"), _("%s^K1 made TWENTY SCORES IN A ROW! %s^BG")) \
746         SPREE_ITEM(25, 25, _("CARNAGE! "), _("%s^K1 inflicts CARNAGE! %s^BG"), _("%s^K1 made TWENTY FIVE SCORES IN A ROW! %s^BG")) \
747         SPREE_ITEM(30, 30, _("ARMAGEDDON! "), _("%s^K1 unleashes ARMAGEDDON! %s^BG"), _("%s^K1 made THIRTY SCORES IN A ROW! %s^BG"))
748
749 #ifdef CSQC
750 string notif_arg_kh_teams(float f1, float f2, float f3, float f4)
751 {
752         return sprintf("%s%s%s%s",
753                 (f1 ?
754                         sprintf("%s%s", Team_ColoredFullName(f1 - 1), ((f2 + f3 + f4) ? ", " : ""))
755                         :
756                         ""
757                 ),
758                 (f2 ?
759                         sprintf("%s%s", Team_ColoredFullName(f2 - 1), ((f3 + f4) ? ", " : ""))
760                         :
761                         ""
762                 ),
763                 (f3 ?
764                         sprintf("%s%s", Team_ColoredFullName(f3 - 1), (f4 ? ", " : ""))
765                         :
766                         ""
767                 ),
768                 (f4 ?
769                         Team_ColoredFullName(f4 - 1)
770                         :
771                         ""
772                 )
773         );
774 }
775
776 string notif_arg_spree_cen(float spree)
777 {
778         // 0 = off, 1 = target (but only for first victim) and attacker
779         if(autocvar_notification_show_sprees_center) 
780         {
781                 if(spree > 1)
782                 {
783                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
784                                 case counta: { return normal_or_gentle(center, sprintf(_("%d score spree! "), spree)); }
785                         
786                         switch(spree)
787                         {
788                                 KILL_SPREE_LIST
789                                 default:
790                                 {
791                                         if not(autocvar_notification_show_sprees_center_specialonly)
792                                         {
793                                                 return
794                                                         sprintf(
795                                                                 normal_or_gentle(
796                                                                         _("%d frag spree! "),
797                                                                         _("%d score spree! ")
798                                                                 ),
799                                                                 spree);
800                                         }
801                                         else { return ""; } // don't show spree information if it isn't an achievement 
802                                 }
803                         }
804
805                         #undef SPREE_ITEM
806                 }
807                 else if(spree == -1) // first blood
808                 {
809                         return normal_or_gentle(_("First blood! "), _("First score! "));
810                 }
811                 else if(spree == -2) // first victim
812                 {
813                         return normal_or_gentle(_("First victim! "), _("First casualty! "));
814                 }
815         }
816         return "";
817 }
818 #endif
819
820 string notif_arg_spree_inf(float type, string input, string player, float spree)
821 {
822         switch(type)
823         {
824                 case 1: // attacker kill spree
825                 {
826                         // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
827                         // this conditional (& 2) is true for 2 and 3
828                         if(autocvar_notification_show_sprees_info & 2) 
829                         {
830                                 #ifdef CSQC
831                                 string spree_newline =
832                                         ( autocvar_notification_show_sprees_info_newline ?
833                                                 ((substring(input, 0, 1) == "\{3}") ? "\n\{3}" : "\n") : "" );
834                                 #else
835                                 string spree_newline =
836                                         (autocvar_notification_show_sprees_info_newline ? "\n" : "");
837                                 #endif
838                                 
839                                 if(spree > 1)
840                                 {
841                                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
842                                                 case counta: { return sprintf(CCR(normal_or_gentle(normal, gentle)), player, spree_newline); }
843                                         
844                                         switch(spree)
845                                         {
846                                                 KILL_SPREE_LIST
847                                                 default:
848                                                 {
849                                                         if not(autocvar_notification_show_sprees_info_specialonly)
850                                                         {
851                                                                 return
852                                                                         sprintf(
853                                                                                 CCR(normal_or_gentle(
854                                                                                         _("%s^K1 has %d frags in a row! %s^BG"),
855                                                                                         _("%s^K1 made %d scores in a row! %s^BG")
856                                                                                 )),
857                                                                                 player,
858                                                                                 spree,
859                                                                                 spree_newline
860                                                                         );
861                                                         }
862                                                         else { return ""; } // don't show spree information if it isn't an achievement 
863                                                 }
864                                         }
865
866                                         #undef SPREE_ITEM
867                                 }
868                                 else if(spree == -1) // firstblood
869                                 {
870                                         return
871                                                 sprintf(
872                                                         CCR(normal_or_gentle(
873                                                                 _("%s^K1 drew first blood! %s^BG"),
874                                                                 _("%s^K1 got the first score! %s^BG")
875                                                         )),
876                                                         player,
877                                                         spree_newline
878                                                 );
879                                 }
880                         }
881                         break;
882                 }
883
884                 case -1: // kill spree ended
885                 {
886                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
887                         {
888                                 return
889                                         sprintf(normal_or_gentle(
890                                                 _(", ending their %d frag spree"),
891                                                 _(", ending their %d score spree")
892                                                 ),
893                                                 spree
894                                         );
895                         }
896                         break;
897                 }
898
899                 case -2: // kill spree lost
900                 {
901                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
902                         {
903                                 return
904                                         sprintf(normal_or_gentle(
905                                                 _(", losing their %d frag spree"),
906                                                 _(", losing their %d score spree")
907                                                 ),
908                                                 spree
909                                         );
910                         }
911                         break;
912                 }
913         }
914         return "";
915 }
916
917
918 // ====================================
919 //  Initialization/Create Declarations
920 // ====================================
921
922 #define NOTIF_FIRST 1
923 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
924
925 // error detection
926 float notif_error;
927 float notif_global_error;
928
929 // notification entities
930 entity msg_info_notifs[NOTIF_MAX];
931 entity msg_center_notifs[NOTIF_MAX];
932 entity msg_multi_notifs[NOTIF_MAX];
933
934 // notification counts
935 float NOTIF_INFO_COUNT;
936 float NOTIF_CENTER_COUNT;
937 float NOTIF_MULTI_COUNT;
938 float NOTIF_CPID_COUNT;
939
940 // notification entity values
941 .float nent_default;
942 .string nent_name;
943 .float nent_id;
944 .float nent_enabled;
945 .entity nent_msginfo;
946 .entity nent_msgcenter;
947 .float nent_stringcount;
948 .float nent_floatcount; 
949 .string nent_args;
950 .string nent_hudargs;
951 .string nent_icon;
952 .float nent_cpid;
953 .string nent_durcnt;
954 .string nent_string;
955
956 // networked notification values
957 .float nent_broadcast;
958 .entity nent_client;
959 .float nent_net_type;
960 .float nent_net_name;
961 .string nent_strings[4];
962 .float nent_floats[4];
963
964 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
965         NOTIF_ADD_AUTOCVAR(name, default) \
966         float name; \
967         void RegisterNotification_##name() \
968         { \
969                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
970                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
971                 Create_Notification_Entity( \
972                         default,                                                /* var_default */ \
973                         autocvar_notification_##name,   /* var_cvar */ \
974                         MSG_INFO,                                               /* typeid */ \
975                         name,                                                   /* nameid */ \
976                         strtoupper(#name),                              /* namestring */ \
977                         NO_MSG,                                                 /* infoname */ \
978                         NO_MSG,                                                 /* centername */ \
979                         strnum,                                                 /* strnum */ \
980                         flnum,                                                  /* flnum */ \
981                         args,                                                   /* args */ \
982                         hudargs,                                                /* hudargs */ \
983                         icon,                                                   /* icon */ \
984                         NO_MSG,                                                 /* cpid */ \
985                         "",                                                     /* durcnt */ \
986                         normal,                                                 /* normal */ \
987                         gentle,                                                 /* gentle */ \
988                         TRUE,                                                   /* msg_is_info */ \
989                         FALSE);                                                 /* msg_is_multi */ \
990         } \
991         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
992
993 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
994         NOTIF_ADD_AUTOCVAR(name, default) \
995         float name; \
996         float cpid; \
997         void RegisterNotification_##name() \
998         { \
999                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
1000                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
1001                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
1002                 Create_Notification_Entity( \
1003                         default,                                                /* var_default */ \
1004                         autocvar_notification_##name,   /* var_cvar */ \
1005                         MSG_CENTER,                                     /* typeid */ \
1006                         name,                                                   /* nameid */ \
1007                         strtoupper(#name),                              /* namestring */ \
1008                         NO_MSG,                                                 /* infoname */ \
1009                         NO_MSG,                                                 /* centername */ \
1010                         strnum,                                                 /* strnum */ \
1011                         flnum,                                                  /* flnum */ \
1012                         args,                                                   /* args */ \
1013                         "",                                                     /* hudargs */ \
1014                         "",                                                     /* icon */ \
1015                         cpid,                                                   /* cpid */ \
1016                         durcnt,                                                 /* durcnt */ \
1017                         normal,                                                 /* normal */ \
1018                         gentle,                                                 /* gentle */ \
1019                         FALSE,                                                  /* msg_is_info */ \
1020                         FALSE);                                                 /* msg_is_multi */ \
1021         } \
1022         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
1023
1024 #define MSG_MULTI_NOTIF(default,name,infoname,centername) \
1025         NOTIF_ADD_AUTOCVAR(name, default) \
1026         float name; \
1027         void RegisterNotification_##name() \
1028         { \
1029                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_MULTI_COUNT) \
1030                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_MULTI_COUNT, "notifications") \
1031                 Create_Notification_Entity( \
1032                         default,                                                /* var_default */ \
1033                         autocvar_notification_##name,   /* var_cvar */ \
1034                         MSG_MULTI,                                              /* typeid */ \
1035                         name,                                                   /* nameid */ \
1036                         strtoupper(#name),                              /* namestring */ \
1037                         infoname,                                               /* infoname */ \
1038                         centername,                                     /* centername */ \
1039                         NO_MSG,                                                 /* strnum */ \
1040                         NO_MSG,                                                 /* flnum */ \
1041                         "",                                                     /* args */ \
1042                         "",                                                     /* hudargs */ \
1043                         "",                                                     /* icon */ \
1044                         NO_MSG,                                                 /* cpid */ \
1045                         "",                                                     /* durcnt */ \
1046                         "",                                                     /* normal */ \
1047                         "",                                                     /* gentle */ \
1048                         FALSE,                                                  /* msg_is_info */ \
1049                         TRUE);                                                  /* msg_is_multi */ \
1050         } \
1051         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
1052
1053 void RegisterNotifications_First()
1054 {
1055         notif_global_error = FALSE;
1056
1057         #ifdef SVQC
1058         #define dedi (server_is_dedicated ? "a dedicated " : "")
1059         #else
1060         #define dedi ""
1061         #endif
1062         
1063         print(sprintf("Beginning notification initialization on %s%s program...\n", dedi, PROGNAME));
1064         
1065         // maybe do another implementation of this with checksums? for now, we don't need versioning
1066         /*if(autocvar_notification_version != NOTIF_VERSION)
1067         {
1068                 #ifdef CSQC
1069                 if(autocvar_notification_version_mismatch_client_error)
1070                 #else
1071                 if(autocvar_notification_version_mismatch_server_error)
1072                 #endif
1073                         notif_global_error = TRUE;
1074
1075                 print(sprintf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
1076                         PROGNAME, autocvar_notification_version, NOTIF_VERSION));
1077         }*/
1078 }
1079
1080 void RegisterNotifications_Done()
1081 {
1082         if(notif_global_error)
1083         {
1084                 // shit happened... stop the loading of the program now if this is unacceptable
1085                 if(autocvar_notification_errors_are_fatal)
1086                         error("Notification initialization failed! Read above and fix the errors!\n");
1087                 else
1088                         print("Notification initialization failed! Read above and fix the errors!\n");
1089         }
1090         else { print("Notification initialization successful!\n"); }
1091 }
1092
1093 // NOW we actually activate the declarations
1094 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First)
1095 MSG_INFO_NOTIFICATIONS
1096 MSG_CENTER_NOTIFICATIONS
1097 MSG_MULTI_NOTIFICATIONS
1098 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
1099 #undef MSG_INFO_NOTIF
1100 #undef MSG_CENTER_NOTIF
1101 #undef MSG_MULTI_NOTIF
1102
1103 #undef NOTIF_ADD_AUTOCVAR