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1 // ====================================
2 //  Notifications List and Information
3 // ====================================
4 /*
5  List of all notifications (including identifiers and display information)
6  Possible Tokens:
7     default, name, strnum, flnum,
8     channel, sound, volume, position,
9     args, hudargs, icon, cpid, durcnt, normal, gentle,
10     anncename, infoname, centername,
11     challow, chtype, optiona, optionb
12  Format Specifications:
13     name: VAR: Name of notification
14     MSG_ANNCE:
15       default: FLOAT: Default setting for whether the notification is enabled or not
16          ^-> 0 = disabled, 1 = enabled if gentle is disabled, 2 = always enabled
17       sound: STRING: Filename for the announcement sound
18       channel: FLOAT: Sound channel to broadcast on to
19       volume: FLOAT: Volume setting for the announcement sound
20       position: FLOAT: Attenuation/positioning value
21     MSG_INFO:
22       default: FLOAT: Default setting for whether the notification is enabled or not
23          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
24       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
25       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
26       args: STRING: Arguments for Local_Notification_sprintf()
27       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
28       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
29       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
30       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
31     MSG_CENTER:
32       default: FLOAT: Default setting for whether the notification is enabled or not
33          ^-> 0 = disabled, 1 = enabled
34       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
35       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
36       args: STRING: Arguments for Local_Notification_sprintf()
37       cpid: FLOAT: centerprint ID number (CPID_*), CPID_Null if no CPID is needed
38       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
39       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
40       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
41     MSG_MULTI:
42       default: FLOAT: Default setting for whether the notification is enabled or not
43          ^-> 0 = disabled, 1 = enabled
44       anncename: VAR: Name of announcer notification for reference
45       infoname: VAR: Name of info notification for reference
46       centername: VAR: Name of centerprint notification for reference
47     MSG_CHOICE:
48       default: FLOAT: Default setting for whether the notification is enabled or not
49          ^-> 0 = disabled, 1 = select option A, 2 = selection option B
50       challow: FLOAT: Default setting for server allowing choices other than A
51          ^-> 0 = no choice, 1 = allowed in warmup, 2 = always allowed
52       chtype: VAR: Notification message type for options
53       optiona: VAR: Name of choice "A" notification for reference
54       optionb: VAR: Name of choice "B" notification for reference
55
56  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
57  with colors according to the cvars the user has chosen. This allows for
58  users to create unique color profiles for their HUD, giving more customization
59  options to HUD designers and end users who want such a feature.
60
61  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
62  string TCR(...) to better understand how these code replacements work.
63
64  Additionally, you can find all the definitions and explanations for
65  the argument values and what they return down below in this file.
66
67  Guidlines for notification declaration (please try and follow these):
68   Specific rules:
69     - ALWAYS start the string with a color, preferably background.
70     - ALWAYS reset a color after a name (this way they don't set it for the whole string).
71     - NEVER add or remove tokens from the format, it SHOULD already work.
72     - MSG_INFO hudargs must always be ATTACKER -> VICTIM
73     - MSG_INFO and MSG_CENTER should NOT end with a new line
74
75  General rules:
76     - Be clean and simple with your notification naming,
77      nothing too long for the name field... Abbreviations are your friend. :D
78     - Keep the spacing as clean as possible... if the arguments are abnormally long,
79       it's okay to go out of line a bit... but try and keep it clean still.
80     - Use ONLY spaces for spacing in the notification list, tabs are too inconsistent
81       with keeping alignment on different mediums.
82     - Sort the notifications in the most appropriate order for their tasks.
83
84  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
85       The system is designed to save as much networking bandwidth as possible,
86       so please dynamically control your argument sending to fit *exactly* what is required.
87       If you send a notification with mismatching arguments, Send_Notification() will error.
88 */
89
90 #define MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
91     MSG_ANNCE_NOTIF(prefix##RED, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), channel, volume, position) \
92     MSG_ANNCE_NOTIF(prefix##BLUE, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), channel, volume, position)
93 #define MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
94     MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
95     MSG_ANNCE_NOTIF(prefix##YELLOW, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), channel, volume, position)
96 #define MULTITEAM_ANNCE4(prefix, default, sound, channel, volume, position) \
97     MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
98     MSG_ANNCE_NOTIF(prefix##PINK, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_4)), channel, volume, position)
99 #define MULTITEAM_ANNCE(prefix, teams, default, sound, channel, volume, position) \
100     MULTITEAM_ANNCE##teams(prefix, default, sound, channel, volume, position)
101
102 // MSG_ANNCE_NOTIFICATIONS
103     MSG_ANNCE_NOTIF(ACHIEVEMENT_AIRSHOT,        1, "airshot",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
104     MSG_ANNCE_NOTIF(ACHIEVEMENT_AMAZING,        1, "amazing",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
105     MSG_ANNCE_NOTIF(ACHIEVEMENT_AWESOME,        1, "awesome",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
106     MSG_ANNCE_NOTIF(ACHIEVEMENT_BOTLIKE,        1, "botlike",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
107     MSG_ANNCE_NOTIF(ACHIEVEMENT_ELECTROBITCH,   2, "electrobitch",      CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
108     MSG_ANNCE_NOTIF(ACHIEVEMENT_IMPRESSIVE,     1, "impressive",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
109     MSG_ANNCE_NOTIF(ACHIEVEMENT_YODA,           1, "yoda",              CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
110
111     MSG_ANNCE_NOTIF(BEGIN,                      2, "begin",             CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
112
113     MSG_ANNCE_NOTIF(KILLSTREAK_03,              1, "03kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
114     MSG_ANNCE_NOTIF(KILLSTREAK_05,              1, "05kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
115     MSG_ANNCE_NOTIF(KILLSTREAK_10,              1, "10kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
116     MSG_ANNCE_NOTIF(KILLSTREAK_15,              1, "15kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
117     MSG_ANNCE_NOTIF(KILLSTREAK_20,              1, "20kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
118     MSG_ANNCE_NOTIF(KILLSTREAK_25,              1, "25kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
119     MSG_ANNCE_NOTIF(KILLSTREAK_30,              1, "30kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
120
121     MSG_ANNCE_NOTIF(INSTAGIB_LASTSECOND,        1, "lastsecond",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
122     MSG_ANNCE_NOTIF(INSTAGIB_NARROWLY,          1, "narrowly",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
123     MSG_ANNCE_NOTIF(INSTAGIB_TERMINATED,        1, "terminated",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
124
125     MSG_ANNCE_NOTIF(MULTIFRAG,                  0, "multifrag",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
126
127     MSG_ANNCE_NOTIF(NUM_1,                      2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
128     MSG_ANNCE_NOTIF(NUM_2,                      2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
129     MSG_ANNCE_NOTIF(NUM_3,                      2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
130     MSG_ANNCE_NOTIF(NUM_4,                      2, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
131     MSG_ANNCE_NOTIF(NUM_5,                      2, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
132     MSG_ANNCE_NOTIF(NUM_6,                      2, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
133     MSG_ANNCE_NOTIF(NUM_7,                      2, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
134     MSG_ANNCE_NOTIF(NUM_8,                      2, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
135     MSG_ANNCE_NOTIF(NUM_9,                      2, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
136     MSG_ANNCE_NOTIF(NUM_10,                     2, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
137
138     MSG_ANNCE_NOTIF(NUM_GAMESTART_1,            2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
139     MSG_ANNCE_NOTIF(NUM_GAMESTART_2,            2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
140     MSG_ANNCE_NOTIF(NUM_GAMESTART_3,            2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
141     MSG_ANNCE_NOTIF(NUM_GAMESTART_4,            2, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
142     MSG_ANNCE_NOTIF(NUM_GAMESTART_5,            2, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
143     MSG_ANNCE_NOTIF(NUM_GAMESTART_6,            0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
144     MSG_ANNCE_NOTIF(NUM_GAMESTART_7,            0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
145     MSG_ANNCE_NOTIF(NUM_GAMESTART_8,            0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
146     MSG_ANNCE_NOTIF(NUM_GAMESTART_9,            0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
147     MSG_ANNCE_NOTIF(NUM_GAMESTART_10,           0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
148
149     MSG_ANNCE_NOTIF(NUM_IDLE_1,                 0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
150     MSG_ANNCE_NOTIF(NUM_IDLE_2,                 0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
151     MSG_ANNCE_NOTIF(NUM_IDLE_3,                 0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
152     MSG_ANNCE_NOTIF(NUM_IDLE_4,                 0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
153     MSG_ANNCE_NOTIF(NUM_IDLE_5,                 0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
154     MSG_ANNCE_NOTIF(NUM_IDLE_6,                 0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
155     MSG_ANNCE_NOTIF(NUM_IDLE_7,                 0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
156     MSG_ANNCE_NOTIF(NUM_IDLE_8,                 0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
157     MSG_ANNCE_NOTIF(NUM_IDLE_9,                 0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
158     MSG_ANNCE_NOTIF(NUM_IDLE_10,                0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
159
160     MSG_ANNCE_NOTIF(NUM_KILL_1,                 0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
161     MSG_ANNCE_NOTIF(NUM_KILL_2,                 0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
162     MSG_ANNCE_NOTIF(NUM_KILL_3,                 0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
163     MSG_ANNCE_NOTIF(NUM_KILL_4,                 0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
164     MSG_ANNCE_NOTIF(NUM_KILL_5,                 0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
165     MSG_ANNCE_NOTIF(NUM_KILL_6,                 0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
166     MSG_ANNCE_NOTIF(NUM_KILL_7,                 0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
167     MSG_ANNCE_NOTIF(NUM_KILL_8,                 0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
168     MSG_ANNCE_NOTIF(NUM_KILL_9,                 0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
169     MSG_ANNCE_NOTIF(NUM_KILL_10,                0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
170
171     MSG_ANNCE_NOTIF(NUM_RESPAWN_1,              0, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
172     MSG_ANNCE_NOTIF(NUM_RESPAWN_2,              0, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
173     MSG_ANNCE_NOTIF(NUM_RESPAWN_3,              0, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
174     MSG_ANNCE_NOTIF(NUM_RESPAWN_4,              0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
175     MSG_ANNCE_NOTIF(NUM_RESPAWN_5,              0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
176     MSG_ANNCE_NOTIF(NUM_RESPAWN_6,              0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
177     MSG_ANNCE_NOTIF(NUM_RESPAWN_7,              0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
178     MSG_ANNCE_NOTIF(NUM_RESPAWN_8,              0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
179     MSG_ANNCE_NOTIF(NUM_RESPAWN_9,              0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
180     MSG_ANNCE_NOTIF(NUM_RESPAWN_10,             0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
181
182     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_1,           2, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
183     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_2,           2, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
184     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_3,           2, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
185     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_4,           0, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
186     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_5,           0, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
187     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_6,           0, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
188     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_7,           0, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
189     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_8,           0, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
190     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_9,           0, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
191     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_10,          0, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
192
193     MSG_ANNCE_NOTIF(PREPARE,                    2, "prepareforbattle",  CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
194
195     MSG_ANNCE_NOTIF(REMAINING_FRAG_1,           1, "1fragleft",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
196     MSG_ANNCE_NOTIF(REMAINING_FRAG_2,           1, "2fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
197     MSG_ANNCE_NOTIF(REMAINING_FRAG_3,           1, "3fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
198
199     MSG_ANNCE_NOTIF(REMAINING_MIN_1,            2, "1minuteremains",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
200     MSG_ANNCE_NOTIF(REMAINING_MIN_5,            2, "5minutesremain",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
201
202     MSG_ANNCE_NOTIF(TIMEOUT,                    2, "timeoutcalled",     CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
203
204     MSG_ANNCE_NOTIF(VOTE_ACCEPT,                2, "voteaccept",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
205     MSG_ANNCE_NOTIF(VOTE_CALL,                  2, "votecall",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
206     MSG_ANNCE_NOTIF(VOTE_FAIL,                  2, "votefail",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
207
208 #define MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
209     MSG_INFO_NOTIF(prefix##_RED, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, type, 1), TCR(gentle, type, 1)) \
210     MSG_INFO_NOTIF(prefix##_BLUE, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, type, 2), TCR(gentle, type, 2))
211 #define MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
212     MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
213     MSG_INFO_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, type, 3), TCR(gentle, type, 3))
214 #define MULTITEAM_INFO4(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
215     MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
216     MSG_INFO_NOTIF(prefix##_PINK, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, type, 4), TCR(gentle, type, 4))
217 #define MULTITEAM_INFO(prefix, teams, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
218     MULTITEAM_INFO##teams(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type)
219
220 // MSG_INFO_NOTIFICATIONS
221     MSG_INFO_NOTIF(CHAT_NOSPECTATORS,                       2,  0, 0, "", "",       "",     _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "")
222
223     MULTITEAM_INFO(CTF_CAPTURE, 4,                          1,  1, 0, "s1", "s1",                       "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag"), "", FLAG)
224     MULTITEAM_INFO(CTF_CAPTURE_BROKEN, 4,                   1,  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "", FLAG)
225     MSG_INFO_NOTIF(CTF_CAPTURE_NEUTRAL,                     1,  1, 0, "s1", "s1",                       "notify_neutral_captured",  _("^BG%s^BG captured the flag"), "")
226     MULTITEAM_INFO(CTF_CAPTURE_TIME, 4,                     1,  1, 1, "s1 f1p2dec", "s1",               "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "", FLAG)
227     MULTITEAM_INFO(CTF_CAPTURE_UNBROKEN, 4,                 1,  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds"), "", FLAG)
228     MULTITEAM_INFO(CTF_FLAGRETURN_ABORTRUN, 4,              1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was returned to base by its owner"), "", FLAG)
229     MSG_INFO_NOTIF(CTF_FLAGRETURN_ABORTRUN_NEUTRAL,         1,  0, 0, "", "",                           "",                         _("^BGThe flag was returned by its owner"), "")
230     MULTITEAM_INFO(CTF_FLAGRETURN_DAMAGED, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was destroyed and returned to base"), "", FLAG)
231     MSG_INFO_NOTIF(CTF_FLAGRETURN_DAMAGED_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag was destroyed and returned to base"), "")
232     MULTITEAM_INFO(CTF_FLAGRETURN_DROPPED, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself"), "", FLAG)
233     MSG_INFO_NOTIF(CTF_FLAGRETURN_DROPPED_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag was dropped in the base and returned itself"), "")
234     MULTITEAM_INFO(CTF_FLAGRETURN_NEEDKILL, 4,              1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base"), "", FLAG)
235     MSG_INFO_NOTIF(CTF_FLAGRETURN_NEEDKILL_NEUTRAL,         1,  0, 0, "", "",                           "",                         _("^BGThe flag fell somewhere it couldn't be reached and returned to base"), "")
236     MULTITEAM_INFO(CTF_FLAGRETURN_SPEEDRUN, 4,              1,  0, 1, "f1p2dec", "",                    "",                         _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself"), "", FLAG)
237     MSG_INFO_NOTIF(CTF_FLAGRETURN_SPEEDRUN_NEUTRAL,         1,  0, 1, "f1p2dec", "",                    "",                         _("^BGThe flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
238     MULTITEAM_INFO(CTF_FLAGRETURN_TIMEOUT, 4,               1,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag has returned to the base"), "", FLAG)
239     MSG_INFO_NOTIF(CTF_FLAGRETURN_TIMEOUT_NEUTRAL,          1,  0, 0, "", "",                           "",                         _("^BGThe flag has returned to the base"), "")
240     MULTITEAM_INFO(CTF_LOST, 4,                             1,  1, 0, "s1", "s1",                       "notify_%s_lost",           _("^BG%s^BG lost the ^TC^TT^BG flag"), "", FLAG)
241     MSG_INFO_NOTIF(CTF_LOST_NEUTRAL,                        1,  1, 0, "s1", "s1",                       "notify_neutral_lost",      _("^BG%s^BG lost the flag"), "")
242     MULTITEAM_INFO(CTF_PICKUP, 4,                           1,  1, 0, "s1", "s1",                       "notify_%s_taken",          _("^BG%s^BG got the ^TC^TT^BG flag"), "", FLAG)
243     MSG_INFO_NOTIF(CTF_PICKUP_NEUTRAL,                      1,  1, 0, "s1", "s1",                       "notify_neutral_taken",     _("^BG%s^BG got the flag"), "")
244     MULTITEAM_INFO(CTF_RETURN, 4,                           1,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "", FLAG)
245     MULTITEAM_INFO(CTF_RETURN_MONSTER, 4,                   1,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "", FLAG)
246
247     MSG_INFO_NOTIF(COINTOSS,                                2,  1, 0, "s1", "",     "",     _("^F2Throwing coin... Result: %s^F2!"), "")
248
249     MSG_INFO_NOTIF(JETPACK_NOFUEL,                          1,  0, 0, "", "",       "",     _("^BGYou don't have any fuel for the ^F1Jetpack"), "")
250
251     MSG_INFO_NOTIF(SUPERSPEC_MISSING_UID,                   2,  0, 0, "", "",       "",     _("^F2You lack a UID, superspec options will not be saved/restored"), "")
252
253     MSG_INFO_NOTIF(CA_JOIN_LATE,                            1,  0, 0, "", "",       "",     _("^F1Round already started, you will join the game in the next round"), "")
254     MSG_INFO_NOTIF(CA_LEAVE,                                1,  0, 0, "", "",       "",     _("^F2You will spectate in the next round"), "")
255
256     MSG_INFO_NOTIF(DEATH_MURDER_BUFF,                       1,  3, 3, "spree_inf s1 s2 f3buffname s3loc spree_end", "s2 s1",    "notify_death",         _("^BG%s%s^K1 was killed by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"), _("^BG%s%s^K1 was scored against by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"))
257     MSG_INFO_NOTIF(DEATH_MURDER_CHEAT,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s"), "")
258     MSG_INFO_NOTIF(DEATH_MURDER_DROWN,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_water",         _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s"), "")
259     MSG_INFO_NOTIF(DEATH_MURDER_FALL,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_fall",          _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s"), "")
260     MSG_INFO_NOTIF(DEATH_MURDER_FIRE,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s"), _("^BG%s%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s"))
261     MSG_INFO_NOTIF(DEATH_MURDER_LAVA,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_lava",          _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s"), "")
262     MSG_INFO_NOTIF(DEATH_MURDER_MONSTER,                    1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was pushed infront of a monster by ^BG%s^K1%s%s"), "")
263     MSG_INFO_NOTIF(DEATH_MURDER_NADE,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_normal",          _("^BG%s%s^K1 was blown up by ^BG%s^K1's Nade%s%s"), "")
264     MSG_INFO_NOTIF(DEATH_MURDER_NADE_NAPALM,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_napalm",          _("^BG%s%s^K1 was burned to death by ^BG%s^K1's Napalm Nade%s%s"), _("^BG%s%s^K1 got too close to a napalm explosion%s%s"))
265     MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was blown up by ^BG%s^K1's Ice Nade%s%s"), "")
266     MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was frozen to death by ^BG%s^K1's Ice Nade%s%s"), "")
267     MSG_INFO_NOTIF(DEATH_MURDER_NADE_HEAL,                  1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_heal",            _("^BG%s%s^K1 has not been healed by ^BG%s^K1's Healing Nade%s%s"), "")
268     MSG_INFO_NOTIF(DEATH_MURDER_SHOOTING_STAR,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s"), "")
269     MSG_INFO_NOTIF(DEATH_MURDER_SLIME,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s"), "")
270     MSG_INFO_NOTIF(DEATH_MURDER_SWAMP,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s"), "")
271     MSG_INFO_NOTIF(DEATH_MURDER_TELEFRAG,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_telefrag",      _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s"), _("^BG%s%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s"))
272     MSG_INFO_NOTIF(DEATH_MURDER_TOUCHEXPLODE,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s"), "")
273     MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s"), "")
274     MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_GUN,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s"), "")
275     MSG_INFO_NOTIF(DEATH_MURDER_VH_CRUSH,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s"), "")
276     MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s"), "")
277     MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s"), "")
278     MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s"), "")
279     MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s"), "")
280     MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s"), "")
281     MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s"), "")
282     MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s"), "")
283     MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_GUN,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s"), "")
284     MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s"), "")
285     MSG_INFO_NOTIF(DEATH_MURDER_VOID,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_void",          _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s"), "")
286
287     MSG_INFO_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,               1,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 was moved into the %s%s"), "")
288     MSG_INFO_NOTIF(DEATH_SELF_BETRAYAL,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s"), "")
289     MSG_INFO_NOTIF(DEATH_SELF_CAMP,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_camping",       _("^BG%s^K1 thought they found a nice camping ground%s%s"), "")
290     MSG_INFO_NOTIF(DEATH_SELF_CHEAT,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 unfairly eliminated themself%s%s"), "")
291     MSG_INFO_NOTIF(DEATH_SELF_CUSTOM,                       1,  3, 1, "s1 s2 s3loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
292     MSG_INFO_NOTIF(DEATH_SELF_DROWN,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_water",         _("^BG%s^K1 couldn't catch their breath%s%s"), _("^BG%s^K1 was in the water for too long%s%s"))
293     MSG_INFO_NOTIF(DEATH_SELF_FALL,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_fall",          _("^BG%s^K1 hit the ground with a crunch%s%s"), _("^BG%s^K1 hit the ground with a bit too much force%s%s"))
294     MSG_INFO_NOTIF(DEATH_SELF_FIRE,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 became a bit too crispy%s%s"), _("^BG%s^K1 felt a little hot%s%s"))
295     MSG_INFO_NOTIF(DEATH_SELF_GENERIC,                      1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 died%s%s"), "")
296     MSG_INFO_NOTIF(DEATH_SELF_LAVA,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_lava",          _("^BG%s^K1 turned into hot slag%s%s"), _("^BG%s^K1 found a hot place%s%s"))
297     MSG_INFO_NOTIF(DEATH_SELF_MON_MAGE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was exploded by a Mage%s%s"), "")
298     MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1's innards became outwards by a Shambler%s%s"), "")
299     MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,           1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was smashed by a Shambler%s%s"), "")
300     MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,             1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was zapped to death by a Shambler%s%s"), "")
301     MSG_INFO_NOTIF(DEATH_SELF_MON_SPIDER,                   1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was bitten by a Spider%s%s"), "")
302     MSG_INFO_NOTIF(DEATH_SELF_MON_WYVERN,                   1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was fireballed by a Wyvern%s%s"), "")
303     MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 joins the Zombies%s%s"), "")
304     MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,             1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was given kung fu lessons by a Zombie%s%s"), "")
305     MSG_INFO_NOTIF(DEATH_SELF_NADE,                         1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_normal",          _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
306     MSG_INFO_NOTIF(DEATH_SELF_NADE_NAPALM,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_napalm",          _("^BG%s^K1 was burned to death by their own Napalm Nade%s%s"), _("^BG%s^K1 decided to take a look at the results of their napalm explosion%s%s"))
307     MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
308     MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 was frozen to death by their own Ice Nade%s%s"), _("^BG%s^K1 felt a little chilly%s%s"))
309     MSG_INFO_NOTIF(DEATH_SELF_NADE_HEAL,                    1,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_heal",            _("^BG%s^K1's Healing Nade didn't quite heal them%s%s"), "")
310     MSG_INFO_NOTIF(DEATH_SELF_NOAMMO,                       1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_outofammo",     _("^BG%s^K1 died%s%s. What's the point of living without ammo?"), _("^BG%s^K1 ran out of ammo%s%s"))
311     MSG_INFO_NOTIF(DEATH_SELF_ROT,                          1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 rotted away%s%s"), "")
312     MSG_INFO_NOTIF(DEATH_SELF_SHOOTING_STAR,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s"), "")
313     MSG_INFO_NOTIF(DEATH_SELF_SLIME,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 was slimed%s%s"), "")
314     MSG_INFO_NOTIF(DEATH_SELF_SUICIDE,                      1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 couldn't take it anymore%s%s"), "")
315     MSG_INFO_NOTIF(DEATH_SELF_SWAMP,                        1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 is now preserved for centuries to come%s%s"), "")
316     MSG_INFO_NOTIF(DEATH_SELF_TEAMCHANGE,                   1,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 switched to the %s%s"), "")
317     MSG_INFO_NOTIF(DEATH_SELF_TOUCHEXPLODE,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 died in an accident%s%s"), "")
318     MSG_INFO_NOTIF(DEATH_SELF_TURRET,                       1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 ran into a turret%s%s"), "")
319     MSG_INFO_NOTIF(DEATH_SELF_TURRET_EWHEEL,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by an eWheel turret%s%s"), "")
320     MSG_INFO_NOTIF(DEATH_SELF_TURRET_FLAC,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught up in the FLAC turret fire%s%s"), "")
321     MSG_INFO_NOTIF(DEATH_SELF_TURRET_HELLION,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Hellion turret%s%s"), "")
322     MSG_INFO_NOTIF(DEATH_SELF_TURRET_HK,                    1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 could not hide from the Hunter turret%s%s"), "")
323     MSG_INFO_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s"), "")
324     MSG_INFO_NOTIF(DEATH_SELF_TURRET_MLRS,                  1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s"), "")
325     MSG_INFO_NOTIF(DEATH_SELF_TURRET_PHASER,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was phased out by a turret%s%s"), "")
326     MSG_INFO_NOTIF(DEATH_SELF_TURRET_PLASMA,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served some superheated plasma from a turret%s%s"), "")
327     MSG_INFO_NOTIF(DEATH_SELF_TURRET_TESLA,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was electrocuted by a Tesla turret%s%s"), "")
328     MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_GUN,              1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s"), "")
329     MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,            1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was impaled by a Walker turret%s%s"), "")
330     MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,           1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Walker turret%s%s"), "")
331     MSG_INFO_NOTIF(DEATH_SELF_VH_BUMB_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s"), "")
332     MSG_INFO_NOTIF(DEATH_SELF_VH_CRUSH,                     1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was crushed by a vehicle%s%s"), "")
333     MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_BOMB,                 1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s"), "")
334     MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s"), "")
335     MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s"), "")
336     MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_ROCKET,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s"), "")
337     MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_DEATH,                1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s"), "")
338     MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,               1,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s"), "")
339     MSG_INFO_NOTIF(DEATH_SELF_VOID,                         1,  3, 1, "s1 s2 s2loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
340
341     MULTITEAM_INFO(DEATH_TEAMKILL, 4,                       1,  3, 1, "s1 s2 s3loc spree_end", "s2 s1",     "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "", NAME)
342
343     MSG_INFO_NOTIF(DOMINATION_CAPTURE_TIME,                 1,  2, 2, "s1 s2 f1 f1points f2", "",       "",     _("^BG%s^BG%s^BG (%s %s every %s seconds)"), "")
344
345     MSG_INFO_NOTIF(FREEZETAG_FREEZE,                        1,  2, 0, "s1 s2", "",      "",     _("^BG%s^K1 was frozen by ^BG%s"), "")
346     MSG_INFO_NOTIF(FREEZETAG_REVIVED,                       1,  2, 0, "s1 s2", "",      "",     _("^BG%s^K3 was revived by ^BG%s"), "")
347     MSG_INFO_NOTIF(FREEZETAG_REVIVED_FALL,                  1,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by falling"), "")
348     MSG_INFO_NOTIF(FREEZETAG_REVIVED_NADE,                  1,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by their Nade explosion"), "")
349     MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED,                  1,  1, 1, "s1 f1", "",      "",     _("^BG%s^K3 was automatically revived after %s second(s)"), "")
350     MSG_INFO_NOTIF(FREEZETAG_SELF,                          1,  1, 0, "s1", "",         "",     _("^BG%s^K1 froze themself"), "")
351
352     MULTITEAM_INFO(ROUND_TEAM_WIN, 4,                       1,  0, 0, "", "",           "",     _("^TC^TT^BG team wins the round"), "", NAME)
353     MSG_INFO_NOTIF(ROUND_PLAYER_WIN,                        1,  1, 0, "s1", "",         "",     _("^BG%s^BG wins the round"), "")
354     MSG_INFO_NOTIF(ROUND_TIED,                              1,  0, 0, "", "",           "",     _("^BGRound tied"), "")
355     MSG_INFO_NOTIF(ROUND_OVER,                              1,  0, 0, "", "",           "",     _("^BGRound over, there's no winner"), "")
356
357     MSG_INFO_NOTIF(GODMODE_OFF,                             1,  0, 1, "f1", "",         "",     _("^BGGodmode saved you %s units of damage, cheater!"), "")
358
359     MSG_INFO_NOTIF(ITEM_BUFF,                               1,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG got the %s^BG buff!"), "")
360     MSG_INFO_NOTIF(ITEM_BUFF_LOST,                          1,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG lost the %s^BG buff!"), "")
361     MSG_INFO_NOTIF(ITEM_BUFF_DROP,                          1,  0, 1, "item_buffname", "",          "",     _("^BGYou dropped the %s^BG buff!"), "")
362     MSG_INFO_NOTIF(ITEM_BUFF_GOT,                           1,  0, 1, "item_buffname", "",          "",     _("^BGYou got the %s^BG buff!"), "")
363
364     MSG_INFO_NOTIF(ITEM_WEAPON_DONTHAVE,                    0,  0, 1, "item_wepname", "",                           "",     _("^BGYou do not have the ^F1%s"), "")
365     MSG_INFO_NOTIF(ITEM_WEAPON_DROP,                        0,  1, 1, "item_wepname item_wepammo", "",              "",     _("^BGYou dropped the ^F1%s^BG%s"), "")
366     MSG_INFO_NOTIF(ITEM_WEAPON_GOT,                         0,  0, 1, "item_wepname", "",                           "",     _("^BGYou got the ^F1%s"), "")
367     MSG_INFO_NOTIF(ITEM_WEAPON_NOAMMO,                      0,  0, 1, "item_wepname", "",                           "",     _("^BGYou don't have enough ammo for the ^F1%s"), "")
368     MSG_INFO_NOTIF(ITEM_WEAPON_PRIMORSEC,                   0,  0, 3, "item_wepname f2primsec f3primsec", "",       "",     _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
369     MSG_INFO_NOTIF(ITEM_WEAPON_UNAVAILABLE,                 0,  0, 1, "item_wepname", "",                           "",     _("^F1%s^BG is ^F4not available^BG on this map"), "")
370
371     MSG_INFO_NOTIF(CONNECTING,                              1,  1, 0, "s1", "",         "",     _("^BG%s^BG is connecting..."), "")
372     MSG_INFO_NOTIF(JOIN_CONNECT,                            2,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected"), "")
373     MULTITEAM_INFO(JOIN_CONNECT_TEAM, 4,                    2,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected and joined the ^TC^TT team"), "", NAME)
374     MSG_INFO_NOTIF(JOIN_PLAY,                               1,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing"), "")
375     MULTITEAM_INFO(JOIN_PLAY_TEAM, 4,                       2,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing on the ^TC^TT team"), "", NAME)
376
377     MSG_INFO_NOTIF(KEEPAWAY_DROPPED,                        1,  1, 0, "s1", "s1",       "notify_balldropped",       _("^BG%s^BG has dropped the ball!"), "")
378     MSG_INFO_NOTIF(KEEPAWAY_PICKUP,                         1,  1, 0, "s1", "s1",       "notify_ballpickedup",      _("^BG%s^BG has picked up the ball!"), "")
379
380     MULTITEAM_INFO(KEYHUNT_CAPTURE, 4,                      1,  1, 0, "s1", "",         "",     _("^BG%s^BG captured the keys for the ^TC^TT team"), "", NAME)
381     MULTITEAM_INFO(KEYHUNT_DROP, 4,                         1,  1, 0, "s1", "",         "",     _("^BG%s^BG dropped the ^TC^TT Key"), "", KEY)
382     MULTITEAM_INFO(KEYHUNT_LOST, 4,                         1,  1, 0, "s1", "",         "",     _("^BG%s^BG lost the ^TC^TT Key"), "", KEY)
383     MULTITEAM_INFO(KEYHUNT_PICKUP, 4,                       1,  1, 0, "s1", "",         "",     _("^BG%s^BG picked up the ^TC^TT Key"), "", KEY)
384
385     MSG_INFO_NOTIF(LMS_FORFEIT,                             1,  1, 0, "s1", "",         "",     _("^BG%s^F3 forfeited"), "")
386     MSG_INFO_NOTIF(LMS_NOLIVES,                             1,  1, 0, "s1", "",         "",     _("^BG%s^F3 has no more lives left"), "")
387
388     MSG_INFO_NOTIF(MONSTERS_DISABLED,                       1,  0, 0, "", "",           "",     _("^BGMonsters are currently disabled"), "")
389
390     MULTITEAM_INFO(NEXBALL_RETURN_HELD, 4,                  1,  0, 0, "", "",           "",     _("^BGThe ^TC^TT^BG team held the ball for too long"), "", NAME)
391
392     MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE,                       1,  2, 0, "s1 s2", "",      "",     _("^BG%s^BG captured %s^BG control point"), "")
393     MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, 4,                1,  2, 0, "s1 s2", "",      "",     _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "", NAME)
394     MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, 4,               1,  0, 0, "", "",           "",     _("^TC^TT^BG generator has been destroyed"), "", GENERATOR)
395     MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, 4,      1,  0, 0, "", "",           "",     _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "", GENERATOR)
396
397     MSG_INFO_NOTIF(POWERUP_INVISIBILITY,                    1,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Invisibility"), "")
398     MSG_INFO_NOTIF(POWERUP_SHIELD,                          1,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Shield"), "")
399     MSG_INFO_NOTIF(POWERUP_SPEED,                           1,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Speed"), "")
400     MSG_INFO_NOTIF(POWERUP_STRENGTH,                        1,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Strength"), "")
401
402     MSG_INFO_NOTIF(QUIT_DISCONNECT,                         2,  1, 0, "s1", "",         "",             _("^BG%s^F3 disconnected"), "")
403     MSG_INFO_NOTIF(QUIT_KICK_IDLING,                        2,  1, 0, "s1", "",         "",             _("^BG%s^F3 was kicked for idling"), "")
404     MSG_INFO_NOTIF(QUIT_KICK_SPECTATING,                    1,  0, 0, "", "",           "",             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment."), "")
405     MSG_INFO_NOTIF(QUIT_SPECTATE,                           1,  1, 0, "s1", "",         "",             _("^BG%s^F3 is now spectating"), "")
406
407     MSG_INFO_NOTIF(RACE_ABANDONED,                          1,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has abandoned the race"), "")
408     MSG_INFO_NOTIF(RACE_FAIL_RANKED,                        1,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "")
409     MSG_INFO_NOTIF(RACE_FAIL_UNRANKED,                      1,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s"), "")
410     MSG_INFO_NOTIF(RACE_FINISHED,                           1,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has finished the race"), "")
411     MSG_INFO_NOTIF(RACE_NEW_BROKEN,                         1,  2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff",  "s1 f2race_time",     "race_newrankyellow",       _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s"), "")
412     MSG_INFO_NOTIF(RACE_NEW_IMPROVED,                       1,  1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1 f2race_time",         "race_newtime",             _("^BG%s^BG improved their %s%s^BG place record with %s%s %s"), "")
413     MSG_INFO_NOTIF(RACE_NEW_MISSING_UID,                    1,  1, 1, "s1 f1race_time", "s1 f1race_time",                                           "race_newfail",             _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost."), "")
414     MSG_INFO_NOTIF(RACE_NEW_SET,                            1,  1, 2, "s1 race_col f1ord race_col f2race_time", "s1 f2race_time",                   "race_newrecordserver",     _("^BG%s^BG set the %s%s^BG place record with %s%s"), "")
415
416     MULTIICON_INFO(MINIGAME_INVITE,                         1,  2, 0, "s2 minigame1_name s1", "s2", "minigame1_d", "minigames/%s/icon_notif",   _("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)"), "")
417
418     MULTITEAM_INFO(SCORES, 4,                               1,  0, 0, "", "",           "",                     _("^TC^TT ^BGteam scores!"), "", NAME)
419
420     MSG_INFO_NOTIF(SPECTATE_WARNING,                        1,  0, 1, "f1secs", "",     "",                     _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!"), "")
421
422     MSG_INFO_NOTIF(SUPERWEAPON_PICKUP,                      1,  1, 0, "s1", "s1",       "superweapons",         _("^BG%s^K1 picked up a Superweapon"), "")
423
424     MSG_INFO_NOTIF(TEAMCHANGE_LARGERTEAM,                   1,  0, 0, "", "",           "",                     _("^BGYou cannot change to a larger team"), "")
425     MSG_INFO_NOTIF(TEAMCHANGE_NOTALLOWED,                   1,  0, 0, "", "",           "",                     _("^BGYou are not allowed to change teams"), "")
426
427     MSG_INFO_NOTIF(VERSION_BETA,                            2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s"), "")
428     MSG_INFO_NOTIF(VERSION_OLD,                             2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s"), "")
429     MSG_INFO_NOTIF(VERSION_OUTDATED,                        2,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!"), "")
430
431     MSG_INFO_NOTIF(WATERMARK,                               1,  1, 0, "s1", "",         "",                     _("^F3SVQC Build information: ^F4%s"), "")
432
433     MSG_INFO_NOTIF(WEAPON_ACCORDEON_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s"), "")
434     MSG_INFO_NOTIF(WEAPON_ACCORDEON_SUICIDE,                1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s"), "")
435     MSG_INFO_NOTIF(WEAPON_ARC_MURDER,                       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was electrocuted by ^BG%s^K1's Arc%s%s"), "")
436     MSG_INFO_NOTIF(WEAPON_ARC_MURDER_SPRAY,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was blasted by ^BG%s^K1's Arc bolts%s%s"), "")
437     MSG_INFO_NOTIF(WEAPON_BLASTER_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponlaser",              _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Blaster%s%s"), "")
438     MSG_INFO_NOTIF(WEAPON_BLASTER_SUICIDE,                  1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponlaser",              _("^BG%s^K1 shot themself to hell with their Blaster%s%s"), "")
439     MSG_INFO_NOTIF(WEAPON_CRYLINK_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponcrylink",            _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s"), "")
440     MSG_INFO_NOTIF(WEAPON_CRYLINK_SUICIDE,                  1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponcrylink",            _("^BG%s^K1 felt the strong pull of their Crylink%s%s"), "")
441     MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s"), "")
442     MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s%s"), "")
443     MSG_INFO_NOTIF(WEAPON_DEVASTATOR_SUICIDE,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrocketlauncher",     _("^BG%s^K1 blew themself up with their Devastator%s%s"), "")
444     MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s"), "")
445     MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s"), "")
446     MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro orb%s%s"), "")
447     MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,             1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 played with Electro bolts%s%s"), "")
448     MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,             1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 could not remember where they put their Electro orb%s%s"), "")
449     MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s"), "")
450     MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,         1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s"), "")
451     MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,           1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 should have used a smaller gun%s%s"), "")
452     MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,        1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 forgot about their firemine%s%s"), "")
453     MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_BURST,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s"), "")
454     MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s"), "")
455     MSG_INFO_NOTIF(WEAPON_HAGAR_SUICIDE,                    1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhagar",              _("^BG%s^K1 played with tiny Hagar rockets%s%s"), "")
456     MSG_INFO_NOTIF(WEAPON_HLAC_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhlac",               _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s"), "")
457     MSG_INFO_NOTIF(WEAPON_HLAC_SUICIDE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhlac",               _("^BG%s^K1 got a little jumpy with their HLAC%s%s"), "")
458     MSG_INFO_NOTIF(WEAPON_HMG_MURDER_SNIPE,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Heavy Machine Gun%s%s"), "")
459     MSG_INFO_NOTIF(WEAPON_HMG_MURDER_SPRAY,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was torn to bits by ^BG%s^K1's Heavy Machine Gun%s%s"), "")
460     MSG_INFO_NOTIF(WEAPON_HOOK_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhook",               _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s"), "")
461     MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_MURDER,               1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s"), "")
462     MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,              1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s"), "")
463     MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,          1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s"), "")
464     MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,          1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s"), "")
465     MSG_INFO_NOTIF(WEAPON_MINELAYER_LIMIT,                  1,  0, 1, "f1", "",                                         "",                         _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
466     MSG_INFO_NOTIF(WEAPON_MINELAYER_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminelayer",          _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s"), "")
467     MSG_INFO_NOTIF(WEAPON_MINELAYER_SUICIDE,                1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponminelayer",          _("^BG%s^K1 forgot about their mine%s%s"), "")
468     MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,             1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s"), "")
469     MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s"), "")
470     MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,            1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 didn't see their own Mortar grenade%s%s"), "")
471     MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,           1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 blew themself up with their own Mortar%s%s"), "")
472     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER,                     1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s"), "")
473     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s"), "")
474     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,       1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s"), "")
475     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,            1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s"), "")
476     MSG_INFO_NOTIF(WEAPON_RPC_MURDER_DIRECT,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 was sawn in half by ^BG%s^K1's Rocket Propelled Chainsaw%s%s"), "")
477     MSG_INFO_NOTIF(WEAPON_RPC_MURDER_SPLASH,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 almost dodged ^BG%s^K1's Rocket Propelled Chainsaw%s%s"), "")
478     MSG_INFO_NOTIF(WEAPON_RPC_SUICIDE_DIRECT,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 was sawn in half by their own Rocket Propelled Chainsaw%s%s"), "")
479     MSG_INFO_NOTIF(WEAPON_RPC_SUICIDE_SPLASH,               1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 blew themself up with their Rocket Propelled Chainsaw%s%s"), "")
480     MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,              1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s"), "")
481     MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_TAG,                1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s"), "")
482     MSG_INFO_NOTIF(WEAPON_SEEKER_SUICIDE,                   1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponseeker",             _("^BG%s^K1 played with tiny Seeker rockets%s%s"), "")
483     MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshockwave",          _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shockwave%s%s"), "")
484     MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,            1,  3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",     _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shockwave%s%s"), "")
485     MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER,                   1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",            _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s"), "")
486     MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,              1,  3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",     _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s"), "")
487     MSG_INFO_NOTIF(WEAPON_THINKING_WITH_PORTALS,            1,  2, 1, "s1 s2loc spree_lost", "s1",                      "notify_selfkill",          _("^BG%s^K1 is now thinking with portals%s%s"), "")
488     MSG_INFO_NOTIF(WEAPON_TUBA_MURDER,                      1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s"), "")
489     MSG_INFO_NOTIF(WEAPON_TUBA_SUICIDE,                     1,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s"), "")
490     MSG_INFO_NOTIF(WEAPON_VAPORIZER_MURDER,                 1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminstanex",          _("^BG%s%s^K1 has been sublimated by ^BG%s^K1's Vaporizer%s%s"), "")
491     MSG_INFO_NOTIF(WEAPON_VORTEX_MURDER,                    1,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponnex",                _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Vortex%s%s"), "")
492
493 #define MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
494     MSG_CENTER_NOTIF(prefix##_RED, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 1), TCR(gentle, type, 1)) \
495     MSG_CENTER_NOTIF(prefix##_BLUE, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 2), TCR(gentle, type, 2))
496 #define MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
497     MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
498     MSG_CENTER_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 3), TCR(gentle, type, 3))
499 #define MULTITEAM_CENTER4(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
500     MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
501     MSG_CENTER_NOTIF(prefix##_PINK, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 4), TCR(gentle, type, 4))
502 #define MULTITEAM_CENTER(prefix, teams, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
503     MULTITEAM_CENTER##teams(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type)
504
505 // MSG_CENTER_NOTIFICATIONS
506     MSG_CENTER_NOTIF(ALONE,                             1,      0, 0, "",               CPID_Null,              "0 0",  _("^F4You are now alone!"), "")
507
508     MSG_CENTER_NOTIF(ASSAULT_ATTACKING,                 1,      0, 0, "",               CPID_ASSAULT_ROLE,      "0 0",  _("^BGYou are attacking!"), "")
509     MSG_CENTER_NOTIF(ASSAULT_DEFENDING,                 1,      0, 0, "",               CPID_ASSAULT_ROLE,      "0 0",  _("^BGYou are defending!"), "")
510     MSG_CENTER_NOTIF(ASSAULT_OBJ_DESTROYED,             1,      0, 1, "f1time",         CPID_ASSAULT_ROLE,      "0 0",  _("^BGObjective destroyed in ^F4%s^BG!"), "")
511
512     MSG_CENTER_NOTIF(COUNTDOWN_BEGIN,                   1,      0, 0, "",               CPID_ROUND,             "2 0",  _("^F4Begin!"), "")
513     MSG_CENTER_NOTIF(COUNTDOWN_GAMESTART,               1,      0, 1, "",               CPID_ROUND,             "1 f1", _("^F4Game starts in ^COUNT"), "")
514     MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTART,              1,      0, 1, "",               CPID_ROUND,             "1 f1", _("^F4Round starts in ^COUNT"), "")
515     MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTOP,               1,      0, 0, "",               CPID_ROUND,             "2 0",  _("^F4Round cannot start"), "")
516
517     MSG_CENTER_NOTIF(ROUND_TIED,                        1,      0, 0, "",               CPID_ROUND,             "0 0",  _("^BGRound tied"), "")
518     MSG_CENTER_NOTIF(ROUND_OVER,                        1,      0, 0, "",               CPID_ROUND,             "0 0",  _("^BGRound over, there's no winner"), "")
519
520     MSG_CENTER_NOTIF(CAMPCHECK,                         1,      0, 0, "",               CPID_CAMPCHECK,         "0 0",  _("^F2Don't camp!"), "")
521
522     MSG_CENTER_NOTIF(COINTOSS,                          1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^F2Throwing coin... Result: %s^F2!"), "")
523
524     MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_FREE,            1,      0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "")
525     MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_INACTIVE,        1,      0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGThis flag is currently inactive"), "")
526     MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_SHIELDED,        1,      0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGYou are now ^F1shielded^BG from the flag(s)\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "")
527     MULTITEAM_CENTER(CTF_CAPTURE, 4,                    1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou captured the ^TC^TT^BG flag!"), "", FLAG)
528     MSG_CENTER_NOTIF(CTF_CAPTURE_NEUTRAL,               1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou captured the flag!"), "")
529     MSG_CENTER_NOTIF(CTF_FLAG_THROW_PUNISH,             1,      0, 1, "f1secs",         CPID_CTF_LOWPRIO,       "0 0",  _("^BGToo many flag throws! Throwing disabled for %s."), "")
530     MULTITEAM_CENTER(CTF_PASS_OTHER, 4,                 1,      2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "", FLAG)
531     MSG_CENTER_NOTIF(CTF_PASS_OTHER_NEUTRAL,            1,      2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the flag to %s"), "")
532     MULTITEAM_CENTER(CTF_PASS_RECEIVED, 4,              1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the ^TC^TT^BG flag from %s"), "", FLAG)
533     MSG_CENTER_NOTIF(CTF_PASS_RECEIVED_NEUTRAL,         1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the flag from %s"), "")
534     MSG_CENTER_NOTIF(CTF_PASS_REQUESTED,                1,      1, 0, "pass_key s1",    CPID_CTF_PASS,          "0 0",  _("^BGPress ^F2%s^BG to receive the flag from %s^BG"), "")
535     MSG_CENTER_NOTIF(CTF_PASS_REQUESTING,               1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGRequesting %s^BG to pass you the flag"), "")
536     MULTITEAM_CENTER(CTF_PASS_SENT, 4,                  1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the ^TC^TT^BG flag to %s"), "", FLAG)
537     MSG_CENTER_NOTIF(CTF_PASS_SENT_NEUTRAL,             1,      1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the flag to %s"), "")
538     MULTITEAM_CENTER(CTF_PICKUP, 4,                     1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the ^TC^TT^BG flag!"), "", FLAG)
539     MSG_CENTER_NOTIF(CTF_PICKUP_NEUTRAL,                1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the flag!"), "")
540     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM,                   1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got your %steam^BG's flag, return it!"), "")
541     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_ENEMY,             1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the %senemy^BG's flag, return it!"), "")
542     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY,                  1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got your flag! Retrieve it!"), "")
543     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_VERBOSE,          1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "")
544     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,          1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got the flag! Retrieve it!"), "")
545     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE,  1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "")
546     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM,             1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got their flag! Retrieve it!"), "")
547     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM_VERBOSE,     1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got their flag! Retrieve it!"), "")
548     MULTITEAM_CENTER(CTF_PICKUP_TEAM, 4,                1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
549     MULTITEAM_CENTER(CTF_PICKUP_TEAM_VERBOSE, 4,        1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
550     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,           1,      1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the flag! Protect them!"), "")
551     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_VERBOSE_NEUTRAL,   1,      2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "")
552     MSG_CENTER_NOTIF(CTF_PICKUP_VISIBLE,                1,      0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGEnemies can now see you on radar!"), "")
553     MULTITEAM_CENTER(CTF_RETURN, 4,                     1,      0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou returned the ^TC^TT^BG flag!"), "", FLAG)
554     MSG_CENTER_NOTIF(CTF_STALEMATE_CARRIER,             1,      0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGStalemate! Enemies can now see you on radar!"), "")
555     MSG_CENTER_NOTIF(CTF_STALEMATE_OTHER,               1,      0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "")
556
557     #define VERBOSE_MURDER(type) strcat(MURDER_##type, "^BG%s")
558
559     #define MURDER_FRAG             _("^K3%sYou fragged ^BG%s")
560     #define MURDER_FRAG2            _("^K3%sYou scored against ^BG%s")
561     #define MURDER_FRAGGED          _("^K1%sYou were fragged by ^BG%s")
562     #define MURDER_FRAGGED2         _("^K1%sYou were scored against by ^BG%s")
563     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG,                   1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAG,                    MURDER_FRAG2                   )
564     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED,                1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAGGED,                 MURDER_FRAGGED2                )
565     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,        1,    1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(FRAGGED),        VERBOSE_MURDER(FRAGGED2)       )
566     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE,           1,    1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(FRAG),           VERBOSE_MURDER(FRAG2)          )
567
568     #define MURDER_FRAG_FIRE        _("^K3%sYou burned ^BG%s")
569     #define MURDER_FRAG_FIRE2       _("^K3%sYou scored against ^BG%s")
570     #define MURDER_FRAGGED_FIRE     _("^K1%sYou were burned by ^BG%s")
571     #define MURDER_FRAGGED_FIRE2    _("^K1%sYou were scored against by ^BG%s")
572     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE,              1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAG_FIRE,               MURDER_FRAG_FIRE2              )
573     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE,           1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAGGED_FIRE,            MURDER_FRAGGED_FIRE2           )
574     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE_VERBOSE,   1,    1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(FRAGGED_FIRE),   VERBOSE_MURDER(FRAGGED_FIRE2)  )
575     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE_VERBOSE,      1,    1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(FRAG_FIRE),      VERBOSE_MURDER(FRAG_FIRE2)     )
576
577     #define MURDER_FRAG_FREEZE      _("^K3%sYou froze ^BG%s")
578     #define MURDER_FRAG_FREEZE2     _("^K3%sYou scored against ^BG%s")
579     #define MURDER_FRAGGED_FREEZE   _("^K1%sYou were frozen by ^BG%s")
580     #define MURDER_FRAGGED_FREEZE2  _("^K1%sYou were scored against by ^BG%s")
581     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE,            1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAG_FREEZE,             MURDER_FRAG_FREEZE2            )
582     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE,         1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAGGED_FREEZE,          MURDER_FRAGGED_FREEZE2         )
583     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE_VERBOSE, 1,    1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(FRAGGED_FREEZE), VERBOSE_MURDER(FRAGGED_FREEZE2))
584     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE_VERBOSE,    1,    1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(FRAG_FREEZE),    VERBOSE_MURDER(FRAG_FREEZE2)   )
585
586     #define MURDER_TYPEFRAG         _("^K1%sYou typefragged ^BG%s")
587     #define MURDER_TYPEFRAG2        _("^K1%sYou scored against ^BG%s^K1 while they were typing")
588     #define MURDER_TYPEFRAGGED      _("^K1%sYou were typefragged by ^BG%s")
589     #define MURDER_TYPEFRAGGED2     _("^K1%sYou were scored against by ^BG%s^K1 while typing")
590     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG,               1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_TYPEFRAG,                MURDER_TYPEFRAG2               )
591     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED,            1,    1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_TYPEFRAGGED,             MURDER_TYPEFRAGGED2            )
592     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,    1,    1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(TYPEFRAGGED),    VERBOSE_MURDER(TYPEFRAGGED2)   )
593     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,       1,    1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(TYPEFRAG),       VERBOSE_MURDER(TYPEFRAG2)      )
594
595     MSG_CENTER_NOTIF(NADE_THROW,                        1,      0, 0, "nade_key",       CPID_NADES,             "0 0",  _("^BGPress ^F2%s^BG again to toss the nade!"), "")
596     MSG_CENTER_NOTIF(NADE_BONUS,                        1,      0, 0, "",               CPID_NADES,             "0 0",  _("^F2You got a ^K1BONUS GRENADE^F2!"), "")
597
598     MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,         1,      0, 1, "death_team",     CPID_Null,              "0 0",  _("^BGYou have been moved into a different team\nYou are now on: %s"), "")
599     MSG_CENTER_NOTIF(DEATH_SELF_BETRAYAL,               1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!"))
600     MSG_CENTER_NOTIF(DEATH_SELF_CAMP,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!"))
601     MSG_CENTER_NOTIF(DEATH_SELF_CHEAT,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You unfairly eliminated yourself!"), "")
602     MSG_CENTER_NOTIF(DEATH_SELF_CUSTOM,                 1,      2, 0, "s2",             CPID_Null,              "0 0",  _("^K1You were %s"), "")
603     MSG_CENTER_NOTIF(DEATH_SELF_DROWN,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't catch your breath!"), "")
604     MSG_CENTER_NOTIF(DEATH_SELF_FALL,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You hit the ground with a crunch!"), "")
605     MSG_CENTER_NOTIF(DEATH_SELF_FIRE,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!"))
606     MSG_CENTER_NOTIF(DEATH_SELF_GENERIC,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!"))
607     MSG_CENTER_NOTIF(DEATH_SELF_LAVA,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't stand the heat!"), "")
608     MSG_CENTER_NOTIF(DEATH_SELF_MONSTER,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were killed by a monster!"), _("^K1You need to watch out for monsters!"))
609     MSG_CENTER_NOTIF(DEATH_SELF_NADE,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You forgot to put the pin back in!"), _("^K1Tastes like chicken!"))
610     MSG_CENTER_NOTIF(DEATH_SELF_NADE_NAPALM,            1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Hanging around a napalm explosion is bad!"), "")
611     MSG_CENTER_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,        1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got a little bit too cold!"), _("^K1You felt a little chilly!"))
612     MSG_CENTER_NOTIF(DEATH_SELF_NADE_HEAL,              1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Your Healing Nade is a bit defective"), "")
613     MSG_CENTER_NOTIF(DEATH_SELF_NOAMMO,                 1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo..."))
614     MSG_CENTER_NOTIF(DEATH_SELF_ROT,                    1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health"))
615     MSG_CENTER_NOTIF(DEATH_SELF_SHOOTING_STAR,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You became a shooting star!"), "")
616     MSG_CENTER_NOTIF(DEATH_SELF_SLIME,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You melted away in slime!"), "")
617     MSG_CENTER_NOTIF(DEATH_SELF_SUICIDE,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You committed suicide!"), _("^K1You ended it all!"))
618     MSG_CENTER_NOTIF(DEATH_SELF_SWAMP,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got stuck in a swamp!"), "")
619     MSG_CENTER_NOTIF(DEATH_SELF_TEAMCHANGE,             1,      0, 1, "death_team",     CPID_Null,              "0 0",  _("^BGYou are now on: %s"), "")
620     MSG_CENTER_NOTIF(DEATH_SELF_TOUCHEXPLODE,           1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You died in an accident!"), "")
621     MSG_CENTER_NOTIF(DEATH_SELF_TURRET,                 1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!"))
622     MSG_CENTER_NOTIF(DEATH_SELF_TURRET_EWHEEL,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!"))
623     MSG_CENTER_NOTIF(DEATH_SELF_TURRET_WALK,            1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!"))
624     MSG_CENTER_NOTIF(DEATH_SELF_VH_BUMB_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Bumblebee explosion!"), "")
625     MSG_CENTER_NOTIF(DEATH_SELF_VH_CRUSH,               1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were crushed by a vehicle!"), "")
626     MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_BOMB,           1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were caught in a Raptor cluster bomb!"), "")
627     MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Raptor explosion!"), "")
628     MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Spiderbot explosion!"), "")
629     MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_ROCKET,         1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You were blasted to bits by a Spiderbot rocket!"), "")
630     MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_DEATH,          1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Racer explosion!"), "")
631     MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,         1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't find shelter from a Racer rocket!"), "")
632     MSG_CENTER_NOTIF(DEATH_SELF_VOID,                   1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Watch your step!"), "")
633
634     MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAG,               1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!"))
635     MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED,            1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate"))
636
637     MSG_CENTER_NOTIF(DISCONNECT_IDLING,                 1,      0, 1, "",               CPID_IDLING,            "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "")
638
639     MSG_CENTER_NOTIF(DOOR_LOCKED_NEED,                  1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^BGYou need %s^BG!"), "")
640     MSG_CENTER_NOTIF(DOOR_LOCKED_ALSONEED,              1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^BGYou also need %s^BG!"), "")
641     MSG_CENTER_NOTIF(DOOR_UNLOCKED,                     1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGDoor unlocked!"), "")
642
643     MSG_CENTER_NOTIF(EXTRALIVES,                        1,      0, 0, "",               CPID_Null,              "0 0",  _("^F2You picked up some extra lives"), "")
644
645     MSG_CENTER_NOTIF(FREEZETAG_REVIVE,                  1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You revived ^BG%s"), "")
646     MSG_CENTER_NOTIF(FREEZETAG_REVIVE_SELF,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^K3You revived yourself"), "")
647     MSG_CENTER_NOTIF(FREEZETAG_REVIVED,                 1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You were revived by ^BG%s"), "")
648     MSG_CENTER_NOTIF(FREEZETAG_AUTO_REVIVED,            1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^K3You were automatically revived after %s second(s)"), "")
649
650     MSG_CENTER_NOTIF(GENERATOR_UNDERATTACK,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGThe generator is under attack!"), "")
651
652     MULTITEAM_CENTER(ROUND_TEAM_WIN, 4,                 1,      0, 0, "",               CPID_ROUND,             "0 0",  _("^TC^TT^BG team wins the round"), "", NAME)
653     MSG_CENTER_NOTIF(ROUND_PLAYER_WIN,                  1,      1, 0, "s1",             CPID_ROUND,             "0 0",  _("^BG%s^BG wins the round"), "")
654
655     MSG_CENTER_NOTIF(FREEZETAG_SELF,                    1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1You froze yourself"), "")
656     MSG_CENTER_NOTIF(FREEZETAG_SPAWN_LATE,              1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Round already started, you spawn as frozen"), "")
657
658     MSG_CENTER_NOTIF(INVASION_SUPERMONSTER,             1,      1, 0, "s1",             CPID_Null,              "0 0",  _("^K1A %s has arrived!"), "")
659
660     MSG_CENTER_NOTIF(ITEM_BUFF_DROP,                    1,      0, 1, "item_buffname",                      CPID_ITEM, "item_centime 0", _("^BGYou dropped the %s^BG buff!"), "")
661     MSG_CENTER_NOTIF(ITEM_BUFF_GOT,                     1,      0, 1, "item_buffname",                      CPID_ITEM, "item_centime 0", _("^BGYou got the %s^BG buff!"), "")
662     MSG_CENTER_NOTIF(ITEM_FUELREGEN_GOT,                1,      0, 0, "",                                   CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1Fuel regenerator"), "")
663     MSG_CENTER_NOTIF(ITEM_JETPACK_GOT,                  1,      0, 0, "",                                   CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1Jet pack"), "")
664     MSG_CENTER_NOTIF(ITEM_WEAPON_DONTHAVE,              1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou do not have the ^F1%s"), "")
665     MSG_CENTER_NOTIF(ITEM_WEAPON_DROP,                  1,      1, 1, "item_wepname item_wepammo",          CPID_ITEM, "item_centime 0", _("^BGYou dropped the ^F1%s^BG%s"), "")
666     MSG_CENTER_NOTIF(ITEM_WEAPON_GOT,                   1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1%s"), "")
667     MSG_CENTER_NOTIF(ITEM_WEAPON_NOAMMO,                1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou don't have enough ammo for the ^F1%s"), "")
668     MSG_CENTER_NOTIF(ITEM_WEAPON_PRIMORSEC,             1,      0, 3, "item_wepname f2primsec f3primsec",   CPID_ITEM, "item_centime 0", _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
669     MSG_CENTER_NOTIF(ITEM_WEAPON_UNAVAILABLE,           1,      0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^F1%s^BG is ^F4not available^BG on this map"), "")
670
671     MSG_CENTER_NOTIF(JOIN_NOSPAWNS,                     1,      0, 0, "",               CPID_PREVENT_JOIN,      "0 0",  _("^K1No spawnpoints available!\nHope your team can fix it..."), "")
672     MSG_CENTER_NOTIF(JOIN_PREVENT,                      1,      0, 0, "",               CPID_PREVENT_JOIN,      "0 0",  _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "")
673
674     MSG_CENTER_NOTIF(KEEPAWAY_DROPPED,                  1,      1, 0, "s1",             CPID_KEEPAWAY,          "0 0",  _("^BG%s^BG has dropped the ball!"), "")
675     MSG_CENTER_NOTIF(KEEPAWAY_PICKUP,                   1,      1, 0, "s1",             CPID_KEEPAWAY,          "0 0",  _("^BG%s^BG has picked up the ball!"), "")
676     MSG_CENTER_NOTIF(KEEPAWAY_PICKUP_SELF,              1,      0, 0, "",               CPID_KEEPAWAY,          "0 0",  _("^BGYou picked up the ball"), "")
677     MSG_CENTER_NOTIF(KEEPAWAY_WARN,                     1,      0, 0, "",               CPID_KEEPAWAY_WARN,     "0 0",  _("^BGKilling people while you don't have the ball gives no points!"), "")
678
679     MSG_CENTER_NOTIF(KEYHUNT_HELP,                      1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in your team's hands!\nHelp the key carriers to meet!"), "")
680     MULTITEAM_CENTER(KEYHUNT_INTERFERE, 4,              1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in ^TC^TT team^BG's hands!\nInterfere ^F4NOW^BG!"), "", NAME)
681     MSG_CENTER_NOTIF(KEYHUNT_MEET,                      1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in your team's hands!\nMeet the other key carriers ^F4NOW^BG!"), "")
682     MSG_CENTER_NOTIF(KEYHUNT_ROUNDSTART,                1,      0, 1, "",               CPID_KEYHUNT_OTHER,     "1 f1", _("^F4Round will start in ^COUNT"), "")
683     MSG_CENTER_NOTIF(KEYHUNT_SCAN,                      1,      0, 1, "",               CPID_KEYHUNT_OTHER,     "f1 0", _("^BGScanning frequency range..."), "")
684     MULTITEAM_CENTER(KEYHUNT_START, 4,                  1,      0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGYou are starting with the ^TC^TT Key"), "", KEY)
685
686     MSG_CENTER_NOTIF(LMS_NOLIVES,                       1,      0, 0, "",               CPID_LMS,               "0 0",  _("^BGYou have no lives left, you must wait until the next match"), "")
687
688     MSG_CENTER_NOTIF(MISSING_TEAMS,                     1,      0, 1, "missing_teams",  CPID_MISSING_TEAMS,     "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "")
689     MSG_CENTER_NOTIF(MISSING_PLAYERS,                   1,      0, 1, "f1",             CPID_MISSING_PLAYERS,   "-1 0", _("^BGWaiting for %s player(s) to join..."), "")
690
691     MSG_CENTER_NOTIF(INSTAGIB_DOWNGRADE,                1,      0, 0, "",               CPID_INSTAGIB_FINDAMMO, "5 0",  _("^BGYour weapon has been downgraded until you find some ammo!"), "")
692     MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO,                 1,      0, 0, "",               CPID_INSTAGIB_FINDAMMO, "1 9",  _("^F4^COUNT^BG left to find some ammo!"), "")
693     MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO_FIRST,           1,      0, 0, "",               CPID_INSTAGIB_FINDAMMO, "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!"))
694     MSG_CENTER_NOTIF(INSTAGIB_LIVES_REMAINING,          1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^F2Extra lives remaining: ^K1%s"), "")
695
696     MSG_CENTER_NOTIF(MOTD,                              1,      1, 0, "s1",             CPID_MOTD,              "-1 0", "^BG%s", "")
697
698     MSG_CENTER_NOTIF(NIX_COUNTDOWN,                     1,      0, 2, "item_wepname",   CPID_NIX,               "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "")
699     MSG_CENTER_NOTIF(NIX_NEWWEAPON,                     1,      0, 1, "item_wepname",   CPID_NIX,               "0 0",  _("^F2Active weapon: ^F1%s"), "")
700
701     MSG_CENTER_NOTIF(ONS_CAPTURE,                       1,      1, 0, "s1",             CPID_ONSLAUGHT,         "0 0",  _("^BGYou captured %s^BG control point"), "")
702     MULTITEAM_CENTER(ONS_CAPTURE, 4,                    1,      1, 0, "s1",             CPID_ONSLAUGHT,         "0 0",  _("^TC^TT^BG team captured %s^BG control point"), "", NAME)
703     MSG_CENTER_NOTIF(ONS_CONTROLPOINT_SHIELDED,         1,      0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThis control point currently cannot be captured"), "")
704     MSG_CENTER_NOTIF(ONS_GENERATOR_SHIELDED,            1,      0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "")
705     MULTITEAM_CENTER(ONS_NOTSHIELDED, 4,                1,      0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "", NAME)
706     MSG_CENTER_NOTIF(ONS_NOTSHIELDED_TEAM,              1,      0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^K1Your generator is NOT shielded!\n^BGRe-capture control points to shield it!"), "")
707     MSG_CENTER_NOTIF(ONS_TELEPORT,                      1,      0, 0, "pass_key",       CPID_ONSLAUGHT,         "0 0",  _("^BGPress ^F2%s^BG to teleport"), "")
708     MSG_CENTER_NOTIF(ONS_TELEPORT_ANTISPAM,             1,      0, 1, "f1secs",         CPID_ONSLAUGHT,         "0 0",  _("^BGTeleporting disabled for %s"), "")
709
710     MSG_CENTER_NOTIF(OVERTIME_FRAG,                     1,      0, 0, "",               CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!"))
711     MSG_CENTER_NOTIF(OVERTIME_CONTROLPOINT,             1,      0, 0, "",               CPID_OVERTIME,          "5 0",  _("^F2Now playing ^F4OVERTIME^F2!\n\nGenerators are now decaying.\nThe more control points your team holds,\nthe faster the enemy generator decays"), "")
712     MSG_CENTER_NOTIF(OVERTIME_TIME,                     1,      0, 1, "f1time",         CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\n^BGAdded ^F4%s^BG to the game!"), "")
713
714     MSG_CENTER_NOTIF(PORTO_CREATED_IN,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1In^BG-portal created"), "")
715     MSG_CENTER_NOTIF(PORTO_CREATED_OUT,                 1,      0, 0, "",               CPID_Null,              "0 0",  _("^F3Out^BG-portal created"), "")
716     MSG_CENTER_NOTIF(PORTO_FAILED,                      1,      0, 0, "",               CPID_Null,              "0 0",  _("^F1Portal creation failed"), "")
717
718     MSG_CENTER_NOTIF(POWERUP_STRENGTH,                  1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Strength infuses your weapons with devastating power"), "")
719     MSG_CENTER_NOTIF(POWERDOWN_STRENGTH,                1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Strength has worn off"), "")
720
721     MSG_CENTER_NOTIF(POWERUP_SHIELD,                    1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Shield surrounds you"), "")
722     MSG_CENTER_NOTIF(POWERDOWN_SHIELD,                  1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Shield has worn off"), "")
723
724     MSG_CENTER_NOTIF(POWERUP_SPEED,                     1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You are on speed"), "")
725     MSG_CENTER_NOTIF(POWERDOWN_SPEED,                   1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Speed has worn off"), "")
726
727     MSG_CENTER_NOTIF(POWERUP_INVISIBILITY,              1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You are invisible"), "")
728     MSG_CENTER_NOTIF(POWERDOWN_INVISIBILITY,            1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Invisibility has worn off"), "")
729
730     MSG_CENTER_NOTIF(RACE_FINISHLAP,                    1,      0, 0, "",               CPID_RACE_FINISHLAP,    "0 0",  _("^F2The race is over, finish your lap!"), "")
731
732     MSG_CENTER_NOTIF(SECONDARY_NODAMAGE,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGSecondary fire inflicts no damage!"), "")
733
734     MSG_CENTER_NOTIF(SEQUENCE_COMPLETED,                1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGSequence completed!"), "")
735     MSG_CENTER_NOTIF(SEQUENCE_COUNTER,                  1,      0, 0, "",               CPID_Null,              "0 0",  _("^BGThere are more to go..."), "")
736     MSG_CENTER_NOTIF(SEQUENCE_COUNTER_FEWMORE,          1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^BGOnly %s^BG more to go..."), "")
737
738     MSG_CENTER_NOTIF(SUPERWEAPON_BROKEN,                1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have broken down"), "")
739     MSG_CENTER_NOTIF(SUPERWEAPON_LOST,                  1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have been lost"), "")
740     MSG_CENTER_NOTIF(SUPERWEAPON_PICKUP,                1,      0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You now have a superweapon"), "")
741
742     MULTITEAM_CENTER(TEAMCHANGE, 4,                     1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing to ^TC^TT^K1 in ^COUNT"), "", NAME)
743     MSG_CENTER_NOTIF(TEAMCHANGE_AUTO,                   1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing team in ^COUNT"), "")
744     MSG_CENTER_NOTIF(TEAMCHANGE_SPECTATE,               1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Spectating in ^COUNT"), "")
745     MSG_CENTER_NOTIF(TEAMCHANGE_SUICIDE,                1,      0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Suicide in ^COUNT"), "")
746
747     MSG_CENTER_NOTIF(TIMEOUT_BEGINNING,                 1,      0, 1, "",               CPID_TIMEOUT,           "1 f1", _("^F4Timeout begins in ^COUNT"), "")
748     MSG_CENTER_NOTIF(TIMEOUT_ENDING,                    1,      0, 1, "",               CPID_TIMEIN,            "1 f1", _("^F4Timeout ends in ^COUNT"), "")
749
750     MSG_CENTER_NOTIF(JOIN_PREVENT_MINIGAME,             1,      0, 0, "",               CPID_Null,              "0 0",  _("^K1Cannot join given minigame session!"), "" )
751
752     MSG_CENTER_NOTIF(VEHICLE_ENTER,                     1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to enter/exit the vehicle"), "")
753     MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER,              1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to enter the vehicle gunner"), "")
754     MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL,               1,      0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to steal this vehicle"), "")
755     MSG_CENTER_NOTIF(VEHICLE_STEAL,                     1,      0, 0, "",               CPID_VEHICLES_OTHER,    "0 0",  _("^F2The enemy is stealing one of your vehicles!\n^F4Stop them!"), "")
756     MSG_CENTER_NOTIF(VEHICLE_STEAL_SELF,                1,      0, 0, "",               CPID_VEHICLES_OTHER,    "4 0",  _("^F2You have stolen the enemy's vehicle, you are now visible on their radar!"), "")
757
758     MSG_CENTER_NOTIF(WEAPON_MINELAYER_LIMIT,            1,      0, 1, "f1",             CPID_Null,              "0 0",  _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
759
760 #define MULTITEAM_MULTI2(prefix, default, anncepre, infopre, centerpre) \
761     MSG_MULTI_NOTIF(prefix##_RED, default, anncepre##_RED, infopre##_RED, centerpre##_RED) \
762     MSG_MULTI_NOTIF(prefix##_BLUE, default, anncepre##_BLUE, infopre##_BLUE, centerpre##_BLUE)
763 #define MULTITEAM_MULTI3(prefix, default, anncepre, infopre, centerpre) \
764     MULTITEAM_MULTI2(prefix, default, anncepre, infopre, centerpre) \
765     MSG_MULTI_NOTIF(default, prefix##_YELLOW, anncepre##YELLOW, infopre##YELLOW, centerpre##YELLOW)
766 #define MULTITEAM_MULTI4(prefix, default, anncepre, infopre, centerpre) \
767     MULTITEAM_MULTI3(prefix, default, anncepre, infopre, centerpre) \
768     MSG_MULTI_NOTIF(prefix##_PINK, default, anncepre##PINK, infopre##PINK, centerpre##PINK)
769 #define MULTITEAM_MULTI(prefix, teams, default, anncepre, infopre, centerpre) \
770     MULTITEAM_MULTI##teams(prefix, default, anncepre, infopre, centerpre)
771
772 // MSG_MULTI_NOTIFICATIONS
773     MSG_MULTI_NOTIF(DEATH_MURDER_BUFF,                  1,  NULL,           INFO_DEATH_MURDER_BUFF,                 NULL)
774     MSG_MULTI_NOTIF(DEATH_MURDER_CHEAT,                 1,  NULL,           INFO_DEATH_MURDER_CHEAT,                NULL)
775     MSG_MULTI_NOTIF(DEATH_MURDER_DROWN,                 1,  NULL,           INFO_DEATH_MURDER_DROWN,                NULL)
776     MSG_MULTI_NOTIF(DEATH_MURDER_FALL,                  1,  NULL,           INFO_DEATH_MURDER_FALL,                 NULL)
777     MSG_MULTI_NOTIF(DEATH_MURDER_FIRE,                  1,  NULL,           INFO_DEATH_MURDER_FIRE,                 NULL)
778     MSG_MULTI_NOTIF(DEATH_MURDER_LAVA,                  1,  NULL,           INFO_DEATH_MURDER_LAVA,                 NULL)
779     MSG_MULTI_NOTIF(DEATH_MURDER_MONSTER,               1,  NULL,           INFO_DEATH_MURDER_MONSTER,              CENTER_DEATH_SELF_MONSTER)
780     MSG_MULTI_NOTIF(DEATH_MURDER_NADE,                  1,  NULL,           INFO_DEATH_MURDER_NADE,                 NULL)
781     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_NAPALM,           1,  NULL,           INFO_DEATH_MURDER_NADE_NAPALM,          NULL)
782     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_ICE,              1,  NULL,           INFO_DEATH_MURDER_NADE_ICE,             NULL)
783     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,       1,  NULL,           INFO_DEATH_MURDER_NADE_ICE_FREEZE,      NULL)
784     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_HEAL,             1,  NULL,           INFO_DEATH_MURDER_NADE_HEAL,            NULL)
785     MSG_MULTI_NOTIF(DEATH_MURDER_SHOOTING_STAR,         1,  NULL,           INFO_DEATH_MURDER_SHOOTING_STAR,        NULL)
786     MSG_MULTI_NOTIF(DEATH_MURDER_SLIME,                 1,  NULL,           INFO_DEATH_MURDER_SLIME,                NULL)
787     MSG_MULTI_NOTIF(DEATH_MURDER_SWAMP,                 1,  NULL,           INFO_DEATH_MURDER_SWAMP,                NULL)
788     MSG_MULTI_NOTIF(DEATH_MURDER_TELEFRAG,              1,  NULL,           INFO_DEATH_MURDER_TELEFRAG,             NULL)
789     MSG_MULTI_NOTIF(DEATH_MURDER_TOUCHEXPLODE,          1,  NULL,           INFO_DEATH_MURDER_TOUCHEXPLODE,         NULL)
790     MSG_MULTI_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_BUMB_DEATH,        NULL)
791     MSG_MULTI_NOTIF(DEATH_MURDER_VH_BUMB_GUN,           1,  NULL,           INFO_DEATH_MURDER_VH_BUMB_GUN,          NULL)
792     MSG_MULTI_NOTIF(DEATH_MURDER_VH_CRUSH,              1,  NULL,           INFO_DEATH_MURDER_VH_CRUSH,             NULL)
793     MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,          1,  NULL,           INFO_DEATH_MURDER_VH_RAPT_BOMB,         NULL)
794     MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,        1,  NULL,           INFO_DEATH_MURDER_VH_RAPT_CANNON,       NULL)
795     MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_RAPT_DEATH,        NULL)
796     MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_SPID_DEATH,        NULL)
797     MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,       1,  NULL,           INFO_DEATH_MURDER_VH_SPID_MINIGUN,      NULL)
798     MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,        1,  NULL,           INFO_DEATH_MURDER_VH_SPID_ROCKET,       NULL)
799     MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,         1,  NULL,           INFO_DEATH_MURDER_VH_WAKI_DEATH,        NULL)
800     MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_GUN,           1,  NULL,           INFO_DEATH_MURDER_VH_WAKI_GUN,          NULL)
801     MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,        1,  NULL,           INFO_DEATH_MURDER_VH_WAKI_ROCKET,       NULL)
802     MSG_MULTI_NOTIF(DEATH_MURDER_VOID,                  1,  NULL,           INFO_DEATH_MURDER_VOID,                 NULL)
803
804     MSG_MULTI_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,          1,  NULL,           INFO_DEATH_SELF_AUTOTEAMCHANGE,         CENTER_DEATH_SELF_AUTOTEAMCHANGE)
805     MSG_MULTI_NOTIF(DEATH_SELF_BETRAYAL,                1,  NULL,           INFO_DEATH_SELF_BETRAYAL,               CENTER_DEATH_SELF_BETRAYAL)
806     MSG_MULTI_NOTIF(DEATH_SELF_CAMP,                    1,  NULL,           INFO_DEATH_SELF_CAMP,                   CENTER_DEATH_SELF_CAMP)
807     MSG_MULTI_NOTIF(DEATH_SELF_CHEAT,                   1,  NULL,           INFO_DEATH_SELF_CHEAT,                  CENTER_DEATH_SELF_CHEAT)
808     MSG_MULTI_NOTIF(DEATH_SELF_CUSTOM,                  1,  NULL,           INFO_DEATH_SELF_GENERIC,                CENTER_DEATH_SELF_CUSTOM)
809     MSG_MULTI_NOTIF(DEATH_SELF_DROWN,                   1,  NULL,           INFO_DEATH_SELF_DROWN,                  CENTER_DEATH_SELF_DROWN)
810     MSG_MULTI_NOTIF(DEATH_SELF_FALL,                    1,  NULL,           INFO_DEATH_SELF_FALL,                   CENTER_DEATH_SELF_FALL)
811     MSG_MULTI_NOTIF(DEATH_SELF_FIRE,                    1,  NULL,           INFO_DEATH_SELF_FIRE,                   CENTER_DEATH_SELF_FIRE)
812     MSG_MULTI_NOTIF(DEATH_SELF_GENERIC,                 1,  NULL,           INFO_DEATH_SELF_GENERIC,                CENTER_DEATH_SELF_GENERIC)
813     MSG_MULTI_NOTIF(DEATH_SELF_LAVA,                    1,  NULL,           INFO_DEATH_SELF_LAVA,                   CENTER_DEATH_SELF_LAVA)
814     MSG_MULTI_NOTIF(DEATH_SELF_MON_MAGE,                1,  NULL,           INFO_DEATH_SELF_MON_MAGE,               CENTER_DEATH_SELF_MONSTER)
815     MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,       1,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_CLAW,      CENTER_DEATH_SELF_MONSTER)
816     MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,      1,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_SMASH,     CENTER_DEATH_SELF_MONSTER)
817     MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,        1,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_ZAP,       CENTER_DEATH_SELF_MONSTER)
818     MSG_MULTI_NOTIF(DEATH_SELF_MON_SPIDER,              1,  NULL,           INFO_DEATH_SELF_MON_SPIDER,             CENTER_DEATH_SELF_MONSTER)
819     MSG_MULTI_NOTIF(DEATH_SELF_MON_WYVERN,              1,  NULL,           INFO_DEATH_SELF_MON_WYVERN,             CENTER_DEATH_SELF_MONSTER)
820     MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,         1,  NULL,           INFO_DEATH_SELF_MON_ZOMBIE_JUMP,        CENTER_DEATH_SELF_MONSTER)
821     MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,        1,  NULL,           INFO_DEATH_SELF_MON_ZOMBIE_MELEE,       CENTER_DEATH_SELF_MONSTER)
822     MSG_MULTI_NOTIF(DEATH_SELF_NADE,                    1,  NULL,           INFO_DEATH_SELF_NADE,                   CENTER_DEATH_SELF_NADE)
823     MSG_MULTI_NOTIF(DEATH_SELF_NADE_NAPALM,             1,  NULL,           INFO_DEATH_SELF_NADE_NAPALM,            CENTER_DEATH_SELF_NADE_NAPALM)
824     MSG_MULTI_NOTIF(DEATH_SELF_NADE_ICE,                1,  NULL,           INFO_DEATH_SELF_NADE_ICE,               CENTER_DEATH_SELF_NADE_ICE_FREEZE)
825     MSG_MULTI_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,         1,  NULL,           INFO_DEATH_SELF_NADE_ICE_FREEZE,        CENTER_DEATH_SELF_NADE_ICE_FREEZE)
826     MSG_MULTI_NOTIF(DEATH_SELF_NADE_HEAL,               1,  NULL,           INFO_DEATH_SELF_NADE_HEAL,              CENTER_DEATH_SELF_NADE_HEAL)
827     MSG_MULTI_NOTIF(DEATH_SELF_NOAMMO,                  1,  NULL,           INFO_DEATH_SELF_NOAMMO,                 CENTER_DEATH_SELF_NOAMMO)
828     MSG_MULTI_NOTIF(DEATH_SELF_ROT,                     1,  NULL,           INFO_DEATH_SELF_ROT,                    CENTER_DEATH_SELF_ROT)
829     MSG_MULTI_NOTIF(DEATH_SELF_SHOOTING_STAR,           1,  NULL,           INFO_DEATH_SELF_SHOOTING_STAR,          CENTER_DEATH_SELF_SHOOTING_STAR)
830     MSG_MULTI_NOTIF(DEATH_SELF_SLIME,                   1,  NULL,           INFO_DEATH_SELF_SLIME,                  CENTER_DEATH_SELF_SLIME)
831     MSG_MULTI_NOTIF(DEATH_SELF_SUICIDE,                 1,  NULL,           INFO_DEATH_SELF_SUICIDE,                CENTER_DEATH_SELF_SUICIDE)
832     MSG_MULTI_NOTIF(DEATH_SELF_SWAMP,                   1,  NULL,           INFO_DEATH_SELF_SWAMP,                  CENTER_DEATH_SELF_SWAMP)
833     MSG_MULTI_NOTIF(DEATH_SELF_TEAMCHANGE,              1,  NULL,           INFO_DEATH_SELF_TEAMCHANGE,             CENTER_DEATH_SELF_TEAMCHANGE)
834     MSG_MULTI_NOTIF(DEATH_SELF_TOUCHEXPLODE,            1,  NULL,           INFO_DEATH_SELF_TOUCHEXPLODE,           CENTER_DEATH_SELF_TOUCHEXPLODE)
835     MSG_MULTI_NOTIF(DEATH_SELF_TURRET,                  1,  NULL,           INFO_DEATH_SELF_TURRET,                 CENTER_DEATH_SELF_TURRET)
836     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_EWHEEL,           1,  NULL,           INFO_DEATH_SELF_TURRET_EWHEEL,          CENTER_DEATH_SELF_TURRET_EWHEEL)
837     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_FLAC,             1,  NULL,           INFO_DEATH_SELF_TURRET_FLAC,            CENTER_DEATH_SELF_TURRET)
838     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_HELLION,          1,  NULL,           INFO_DEATH_SELF_TURRET_HELLION,         CENTER_DEATH_SELF_TURRET)
839     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_HK,               1,  NULL,           INFO_DEATH_SELF_TURRET_HK,              CENTER_DEATH_SELF_TURRET)
840     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,       1,  NULL,           INFO_DEATH_SELF_TURRET_MACHINEGUN,      CENTER_DEATH_SELF_TURRET)
841     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_MLRS,             1,  NULL,           INFO_DEATH_SELF_TURRET_MLRS,            CENTER_DEATH_SELF_TURRET)
842     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_PHASER,           1,  NULL,           INFO_DEATH_SELF_TURRET_PHASER,          CENTER_DEATH_SELF_TURRET)
843     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_PLASMA,           1,  NULL,           INFO_DEATH_SELF_TURRET_PLASMA,          CENTER_DEATH_SELF_TURRET)
844     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_TESLA,            1,  NULL,           INFO_DEATH_SELF_TURRET_TESLA,           CENTER_DEATH_SELF_TURRET)
845     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_GUN,         1,  NULL,           INFO_DEATH_SELF_TURRET_WALK_GUN,        CENTER_DEATH_SELF_TURRET_WALK)
846     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,       1,  NULL,           INFO_DEATH_SELF_TURRET_WALK_MELEE,      CENTER_DEATH_SELF_TURRET_WALK)
847     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,      1,  NULL,           INFO_DEATH_SELF_TURRET_WALK_ROCKET,     CENTER_DEATH_SELF_TURRET_WALK)
848     MSG_MULTI_NOTIF(DEATH_SELF_VH_BUMB_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_BUMB_DEATH,          CENTER_DEATH_SELF_VH_BUMB_DEATH)
849     MSG_MULTI_NOTIF(DEATH_SELF_VH_CRUSH,                1,  NULL,           INFO_DEATH_SELF_VH_CRUSH,               CENTER_DEATH_SELF_VH_CRUSH)
850     MSG_MULTI_NOTIF(DEATH_SELF_VH_RAPT_BOMB,            1,  NULL,           INFO_DEATH_SELF_VH_RAPT_BOMB,           CENTER_DEATH_SELF_VH_RAPT_BOMB)
851     MSG_MULTI_NOTIF(DEATH_SELF_VH_RAPT_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_RAPT_DEATH,          CENTER_DEATH_SELF_VH_RAPT_DEATH)
852     MSG_MULTI_NOTIF(DEATH_SELF_VH_SPID_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_SPID_DEATH,          CENTER_DEATH_SELF_VH_SPID_DEATH)
853     MSG_MULTI_NOTIF(DEATH_SELF_VH_SPID_ROCKET,          1,  NULL,           INFO_DEATH_SELF_VH_SPID_ROCKET,         CENTER_DEATH_SELF_VH_SPID_ROCKET)
854     MSG_MULTI_NOTIF(DEATH_SELF_VH_WAKI_DEATH,           1,  NULL,           INFO_DEATH_SELF_VH_WAKI_DEATH,          CENTER_DEATH_SELF_VH_WAKI_DEATH)
855     MSG_MULTI_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,          1,  NULL,           INFO_DEATH_SELF_VH_WAKI_ROCKET,         CENTER_DEATH_SELF_VH_WAKI_ROCKET)
856     MSG_MULTI_NOTIF(DEATH_SELF_VOID,                    1,  NULL,           INFO_DEATH_SELF_VOID,                   CENTER_DEATH_SELF_VOID)
857
858     MSG_MULTI_NOTIF(ITEM_BUFF_DROP,                     1,  NULL,           INFO_ITEM_BUFF_DROP,                    CENTER_ITEM_BUFF_DROP)
859     MSG_MULTI_NOTIF(ITEM_BUFF_GOT,                      1,  NULL,           INFO_ITEM_BUFF_GOT,                     CENTER_ITEM_BUFF_GOT)
860     MSG_MULTI_NOTIF(ITEM_WEAPON_DONTHAVE,               1,  NULL,           INFO_ITEM_WEAPON_DONTHAVE,              CENTER_ITEM_WEAPON_DONTHAVE)
861     MSG_MULTI_NOTIF(ITEM_WEAPON_DROP,                   1,  NULL,           INFO_ITEM_WEAPON_DROP,                  CENTER_ITEM_WEAPON_DROP)
862     MSG_MULTI_NOTIF(ITEM_WEAPON_GOT,                    1,  NULL,           INFO_ITEM_WEAPON_GOT,                   CENTER_ITEM_WEAPON_GOT)
863     MSG_MULTI_NOTIF(ITEM_WEAPON_NOAMMO,                 1,  NULL,           INFO_ITEM_WEAPON_NOAMMO,                CENTER_ITEM_WEAPON_NOAMMO)
864     MSG_MULTI_NOTIF(ITEM_WEAPON_PRIMORSEC,              1,  NULL,           INFO_ITEM_WEAPON_PRIMORSEC,             CENTER_ITEM_WEAPON_PRIMORSEC)
865     MSG_MULTI_NOTIF(ITEM_WEAPON_UNAVAILABLE,            1,  NULL,           INFO_ITEM_WEAPON_UNAVAILABLE,           CENTER_ITEM_WEAPON_UNAVAILABLE)
866
867     MSG_MULTI_NOTIF(MULTI_COINTOSS,                     1,  NULL,           INFO_COINTOSS,                          CENTER_COINTOSS)
868     MSG_MULTI_NOTIF(MULTI_COUNTDOWN_BEGIN,              1,  ANNCE_BEGIN,    NULL,                                   CENTER_COUNTDOWN_BEGIN)
869     MSG_MULTI_NOTIF(MULTI_INSTAGIB_FINDAMMO,            1,  ANNCE_NUM_10,   NULL,                                   CENTER_INSTAGIB_FINDAMMO_FIRST)
870
871     MSG_MULTI_NOTIF(WEAPON_ACCORDEON_MURDER,            1,  NULL,           INFO_WEAPON_ACCORDEON_MURDER,           NULL)
872     MSG_MULTI_NOTIF(WEAPON_ACCORDEON_SUICIDE,           1,  NULL,           INFO_WEAPON_ACCORDEON_SUICIDE,          CENTER_DEATH_SELF_GENERIC)
873     MSG_MULTI_NOTIF(WEAPON_ARC_MURDER,                  1,  NULL,           INFO_WEAPON_ARC_MURDER,                 NULL)
874     MSG_MULTI_NOTIF(WEAPON_ARC_MURDER_SPRAY,            1,  NULL,           INFO_WEAPON_ARC_MURDER_SPRAY,           NULL)
875     MSG_MULTI_NOTIF(WEAPON_BLASTER_MURDER,              1,  NULL,           INFO_WEAPON_BLASTER_MURDER,             NULL)
876     MSG_MULTI_NOTIF(WEAPON_BLASTER_SUICIDE,             1,  NULL,           INFO_WEAPON_BLASTER_SUICIDE,            CENTER_DEATH_SELF_GENERIC)
877     MSG_MULTI_NOTIF(WEAPON_CRYLINK_MURDER,              1,  NULL,           INFO_WEAPON_CRYLINK_MURDER,             NULL)
878     MSG_MULTI_NOTIF(WEAPON_CRYLINK_SUICIDE,             1,  NULL,           INFO_WEAPON_CRYLINK_SUICIDE,            CENTER_DEATH_SELF_GENERIC)
879     MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,    1,  NULL,           INFO_WEAPON_DEVASTATOR_MURDER_DIRECT,   NULL)
880     MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,    1,  NULL,           INFO_WEAPON_DEVASTATOR_MURDER_SPLASH,   NULL)
881     MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_SUICIDE,          1,  NULL,           INFO_WEAPON_DEVASTATOR_SUICIDE,         CENTER_DEATH_SELF_GENERIC)
882     MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,         1,  NULL,           INFO_WEAPON_ELECTRO_MURDER_BOLT,        NULL)
883     MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,        1,  NULL,           INFO_WEAPON_ELECTRO_MURDER_COMBO,       NULL)
884     MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,         1,  NULL,           INFO_WEAPON_ELECTRO_MURDER_ORBS,        NULL)
885     MSG_MULTI_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,        1,  NULL,           INFO_WEAPON_ELECTRO_SUICIDE_BOLT,       CENTER_DEATH_SELF_GENERIC)
886     MSG_MULTI_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,        1,  NULL,           INFO_WEAPON_ELECTRO_SUICIDE_ORBS,       CENTER_DEATH_SELF_GENERIC)
887     MSG_MULTI_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,       1,  NULL,           INFO_WEAPON_FIREBALL_MURDER_BLAST,      NULL)
888     MSG_MULTI_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,    1,  NULL,           INFO_WEAPON_FIREBALL_MURDER_FIREMINE,   NULL)
889     MSG_MULTI_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,      1,  NULL,           INFO_WEAPON_FIREBALL_SUICIDE_BLAST,     CENTER_DEATH_SELF_GENERIC)
890     MSG_MULTI_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,   1,  NULL,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,  CENTER_DEATH_SELF_GENERIC)
891     MSG_MULTI_NOTIF(WEAPON_HAGAR_MURDER_BURST,          1,  NULL,           INFO_WEAPON_HAGAR_MURDER_BURST,         NULL)
892     MSG_MULTI_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,          1,  NULL,           INFO_WEAPON_HAGAR_MURDER_SPRAY,         NULL)
893     MSG_MULTI_NOTIF(WEAPON_HAGAR_SUICIDE,               1,  NULL,           INFO_WEAPON_HAGAR_SUICIDE,              CENTER_DEATH_SELF_GENERIC)
894     MSG_MULTI_NOTIF(WEAPON_HLAC_MURDER,                 1,  NULL,           INFO_WEAPON_HLAC_MURDER,                NULL)
895     MSG_MULTI_NOTIF(WEAPON_HLAC_SUICIDE,                1,  NULL,           INFO_WEAPON_HLAC_SUICIDE,               CENTER_DEATH_SELF_GENERIC)
896     MSG_MULTI_NOTIF(WEAPON_HMG_MURDER_SNIPE,            1,  NULL,           INFO_WEAPON_HMG_MURDER_SNIPE,           NULL)
897     MSG_MULTI_NOTIF(WEAPON_HMG_MURDER_SPRAY,            1,  NULL,           INFO_WEAPON_HMG_MURDER_SPRAY,           NULL)
898     MSG_MULTI_NOTIF(WEAPON_HOOK_MURDER,                 1,  NULL,           INFO_WEAPON_HOOK_MURDER,                NULL)
899     MSG_MULTI_NOTIF(WEAPON_KLEINBOTTLE_MURDER,          1,  NULL,           INFO_WEAPON_KLEINBOTTLE_MURDER,         NULL)
900     MSG_MULTI_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,         1,  NULL,           INFO_WEAPON_KLEINBOTTLE_SUICIDE,        CENTER_DEATH_SELF_GENERIC)
901     MSG_MULTI_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,     1,  NULL,           INFO_WEAPON_MACHINEGUN_MURDER_SNIPE,    NULL)
902     MSG_MULTI_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,     1,  NULL,           INFO_WEAPON_MACHINEGUN_MURDER_SPRAY,    NULL)
903     MSG_MULTI_NOTIF(WEAPON_MINELAYER_LIMIT,             1,  NULL,           INFO_WEAPON_MINELAYER_LIMIT,            CENTER_WEAPON_MINELAYER_LIMIT)
904     MSG_MULTI_NOTIF(WEAPON_MINELAYER_MURDER,            1,  NULL,           INFO_WEAPON_MINELAYER_MURDER,           NULL)
905     MSG_MULTI_NOTIF(WEAPON_MINELAYER_SUICIDE,           1,  NULL,           INFO_WEAPON_MINELAYER_SUICIDE,          CENTER_DEATH_SELF_GENERIC)
906     MSG_MULTI_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,        1,  NULL,           INFO_WEAPON_MORTAR_MURDER_BOUNCE,       NULL)
907     MSG_MULTI_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,       1,  NULL,           INFO_WEAPON_MORTAR_MURDER_EXPLODE,      NULL)
908     MSG_MULTI_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,       1,  NULL,           INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,      CENTER_DEATH_SELF_GENERIC)
909     MSG_MULTI_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,      1,  NULL,           INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,     CENTER_DEATH_SELF_GENERIC)
910     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER,                1,  NULL,           INFO_WEAPON_RIFLE_MURDER,               NULL)
911     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_HAIL,           1,  NULL,           INFO_WEAPON_RIFLE_MURDER_HAIL,          NULL)
912     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,  1,  NULL,           INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING, NULL)
913     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,       1,  NULL,           INFO_WEAPON_RIFLE_MURDER_PIERCING,      NULL)
914     MSG_MULTI_NOTIF(WEAPON_RPC_MURDER_DIRECT,           1,  NULL,           INFO_WEAPON_RPC_MURDER_DIRECT,          NULL)
915     MSG_MULTI_NOTIF(WEAPON_RPC_MURDER_SPLASH,           1,  NULL,           INFO_WEAPON_RPC_MURDER_SPLASH,          NULL)
916     MSG_MULTI_NOTIF(WEAPON_RPC_SUICIDE_DIRECT,          1,  NULL,           INFO_WEAPON_RPC_SUICIDE_DIRECT,         NULL)
917     MSG_MULTI_NOTIF(WEAPON_RPC_SUICIDE_SPLASH,          1,  NULL,           INFO_WEAPON_RPC_SUICIDE_SPLASH,         CENTER_DEATH_SELF_GENERIC)
918     MSG_MULTI_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,         1,  NULL,           INFO_WEAPON_SEEKER_MURDER_SPRAY,        NULL)
919     MSG_MULTI_NOTIF(WEAPON_SEEKER_MURDER_TAG,           1,  NULL,           INFO_WEAPON_SEEKER_MURDER_TAG,          NULL)
920     MSG_MULTI_NOTIF(WEAPON_SEEKER_SUICIDE,              1,  NULL,           INFO_WEAPON_SEEKER_SUICIDE,             CENTER_DEATH_SELF_GENERIC)
921     MSG_MULTI_NOTIF(WEAPON_SHOCKWAVE_MURDER,            1,  NULL,           INFO_WEAPON_SHOCKWAVE_MURDER,           NULL)
922     MSG_MULTI_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,       1,  NULL,           INFO_WEAPON_SHOCKWAVE_MURDER_SLAP,      NULL)
923     MSG_MULTI_NOTIF(WEAPON_SHOTGUN_MURDER,              1,  NULL,           INFO_WEAPON_SHOTGUN_MURDER,             NULL)
924     MSG_MULTI_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,         1,  NULL,           INFO_WEAPON_SHOTGUN_MURDER_SLAP,        NULL)
925     MSG_MULTI_NOTIF(WEAPON_THINKING_WITH_PORTALS,       1,  NULL,           INFO_WEAPON_THINKING_WITH_PORTALS,      CENTER_DEATH_SELF_GENERIC)
926     MSG_MULTI_NOTIF(WEAPON_TUBA_MURDER,                 1,  NULL,           INFO_WEAPON_TUBA_MURDER,                NULL)
927     MSG_MULTI_NOTIF(WEAPON_TUBA_SUICIDE,                1,  NULL,           INFO_WEAPON_TUBA_SUICIDE,               CENTER_DEATH_SELF_GENERIC)
928     MSG_MULTI_NOTIF(WEAPON_VAPORIZER_MURDER,            1,  NULL,           INFO_WEAPON_VAPORIZER_MURDER,           NULL)
929     MSG_MULTI_NOTIF(WEAPON_VORTEX_MURDER,               1,  NULL,           INFO_WEAPON_VORTEX_MURDER,              NULL)
930
931 #define MULTITEAM_CHOICE2(prefix, default, challow, chtype, optiona, optionb) \
932     MSG_CHOICE_NOTIF(prefix##_RED, default, challow, chtype, optiona##_RED, optionb##_RED) \
933     MSG_CHOICE_NOTIF(prefix##_BLUE, default, challow, chtype, optiona##_BLUE, optionb##_BLUE)
934 #define MULTITEAM_CHOICE3(prefix, default, challow, chtype, optiona, optionb) \
935     MULTITEAM_CHOICE2(prefix, default, challow, chtype, optiona, optionb) \
936     MSG_CHOICE_NOTIF(prefix##_YELLOW, default, challow, chtype, optiona##_YELLOW, optionb##_YELLOW)
937 #define MULTITEAM_CHOICE4(prefix, default, challow, chtype, optiona, optionb) \
938     MULTITEAM_CHOICE3(prefix, default, challow, chtype, optiona, optionb) \
939     MSG_CHOICE_NOTIF(prefix##_PINK, default, challow, chtype, optiona##_PINK, optionb##_PINK)
940 #define MULTITEAM_CHOICE(prefix, teams, default, challow, chtype, optiona, optionb) \
941     MULTITEAM_CHOICE##teams(prefix, default, challow, chtype, optiona, optionb)
942
943 // MSG_CHOICE_NOTIFICATIONS
944     MULTITEAM_CHOICE(CTF_CAPTURE_BROKEN, 4,     1, 2,   MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_BROKEN)
945     MULTITEAM_CHOICE(CTF_CAPTURE_TIME, 4,       1, 2,   MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_TIME)
946     MULTITEAM_CHOICE(CTF_CAPTURE_UNBROKEN, 4,   1, 2,   MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_UNBROKEN)
947     MULTITEAM_CHOICE(CTF_PICKUP_TEAM, 4,        1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_TEAM,             CENTER_CTF_PICKUP_TEAM_VERBOSE)
948     MSG_CHOICE_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,   1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_TEAM_NEUTRAL,     CENTER_CTF_PICKUP_TEAM_VERBOSE_NEUTRAL)
949     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY,          1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_ENEMY,            CENTER_CTF_PICKUP_ENEMY_VERBOSE)
950     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,  1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_NEUTRAL,    CENTER_CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE)
951     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_TEAM,     1, 2,   MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_TEAM,       CENTER_CTF_PICKUP_ENEMY_TEAM_VERBOSE)
952     MSG_CHOICE_NOTIF(FRAG,                      1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAG,           CENTER_DEATH_MURDER_FRAG_VERBOSE)
953     MSG_CHOICE_NOTIF(FRAGGED,                   1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED,        CENTER_DEATH_MURDER_FRAGGED_VERBOSE)
954     MSG_CHOICE_NOTIF(FRAG_FIRE,                 1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FIRE,      CENTER_DEATH_MURDER_FRAG_FIRE_VERBOSE)
955     MSG_CHOICE_NOTIF(FRAGGED_FIRE,              1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_FIRE,   CENTER_DEATH_MURDER_FRAGGED_FIRE_VERBOSE)
956     MSG_CHOICE_NOTIF(FRAG_FREEZE,               1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FREEZE,    CENTER_DEATH_MURDER_FRAG_FREEZE_VERBOSE)
957     MSG_CHOICE_NOTIF(FRAGGED_FREEZE,            1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_FREEZE, CENTER_DEATH_MURDER_FRAGGED_FREEZE_VERBOSE)
958     MSG_CHOICE_NOTIF(TYPEFRAG,                  1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAG,       CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE)
959     MSG_CHOICE_NOTIF(TYPEFRAGGED,               1, 1,   MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAGGED,    CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE)