3 // TODO: WEP_TYPE_OTHER?
5 CLASS(FlacAttack, PortoLaunch)
6 /* flags */ ATTRIB(FlacAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
7 /* impulse */ ATTRIB(FlacAttack, impulse, int, 5);
8 /* refname */ ATTRIB(FlacAttack, netname, string, "turret_flac");
9 /* wepname */ ATTRIB(FlacAttack, m_name, string, _("FLAC"));
11 REGISTER_WEAPON(FLAC, NEW(FlacAttack));