1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all menu functions (especially the required ones)
6 ///////////////////////////////////////////////
8 float mouseButtonsPressed;
15 float menuInitialized;
16 float menuNotTheFirstFrame;
31 gamestatus = gamestatus | GAME_ISSERVER;
32 if(clientstate() == CS_CONNECTED || isdemo())
33 gamestatus = gamestatus | GAME_CONNECTED;
35 gamestatus = gamestatus | GAME_DEVELOPER;
41 cvar_set("_menu_alpha", "0");
42 prvm_language = cvar_string("prvm_language");
43 if(prvm_language == "")
46 cvar_set("prvm_language", prvm_language);
47 localcmd("\nmenu_restart\n");
50 prvm_language = strzone(prvm_language);
51 cvar_set("_menu_prvm_language", prvm_language);
53 check_unacceptable_compiler_bugs();
56 print(sprintf(_("^4MQC Build information: ^1%s\n"), WATERMARK));
59 // list all game dirs (TEST)
66 s = getgamedirinfo(i, GETGAMEDIRINFO_NAME);
69 dprint(s, ": ", getgamedirinfo(i, GETGAMEDIRINFO_DESCRIPTION));
73 // needs to be done so early because of the constants they create
74 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
75 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
77 float ddsload = cvar("r_texture_dds_load");
78 float texcomp = cvar("gl_texturecompression");
80 if(ddsload != cvar("r_texture_dds_load") || texcomp != cvar("gl_texturecompression"))
81 localcmd("\nr_restart\n");
85 if(cvar("_menu_initialized")) // always show menu after menu_restart
89 cvar_set("_menu_initialized", "1");
93 const float MENU_ASPECT = 1.25; // 1280x1024
94 const float MENU_MINHEIGHT = 600;
95 float conwidth_s, conheight_s, vidwidth_s, vidheight_s, realconwidth,
96 realconheight, screenconwidth, screenconheight;
97 void draw_reset_cropped()
99 draw_reset(screenconwidth, screenconheight, 0.5 * (realconwidth - screenconwidth), 0.5 * (realconheight - screenconheight));
101 void draw_reset_full()
103 draw_reset(realconwidth, realconheight, 0, 0);
106 void UpdateConWidthHeight(float w, float h)
108 if (w != vidwidth_s || h != vidheight_s)
115 conwidth_s = conwidth;
116 conheight_s = conheight;
117 realconwidth = cvar("vid_conwidth");
118 realconheight = cvar("vid_conheight");
119 if(realconwidth / realconheight > MENU_ASPECT)
122 conwidth = realconheight * MENU_ASPECT;
123 conheight = realconheight;
128 conwidth = realconwidth;
129 conheight = realconwidth / MENU_ASPECT;
131 screenconwidth = conwidth;
132 screenconheight = conheight;
133 if(conwidth < MENU_MINHEIGHT * MENU_ASPECT)
135 conheight *= MENU_MINHEIGHT * MENU_ASPECT / conwidth;
136 conwidth = MENU_MINHEIGHT * MENU_ASPECT;
138 if(conheight < MENU_MINHEIGHT)
140 conwidth *= MENU_MINHEIGHT / conheight;
141 conheight = MENU_MINHEIGHT;
145 if(conwidth_s != conwidth || conheight_s != conheight)
147 draw_reset_cropped();
148 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
153 string m_goto_buffer;
154 void m_init_delayed()
156 float fh, glob, n, i;
159 conwidth = conheight = -1;
160 UpdateConWidthHeight(cvar("vid_width"), cvar("vid_height"));
161 draw_reset_cropped();
169 if(cvar_string("menu_skin") != "")
171 draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
172 fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
175 if(cvar_defstring("menu_skin") != "")
177 cvar_set("menu_skin", cvar_defstring("menu_skin"));
178 draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
179 fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
183 draw_currentSkin = "gfx/menu/default";
184 fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
188 error("cannot load any menu skin\n");
190 draw_currentSkin = strzone(draw_currentSkin);
191 while((s = fgets(fh)))
193 // these two are handled by skinlist.qc
194 if(substring(s, 0, 6) == "title ")
196 if(substring(s, 0, 7) == "author ")
198 n = tokenize_console(s);
200 Skin_ApplySetting(argv(0), substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
204 glob = search_begin(strcat(draw_currentSkin, "/*.tga"), TRUE, TRUE);
207 n = search_getsize(glob);
208 for(i = 0; i < n; ++i)
209 precache_pic(search_getfilename(glob, i));
213 draw_setMousePointer(SKINGFX_CURSOR, SKINSIZE_CURSOR, SKINOFFSET_CURSOR);
216 anim = spawnAnimHost();
217 main = spawnMainWindow(); main.configureMainWindow(main);
220 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
223 menuMousePos = '0.5 0.5 0';
229 m_goto(m_goto_buffer);
230 strunzone(m_goto_buffer);
231 m_goto_buffer = string_null;
235 m_display(); // delayed menu display
238 void m_keyup (float key, float ascii)
244 draw_reset_cropped();
245 main.keyUp(main, key, ascii, menuShiftState);
246 if(key >= K_MOUSE1 && key <= K_MOUSE3)
248 --mouseButtonsPressed;
249 if(!mouseButtonsPressed)
250 main.mouseRelease(main, menuMousePos);
251 if(mouseButtonsPressed < 0)
253 mouseButtonsPressed = 0;
254 dprint("Warning: released an already released button\n");
257 if(key == K_ALT) menuShiftState -= (menuShiftState & S_ALT);
258 if(key == K_CTRL) menuShiftState -= (menuShiftState & S_CTRL);
259 if(key == K_SHIFT) menuShiftState -= (menuShiftState & S_SHIFT);
262 void m_keydown(float key, float ascii)
270 if(key >= K_MOUSE1 && key <= K_MOUSE3)
272 // detect a click outside of the game window
273 vector p = getmousepos();
274 if(p_x < 0 || p_x > realconwidth || p_y < 0 || p_y > realconheight)
276 ++mouseButtonsPressed;
286 e.keyGrabbed(e, key, ascii);
290 draw_reset_cropped();
291 if(key >= K_MOUSE1 && key <= K_MOUSE3)
292 if(!mouseButtonsPressed)
293 main.mousePress(main, menuMousePos);
294 if(!main.keyDown(main, key, ascii, menuShiftState))
296 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)) // don't back out to console only
297 m_hide(); // disable menu on unhandled ESC
299 if(key >= K_MOUSE1 && key <= K_MOUSE3)
301 ++mouseButtonsPressed;
302 if(mouseButtonsPressed > 10)
304 mouseButtonsPressed = 10;
305 dprint("Warning: pressed an already pressed button\n");
308 if(key == K_ALT) menuShiftState |= S_ALT;
309 if(key == K_CTRL) menuShiftState |= S_CTRL;
310 if(key == K_SHIFT) menuShiftState |= S_SHIFT;
313 const float SCALEMODE_CROP = 0;
314 const float SCALEMODE_LETTERBOX = 1;
315 const float SCALEMODE_WIDTH = 2;
316 const float SCALEMODE_HEIGHT = 3;
317 const float SCALEMODE_STRETCH = 4;
318 void draw_Picture_Aligned(vector algn, float scalemode, string img, float a)
320 vector sz, org, isz, isz_w, isz_h;
321 float width_is_larger;
323 sz = draw_PictureSize(img);
324 width_is_larger = (sz_x * draw_scale_y >= sz_y * draw_scale_x);
325 isz_w = '1 0 0' + '0 1 0' * ((sz_y / sz_x) * (draw_scale_x / draw_scale_y));
326 isz_h = '0 1 0' + '1 0 0' * ((sz_x / sz_y) * (draw_scale_y / draw_scale_x));
335 isz = (width_is_larger ? isz_h : isz_w);
337 case SCALEMODE_LETTERBOX:
338 isz = (width_is_larger ? isz_w : isz_h);
340 case SCALEMODE_WIDTH:
343 case SCALEMODE_HEIGHT:
346 case SCALEMODE_STRETCH:
351 org = eX * (algn_x * (1 - isz_x)) + eY * (algn_y * (1 - isz_y));
352 draw_Picture(org, img, isz, '1 1 1', a);
355 void drawBackground(string img, float a, string algn, float force1)
357 if(main.mainNexposee.ModalController_state == 0)
367 scalemode = SCALEMODE_CROP;
370 for(i = 0; i < strlen(algn); ++i)
372 c = substring(algn, i, 1);
375 case "c": scalemode = SCALEMODE_CROP; goto nopic;
376 case "l": scalemode = SCALEMODE_LETTERBOX; goto nopic;
377 case "h": scalemode = SCALEMODE_HEIGHT; goto nopic;
378 case "w": scalemode = SCALEMODE_WIDTH; goto nopic;
379 case "s": scalemode = SCALEMODE_STRETCH; goto nopic;
380 case "1": case "4": case "7": v_x = 0.0; break;
381 case "2": case "5": case "8": v_x = 0.5; break;
382 case "3": case "6": case "9": v_x = 1.0; break;
383 default: v_x = random(); break;
387 case "7": case "8": case "9": v_y = 0.0; break;
388 case "4": case "5": case "6": v_y = 0.5; break;
389 case "1": case "2": case "3": v_y = 1.0; break;
390 default: v_y = random(); break;
393 draw_Picture_Aligned(v, scalemode, img, a);
395 // force all secondary layers to use alpha 1. Prevents ugly issues
396 // with overlap. It's a flag because it cannot be used for the
398 draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l+1)), 1);
400 draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l+1)), a);
407 float menu_tooltips_old;
408 vector menuTooltipAveragedMousePos;
409 entity menuTooltipItem;
410 vector menuTooltipOrigin;
411 vector menuTooltipSize;
412 float menuTooltipAlpha;
413 string menuTooltipText;
414 float menuTooltipState; // 0: static, 1: fading in, 2: fading out
415 float m_testmousetooltipbox(vector pos)
417 if(pos_x >= menuTooltipOrigin_x && pos_x < menuTooltipOrigin_x + menuTooltipSize_x)
418 if(pos_y >= menuTooltipOrigin_y && pos_y < menuTooltipOrigin_y + menuTooltipSize_y)
422 float m_testtooltipbox(vector tooltippos)
428 if(tooltippos_x + menuTooltipSize_x > 1)
430 if(tooltippos_y + menuTooltipSize_y > 1)
432 menuTooltipOrigin = tooltippos;
435 float m_allocatetooltipbox(vector pos)
437 vector avoidplus, avoidminus;
440 avoidplus_x = (SKINAVOID_TOOLTIP_x + SKINSIZE_CURSOR_x - SKINOFFSET_CURSOR_x * SKINSIZE_CURSOR_x) / conwidth;
441 avoidplus_y = (SKINAVOID_TOOLTIP_y + SKINSIZE_CURSOR_y - SKINOFFSET_CURSOR_y * SKINSIZE_CURSOR_y) / conheight;
444 avoidminus_x = (SKINAVOID_TOOLTIP_x + SKINOFFSET_CURSOR_x * SKINSIZE_CURSOR_x) / conwidth + menuTooltipSize_x;
445 avoidminus_y = (SKINAVOID_TOOLTIP_y + SKINOFFSET_CURSOR_y * SKINSIZE_CURSOR_y) / conheight + menuTooltipSize_y;
450 if(m_testtooltipbox(v))
454 v_x = pos_x - menuTooltipSize_x * 0.5;
455 if(m_testtooltipbox(v))
459 v_x = pos_x - avoidminus_x;
460 if(m_testtooltipbox(v))
464 v_y = pos_y - avoidminus_y;
465 if(m_testtooltipbox(v))
469 v_x = pos_x - menuTooltipSize_x * 0.5;
470 if(m_testtooltipbox(v))
474 v_x = pos_x + avoidplus_x;
475 if(m_testtooltipbox(v))
480 entity m_findtooltipitem(entity root, vector pos)
488 while(it.instanceOfContainer)
490 while(it.instanceOfNexposee && it.focusedChild)
492 it = it.focusedChild;
493 pos = globalToBox(pos, it.Container_origin, it.Container_size);
495 if(it.instanceOfNexposee)
497 it = it.itemFromPoint(it, pos);
500 else if(menu_tooltips == 2 && (it.cvarName || it.onClickCommand))
504 else if(it.instanceOfModalController)
505 it = it.focusedChild;
507 it = it.itemFromPoint(it, pos);
512 else if(menu_tooltips == 2 && (it.cvarName || it.onClickCommand))
514 pos = globalToBox(pos, it.Container_origin, it.Container_size);
521 if (menu_tooltips == 2)
524 if (menuTooltipItem.cvarName)
526 if (getCvarsMulti(menuTooltipItem))
527 s = strcat("[", menuTooltipItem.cvarName, " ", getCvarsMulti(menuTooltipItem), "]");
529 s = strcat("[", menuTooltipItem.cvarName, "]");
531 else if (menuTooltipItem.onClickCommand)
532 s = strcat("<", menuTooltipItem.onClickCommand, ">");
534 return menuTooltipItem.tooltip;
535 if (menuTooltipItem.tooltip)
536 return strcat(menuTooltipItem.tooltip, " ", s);
539 return menuTooltipItem.tooltip;
541 void m_tooltip(vector pos)
548 menu_tooltips = cvar("menu_tooltips");
551 // don't return immediately, fade out the active tooltip first
552 if (menuTooltipItem == world)
555 menu_tooltips_old = menu_tooltips;
559 f = bound(0, frametime * 2, 1);
560 menuTooltipAveragedMousePos = menuTooltipAveragedMousePos * (1 - f) + pos * f;
561 f = vlen(pos - menuTooltipAveragedMousePos);
563 it = m_findtooltipitem(main, pos);
567 fontsize = '1 0 0' * (SKINFONTSIZE_TOOLTIP / conwidth) + '0 1 0' * (SKINFONTSIZE_TOOLTIP / conheight);
569 // float menuTooltipState; // 0: static, 1: fading in, 2: fading out
570 if(it != menuTooltipItem)
572 switch(menuTooltipState)
577 // another item: fade out first
578 menuTooltipState = 2;
583 menuTooltipState = 1;
584 menuTooltipItem = it;
586 menuTooltipOrigin_x = -1; // unallocated
589 strunzone(menuTooltipText);
590 menuTooltipText = strzone(gettooltip());
594 getWrappedLine_remaining = menuTooltipText;
595 while(getWrappedLine_remaining)
597 s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
599 f = draw_TextWidth(s, FALSE, fontsize);
603 menuTooltipSize_x = w + 2 * (SKINMARGIN_TOOLTIP_x / conwidth);
604 menuTooltipSize_y = i * fontsize_y + 2 * (SKINMARGIN_TOOLTIP_y / conheight);
605 menuTooltipSize_z = 0;
609 // changing item while fading in: fade out first
610 menuTooltipState = 2;
613 // changing item while fading out: can't
617 else if(menuTooltipState == 2) // re-fade in?
618 menuTooltipState = 1;
621 if(!m_testmousetooltipbox(pos))
622 menuTooltipState = 2; // fade out if mouse touches it
624 switch(menuTooltipState)
627 menuTooltipAlpha = bound(0, menuTooltipAlpha + 5 * frametime, 1);
628 if(menuTooltipAlpha == 1)
629 menuTooltipState = 0;
632 menuTooltipAlpha = bound(0, menuTooltipAlpha - 2 * frametime, 1);
633 if(menuTooltipAlpha == 0)
635 menuTooltipState = 0;
636 menuTooltipItem = world;
641 if(menuTooltipItem == world)
645 strunzone(menuTooltipText);
646 menuTooltipText = string_null;
652 if(menu_tooltips != menu_tooltips_old)
654 if (menu_tooltips != 0 && menu_tooltips_old != 0)
655 menuTooltipItem = world; // reload tooltip next frame
656 menu_tooltips_old = menu_tooltips;
658 else if(menuTooltipOrigin_x < 0) // unallocated?
659 m_allocatetooltipbox(pos);
661 if(menuTooltipOrigin_x >= 0)
664 p = SKINBORDER_TOOLTIP;
666 p_y *= 1 / conheight;
667 draw_BorderPicture(menuTooltipOrigin, SKINGFX_TOOLTIP, menuTooltipSize, '1 1 1', menuTooltipAlpha, p);
668 p = menuTooltipOrigin;
669 p_x += SKINMARGIN_TOOLTIP_x / conwidth;
670 p_y += SKINMARGIN_TOOLTIP_y / conheight;
671 getWrappedLine_remaining = menuTooltipText;
672 while(getWrappedLine_remaining)
674 s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
675 draw_Text(p, s, fontsize, '1 1 1', SKINALPHA_TOOLTIP * menuTooltipAlpha, FALSE);
682 void m_draw(float width, float height)
689 execute_next_frame();
691 menuMouseMode = cvar("menu_mouse_absolute");
698 #ifdef COMPAT_XON070_OLD_M_DRAW
699 UpdateConWidthHeight(width ? width : cvar("vid_width"), height ? height : cvar("vid_height"));
701 UpdateConWidthHeight(width, height);
707 // TODO draw an info image about this situation
711 if(!menuNotTheFirstFrame)
713 menuNotTheFirstFrame = 1;
715 if(!cvar("menu_video_played"))
717 localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
718 menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading FIXME
720 // ALWAYS set this cvar; if we start but menu is not active, this means we want no background music!
721 localcmd("set menu_video_played 1\n");
725 realFrametime = frametime = min(0.2, t - menuPrevTime);
729 t = cvar("menu_slowmo");
740 if(getmousetarget() == (menuMouseMode ? MT_CLIENT : MT_MENU) && (getkeydest() == KEY_MENU || getkeydest() == KEY_MENU_GRABBED))
741 setkeydest(keyGrabber ? KEY_MENU_GRABBED : KEY_MENU);
746 if(cvar("cl_capturevideo"))
747 frametime = t / cvar("cl_capturevideo_fps"); // make capturevideo work smoothly
749 prevMenuAlpha = menuAlpha;
752 if(menuAlpha == 0 && menuLogoAlpha < 2)
754 menuLogoAlpha = menuLogoAlpha + frametime * 2;
758 menuAlpha = min(1, menuAlpha + frametime * 5);
764 menuAlpha = max(0, menuAlpha - frametime * 5);
768 draw_reset_cropped();
770 if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)))
772 if(menuLogoAlpha > 0)
775 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_BACKGROUND, 1);
776 drawBackground(SKINGFX_BACKGROUND, bound(0, menuLogoAlpha, 1), SKINALIGN_BACKGROUND, TRUE);
777 draw_reset_cropped();
778 if(menuAlpha <= 0 && SKINALPHA_CURSOR_INTRO > 0)
780 draw_alpha = SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1);
781 draw_drawMousePointer(menuMousePos);
786 else if(SKINALPHA_BACKGROUND_INGAME)
791 drawBackground(SKINGFX_BACKGROUND_INGAME, menuAlpha * SKINALPHA_BACKGROUND_INGAME, SKINALIGN_BACKGROUND_INGAME, FALSE);
792 draw_reset_cropped();
796 if(menuAlpha != prevMenuAlpha)
797 cvar_set("_menu_alpha", ftos(menuAlpha));
799 draw_reset_cropped();
801 draw_reset_cropped();
805 if(prevMenuAlpha > 0)
806 main.initializeDialog(main, main.firstChild);
807 draw_reset_cropped();
812 draw_alpha *= menuAlpha;
816 // do not update mouse position
817 // it prevents mouse jumping to '0 0 0' when menu is fading out
819 else if(menuMouseMode)
822 newMouse = globalToBox(getmousepos(), draw_shift, draw_scale);
823 if(newMouse != '0 0 0')
824 if(newMouse != menuMousePos)
826 menuMousePos = newMouse;
827 if(mouseButtonsPressed)
828 main.mouseDrag(main, menuMousePos);
830 main.mouseMove(main, menuMousePos);
837 vector dMouse, minpos, maxpos;
838 dMouse = getmousepos() * (frametime / realFrametime); // for capturevideo
839 if(dMouse != '0 0 0')
841 minpos = globalToBox('0 0 0', draw_shift, draw_scale);
842 maxpos = globalToBox(eX * (realconwidth - 1) + eY * (realconheight - 1), draw_shift, draw_scale);
843 dMouse = globalToBoxSize(dMouse, draw_scale);
844 menuMousePos += dMouse * cvar("menu_mouse_speed");
845 menuMousePos_x = bound(minpos_x, menuMousePos_x, maxpos_x);
846 menuMousePos_y = bound(minpos_y, menuMousePos_y, maxpos_y);
847 if(mouseButtonsPressed)
848 main.mouseDrag(main, menuMousePos);
850 main.mouseMove(main, menuMousePos);
856 m_tooltip(menuMousePos);
858 draw_alpha = max(draw_alpha, SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1));
860 draw_drawMousePointer(menuMousePos);
862 draw_reset_cropped();
871 setkeydest(KEY_MENU);
872 setmousetarget((menuMouseMode ? MT_CLIENT : MT_MENU));
877 if(mouseButtonsPressed)
878 main.mouseRelease(main, menuMousePos);
879 mouseButtonsPressed = 0;
881 main.focusEnter(main);
882 main.showNotify(main);
888 setkeydest(KEY_GAME);
889 setmousetarget(MT_CLIENT);
894 main.focusLeave(main);
895 main.hideNotify(main);
898 void m_toggle(float mode)
919 for(e = NULL; (e = nextent(e)) != NULL; )
921 if(e.classname != "vtbl")
927 void m_focus_item_chain(entity outermost, entity innermost)
929 if(innermost.parent != outermost)
930 m_focus_item_chain(outermost, innermost.parent);
931 innermost.parent.setFocus(innermost.parent, innermost);
934 void m_activate_window(entity wnd)
939 m_activate_window(par);
941 if(par.instanceOfModalController)
943 if(wnd.tabSelectingButton)
945 TabButton_Click(wnd.tabSelectingButton, wnd);
948 par.initializeDialog(par, wnd);
950 else if(par.instanceOfNexposee)
952 // nexposee (sorry for violating abstraction here)
953 par.selectedChild = wnd;
954 par.animationState = 1;
955 Container_setFocus(par, NULL);
957 else if(par.instanceOfContainer)
961 par.setFocus(par, wnd);
965 void m_setpointerfocus(entity wnd)
967 if(wnd.instanceOfContainer)
969 entity focus = wnd.preferredFocusedGrandChild(wnd);
972 menuMousePos = focus.origin + 0.5 * focus.size;
973 menuMousePos_x *= 1 / conwidth;
974 menuMousePos_y *= 1 / conheight;
975 if(wnd.focused) // why does this never happen?
976 m_focus_item_chain(wnd, focus);
981 void m_goto(string itemname)
987 strunzone(m_goto_buffer);
988 m_goto_buffer = strzone(itemname);
991 if(itemname == "") // this can be called by GameCommand
993 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED))
999 m_activate_window(main.mainNexposee);
1005 for(e = NULL; (e = find(e, name, itemname)); )
1006 if(e.classname != "vtbl")
1009 if((e) && (!e.requiresConnection || (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))))
1012 m_activate_window(e);
1013 m_setpointerfocus(e);