]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/menu/xonotic/dialog_settings_game_messages.qh
Put GameLogInit() code in there instead of in spawnfunc(worldspawn)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_messages.qh
1 #pragma once
2
3 #include "tab.qh"
4 CLASS(XonoticGameMessageSettingsTab, XonoticTab)
5         METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
6         METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
7         ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"));
8         ATTRIB(XonoticGameMessageSettingsTab, rows, float, 15.5);
9         ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6);
10         ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity);
11 ENDCLASS(XonoticGameMessageSettingsTab)
12 entity makeXonoticGameMessageSettingsTab();
13 #include "../gamesettings.qh"
14 REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());