]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/menu/xonotic/dialog_settings_game_model.qh
Put GameLogInit() code in there instead of in spawnfunc(worldspawn)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_model.qh
1 #pragma once
2
3 #include "tab.qh"
4 CLASS(XonoticGameModelSettingsTab, XonoticTab)
5         METHOD(XonoticGameModelSettingsTab, fill, void(entity));
6         METHOD(XonoticGameModelSettingsTab, showNotify, void(entity));
7         ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"));
8         ATTRIB(XonoticGameModelSettingsTab, titleTooltip, string, _("Customize how players and items are displayed in game"));
9         ATTRIB(XonoticGameModelSettingsTab, rows, float, 15.5);
10         ATTRIB(XonoticGameModelSettingsTab, columns, float, 5);
11 ENDCLASS(XonoticGameModelSettingsTab)
12 entity makeXonoticGameModelSettingsTab();
13 #include "../gamesettings.qh"
14 REGISTER_SETTINGS(Models, makeXonoticGameModelSettingsTab());