1 #include "waypoints.qh"
4 #include "navigation.qh"
6 #include <common/state.qh>
8 #include "../antilag.qh"
10 #include <common/constants.qh>
12 #include <lib/warpzone/common.qh>
13 #include <lib/warpzone/util_server.qh>
15 // create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
16 // them back to it as well
17 // (suitable for spawnfunc_waypoint editor)
18 entity waypoint_spawn(vector m1, vector m2, float f)
20 if(!(f & WAYPOINTFLAG_PERSONAL))
22 IL_EACH(g_waypoints, boxesoverlap(m1, m2, it.absmin, it.absmax),
28 entity w = new(waypoint);
29 IL_PUSH(g_waypoints, w);
30 w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
32 w.solid = SOLID_TRIGGER;
33 setorigin(w, (m1 + m2) * 0.5);
34 setsize(w, m1 - w.origin, m2 - w.origin);
40 setsize(w, STAT(PL_MIN, NULL) - '1 1 0', STAT(PL_MAX, NULL) + '1 1 0');
41 if(!move_out_of_solid(w))
43 if(!(f & WAYPOINTFLAG_GENERATED))
45 LOG_TRACE("Killed a waypoint that was stuck in solid at ", vtos(w.origin), "\n");
51 if(autocvar_developer)
53 LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin), "\n");
54 backtrace("Waypoint stuck");
58 setsize(w, '0 0 0', '0 0 0');
61 waypoint_clearlinks(w);
62 //waypoint_schedulerelink(w);
64 if (autocvar_g_waypointeditor)
68 setmodel(w, MDL_WAYPOINT); w.effects = EF_LOWPRECISION;
70 if (w.wpflags & WAYPOINTFLAG_ITEM)
72 else if (w.wpflags & WAYPOINTFLAG_GENERATED)
83 // add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
84 void waypoint_addlink(entity from, entity to)
90 if (from.wpflags & WAYPOINTFLAG_NORELINK)
93 if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
94 if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
95 if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
96 if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
97 if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
98 if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
99 if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
100 if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
102 if (to.wpisbox || from.wpisbox)
104 // if either is a box we have to find the nearest points on them to
105 // calculate the distance properly
106 vector v1, v2, m1, m2;
110 v1_x = bound(m1_x, v1_x, m2_x);
111 v1_y = bound(m1_y, v1_y, m2_y);
112 v1_z = bound(m1_z, v1_z, m2_z);
116 v2_x = bound(m1_x, v2_x, m2_x);
117 v2_y = bound(m1_y, v2_y, m2_y);
118 v2_z = bound(m1_z, v2_z, m2_z);
123 c = vlen(to.origin - from.origin);
125 if (from.wp31mincost < c) return;
126 if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
127 if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost;
128 if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost;
129 if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost;
130 if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost;
131 if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost;
132 if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost;
133 if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost;
134 if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost;
135 if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost;
136 if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost;
137 if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost;
138 if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost;
139 if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost;
140 if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost;
141 if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost;
142 if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost;
143 if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost;
144 if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost;
145 if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost;
146 if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost;
147 if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost;
148 if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost;
149 if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost;
150 if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost;
151 if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost;
152 if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost;
153 if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost;
154 if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost;
155 if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost;
156 if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost;
157 from.wp00 = to;from.wp00mincost = c;return;
160 // relink this spawnfunc_waypoint
161 // (precompile a list of all reachable waypoints from this spawnfunc_waypoint)
163 void waypoint_think(entity this)
165 vector sv, sm1, sm2, ev, em1, em2, dv;
167 bot_calculate_stepheightvec();
169 bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
171 //dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n");
172 sm1 = this.origin + this.mins;
173 sm2 = this.origin + this.maxs;
174 IL_EACH(g_waypoints, true,
176 if (boxesoverlap(this.absmin, this.absmax, it.absmin, it.absmax))
178 waypoint_addlink(this, it);
179 waypoint_addlink(it, this);
184 if(!checkpvs(this.origin, it))
190 sv.x = bound(sm1_x, sv.x, sm2_x);
191 sv.y = bound(sm1_y, sv.y, sm2_y);
192 sv.z = bound(sm1_z, sv.z, sm2_z);
194 em1 = it.origin + it.mins;
195 em2 = it.origin + it.maxs;
196 ev.x = bound(em1_x, ev.x, em2_x);
197 ev.y = bound(em1_y, ev.y, em2_y);
198 ev.z = bound(em1_z, ev.z, em2_z);
201 if(vdist(dv, >=, 1050)) // max search distance in XY
203 ++relink_lengthculled;
206 navigation_testtracewalk = 0;
209 tracebox(sv - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, false, this);
210 if (!trace_startsolid)
212 //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
213 sv = trace_endpos + '0 0 1';
218 tracebox(ev - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, false, it);
219 if (!trace_startsolid)
221 //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
222 ev = trace_endpos + '0 0 1';
225 //traceline(this.origin, it.origin, false, NULL);
226 //if (trace_fraction == 1)
227 if (!this.wpisbox && tracewalk(this, sv, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, MOVE_NOMONSTERS))
228 waypoint_addlink(this, it);
230 relink_walkculled += 0.5;
231 if (!it.wpisbox && tracewalk(it, ev, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, MOVE_NOMONSTERS))
232 waypoint_addlink(it, this);
234 relink_walkculled += 0.5;
237 navigation_testtracewalk = 0;
238 this.wplinked = true;
241 void waypoint_clearlinks(entity wp)
243 // clear links to other waypoints
246 wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = NULL;
247 wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = NULL;
248 wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = NULL;
249 wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = NULL;
251 wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f;
252 wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f;
253 wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f;
254 wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f;
259 // tell a spawnfunc_waypoint to relink
260 void waypoint_schedulerelink(entity wp)
264 // TODO: add some sort of visible box in edit mode for box waypoints
265 if (autocvar_g_waypointeditor)
270 setmodel(wp, MDL_WAYPOINT); wp.effects = EF_LOWPRECISION;
272 if (wp.wpflags & WAYPOINTFLAG_ITEM)
273 wp.colormod = '1 0 0';
274 else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
275 wp.colormod = '1 1 0';
277 wp.colormod = '1 1 1';
281 wp.wpisbox = vlen(wp.size) > 0;
283 if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL))
285 if (!(wp.wpflags & WAYPOINTFLAG_NORELINK))
286 waypoint_clearlinks(wp);
287 // schedule an actual relink on next frame
288 setthink(wp, waypoint_think);
290 wp.effects = EF_LOWPRECISION;
293 // spawnfunc_waypoint map entity
296 IL_PUSH(g_waypoints, this);
298 setorigin(this, this.origin);
299 // schedule a relink after other waypoints have had a chance to spawn
300 waypoint_clearlinks(this);
301 //waypoint_schedulerelink(this);
304 // remove a spawnfunc_waypoint, and schedule all neighbors to relink
305 void waypoint_remove(entity e)
307 // tell all linked waypoints that they need to relink
308 waypoint_schedulerelink(e.wp00);
309 waypoint_schedulerelink(e.wp01);
310 waypoint_schedulerelink(e.wp02);
311 waypoint_schedulerelink(e.wp03);
312 waypoint_schedulerelink(e.wp04);
313 waypoint_schedulerelink(e.wp05);
314 waypoint_schedulerelink(e.wp06);
315 waypoint_schedulerelink(e.wp07);
316 waypoint_schedulerelink(e.wp08);
317 waypoint_schedulerelink(e.wp09);
318 waypoint_schedulerelink(e.wp10);
319 waypoint_schedulerelink(e.wp11);
320 waypoint_schedulerelink(e.wp12);
321 waypoint_schedulerelink(e.wp13);
322 waypoint_schedulerelink(e.wp14);
323 waypoint_schedulerelink(e.wp15);
324 waypoint_schedulerelink(e.wp16);
325 waypoint_schedulerelink(e.wp17);
326 waypoint_schedulerelink(e.wp18);
327 waypoint_schedulerelink(e.wp19);
328 waypoint_schedulerelink(e.wp20);
329 waypoint_schedulerelink(e.wp21);
330 waypoint_schedulerelink(e.wp22);
331 waypoint_schedulerelink(e.wp23);
332 waypoint_schedulerelink(e.wp24);
333 waypoint_schedulerelink(e.wp25);
334 waypoint_schedulerelink(e.wp26);
335 waypoint_schedulerelink(e.wp27);
336 waypoint_schedulerelink(e.wp28);
337 waypoint_schedulerelink(e.wp29);
338 waypoint_schedulerelink(e.wp30);
339 waypoint_schedulerelink(e.wp31);
340 // and now remove the spawnfunc_waypoint
344 // empties the map of waypoints
345 void waypoint_removeall()
347 IL_EACH(g_waypoints, true,
353 // tell all waypoints to relink
354 // (is this useful at all?)
355 void waypoint_schedulerelinkall()
357 relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0;
358 IL_EACH(g_waypoints, true,
360 waypoint_schedulerelink(it);
364 // Load waypoint links from file
365 float waypoint_load_links()
368 float file, tokens, c = 0, found;
369 entity wp_from = NULL, wp_to;
370 vector wp_to_pos, wp_from_pos;
371 filename = strcat("maps/", mapname);
372 filename = strcat(filename, ".waypoints.cache");
373 file = fopen(filename, FILE_READ);
377 LOG_TRACE("waypoint links load from ");
379 LOG_TRACE(" failed\n");
383 while ((s = fgets(file)))
385 tokens = tokenizebyseparator(s, "*");
394 wp_from_pos = stov(argv(0));
395 wp_to_pos = stov(argv(1));
397 // Search "from" waypoint
398 if(!wp_from || wp_from.origin!=wp_from_pos)
400 wp_from = findradius(wp_from_pos, 1);
404 if(vdist(wp_from.origin - wp_from_pos, <, 1))
405 if(wp_from.classname == "waypoint")
410 wp_from = wp_from.chain;
415 LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from.origin),"\n");
421 // Search "to" waypoint
422 wp_to = findradius(wp_to_pos, 1);
426 if(vdist(wp_to.origin - wp_to_pos, <, 1))
427 if(wp_to.classname == "waypoint")
437 LOG_TRACE("waypoint_load_links: couldn't find 'to' waypoint at ", vtos(wp_to.origin),"\n");
442 waypoint_addlink(wp_from, wp_to);
447 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache\n");
449 botframe_cachedwaypointlinks = true;
453 void waypoint_load_links_hardwired()
456 float file, tokens, c = 0, found;
457 entity wp_from = NULL, wp_to;
458 vector wp_to_pos, wp_from_pos;
459 filename = strcat("maps/", mapname);
460 filename = strcat(filename, ".waypoints.hardwired");
461 file = fopen(filename, FILE_READ);
463 botframe_loadedforcedlinks = true;
467 LOG_TRACE("waypoint links load from ", filename, " failed\n");
471 while ((s = fgets(file)))
473 if(substring(s, 0, 2)=="//")
476 if(substring(s, 0, 1)=="#")
479 tokens = tokenizebyseparator(s, "*");
484 wp_from_pos = stov(argv(0));
485 wp_to_pos = stov(argv(1));
487 // Search "from" waypoint
488 if(!wp_from || wp_from.origin!=wp_from_pos)
490 wp_from = findradius(wp_from_pos, 5);
494 if(vdist(wp_from.origin - wp_from_pos, <, 5))
495 if(wp_from.classname == "waypoint")
500 wp_from = wp_from.chain;
505 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped\n"));
510 // Search "to" waypoint
511 wp_to = findradius(wp_to_pos, 5);
515 if(vdist(wp_to.origin - wp_to_pos, <, 5))
516 if(wp_to.classname == "waypoint")
526 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped\n"));
531 waypoint_addlink(wp_from, wp_to);
532 wp_from.wphardwired = true;
533 wp_to.wphardwired = true;
538 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired\n");
541 entity waypoint_get_link(entity w, float i)
545 case 0:return w.wp00;
546 case 1:return w.wp01;
547 case 2:return w.wp02;
548 case 3:return w.wp03;
549 case 4:return w.wp04;
550 case 5:return w.wp05;
551 case 6:return w.wp06;
552 case 7:return w.wp07;
553 case 8:return w.wp08;
554 case 9:return w.wp09;
555 case 10:return w.wp10;
556 case 11:return w.wp11;
557 case 12:return w.wp12;
558 case 13:return w.wp13;
559 case 14:return w.wp14;
560 case 15:return w.wp15;
561 case 16:return w.wp16;
562 case 17:return w.wp17;
563 case 18:return w.wp18;
564 case 19:return w.wp19;
565 case 20:return w.wp20;
566 case 21:return w.wp21;
567 case 22:return w.wp22;
568 case 23:return w.wp23;
569 case 24:return w.wp24;
570 case 25:return w.wp25;
571 case 26:return w.wp26;
572 case 27:return w.wp27;
573 case 28:return w.wp28;
574 case 29:return w.wp29;
575 case 30:return w.wp30;
576 case 31:return w.wp31;
581 // Save all waypoint links to a file
582 void waypoint_save_links()
584 string filename = sprintf("maps/%s.waypoints.cache", mapname);
585 int file = fopen(filename, FILE_WRITE);
588 LOG_INFOF("waypoint link save to %s failed\n", filename);
593 IL_EACH(g_waypoints, true,
595 for(int j = 0; j < 32; ++j)
597 entity link = waypoint_get_link(it, j);
600 string s = strcat(vtos(it.origin), "*", vtos(link.origin), "\n");
607 botframe_cachedwaypointlinks = true;
609 LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache\n", c, mapname);
612 // save waypoints to gamedir/data/maps/mapname.waypoints
613 void waypoint_saveall()
615 string filename = sprintf("maps/%s.waypoints", mapname);
616 int file = fopen(filename, FILE_WRITE);
619 waypoint_save_links(); // save anyway?
620 botframe_loadedforcedlinks = false;
622 LOG_INFOF("waypoint links: save to %s failed\n", filename);
627 IL_EACH(g_waypoints, true,
629 if(it.wpflags & WAYPOINTFLAG_GENERATED)
632 for(int j = 0; j < 32; ++j)
635 s = strcat(vtos(it.origin + it.mins), "\n");
636 s = strcat(s, vtos(it.origin + it.maxs));
638 s = strcat(s, ftos(it.wpflags));
645 waypoint_save_links();
646 botframe_loadedforcedlinks = false;
648 LOG_INFOF("saved %d waypoints to maps/%s.waypoints\n", c, mapname);
651 // load waypoints from file
652 float waypoint_loadall()
655 float file, cwp, cwb, fl;
659 filename = strcat("maps/", mapname);
660 filename = strcat(filename, ".waypoints");
661 file = fopen(filename, FILE_READ);
664 while ((s = fgets(file)))
675 waypoint_spawn(m1, m2, fl);
682 LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints\n");
686 LOG_TRACE("waypoint load from ", filename, " failed\n");
691 vector waypoint_fixorigin(vector position)
693 tracebox(position + '0 0 1' * (1 - STAT(PL_MIN, NULL).z), STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), position + '0 0 -512', MOVE_NOMONSTERS, NULL);
694 if(trace_fraction < 1)
695 position = trace_endpos;
696 //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
697 //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
701 void waypoint_spawnforitem_force(entity e, vector org)
703 // Fix the waypoint altitude if necessary
704 org = waypoint_fixorigin(org);
706 // don't spawn an item spawnfunc_waypoint if it already exists
707 IL_EACH(g_waypoints, true,
711 if(boxesoverlap(org, org, it.absmin, it.absmax))
713 e.nearestwaypoint = it;
719 if(vdist(it.origin - org, <, 16))
721 e.nearestwaypoint = it;
727 e.nearestwaypoint = waypoint_spawn(org, org, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_ITEM);
730 void waypoint_spawnforitem(entity e)
732 if(!bot_waypoints_for_items)
735 waypoint_spawnforitem_force(e, e.origin);
738 void waypoint_spawnforteleporter_boxes(entity e, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
742 w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
743 dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED);
744 // one way link to the destination
746 w.wp00mincost = timetaken; // this is just for jump pads
747 // the teleporter's nearest spawnfunc_waypoint is this one
748 // (teleporters are not goals, so this is probably useless)
749 e.nearestwaypoint = w;
750 e.nearestwaypointtimeout = time + 1000000000;
753 void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
755 org = waypoint_fixorigin(org);
756 destination = waypoint_fixorigin(destination);
757 waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
760 void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
762 destination = waypoint_fixorigin(destination);
763 waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
766 entity waypoint_spawnpersonal(entity this, vector position)
770 // drop the waypoint to a proper location:
771 // first move it up by a player height
772 // then move it down to hit the floor with player bbox size
773 position = waypoint_fixorigin(position);
775 w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
776 w.nearestwaypoint = NULL;
777 w.nearestwaypointtimeout = 0;
780 waypoint_schedulerelink(w);
785 void botframe_showwaypointlinks()
787 if (time < botframe_waypointeditorlightningtime)
789 botframe_waypointeditorlightningtime = time + 0.5;
790 FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot,
792 if(IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
794 //navigation_testtracewalk = true;
795 entity head = navigation_findnearestwaypoint(it, false);
796 // print("currently selected WP is ", etos(head), "\n");
797 //navigation_testtracewalk = false;
801 w = head ;if (w) te_lightning2(NULL, w.origin, it.origin);
802 w = head.wp00;if (w) te_lightning2(NULL, w.origin, head.origin);
803 w = head.wp01;if (w) te_lightning2(NULL, w.origin, head.origin);
804 w = head.wp02;if (w) te_lightning2(NULL, w.origin, head.origin);
805 w = head.wp03;if (w) te_lightning2(NULL, w.origin, head.origin);
806 w = head.wp04;if (w) te_lightning2(NULL, w.origin, head.origin);
807 w = head.wp05;if (w) te_lightning2(NULL, w.origin, head.origin);
808 w = head.wp06;if (w) te_lightning2(NULL, w.origin, head.origin);
809 w = head.wp07;if (w) te_lightning2(NULL, w.origin, head.origin);
810 w = head.wp08;if (w) te_lightning2(NULL, w.origin, head.origin);
811 w = head.wp09;if (w) te_lightning2(NULL, w.origin, head.origin);
812 w = head.wp10;if (w) te_lightning2(NULL, w.origin, head.origin);
813 w = head.wp11;if (w) te_lightning2(NULL, w.origin, head.origin);
814 w = head.wp12;if (w) te_lightning2(NULL, w.origin, head.origin);
815 w = head.wp13;if (w) te_lightning2(NULL, w.origin, head.origin);
816 w = head.wp14;if (w) te_lightning2(NULL, w.origin, head.origin);
817 w = head.wp15;if (w) te_lightning2(NULL, w.origin, head.origin);
818 w = head.wp16;if (w) te_lightning2(NULL, w.origin, head.origin);
819 w = head.wp17;if (w) te_lightning2(NULL, w.origin, head.origin);
820 w = head.wp18;if (w) te_lightning2(NULL, w.origin, head.origin);
821 w = head.wp19;if (w) te_lightning2(NULL, w.origin, head.origin);
822 w = head.wp20;if (w) te_lightning2(NULL, w.origin, head.origin);
823 w = head.wp21;if (w) te_lightning2(NULL, w.origin, head.origin);
824 w = head.wp22;if (w) te_lightning2(NULL, w.origin, head.origin);
825 w = head.wp23;if (w) te_lightning2(NULL, w.origin, head.origin);
826 w = head.wp24;if (w) te_lightning2(NULL, w.origin, head.origin);
827 w = head.wp25;if (w) te_lightning2(NULL, w.origin, head.origin);
828 w = head.wp26;if (w) te_lightning2(NULL, w.origin, head.origin);
829 w = head.wp27;if (w) te_lightning2(NULL, w.origin, head.origin);
830 w = head.wp28;if (w) te_lightning2(NULL, w.origin, head.origin);
831 w = head.wp29;if (w) te_lightning2(NULL, w.origin, head.origin);
832 w = head.wp30;if (w) te_lightning2(NULL, w.origin, head.origin);
833 w = head.wp31;if (w) te_lightning2(NULL, w.origin, head.origin);
839 float botframe_autowaypoints_fixdown(vector v)
841 tracebox(v, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), v + '0 0 -64', MOVE_NOMONSTERS, NULL);
842 if(trace_fraction >= 1)
847 float botframe_autowaypoints_createwp(vector v, entity p, .entity fld, float f)
849 IL_EACH(g_waypoints, boxesoverlap(v - '32 32 32', v + '32 32 32', it.absmin, it.absmax),
851 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
855 waypoint_schedulerelink(p.(fld) = waypoint_spawn(v, v, f));
861 // 0 = no action needed
862 // -1 = temp fail, try from world too
863 // -2 = permanent fail, do not retry
864 float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .entity fld)
866 // make it possible to go from p to wp, if we can
867 // if wp is NULL, nearest is chosen
875 if(!botframe_autowaypoints_fixdown(p.origin))
881 // if any WP w fulfills wp -> w -> porg and w is closer than wp, then switch from wp to w
883 // if wp -> porg, then OK
885 if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
887 // we may find a better one
888 maxdist = vlen(wp.origin - porg);
896 float bestdist = maxdist;
897 IL_EACH(g_waypoints, it != wp && !(it.wpflags & WAYPOINTFLAG_NORELINK),
899 float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg);
901 if(navigation_waypoint_will_link(wp.origin, it.origin, p, walkfromwp, 1050))
902 if(navigation_waypoint_will_link(it.origin, porg, p, walkfromwp, 1050))
908 if(bestdist < maxdist)
910 LOG_INFO("update chain to new nearest WP ", etos(p.(fld)), "\n");
916 // we know maxdist < 2100
917 // so wp -> porg is still valid
923 // otherwise, no existing WP can fix our issues
929 w = navigation_findnearestwaypoint(p, walkfromwp);
942 if(tmax - tmin < 0.001)
944 // did not get a good candidate
948 t = (tmin + tmax) * 0.5;
949 o = antilag_takebackorigin(p, CS(p), time - t);
950 if(!botframe_autowaypoints_fixdown(o))
956 if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
958 // we cannot walk from wp.origin to o
959 // get closer to tmax
968 w = navigation_findnearestwaypoint(p, walkfromwp);
972 // we cannot walk from any WP to o
973 // get closer to tmax
979 // if we get here, o is valid regarding waypoints
980 // check if o is connected right to the player
981 // we break if it succeeds, as that means o is a good waypoint location
982 if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
985 // o is no good, we need to get closer to the player
989 LOG_INFO("spawning a waypoint for connecting to ", etos(wp), "\n");
990 botframe_autowaypoints_createwp(o, p, fld, 0);
994 // automatically create missing waypoints
995 .entity botframe_autowaypoints_lastwp0, botframe_autowaypoints_lastwp1;
996 void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld)
998 float r = botframe_autowaypoints_fix_from(p, walkfromwp, p.(fld), fld);
1001 r = botframe_autowaypoints_fix_from(p, walkfromwp, NULL, fld);
1005 LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain\n");
1006 if(!botframe_autowaypoints_fixdown(p.origin))
1007 return; // shouldn't happen, caught above
1008 botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED);
1011 void botframe_deleteuselesswaypoints()
1013 FOREACH_ENTITY_FLOAT(bot_pickup, true,
1015 // NOTE: this protects waypoints if they're the ONLY nearest
1016 // waypoint. That's the intention.
1017 navigation_findnearestwaypoint(it, false); // Walk TO item.
1018 navigation_findnearestwaypoint(it, true); // Walk FROM item.
1020 IL_EACH(g_waypoints, true,
1022 it.wpflags |= WAYPOINTFLAG_DEAD_END;
1023 it.wpflags &= ~WAYPOINTFLAG_USEFUL;
1025 if (it.wpflags & WAYPOINTFLAG_ITEM)
1026 it.wpflags |= WAYPOINTFLAG_USEFUL;
1027 if (it.wpflags & WAYPOINTFLAG_TELEPORT)
1028 it.wpflags |= WAYPOINTFLAG_USEFUL;
1029 if (it.wpflags & WAYPOINTFLAG_PROTECTED)
1030 it.wpflags |= WAYPOINTFLAG_USEFUL;
1031 // b) WP is closest WP for an item/spawnpoint/other entity
1032 // This has been done above by protecting these WPs.
1034 // c) There are w1, w, w2 so that w1 -> w, w -> w2 and not w1 -> w2.
1035 IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_PERSONAL),
1037 for (int m = 0; m < 32; ++m)
1039 entity w = waypoint_get_link(it, m);
1042 if (w.wpflags & WAYPOINTFLAG_PERSONAL)
1044 if (w.wpflags & WAYPOINTFLAG_USEFUL)
1046 for (int j = 0; j < 32; ++j)
1048 entity w2 = waypoint_get_link(w, j);
1053 if (w2.wpflags & WAYPOINTFLAG_PERSONAL)
1055 // If we got here, it != w2 exist with it -> w
1056 // and w -> w2. That means the waypoint is not
1058 w.wpflags &= ~WAYPOINTFLAG_DEAD_END;
1059 for (int k = 0; k < 32; ++k)
1061 if (waypoint_get_link(it, k) == w2)
1063 // IF WE GET HERE, w is proven useful
1064 // to get from it to w2!
1065 w.wpflags |= WAYPOINTFLAG_USEFUL;
1072 // d) The waypoint is a dead end. Dead end waypoints must be kept as
1073 // they are needed to complete routes while autowaypointing.
1075 IL_EACH(g_waypoints, !(it.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)),
1077 LOG_INFOF("Removed a waypoint at %v. Try again for more!\n", it.origin);
1078 te_explosion(it.origin);
1079 waypoint_remove(it);
1083 IL_EACH(g_waypoints, true,
1085 it.wpflags &= ~(WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END); // temp flag
1089 void botframe_autowaypoints()
1091 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), LAMBDA(
1092 // going back is broken, so only fix waypoints to walk TO the player
1093 //botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0);
1094 botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1);
1095 //te_explosion(p.botframe_autowaypoints_lastwp0.origin);
1098 if (autocvar_g_waypointeditor_auto >= 2) {
1099 botframe_deleteuselesswaypoints();