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1 #include "cmd.qh"
2
3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/campaign.qh>
22 #include <server/chat.qh>
23 #include <server/cheats.qh>
24 #include <server/client.qh>
25 #include <server/clientkill.qh>
26 #include <server/command/common.qh>
27 #include <server/command/getreplies.qh>
28 #include <server/command/vote.qh>
29 #include <server/ipban.qh>
30 #include <server/mapvoting.qh>
31 #include <server/mutators/_mod.qh>
32 #include <server/player.qh>
33 #include <server/scores.qh>
34 #include <server/teamplay.qh>
35 #include <server/world.qh>
36
37 // =========================================================
38 //  Server side networked commands code, reworked by Samual
39 //  Last updated: December 28th, 2011
40 // =========================================================
41
42 bool SV_ParseClientCommand_floodcheck(entity this)
43 {
44         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
45
46         if (!timeout_status)  // not while paused
47         {
48                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
49                 {
50                         store.cmd_floodcount += 1;
51                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
52                 }
53                 else
54                 {
55                         store.cmd_floodtime = time;
56                         store.cmd_floodcount = 1;
57                 }
58         }
59         return true;  // continue, as we're not flooding yet
60 }
61
62
63 // =======================
64 //  Command Sub-Functions
65 // =======================
66
67 void ClientCommand_autoswitch(entity caller, int request, int argc)
68 {
69         switch (request)
70         {
71                 case CMD_REQUEST_COMMAND:
72                 {
73                         if (argv(1) != "")
74                         {
75                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
76                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
77                                 return;
78                         }
79                 }
80
81                 default:
82                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
83                 case CMD_REQUEST_USAGE:
84                 {
85                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
86                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
87                         return;
88                 }
89         }
90 }
91
92 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
93 {
94         switch (request)
95         {
96                 case CMD_REQUEST_COMMAND:
97                 {
98                         if (argv(1) != "")
99                         {
100                                 if (IS_CLIENT(caller))
101                                 {
102                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
103
104                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
105                                         {
106                                                 CS(caller).version_mismatch = true;
107                                                 ClientKill_TeamChange(caller, -2);  // observe
108                                         }
109                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
110                                         {
111                                                 // JoinBestTeam(caller, false, true);
112                                         }
113                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
114                                         {
115                                                 TRANSMUTE(Observer, caller);  // really?
116                                                 stuffcmd(caller, "menu_showteamselect\n");
117                                         }
118                                 }
119
120                                 return;
121                         }
122                 }
123
124                 default:
125                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
126                 case CMD_REQUEST_USAGE:
127                 {
128                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
129                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
130                         return;
131                 }
132         }
133 }
134
135 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
136 {
137         switch (request)
138         {
139                 case CMD_REQUEST_COMMAND:
140                 {
141                         if (argv(1) != "")
142                         {
143                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
144
145                                 return;
146                         }
147                 }
148
149                 default:
150                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
151                 case CMD_REQUEST_USAGE:
152                 {
153                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
154                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
155                         return;
156                 }
157         }
158 }
159
160 void ClientCommand_wpeditor(entity caller, int request, int argc)
161 {
162         switch (request)
163         {
164                 case CMD_REQUEST_COMMAND:
165                 {
166                         if (!autocvar_g_waypointeditor)
167                         {
168                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
169                                 return;
170                         }
171
172                         if (argv(1) != "")
173                         {
174                                 if (argv(1) == "spawn")
175                                 {
176                                         string s = argv(2);
177                                         if (!IS_PLAYER(caller))
178                                                 sprint(caller, "ERROR: this command works only if you are player\n");
179                                         else
180                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
181                                         return;
182                                 }
183                                 else if (argv(1) == "remove")
184                                 {
185                                         if (!IS_PLAYER(caller))
186                                                 sprint(caller, "ERROR: this command works only if you are player\n");
187                                         else
188                                                 waypoint_remove_fromeditor(caller);
189                                         return;
190                                 }
191                                 else if (argv(1) == "hardwire")
192                                 {
193                                         string s = argv(2);
194                                         waypoint_start_hardwiredlink(caller, (s == "crosshair"));
195                                         return;
196                                 }
197                                 else if (argv(1) == "lock")
198                                 {
199                                         waypoint_lock(caller);
200                                         return;
201                                 }
202                                 else if (argv(1) == "unreachable")
203                                 {
204                                         if (!IS_PLAYER(caller))
205                                                 sprint(caller, "ERROR: this command works only if you are player\n");
206                                         else
207                                                 waypoint_unreachable(caller);
208                                         return;
209                                 }
210                                 else if (argv(1) == "saveall")
211                                 {
212                                         waypoint_saveall();
213                                         return;
214                                 }
215                                 else if (argv(1) == "relinkall")
216                                 {
217                                         waypoint_schedulerelinkall();
218                                         return;
219                                 }
220                                 else if (argv(1) == "symaxis")
221                                 {
222                                         if (argv(2) == "set" || argv(2) == "get")
223                                         {
224                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
225                                                 return;
226                                         }
227                                 }
228                                 else if (argv(1) == "symorigin")
229                                 {
230                                         if (argv(2) == "set" || argv(2) == "get")
231                                         {
232                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
233                                                 return;
234                                         }
235                                 }
236                         }
237                 }
238
239                 default:
240                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
241                 case CMD_REQUEST_USAGE:
242                 {
243                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
244                         sprint(caller, "  Where 'action' can be:\n");
245                         sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
246                         sprint(caller, "   ^5remove^7: removes player's nearest waypoint\n");
247                         sprint(caller, "   ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
248                         sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
249                         sprint(caller, "   ^5relinkall^7: relinks all waypoints as if they were respawned\n");
250                         sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
251                         sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
252                         sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
253                         sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
254                         sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
255                         sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
256                         sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
257                         sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
258                         sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
259                         sprint(caller, "   ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
260                         sprint(caller, "   ^5symorigin get|set\n");
261                         sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
262                         sprint(caller, "   ^5symaxis get|set p1 p2\n");
263                         sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
264                                                                 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
265                         sprint(caller, "  See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
266                         return;
267                 }
268         }
269 }
270
271 void ClientCommand_join(entity caller, int request)
272 {
273         switch (request)
274         {
275                 case CMD_REQUEST_COMMAND:
276                 {
277                         if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
278                         {
279                                 if (joinAllowed(caller))
280                                         Join(caller);
281                                 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
282                                         CS(caller).autojoin_checked = -1;
283                         }
284
285                         return;  // never fall through to usage
286                 }
287
288                 default:
289                 case CMD_REQUEST_USAGE:
290                 {
291                         sprint(caller, "\nUsage:^3 cmd join\n");
292                         sprint(caller, "  No arguments required.\n");
293                         return;
294                 }
295         }
296 }
297
298 void ClientCommand_kill(entity caller, int request)
299 {
300         switch (request)
301         {
302                 case CMD_REQUEST_COMMAND:
303                 {
304                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
305                                 return; // no point warning about this, command does nothing
306
307                         if(GetResource(caller, RES_HEALTH) <= 0)
308                         {
309                                 sprint(caller, "Can't die - you are already dead!\n");
310                                 return;
311                         }
312
313                         ClientKill(caller);
314
315                         return;  // never fall through to usage
316                 }
317
318                 default:
319                 case CMD_REQUEST_USAGE:
320                 {
321                         sprint(caller, "\nUsage:^3 cmd kill\n");
322                         sprint(caller, "  No arguments required.\n");
323                         return;
324                 }
325         }
326 }
327
328 void ClientCommand_physics(entity caller, int request, int argc)
329 {
330         switch (request)
331         {
332                 case CMD_REQUEST_COMMAND:
333                 {
334                         string command = strtolower(argv(1));
335
336                         if (!autocvar_g_physics_clientselect)
337                         {
338                                 sprint(caller, "Client physics selection is currently disabled.\n");
339                                 return;
340                         }
341
342                         if (command == "list" || command == "help")
343                         {
344                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
345                                 return;
346                         }
347
348                         if (Physics_Valid(command) || command == "default")
349                         {
350                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
351                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
352                                 return;
353                         }
354                 }
355
356                 default:
357                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
358                 case CMD_REQUEST_USAGE:
359                 {
360                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
361                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
362                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
363                         return;
364                 }
365         }
366 }
367
368 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
369 {
370         switch (request)
371         {
372                 case CMD_REQUEST_COMMAND:
373                 {
374                         if (IS_CLIENT(caller))
375                         {
376                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
377                                 {
378                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
379                                         {
380                                                 if (time < game_starttime) // game is already restarting
381                                                         return;
382                                                 if (caller.ready)            // toggle
383                                                 {
384                                                         caller.ready = false;
385                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
386                                                                 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
387                                                 }
388                                                 else
389                                                 {
390                                                         caller.ready = true;
391                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
392                                                                 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
393                                                 }
394
395                                                 // cannot reset the game while a timeout is active!
396                                                 if (!timeout_status) ReadyCount();
397                                         }
398                                         else
399                                         {
400                                                 sprint(caller, "^1Game has already been restarted\n");
401                                         }
402                                 }
403                         }
404                         return;  // never fall through to usage
405                 }
406
407                 default:
408                 case CMD_REQUEST_USAGE:
409                 {
410                         sprint(caller, "\nUsage:^3 cmd ready\n");
411                         sprint(caller, "  No arguments required.\n");
412                         return;
413                 }
414         }
415 }
416
417 void ClientCommand_say(entity caller, int request, int argc, string command)
418 {
419         switch (request)
420         {
421                 case CMD_REQUEST_COMMAND:
422                 {
423                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
424                         return;  // never fall through to usage
425                 }
426
427                 default:
428                 case CMD_REQUEST_USAGE:
429                 {
430                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
431                         sprint(caller, "  Where 'message' is the string of text to say.\n");
432                         return;
433                 }
434         }
435 }
436
437 void ClientCommand_say_team(entity caller, int request, int argc, string command)
438 {
439         switch (request)
440         {
441                 case CMD_REQUEST_COMMAND:
442                 {
443                         if (argc >= 2)
444                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
445                         return;  // never fall through to usage
446                 }
447
448                 default:
449                 case CMD_REQUEST_USAGE:
450                 {
451                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
452                         sprint(caller, "  Where 'message' is the string of text to say.\n");
453                         return;
454                 }
455         }
456 }
457
458 .bool team_selected;
459 void ClientCommand_selectteam(entity caller, int request, int argc)
460 {
461         switch (request)
462         {
463                 case CMD_REQUEST_COMMAND:
464                 {
465                         if (argv(1) == "")
466                         {
467                                 return;
468                         }
469                         if (!IS_CLIENT(caller))
470                         {
471                                 return;
472                         }
473                         if (!teamplay)
474                         {
475                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
476                                 return;
477                         }
478                         if (Player_GetForcedTeamIndex(caller) > 0)
479                         {
480                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
481                                 return;
482                         }
483                         if (lockteams)
484                         {
485                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
486                                 return;
487                         }
488                         float selection;
489                         switch (argv(1))
490                         {
491                                 case "red":
492                                 {
493                                         selection = NUM_TEAM_1;
494                                         break;
495                                 }
496                                 case "blue":
497                                 {
498                                         selection = NUM_TEAM_2;
499                                         break;
500                                 }
501                                 case "yellow":
502                                 {
503                                         selection = NUM_TEAM_3;
504                                         break;
505                                 }
506                                 case "pink":
507                                 {
508                                         selection = NUM_TEAM_4;
509                                         break;
510                                 }
511                                 case "auto":
512                                 {
513                                         selection = (-1);
514                                         break;
515                                 }
516                                 default:
517                                 {
518                                         return;
519                                 }
520                         }
521                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
522                         {
523                                 sprint(caller, "^7You already are on that team.\n");
524                                 return;
525                         }
526                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
527                         {
528                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
529                                 return;
530                         }
531                         if ((selection != -1) && autocvar_g_balance_teams &&
532                                 autocvar_g_balance_teams_prevent_imbalance)
533                         {
534                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
535                                 TeamBalance_GetTeamCounts(balance, caller);
536                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
537                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
538                                 {
539                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
540                                         TeamBalance_Destroy(balance);
541                                         return;
542                                 }
543                                 TeamBalance_Destroy(balance);
544                         }
545                         ClientKill_TeamChange(caller, selection);
546                         if (!IS_PLAYER(caller))
547                         {
548                                 caller.team_selected = true; // avoids asking again for team selection on join
549                         }
550                         return;
551                 }
552                 default:
553                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
554                 case CMD_REQUEST_USAGE:
555                 {
556                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
557                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
558                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
559                         return;
560                 }
561         }
562 }
563
564 void ClientCommand_selfstuff(entity caller, int request, string command)
565 {
566         switch (request)
567         {
568                 case CMD_REQUEST_COMMAND:
569                 {
570                         if (argv(1) != "")
571                         {
572                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
573                                 return;
574                         }
575                 }
576
577                 default:
578                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
579                 case CMD_REQUEST_USAGE:
580                 {
581                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
582                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
583                         return;
584                 }
585         }
586 }
587
588 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
589 {
590         switch (request)
591         {
592                 case CMD_REQUEST_COMMAND:
593                 {
594                         if (argv(1) != "")
595                         {
596                                 // float tokens;
597                                 string s;
598
599                                 if (argc == 2)  // undefined cvar: use the default value on the server then
600                                 {
601                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
602                                         tokenize_console(s);
603                                 }
604
605                                 GetCvars(caller, CS(caller), 1);
606
607                                 return;
608                         }
609                 }
610
611                 default:
612                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
613                 case CMD_REQUEST_USAGE:
614                 {
615                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
616                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
617                         return;
618                 }
619         }
620 }
621
622 void ClientCommand_spectate(entity caller, int request)
623 {
624         switch (request)
625         {
626                 case CMD_REQUEST_COMMAND:
627                 {
628                         if (!intermission_running && IS_CLIENT(caller))
629                         {
630                                 if(argv(1) != "")
631                                 {
632                                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
633                                         {
634                                                 entity client = GetFilteredEntity(argv(1));
635                                                 int spec_accepted = VerifyClientEntity(client, false, false);
636                                                 if(spec_accepted > 0 && IS_PLAYER(client))
637                                                 {
638                                                         bool caller_is_observer = (IS_OBSERVER(caller));
639                                                         Spectate(caller, client);
640                                                         if (caller_is_observer)
641                                                                 TRANSMUTE(Spectator, caller);
642                                                 }
643                                                 else
644                                                         sprint(caller, "Can't spectate ", argv(1), "^7\n");
645                                         }
646                                         else
647                                                 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
648                                         return;
649                                 }
650
651                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
652
653                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
654
655                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
656                                 if (autocvar_sv_spectate == 1)
657                                         ClientKill_TeamChange(caller, -2); // observe
658                         }
659                         return; // never fall through to usage
660                 }
661
662                 default:
663                 case CMD_REQUEST_USAGE:
664                 {
665                         sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
666                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
667                         return;
668                 }
669         }
670 }
671
672 void ClientCommand_suggestmap(entity caller, int request, int argc)
673 {
674         switch (request)
675         {
676                 case CMD_REQUEST_COMMAND:
677                 {
678                         if (argv(1) != "")
679                         {
680                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
681                                 return;
682                         }
683                 }
684
685                 default:
686                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
687                 case CMD_REQUEST_USAGE:
688                 {
689                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
690                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
691                         return;
692                 }
693         }
694 }
695
696 void ClientCommand_tell(entity caller, int request, int argc, string command)
697 {
698         switch (request)
699         {
700                 case CMD_REQUEST_COMMAND:
701                 {
702                         if (argc >= 3)
703                         {
704                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
705                                 {
706                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
707                                         return;
708                                 }
709
710                                 entity tell_to = GetIndexedEntity(argc, 1);
711                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
712
713                                 if (tell_accepted > 0)   // the target is a real client
714                                 {
715                                         if (tell_to != caller) // and we're allowed to send to them :D
716                                         {
717                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
718                                                 // In this case when the player name contains utf8 chars
719                                                 // the message gets partially trimmed in the beginning.
720                                                 // Potentially this bug affects any substring call that uses
721                                                 // argv_start_index and argv_end_index.
722
723                                                 string utf8_enable_save = cvar_string("utf8_enable");
724                                                 cvar_set("utf8_enable", "0");
725                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
726                                                 cvar_set("utf8_enable", utf8_enable_save);
727
728                                                 Say(caller, false, tell_to, msg, true);
729                                                 return;
730                                         }
731                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
732                                 }
733                                 else if (argv(1) == "#0")
734                                 {
735                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
736                                         return;
737                                 }
738                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
739                         }
740                 }
741
742                 default:
743                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
744                 case CMD_REQUEST_USAGE:
745                 {
746                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
747                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
748                         return;
749                 }
750         }
751 }
752
753 void ClientCommand_voice(entity caller, int request, int argc, string command)
754 {
755         switch (request)
756         {
757                 case CMD_REQUEST_COMMAND:
758                 {
759                         if (argv(1) != "")
760                         {
761                                 entity e = GetVoiceMessage(argv(1));
762                                 if (!e)
763                                 {
764                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
765                                         return;
766                                 }
767                                 if (IS_DEAD(caller))
768                                 {
769                                         // don't warn the caller when trying to taunt while dead, just don't play any sounds!
770                                         // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
771                                         return;
772                                 }
773                                 if (IS_SPEC(caller) || IS_OBSERVER(caller))
774                                 {
775                                         // observers/spectators have no player model of their own to play taunts from
776                                         // again, allow them to see warnings
777                                         return;
778                                 }
779                                 string msg = "";
780                                 if (argc >= 3)
781                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
782                                 VoiceMessage(caller, e, msg);
783
784                                 return;
785                         }
786                 }
787
788                 default:
789                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
790                 case CMD_REQUEST_USAGE:
791                 {
792                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
793                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
794                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
795                         return;
796                 }
797         }
798 }
799
800 /* use this when creating a new command, making sure to place it in alphabetical order... also,
801 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
802 void ClientCommand_(entity caller, int request)
803 {
804     switch(request)
805     {
806         case CMD_REQUEST_COMMAND:
807         {
808
809             return; // never fall through to usage
810         }
811
812         default:
813         case CMD_REQUEST_USAGE:
814         {
815             sprint(caller, "\nUsage:^3 cmd \n");
816             sprint(caller, "  No arguments required.\n");
817             return;
818         }
819     }
820 }
821 */
822
823
824 // =====================================
825 //  Macro system for networked commands
826 // =====================================
827
828 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
829 #define CLIENT_COMMANDS(ent, request, arguments, command) \
830         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
831         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
832         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
833         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
834         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
835         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
836         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
837         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
838         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
839         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
840         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
841         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
842         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
843         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
844         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
845         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
846         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
847         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
848         /* nothing */
849
850 void ClientCommand_macro_help(entity caller)
851 {
852         #define CLIENT_COMMAND(name, function, description) \
853                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
854
855         CLIENT_COMMANDS(NULL, 0, 0, "");
856 #undef CLIENT_COMMAND
857 }
858
859 float ClientCommand_macro_command(int argc, entity caller, string command)
860 {
861         #define CLIENT_COMMAND(name, function, description) \
862                 { if (name == strtolower(argv(0))) { function; return true; } }
863
864         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
865 #undef CLIENT_COMMAND
866
867         return false;
868 }
869
870 float ClientCommand_macro_usage(int argc, entity caller)
871 {
872         #define CLIENT_COMMAND(name, function, description) \
873                 { if (name == strtolower(argv(1))) { function; return true; } }
874
875         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
876 #undef CLIENT_COMMAND
877
878         return false;
879 }
880
881 void ClientCommand_macro_write_aliases(float fh)
882 {
883         #define CLIENT_COMMAND(name, function, description) \
884                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
885
886         CLIENT_COMMANDS(NULL, 0, 0, "");
887 #undef CLIENT_COMMAND
888 }
889
890 // ======================================
891 //  Main Function Called By Engine (cmd)
892 // ======================================
893 // If this function exists, server game code parses clientcommand before the engine code gets it.
894
895 void SV_ParseClientCommand(entity this, string command)
896 {
897         // If invalid UTF-8, don't even parse it
898         string command2 = "";
899         float len = strlen(command);
900         float i;
901         for (i = 0; i < len; ++i)
902                 command2 = strcat(command2, chr2str(str2chr(command, i)));
903         if (command != command2) return;
904
905         // if we're banned, don't even parse the command
906         if (Ban_MaybeEnforceBanOnce(this)) return;
907
908         int argc = tokenize_console(command);
909
910         // Guide for working with argc arguments by example:
911         // argc:   1    - 2      - 3     - 4
912         // argv:   0    - 1      - 2     - 3
913         // cmd     vote - master - login - password
914
915         // for floodcheck
916         switch (strtolower(argv(0)))
917         {
918                 // exempt commands which are not subject to floodcheck
919                 case "begin": break;                               // handled by engine in host_cmd.c
920                 case "download": break;                            // handled by engine in cl_parse.c
921                 case "mv_getpicture": break;                       // handled by server in this file
922                 case "wpeditor": break;                            // handled by server in this file
923                 case "pause": break;                               // handled by engine in host_cmd.c
924                 case "prespawn": break;                            // handled by engine in host_cmd.c
925                 case "sentcvar": break;                            // handled by server in this file
926                 case "spawn": break;                               // handled by engine in host_cmd.c
927                 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
928                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
929
930                 default:
931                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
932                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
933         }
934
935         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
936         if (argv(0) == "help")
937         {
938                 if (argc == 1)
939                 {
940                         sprint(this, "\nClient networked commands:\n");
941                         ClientCommand_macro_help(this);
942
943                         sprint(this, "\nCommon networked commands:\n");
944                         CommonCommand_macro_help(this);
945
946                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
947                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
948                         return;
949                 }
950                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
951                 {
952                         return;
953                 }
954                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
955                 {
956                         return;
957                 }
958         }
959         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
960         {
961                 return;  // handled by a mutator
962         }
963         else if (CheatCommand(this, argc))
964         {
965                 return;  // handled by server/cheats.qc
966         }
967         else if (CommonCommand_macro_command(argc, this, command))
968         {
969                 return;                                          // handled by server/command/common.qc
970         }
971         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
972         {
973                 return;                                          // handled by one of the above ClientCommand_* functions
974         }
975         else
976         {
977                 clientcommand(this, command);
978         }
979 }