]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into Lyberta/TeamplayOverhaul
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../player.qh"
14 #include "../ipban.qh"
15 #include "../mapvoting.qh"
16 #include "../scores.qh"
17 #include "../teamplay.qh"
18
19 #include "../mutators/_mod.qh"
20
21 #ifdef SVQC
22         #include <common/vehicles/all.qh>
23 #endif
24
25 #include <common/constants.qh>
26 #include <common/deathtypes/all.qh>
27 #include <common/effects/all.qh>
28 #include <common/mapinfo.qh>
29 #include <common/notifications/all.qh>
30 #include <common/physics/player.qh>
31 #include <common/teams.qh>
32 #include <common/util.qh>
33 #include <common/triggers/triggers.qh>
34
35 #include <common/minigames/sv_minigames.qh>
36
37 #include <common/monsters/_mod.qh>
38 #include <common/monsters/sv_spawn.qh>
39 #include <common/monsters/sv_monsters.qh>
40
41 #include <lib/warpzone/common.qh>
42
43 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
44
45 // =========================================================
46 //  Server side networked commands code, reworked by Samual
47 //  Last updated: December 28th, 2011
48 // =========================================================
49
50 bool SV_ParseClientCommand_floodcheck(entity this)
51 {
52         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
53
54         if (!timeout_status)  // not while paused
55         {
56                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
57                 {
58                         store.cmd_floodcount += 1;
59                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
60                 }
61                 else
62                 {
63                         store.cmd_floodtime = time;
64                         store.cmd_floodcount = 1;
65                 }
66         }
67         return true;  // continue, as we're not flooding yet
68 }
69
70
71 // =======================
72 //  Command Sub-Functions
73 // =======================
74
75 void ClientCommand_autoswitch(entity caller, float request, float argc)
76 {
77         switch (request)
78         {
79                 case CMD_REQUEST_COMMAND:
80                 {
81                         if (argv(1) != "")
82                         {
83                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
84                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
85                                 return;
86                         }
87                 }
88
89                 default:
90                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
91                 case CMD_REQUEST_USAGE:
92                 {
93                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
94                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
95                         return;
96                 }
97         }
98 }
99
100 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
101 {
102         switch (request)
103         {
104                 case CMD_REQUEST_COMMAND:
105                 {
106                         if (argv(1) != "")
107                         {
108                                 if (IS_CLIENT(caller))
109                                 {
110                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
111
112                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
113                                         {
114                                                 CS(caller).version_mismatch = true;
115                                                 ClientKill_TeamChange(caller, -2);  // observe
116                                         }
117                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
118                                         {
119                                                 // JoinBestTeam(caller, false, true);
120                                         }
121                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
122                                         {
123                                                 TRANSMUTE(Observer, caller);  // really?
124                                                 stuffcmd(caller, "menu_showteamselect\n");
125                                         }
126                                 }
127
128                                 return;
129                         }
130                 }
131
132                 default:
133                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
134                 case CMD_REQUEST_USAGE:
135                 {
136                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
137                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
138                         return;
139                 }
140         }
141 }
142
143 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
144 {
145         switch (request)
146         {
147                 case CMD_REQUEST_COMMAND:
148                 {
149                         if (argv(1) != "")
150                         {
151                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
152
153                                 return;
154                         }
155                 }
156
157                 default:
158                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
159                 case CMD_REQUEST_USAGE:
160                 {
161                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
162                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
163                         return;
164                 }
165         }
166 }
167
168 bool joinAllowed(entity this);
169 void Join(entity this);
170 void ClientCommand_join(entity caller, float request)
171 {
172         switch (request)
173         {
174                 case CMD_REQUEST_COMMAND:
175                 {
176                         if (!game_stopped)
177                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
178                         if (joinAllowed(caller))
179                                 Join(caller);
180
181                         return;  // never fall through to usage
182                 }
183
184                 default:
185                 case CMD_REQUEST_USAGE:
186                 {
187                         sprint(caller, "\nUsage:^3 cmd join\n");
188                         sprint(caller, "  No arguments required.\n");
189                         return;
190                 }
191         }
192 }
193
194 void ClientCommand_physics(entity caller, float request, float argc)
195 {
196         switch (request)
197         {
198                 case CMD_REQUEST_COMMAND:
199                 {
200                         string command = strtolower(argv(1));
201
202                         if (!autocvar_g_physics_clientselect)
203                         {
204                                 sprint(caller, "Client physics selection is currently disabled.\n");
205                                 return;
206                         }
207
208                         if (command == "list" || command == "help")
209                         {
210                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
211                                 return;
212                         }
213
214                         if (Physics_Valid(command) || command == "default")
215                         {
216                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
217                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
218                                 return;
219                         }
220                 }
221
222                 default:
223                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
224                 case CMD_REQUEST_USAGE:
225                 {
226                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
227                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
228                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
229                         return;
230                 }
231         }
232 }
233
234 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
235 {
236         switch (request)
237         {
238                 case CMD_REQUEST_COMMAND:
239                 {
240                         if (IS_CLIENT(caller))
241                         {
242                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
243                                 {
244                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
245                                         {
246                                                 if (time < game_starttime) // game is already restarting
247                                                         return;
248                                                 if (caller.ready)            // toggle
249                                                 {
250                                                         caller.ready = false;
251                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
252                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
253                                                 }
254                                                 else
255                                                 {
256                                                         caller.ready = true;
257                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
258                                                                 bprint(playername(caller, false), "^2 is ready\n");
259                                                 }
260
261                                                 // cannot reset the game while a timeout is active!
262                                                 if (!timeout_status) ReadyCount();
263                                         }
264                                         else
265                                         {
266                                                 sprint(caller, "^1Game has already been restarted\n");
267                                         }
268                                 }
269                         }
270                         return;  // never fall through to usage
271                 }
272
273                 default:
274                 case CMD_REQUEST_USAGE:
275                 {
276                         sprint(caller, "\nUsage:^3 cmd ready\n");
277                         sprint(caller, "  No arguments required.\n");
278                         return;
279                 }
280         }
281 }
282
283 void ClientCommand_say(entity caller, float request, float argc, string command)
284 {
285         switch (request)
286         {
287                 case CMD_REQUEST_COMMAND:
288                 {
289                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
290                         return;  // never fall through to usage
291                 }
292
293                 default:
294                 case CMD_REQUEST_USAGE:
295                 {
296                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
297                         sprint(caller, "  Where 'message' is the string of text to say.\n");
298                         return;
299                 }
300         }
301 }
302
303 void ClientCommand_say_team(entity caller, float request, float argc, string command)
304 {
305         switch (request)
306         {
307                 case CMD_REQUEST_COMMAND:
308                 {
309                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
310                         return;  // never fall through to usage
311                 }
312
313                 default:
314                 case CMD_REQUEST_USAGE:
315                 {
316                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
317                         sprint(caller, "  Where 'message' is the string of text to say.\n");
318                         return;
319                 }
320         }
321 }
322
323 .bool team_selected;
324 void ClientCommand_selectteam(entity caller, float request, float argc)
325 {
326         switch (request)
327         {
328                 case CMD_REQUEST_COMMAND:
329                 {
330                         if (argv(1) == "")
331                         {
332                                 return;
333                         }
334                         if (!IS_CLIENT(caller))
335                         {
336                                 return;
337                         }
338                         if (!teamplay)
339                         {
340                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
341                                 return;
342                         }
343                         if (caller.team_forced > 0)
344                         {
345                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
346                                 return;
347                         }
348                         if (lockteams)
349                         {
350                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
351                                 return;
352                         }
353                         float selection;
354                         switch (argv(1))
355                         {
356                                 case "red":
357                                 {
358                                         selection = NUM_TEAM_1;
359                                         break;
360                                 }
361                                 case "blue":
362                                 {
363                                         selection = NUM_TEAM_2;
364                                         break;
365                                 }
366                                 case "yellow":
367                                 {
368                                         selection = NUM_TEAM_3;
369                                         break;
370                                 }
371                                 case "pink":
372                                 {
373                                         selection = NUM_TEAM_4;
374                                         break;
375                                 }
376                                 case "auto":
377                                 {
378                                         selection = (-1);
379                                         break;
380                                 }
381                                 default:
382                                 {
383                                         return;
384                                 }
385                         }
386                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
387                         {
388                                 sprint(caller, "^7You already are on that team.\n");
389                                 return;
390                         }
391                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
392                         {
393                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
394                                 return;
395                         }
396                         if ((selection != -1) && autocvar_g_balance_teams &&
397                                 autocvar_g_balance_teams_prevent_imbalance)
398                         {
399                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
400                                 TeamBalance_GetTeamCounts(balance, caller);
401                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
402                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
403                                 {
404                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
405                                         TeamBalance_Destroy(balance);
406                                         return;
407                                 }
408                                 TeamBalance_Destroy(balance);
409                         }
410                         ClientKill_TeamChange(caller, selection);
411                         if (!IS_PLAYER(caller))
412                         {
413                                 caller.team_selected = true; // avoids asking again for team selection on join
414                         }
415                         return;
416                 }
417                 default:
418                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
419                 case CMD_REQUEST_USAGE:
420                 {
421                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
422                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
423                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
424                         return;
425                 }
426         }
427 }
428
429 void ClientCommand_selfstuff(entity caller, float request, string command)
430 {
431         switch (request)
432         {
433                 case CMD_REQUEST_COMMAND:
434                 {
435                         if (argv(1) != "")
436                         {
437                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
438                                 return;
439                         }
440                 }
441
442                 default:
443                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
444                 case CMD_REQUEST_USAGE:
445                 {
446                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
447                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
448                         return;
449                 }
450         }
451 }
452
453 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
454 {
455         switch (request)
456         {
457                 case CMD_REQUEST_COMMAND:
458                 {
459                         if (argv(1) != "")
460                         {
461                                 // float tokens;
462                                 string s;
463
464                                 if (argc == 2)  // undefined cvar: use the default value on the server then
465                                 {
466                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
467                                         tokenize_console(s);
468                                 }
469
470                                 GetCvars(caller, CS(caller), 1);
471
472                                 return;
473                         }
474                 }
475
476                 default:
477                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
478                 case CMD_REQUEST_USAGE:
479                 {
480                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
481                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
482                         return;
483                 }
484         }
485 }
486
487 void ClientCommand_spectate(entity caller, float request)
488 {
489         switch (request)
490         {
491                 case CMD_REQUEST_COMMAND:
492                 {
493                         if (!intermission_running && IS_CLIENT(caller))
494                         {
495                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
496                                 {
497                                         entity client = GetFilteredEntity(argv(1));
498                                         int spec_accepted = VerifyClientEntity(client, false, false);
499                                         if(spec_accepted > 0 && IS_PLAYER(client))
500                                         {
501                                                 if(Spectate(caller, client))
502                                                         return; // fall back to regular handling
503                                         }
504                                 }
505
506                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
507
508                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
509
510                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
511                                 if (autocvar_sv_spectate == 1)
512                                         ClientKill_TeamChange(caller, -2); // observe
513                         }
514                         return; // never fall through to usage
515                 }
516
517                 default:
518                 case CMD_REQUEST_USAGE:
519                 {
520                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
521                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
522                         return;
523                 }
524         }
525 }
526
527 void ClientCommand_suggestmap(entity caller, float request, float argc)
528 {
529         switch (request)
530         {
531                 case CMD_REQUEST_COMMAND:
532                 {
533                         if (argv(1) != "")
534                         {
535                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
536                                 return;
537                         }
538                 }
539
540                 default:
541                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
542                 case CMD_REQUEST_USAGE:
543                 {
544                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
545                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
546                         return;
547                 }
548         }
549 }
550
551 void ClientCommand_tell(entity caller, float request, float argc, string command)
552 {
553         switch (request)
554         {
555                 case CMD_REQUEST_COMMAND:
556                 {
557                         if (argc >= 3)
558                         {
559                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
560                                 {
561                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
562                                         return;
563                                 }
564
565                                 entity tell_to = GetIndexedEntity(argc, 1);
566                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
567
568                                 if (tell_accepted > 0)   // the target is a real client
569                                 {
570                                         if (tell_to != caller) // and we're allowed to send to them :D
571                                         {
572                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
573                                                 // In this case when the player name contains utf8 chars
574                                                 // the message gets partially trimmed in the beginning.
575                                                 // Potentially this bug affects any substring call that uses
576                                                 // argv_start_index and argv_end_index.
577
578                                                 string utf8_enable_save = cvar_string("utf8_enable");
579                                                 cvar_set("utf8_enable", "0");
580                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
581                                                 cvar_set("utf8_enable", utf8_enable_save);
582
583                                                 Say(caller, false, tell_to, msg, true);
584                                                 return;
585                                         }
586                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
587                                 }
588                                 else if (argv(1) == "#0")
589                                 {
590                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
591                                         return;
592                                 }
593                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
594                         }
595                 }
596
597                 default:
598                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
599                 case CMD_REQUEST_USAGE:
600                 {
601                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
602                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
603                         return;
604                 }
605         }
606 }
607
608 void ClientCommand_voice(entity caller, float request, float argc, string command)
609 {
610         switch (request)
611         {
612                 case CMD_REQUEST_COMMAND:
613                 {
614                         if (argv(1) != "")
615                         {
616                                 entity e = GetVoiceMessage(argv(1));
617                                 if (!e)
618                                 {
619                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
620                                         return;
621                                 }
622                                 string msg = "";
623                                 if (argc >= 3)
624                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
625                                 VoiceMessage(caller, e, msg);
626
627                                 return;
628                         }
629                 }
630
631                 default:
632                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
633                 case CMD_REQUEST_USAGE:
634                 {
635                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
636                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
637                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
638                         return;
639                 }
640         }
641 }
642
643 /* use this when creating a new command, making sure to place it in alphabetical order... also,
644 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
645 void ClientCommand_(entity caller, float request)
646 {
647     switch(request)
648     {
649         case CMD_REQUEST_COMMAND:
650         {
651
652             return; // never fall through to usage
653         }
654
655         default:
656         case CMD_REQUEST_USAGE:
657         {
658             sprint(caller, "\nUsage:^3 cmd \n");
659             sprint(caller, "  No arguments required.\n");
660             return;
661         }
662     }
663 }
664 */
665
666
667 // =====================================
668 //  Macro system for networked commands
669 // =====================================
670
671 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
672 #define CLIENT_COMMANDS(ent, request, arguments, command) \
673         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
674         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
675         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
676         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
677         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
678         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
679         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
680         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
681         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
682         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
683         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
684         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
685         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
686         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
687         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
688         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
689         /* nothing */
690
691 void ClientCommand_macro_help(entity caller)
692 {
693         #define CLIENT_COMMAND(name, function, description) \
694                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
695
696         CLIENT_COMMANDS(NULL, 0, 0, "");
697 #undef CLIENT_COMMAND
698 }
699
700 float ClientCommand_macro_command(float argc, entity caller, string command)
701 {
702         #define CLIENT_COMMAND(name, function, description) \
703                 { if (name == strtolower(argv(0))) { function; return true; } }
704
705         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
706 #undef CLIENT_COMMAND
707
708         return false;
709 }
710
711 float ClientCommand_macro_usage(float argc, entity caller)
712 {
713         #define CLIENT_COMMAND(name, function, description) \
714                 { if (name == strtolower(argv(1))) { function; return true; } }
715
716         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
717 #undef CLIENT_COMMAND
718
719         return false;
720 }
721
722 void ClientCommand_macro_write_aliases(float fh)
723 {
724         #define CLIENT_COMMAND(name, function, description) \
725                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
726
727         CLIENT_COMMANDS(NULL, 0, 0, "");
728 #undef CLIENT_COMMAND
729 }
730
731 // ======================================
732 //  Main Function Called By Engine (cmd)
733 // ======================================
734 // If this function exists, server game code parses clientcommand before the engine code gets it.
735
736 void SV_ParseClientCommand(entity this, string command)
737 {
738         // If invalid UTF-8, don't even parse it
739         string command2 = "";
740         float len = strlen(command);
741         float i;
742         for (i = 0; i < len; ++i)
743                 command2 = strcat(command2, chr2str(str2chr(command, i)));
744         if (command != command2) return;
745
746         // if we're banned, don't even parse the command
747         if (Ban_MaybeEnforceBanOnce(this)) return;
748
749         float argc = tokenize_console(command);
750
751         // Guide for working with argc arguments by example:
752         // argc:   1    - 2      - 3     - 4
753         // argv:   0    - 1      - 2     - 3
754         // cmd     vote - master - login - password
755
756         // for floodcheck
757         switch (strtolower(argv(0)))
758         {
759                 // exempt commands which are not subject to floodcheck
760                 case "begin": break;                               // handled by engine in host_cmd.c
761                 case "download": break;                            // handled by engine in cl_parse.c
762                 case "mv_getpicture": break;                       // handled by server in this file
763                 case "pause": break;                               // handled by engine in host_cmd.c
764                 case "prespawn": break;                            // handled by engine in host_cmd.c
765                 case "sentcvar": break;                            // handled by server in this file
766                 case "spawn": break;                               // handled by engine in host_cmd.c
767                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
768
769                 default:
770                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
771                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
772         }
773
774         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
775         if (argv(0) == "help")
776         {
777                 if (argc == 1)
778                 {
779                         sprint(this, "\nClient networked commands:\n");
780                         ClientCommand_macro_help(this);
781
782                         sprint(this, "\nCommon networked commands:\n");
783                         CommonCommand_macro_help(this);
784
785                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
786                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
787                         return;
788                 }
789                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
790                 {
791                         return;
792                 }
793                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
794                 {
795                         return;
796                 }
797         }
798         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
799         {
800                 return;  // handled by a mutator
801         }
802         else if (CheatCommand(this, argc))
803         {
804                 return;  // handled by server/cheats.qc
805         }
806         else if (CommonCommand_macro_command(argc, this, command))
807         {
808                 return;                                          // handled by server/command/common.qc
809         }
810         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
811         {
812                 return;                                          // handled by one of the above ClientCommand_* functions
813         }
814         else
815         {
816                 clientcommand(this, command);
817         }
818 }