]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into Mario/csqc_muzzleflash
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../bot/api.qh"
12
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
22
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
25
26 #ifdef SVQC
27         #include <common/vehicles/all.qh>
28 #endif
29
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
39
40 #include <common/minigames/sv_minigames.qh>
41
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
45
46 #include <lib/warpzone/common.qh>
47
48 // =========================================================
49 //  Server side networked commands code, reworked by Samual
50 //  Last updated: December 28th, 2011
51 // =========================================================
52
53 bool SV_ParseClientCommand_floodcheck(entity this)
54 {
55         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
56
57         if (!timeout_status)  // not while paused
58         {
59                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
60                 {
61                         store.cmd_floodcount += 1;
62                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
63                 }
64                 else
65                 {
66                         store.cmd_floodtime = time;
67                         store.cmd_floodcount = 1;
68                 }
69         }
70         return true;  // continue, as we're not flooding yet
71 }
72
73
74 // =======================
75 //  Command Sub-Functions
76 // =======================
77
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
79 {
80         switch (request)
81         {
82                 case CMD_REQUEST_COMMAND:
83                 {
84                         if (argv(1) != "")
85                         {
86                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
87                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
88                                 return;
89                         }
90                 }
91
92                 default:
93                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
94                 case CMD_REQUEST_USAGE:
95                 {
96                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
98                         return;
99                 }
100         }
101 }
102
103 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
104 {
105         switch (request)
106         {
107                 case CMD_REQUEST_COMMAND:
108                 {
109                         if (argv(1) != "")
110                         {
111                                 if (IS_CLIENT(caller))
112                                 {
113                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
114
115                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
116                                         {
117                                                 CS(caller).version_mismatch = true;
118                                                 ClientKill_TeamChange(caller, -2);  // observe
119                                         }
120                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
121                                         {
122                                                 // JoinBestTeam(caller, false, true);
123                                         }
124                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
125                                         {
126                                                 TRANSMUTE(Observer, caller);  // really?
127                                                 stuffcmd(caller, "menu_showteamselect\n");
128                                         }
129                                 }
130
131                                 return;
132                         }
133                 }
134
135                 default:
136                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
137                 case CMD_REQUEST_USAGE:
138                 {
139                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
141                         return;
142                 }
143         }
144 }
145
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
147 {
148         switch (request)
149         {
150                 case CMD_REQUEST_COMMAND:
151                 {
152                         if (argv(1) != "")
153                         {
154                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
155
156                                 return;
157                         }
158                 }
159
160                 default:
161                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
162                 case CMD_REQUEST_USAGE:
163                 {
164                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
166                         return;
167                 }
168         }
169 }
170
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
172 {
173         switch (request)
174         {
175                 case CMD_REQUEST_COMMAND:
176                 {
177                         if (!autocvar_g_waypointeditor)
178                         {
179                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
180                                 return;
181                         }
182
183                         if (argv(1) != "")
184                         {
185                                 if (argv(1) == "spawn")
186                                 {
187                                         string s = argv(2);
188                                         if (!IS_PLAYER(caller))
189                                                 sprint(caller, "ERROR: this command works only if you are player\n");
190                                         else
191                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
192                                         return;
193                                 }
194                                 else if (argv(1) == "remove")
195                                 {
196                                         if (!IS_PLAYER(caller))
197                                                 sprint(caller, "ERROR: this command works only if you are player\n");
198                                         else
199                                                 waypoint_remove_fromeditor(caller);
200                                         return;
201                                 }
202                                 else if (argv(1) == "hardwire")
203                                 {
204                                         string s = argv(2);
205                                         waypoint_start_hardwiredlink(caller, (s == "crosshair"));
206                                         return;
207                                 }
208                                 else if (argv(1) == "lock")
209                                 {
210                                         waypoint_lock(caller);
211                                         return;
212                                 }
213                                 else if (argv(1) == "unreachable")
214                                 {
215                                         if (!IS_PLAYER(caller))
216                                                 sprint(caller, "ERROR: this command works only if you are player\n");
217                                         else
218                                                 waypoint_unreachable(caller);
219                                         return;
220                                 }
221                                 else if (argv(1) == "saveall")
222                                 {
223                                         waypoint_saveall();
224                                         return;
225                                 }
226                                 else if (argv(1) == "relinkall")
227                                 {
228                                         waypoint_schedulerelinkall();
229                                         return;
230                                 }
231                                 else if (argv(1) == "symaxis")
232                                 {
233                                         if (argv(2) == "set" || argv(2) == "get")
234                                         {
235                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
236                                                 return;
237                                         }
238                                 }
239                                 else if (argv(1) == "symorigin")
240                                 {
241                                         if (argv(2) == "set" || argv(2) == "get")
242                                         {
243                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
244                                                 return;
245                                         }
246                                 }
247                         }
248                 }
249
250                 default:
251                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
252                 case CMD_REQUEST_USAGE:
253                 {
254                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
255                         sprint(caller, "  Where 'action' can be:\n");
256                         sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
257                         sprint(caller, "   ^5remove^7: removes player's nearest waypoint\n");
258                         sprint(caller, "   ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
259                         sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
260                         sprint(caller, "   ^5relinkall^7: relinks all waypoints as if they were respawned\n");
261                         sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
262                         sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
263                         sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
264                         sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
265                         sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
266                         sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
267                         sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
268                         sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
269                         sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
270                         sprint(caller, "   ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
271                         sprint(caller, "   ^5symorigin get|set\n");
272                         sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
273                         sprint(caller, "   ^5symaxis get|set p1 p2\n");
274                         sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
275                                                                 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
276                         sprint(caller, "  See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
277                         return;
278                 }
279         }
280 }
281
282 void ClientCommand_join(entity caller, int request)
283 {
284         switch (request)
285         {
286                 case CMD_REQUEST_COMMAND:
287                 {
288                         if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
289                         {
290                                 if (joinAllowed(caller))
291                                         Join(caller);
292                                 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
293                                         CS(caller).autojoin_checked = -1;
294                         }
295
296                         return;  // never fall through to usage
297                 }
298
299                 default:
300                 case CMD_REQUEST_USAGE:
301                 {
302                         sprint(caller, "\nUsage:^3 cmd join\n");
303                         sprint(caller, "  No arguments required.\n");
304                         return;
305                 }
306         }
307 }
308
309 void ClientCommand_kill(entity caller, int request)
310 {
311         switch (request)
312         {
313                 case CMD_REQUEST_COMMAND:
314                 {
315                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
316                                 return; // no point warning about this, command does nothing
317
318                         if(GetResource(caller, RES_HEALTH) <= 0)
319                         {
320                                 sprint(caller, "Can't die - you are already dead!\n");
321                                 return;
322                         }
323
324                         ClientKill(caller);
325
326                         return;  // never fall through to usage
327                 }
328
329                 default:
330                 case CMD_REQUEST_USAGE:
331                 {
332                         sprint(caller, "\nUsage:^3 cmd kill\n");
333                         sprint(caller, "  No arguments required.\n");
334                         return;
335                 }
336         }
337 }
338
339 void ClientCommand_physics(entity caller, int request, int argc)
340 {
341         switch (request)
342         {
343                 case CMD_REQUEST_COMMAND:
344                 {
345                         string command = strtolower(argv(1));
346
347                         if (!autocvar_g_physics_clientselect)
348                         {
349                                 sprint(caller, "Client physics selection is currently disabled.\n");
350                                 return;
351                         }
352
353                         if (command == "list" || command == "help")
354                         {
355                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
356                                 return;
357                         }
358
359                         if (Physics_Valid(command) || command == "default")
360                         {
361                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
362                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
363                                 return;
364                         }
365                 }
366
367                 default:
368                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
369                 case CMD_REQUEST_USAGE:
370                 {
371                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
372                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
373                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
374                         return;
375                 }
376         }
377 }
378
379 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
380 {
381         switch (request)
382         {
383                 case CMD_REQUEST_COMMAND:
384                 {
385                         if (IS_CLIENT(caller))
386                         {
387                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
388                                 {
389                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
390                                         {
391                                                 if (time < game_starttime) // game is already restarting
392                                                         return;
393                                                 if (caller.ready)            // toggle
394                                                 {
395                                                         caller.ready = false;
396                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
397                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
398                                                 }
399                                                 else
400                                                 {
401                                                         caller.ready = true;
402                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
403                                                                 bprint(playername(caller, false), "^2 is ready\n");
404                                                 }
405
406                                                 // cannot reset the game while a timeout is active!
407                                                 if (!timeout_status) ReadyCount();
408                                         }
409                                         else
410                                         {
411                                                 sprint(caller, "^1Game has already been restarted\n");
412                                         }
413                                 }
414                         }
415                         return;  // never fall through to usage
416                 }
417
418                 default:
419                 case CMD_REQUEST_USAGE:
420                 {
421                         sprint(caller, "\nUsage:^3 cmd ready\n");
422                         sprint(caller, "  No arguments required.\n");
423                         return;
424                 }
425         }
426 }
427
428 void ClientCommand_say(entity caller, int request, int argc, string command)
429 {
430         switch (request)
431         {
432                 case CMD_REQUEST_COMMAND:
433                 {
434                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
435                         return;  // never fall through to usage
436                 }
437
438                 default:
439                 case CMD_REQUEST_USAGE:
440                 {
441                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
442                         sprint(caller, "  Where 'message' is the string of text to say.\n");
443                         return;
444                 }
445         }
446 }
447
448 void ClientCommand_say_team(entity caller, int request, int argc, string command)
449 {
450         switch (request)
451         {
452                 case CMD_REQUEST_COMMAND:
453                 {
454                         if (argc >= 2)
455                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
456                         return;  // never fall through to usage
457                 }
458
459                 default:
460                 case CMD_REQUEST_USAGE:
461                 {
462                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
463                         sprint(caller, "  Where 'message' is the string of text to say.\n");
464                         return;
465                 }
466         }
467 }
468
469 .bool team_selected;
470 void ClientCommand_selectteam(entity caller, int request, int argc)
471 {
472         switch (request)
473         {
474                 case CMD_REQUEST_COMMAND:
475                 {
476                         if (argv(1) == "")
477                         {
478                                 return;
479                         }
480                         if (!IS_CLIENT(caller))
481                         {
482                                 return;
483                         }
484                         if (!teamplay)
485                         {
486                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
487                                 return;
488                         }
489                         if (Player_GetForcedTeamIndex(caller) > 0)
490                         {
491                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
492                                 return;
493                         }
494                         if (lockteams)
495                         {
496                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
497                                 return;
498                         }
499                         float selection;
500                         switch (argv(1))
501                         {
502                                 case "red":
503                                 {
504                                         selection = NUM_TEAM_1;
505                                         break;
506                                 }
507                                 case "blue":
508                                 {
509                                         selection = NUM_TEAM_2;
510                                         break;
511                                 }
512                                 case "yellow":
513                                 {
514                                         selection = NUM_TEAM_3;
515                                         break;
516                                 }
517                                 case "pink":
518                                 {
519                                         selection = NUM_TEAM_4;
520                                         break;
521                                 }
522                                 case "auto":
523                                 {
524                                         selection = (-1);
525                                         break;
526                                 }
527                                 default:
528                                 {
529                                         return;
530                                 }
531                         }
532                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
533                         {
534                                 sprint(caller, "^7You already are on that team.\n");
535                                 return;
536                         }
537                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
538                         {
539                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
540                                 return;
541                         }
542                         if ((selection != -1) && autocvar_g_balance_teams &&
543                                 autocvar_g_balance_teams_prevent_imbalance)
544                         {
545                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
546                                 TeamBalance_GetTeamCounts(balance, caller);
547                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
548                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
549                                 {
550                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
551                                         TeamBalance_Destroy(balance);
552                                         return;
553                                 }
554                                 TeamBalance_Destroy(balance);
555                         }
556                         ClientKill_TeamChange(caller, selection);
557                         if (!IS_PLAYER(caller))
558                         {
559                                 caller.team_selected = true; // avoids asking again for team selection on join
560                         }
561                         return;
562                 }
563                 default:
564                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
565                 case CMD_REQUEST_USAGE:
566                 {
567                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
568                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
569                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
570                         return;
571                 }
572         }
573 }
574
575 void ClientCommand_selfstuff(entity caller, int request, string command)
576 {
577         switch (request)
578         {
579                 case CMD_REQUEST_COMMAND:
580                 {
581                         if (argv(1) != "")
582                         {
583                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
584                                 return;
585                         }
586                 }
587
588                 default:
589                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
590                 case CMD_REQUEST_USAGE:
591                 {
592                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
593                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
594                         return;
595                 }
596         }
597 }
598
599 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
600 {
601         switch (request)
602         {
603                 case CMD_REQUEST_COMMAND:
604                 {
605                         if (argv(1) != "")
606                         {
607                                 // float tokens;
608                                 string s;
609
610                                 if (argc == 2)  // undefined cvar: use the default value on the server then
611                                 {
612                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
613                                         tokenize_console(s);
614                                 }
615
616                                 GetCvars(caller, CS(caller), 1);
617
618                                 return;
619                         }
620                 }
621
622                 default:
623                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
624                 case CMD_REQUEST_USAGE:
625                 {
626                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
627                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
628                         return;
629                 }
630         }
631 }
632
633 void ClientCommand_spectate(entity caller, int request)
634 {
635         switch (request)
636         {
637                 case CMD_REQUEST_COMMAND:
638                 {
639                         if (!intermission_running && IS_CLIENT(caller))
640                         {
641                                 if(argv(1) != "")
642                                 {
643                                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
644                                         {
645                                                 entity client = GetFilteredEntity(argv(1));
646                                                 int spec_accepted = VerifyClientEntity(client, false, false);
647                                                 if(spec_accepted > 0 && IS_PLAYER(client))
648                                                 {
649                                                         Spectate(caller, client);
650                                                 }
651                                                 else
652                                                         sprint(caller, "can't spectate ", argv(1), "^7\n");
653                                         }
654                                         else
655                                                 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
656                                         return;
657                                 }
658
659                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
660
661                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
662
663                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
664                                 if (autocvar_sv_spectate == 1)
665                                         ClientKill_TeamChange(caller, -2); // observe
666                         }
667                         return; // never fall through to usage
668                 }
669
670                 default:
671                 case CMD_REQUEST_USAGE:
672                 {
673                         sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
674                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
675                         return;
676                 }
677         }
678 }
679
680 void ClientCommand_suggestmap(entity caller, int request, int argc)
681 {
682         switch (request)
683         {
684                 case CMD_REQUEST_COMMAND:
685                 {
686                         if (argv(1) != "")
687                         {
688                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
689                                 return;
690                         }
691                 }
692
693                 default:
694                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
695                 case CMD_REQUEST_USAGE:
696                 {
697                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
698                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
699                         return;
700                 }
701         }
702 }
703
704 void ClientCommand_tell(entity caller, int request, int argc, string command)
705 {
706         switch (request)
707         {
708                 case CMD_REQUEST_COMMAND:
709                 {
710                         if (argc >= 3)
711                         {
712                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
713                                 {
714                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
715                                         return;
716                                 }
717
718                                 entity tell_to = GetIndexedEntity(argc, 1);
719                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
720
721                                 if (tell_accepted > 0)   // the target is a real client
722                                 {
723                                         if (tell_to != caller) // and we're allowed to send to them :D
724                                         {
725                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
726                                                 // In this case when the player name contains utf8 chars
727                                                 // the message gets partially trimmed in the beginning.
728                                                 // Potentially this bug affects any substring call that uses
729                                                 // argv_start_index and argv_end_index.
730
731                                                 string utf8_enable_save = cvar_string("utf8_enable");
732                                                 cvar_set("utf8_enable", "0");
733                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
734                                                 cvar_set("utf8_enable", utf8_enable_save);
735
736                                                 Say(caller, false, tell_to, msg, true);
737                                                 return;
738                                         }
739                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
740                                 }
741                                 else if (argv(1) == "#0")
742                                 {
743                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
744                                         return;
745                                 }
746                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
747                         }
748                 }
749
750                 default:
751                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
752                 case CMD_REQUEST_USAGE:
753                 {
754                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
755                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
756                         return;
757                 }
758         }
759 }
760
761 void ClientCommand_voice(entity caller, int request, int argc, string command)
762 {
763         switch (request)
764         {
765                 case CMD_REQUEST_COMMAND:
766                 {
767                         if (argv(1) != "")
768                         {
769                                 entity e = GetVoiceMessage(argv(1));
770                                 if (!e)
771                                 {
772                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
773                                         return;
774                                 }
775                                 if (IS_DEAD(caller))
776                                 {
777                                         // don't warn the caller when trying to taunt while dead, just don't play any sounds!
778                                         // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
779                                         return;
780                                 }
781                                 if (IS_SPEC(caller) || IS_OBSERVER(caller))
782                                 {
783                                         // observers/spectators have no player model of their own to play taunts from
784                                         // again, allow them to see warnings
785                                         return;
786                                 }
787                                 string msg = "";
788                                 if (argc >= 3)
789                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
790                                 VoiceMessage(caller, e, msg);
791
792                                 return;
793                         }
794                 }
795
796                 default:
797                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
798                 case CMD_REQUEST_USAGE:
799                 {
800                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
801                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
802                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
803                         return;
804                 }
805         }
806 }
807
808 /* use this when creating a new command, making sure to place it in alphabetical order... also,
809 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
810 void ClientCommand_(entity caller, int request)
811 {
812     switch(request)
813     {
814         case CMD_REQUEST_COMMAND:
815         {
816
817             return; // never fall through to usage
818         }
819
820         default:
821         case CMD_REQUEST_USAGE:
822         {
823             sprint(caller, "\nUsage:^3 cmd \n");
824             sprint(caller, "  No arguments required.\n");
825             return;
826         }
827     }
828 }
829 */
830
831
832 // =====================================
833 //  Macro system for networked commands
834 // =====================================
835
836 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
837 #define CLIENT_COMMANDS(ent, request, arguments, command) \
838         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
839         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
840         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
841         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
842         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
843         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
844         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
845         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
846         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
847         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
848         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
849         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
850         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
851         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
852         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
853         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
854         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
855         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
856         /* nothing */
857
858 void ClientCommand_macro_help(entity caller)
859 {
860         #define CLIENT_COMMAND(name, function, description) \
861                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
862
863         CLIENT_COMMANDS(NULL, 0, 0, "");
864 #undef CLIENT_COMMAND
865 }
866
867 float ClientCommand_macro_command(int argc, entity caller, string command)
868 {
869         #define CLIENT_COMMAND(name, function, description) \
870                 { if (name == strtolower(argv(0))) { function; return true; } }
871
872         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
873 #undef CLIENT_COMMAND
874
875         return false;
876 }
877
878 float ClientCommand_macro_usage(int argc, entity caller)
879 {
880         #define CLIENT_COMMAND(name, function, description) \
881                 { if (name == strtolower(argv(1))) { function; return true; } }
882
883         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
884 #undef CLIENT_COMMAND
885
886         return false;
887 }
888
889 void ClientCommand_macro_write_aliases(float fh)
890 {
891         #define CLIENT_COMMAND(name, function, description) \
892                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
893
894         CLIENT_COMMANDS(NULL, 0, 0, "");
895 #undef CLIENT_COMMAND
896 }
897
898 // ======================================
899 //  Main Function Called By Engine (cmd)
900 // ======================================
901 // If this function exists, server game code parses clientcommand before the engine code gets it.
902
903 void SV_ParseClientCommand(entity this, string command)
904 {
905         // If invalid UTF-8, don't even parse it
906         string command2 = "";
907         float len = strlen(command);
908         float i;
909         for (i = 0; i < len; ++i)
910                 command2 = strcat(command2, chr2str(str2chr(command, i)));
911         if (command != command2) return;
912
913         // if we're banned, don't even parse the command
914         if (Ban_MaybeEnforceBanOnce(this)) return;
915
916         int argc = tokenize_console(command);
917
918         // Guide for working with argc arguments by example:
919         // argc:   1    - 2      - 3     - 4
920         // argv:   0    - 1      - 2     - 3
921         // cmd     vote - master - login - password
922
923         // for floodcheck
924         switch (strtolower(argv(0)))
925         {
926                 // exempt commands which are not subject to floodcheck
927                 case "begin": break;                               // handled by engine in host_cmd.c
928                 case "download": break;                            // handled by engine in cl_parse.c
929                 case "mv_getpicture": break;                       // handled by server in this file
930                 case "wpeditor": break;                            // handled by server in this file
931                 case "pause": break;                               // handled by engine in host_cmd.c
932                 case "prespawn": break;                            // handled by engine in host_cmd.c
933                 case "sentcvar": break;                            // handled by server in this file
934                 case "spawn": break;                               // handled by engine in host_cmd.c
935                 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
936                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
937
938                 default:
939                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
940                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
941         }
942
943         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
944         if (argv(0) == "help")
945         {
946                 if (argc == 1)
947                 {
948                         sprint(this, "\nClient networked commands:\n");
949                         ClientCommand_macro_help(this);
950
951                         sprint(this, "\nCommon networked commands:\n");
952                         CommonCommand_macro_help(this);
953
954                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
955                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
956                         return;
957                 }
958                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
959                 {
960                         return;
961                 }
962                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
963                 {
964                         return;
965                 }
966         }
967         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
968         {
969                 return;  // handled by a mutator
970         }
971         else if (CheatCommand(this, argc))
972         {
973                 return;  // handled by server/cheats.qc
974         }
975         else if (CommonCommand_macro_command(argc, this, command))
976         {
977                 return;                                          // handled by server/command/common.qc
978         }
979         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
980         {
981                 return;                                          // handled by one of the above ClientCommand_* functions
982         }
983         else
984         {
985                 clientcommand(this, command);
986         }
987 }