3 #include <server/chat.qh>
4 #include <server/world.qh>
6 #include <common/command/_mod.qh>
9 #include "getreplies.qh"
12 #include "../bot/api.qh"
14 #include "../campaign.qh"
15 #include "../cheats.qh"
16 #include "../client.qh"
17 #include "../clientkill.qh"
18 #include "../player.qh"
19 #include "../ipban.qh"
20 #include "../mapvoting.qh"
21 #include "../scores.qh"
22 #include "../teamplay.qh"
24 #include <server/mutators/_mod.qh>
25 #include <common/gamemodes/_mod.qh>
28 #include <common/vehicles/all.qh>
31 #include <common/constants.qh>
32 #include <common/deathtypes/all.qh>
33 #include <common/effects/all.qh>
34 #include <common/mapinfo.qh>
35 #include <common/notifications/all.qh>
36 #include <common/physics/player.qh>
37 #include <common/teams.qh>
38 #include <common/util.qh>
39 #include <common/mapobjects/triggers.qh>
41 #include <common/minigames/sv_minigames.qh>
43 #include <common/monsters/_mod.qh>
44 #include <common/monsters/sv_spawn.qh>
45 #include <common/monsters/sv_monsters.qh>
47 #include <lib/warpzone/common.qh>
49 // =========================================================
50 // Server side networked commands code, reworked by Samual
51 // Last updated: December 28th, 2011
52 // =========================================================
54 bool SV_ParseClientCommand_floodcheck(entity this)
56 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
58 if (!timeout_status) // not while paused
60 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
62 store.cmd_floodcount += 1;
63 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
67 store.cmd_floodtime = time;
68 store.cmd_floodcount = 1;
71 return true; // continue, as we're not flooding yet
75 // =======================
76 // Command Sub-Functions
77 // =======================
79 void ClientCommand_autoswitch(entity caller, int request, int argc)
83 case CMD_REQUEST_COMMAND:
87 CS(caller).autoswitch = InterpretBoolean(argv(1));
88 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
94 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
95 case CMD_REQUEST_USAGE:
97 sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
98 sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
104 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
108 case CMD_REQUEST_COMMAND:
112 if (IS_CLIENT(caller))
114 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
116 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
118 CS(caller).version_mismatch = true;
119 ClientKill_TeamChange(caller, -2); // observe
121 else if (autocvar_g_campaign || autocvar_g_balance_teams)
123 // JoinBestTeam(caller, false, true);
125 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
127 TRANSMUTE(Observer, caller); // really?
128 stuffcmd(caller, "menu_showteamselect\n");
137 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
138 case CMD_REQUEST_USAGE:
140 sprint(caller, "\nUsage:^3 cmd clientversion version\n");
141 sprint(caller, " Where 'version' is the game version reported by caller.\n");
147 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
151 case CMD_REQUEST_COMMAND:
155 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
162 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
163 case CMD_REQUEST_USAGE:
165 sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
166 sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
172 void ClientCommand_wpeditor(entity caller, int request, int argc)
176 case CMD_REQUEST_COMMAND:
178 if (!autocvar_g_waypointeditor)
180 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
186 if (argv(1) == "spawn")
189 if (!IS_PLAYER(caller))
190 sprint(caller, "ERROR: this command works only if you are player\n");
192 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
195 else if (argv(1) == "remove")
197 if (!IS_PLAYER(caller))
198 sprint(caller, "ERROR: this command works only if you are player\n");
200 waypoint_remove_fromeditor(caller);
203 else if (argv(1) == "hardwire")
206 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
209 else if (argv(1) == "lock")
211 waypoint_lock(caller);
214 else if (argv(1) == "unreachable")
216 if (!IS_PLAYER(caller))
217 sprint(caller, "ERROR: this command works only if you are player\n");
219 waypoint_unreachable(caller);
222 else if (argv(1) == "saveall")
227 else if (argv(1) == "relinkall")
229 waypoint_schedulerelinkall();
232 else if (argv(1) == "symaxis")
234 if (argv(2) == "set" || argv(2) == "get")
236 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
240 else if (argv(1) == "symorigin")
242 if (argv(2) == "set" || argv(2) == "get")
244 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
252 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
253 case CMD_REQUEST_USAGE:
255 sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
256 sprint(caller, " Where 'action' can be:\n");
257 sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
258 sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
259 sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
260 sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
261 sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
262 sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
263 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
264 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
265 sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
266 sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
267 sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
268 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
269 sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
270 sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
271 sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
272 sprint(caller, " ^5symorigin get|set\n");
273 sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
274 sprint(caller, " ^5symaxis get|set p1 p2\n");
275 sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
276 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
277 sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
283 void ClientCommand_join(entity caller, int request)
287 case CMD_REQUEST_COMMAND:
289 if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
291 if (joinAllowed(caller))
293 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
294 CS(caller).autojoin_checked = -1;
297 return; // never fall through to usage
301 case CMD_REQUEST_USAGE:
303 sprint(caller, "\nUsage:^3 cmd join\n");
304 sprint(caller, " No arguments required.\n");
310 void ClientCommand_kill(entity caller, int request)
314 case CMD_REQUEST_COMMAND:
316 if(IS_SPEC(caller) || IS_OBSERVER(caller))
317 return; // no point warning about this, command does nothing
319 if(GetResource(caller, RES_HEALTH) <= 0)
321 sprint(caller, "Can't die - you are already dead!\n");
327 return; // never fall through to usage
331 case CMD_REQUEST_USAGE:
333 sprint(caller, "\nUsage:^3 cmd kill\n");
334 sprint(caller, " No arguments required.\n");
340 void ClientCommand_physics(entity caller, int request, int argc)
344 case CMD_REQUEST_COMMAND:
346 string command = strtolower(argv(1));
348 if (!autocvar_g_physics_clientselect)
350 sprint(caller, "Client physics selection is currently disabled.\n");
354 if (command == "list" || command == "help")
356 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
360 if (Physics_Valid(command) || command == "default")
362 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
363 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
369 sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
370 case CMD_REQUEST_USAGE:
372 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
373 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
374 sprint(caller, " Argument 'default' resets to standard physics.\n");
380 void ClientCommand_ready(entity caller, int request) // todo: anti-spam for toggling readyness
384 case CMD_REQUEST_COMMAND:
386 if (IS_CLIENT(caller))
388 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
390 if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
392 if (time < game_starttime) // game is already restarting
394 if (caller.ready) // toggle
396 caller.ready = false;
397 if(IS_PLAYER(caller) || caller.caplayer == 1)
398 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
403 if(IS_PLAYER(caller) || caller.caplayer == 1)
404 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
407 // cannot reset the game while a timeout is active!
408 if (!timeout_status) ReadyCount();
412 sprint(caller, "^1Game has already been restarted\n");
416 return; // never fall through to usage
420 case CMD_REQUEST_USAGE:
422 sprint(caller, "\nUsage:^3 cmd ready\n");
423 sprint(caller, " No arguments required.\n");
429 void ClientCommand_say(entity caller, int request, int argc, string command)
433 case CMD_REQUEST_COMMAND:
435 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
436 return; // never fall through to usage
440 case CMD_REQUEST_USAGE:
442 sprint(caller, "\nUsage:^3 cmd say <message>\n");
443 sprint(caller, " Where 'message' is the string of text to say.\n");
449 void ClientCommand_say_team(entity caller, int request, int argc, string command)
453 case CMD_REQUEST_COMMAND:
456 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
457 return; // never fall through to usage
461 case CMD_REQUEST_USAGE:
463 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
464 sprint(caller, " Where 'message' is the string of text to say.\n");
471 void ClientCommand_selectteam(entity caller, int request, int argc)
475 case CMD_REQUEST_COMMAND:
481 if (!IS_CLIENT(caller))
487 sprint(caller, "^7selectteam can only be used in teamgames\n");
490 if (Player_GetForcedTeamIndex(caller) > 0)
492 sprint(caller, "^7selectteam can not be used as your team is forced\n");
497 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
505 selection = NUM_TEAM_1;
510 selection = NUM_TEAM_2;
515 selection = NUM_TEAM_3;
520 selection = NUM_TEAM_4;
533 if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
535 sprint(caller, "^7You already are on that team.\n");
538 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
540 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
543 if ((selection != -1) && autocvar_g_balance_teams &&
544 autocvar_g_balance_teams_prevent_imbalance)
546 entity balance = TeamBalance_CheckAllowedTeams(caller);
547 TeamBalance_GetTeamCounts(balance, caller);
548 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
549 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
551 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
552 TeamBalance_Destroy(balance);
555 TeamBalance_Destroy(balance);
557 ClientKill_TeamChange(caller, selection);
558 if (!IS_PLAYER(caller))
560 caller.team_selected = true; // avoids asking again for team selection on join
565 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
566 case CMD_REQUEST_USAGE:
568 sprint(caller, "\nUsage:^3 cmd selectteam team\n");
569 sprint(caller, " Where 'team' is the prefered team to try and join.\n");
570 sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
576 void ClientCommand_selfstuff(entity caller, int request, string command)
580 case CMD_REQUEST_COMMAND:
584 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
590 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
591 case CMD_REQUEST_USAGE:
593 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
594 sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
600 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
604 case CMD_REQUEST_COMMAND:
611 if (argc == 2) // undefined cvar: use the default value on the server then
613 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
617 GetCvars(caller, CS(caller), 1);
624 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
625 case CMD_REQUEST_USAGE:
627 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
628 sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
634 void ClientCommand_spectate(entity caller, int request)
638 case CMD_REQUEST_COMMAND:
640 if (!intermission_running && IS_CLIENT(caller))
644 if(IS_SPEC(caller) || IS_OBSERVER(caller))
646 entity client = GetFilteredEntity(argv(1));
647 int spec_accepted = VerifyClientEntity(client, false, false);
648 if(spec_accepted > 0 && IS_PLAYER(client))
650 bool caller_is_observer = (IS_OBSERVER(caller));
651 Spectate(caller, client);
652 if (caller_is_observer)
653 TRANSMUTE(Spectator, caller);
656 sprint(caller, "Can't spectate ", argv(1), "^7\n");
659 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
663 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
665 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
667 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
668 if (autocvar_sv_spectate == 1)
669 ClientKill_TeamChange(caller, -2); // observe
671 return; // never fall through to usage
675 case CMD_REQUEST_USAGE:
677 sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
678 sprint(caller, " Where 'client' can be the player to spectate.\n");
684 void ClientCommand_suggestmap(entity caller, int request, int argc)
688 case CMD_REQUEST_COMMAND:
692 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
698 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
699 case CMD_REQUEST_USAGE:
701 sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
702 sprint(caller, " Where 'map' is the name of the map to suggest.\n");
708 void ClientCommand_tell(entity caller, int request, int argc, string command)
712 case CMD_REQUEST_COMMAND:
716 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
718 print_to(caller, "You can't ^2tell^7 a message while connecting.");
722 entity tell_to = GetIndexedEntity(argc, 1);
723 float tell_accepted = VerifyClientEntity(tell_to, true, false);
725 if (tell_accepted > 0) // the target is a real client
727 if (tell_to != caller) // and we're allowed to send to them :D
729 // workaround for argv indexes indexing ascii chars instead of utf8 chars
730 // In this case when the player name contains utf8 chars
731 // the message gets partially trimmed in the beginning.
732 // Potentially this bug affects any substring call that uses
733 // argv_start_index and argv_end_index.
735 string utf8_enable_save = cvar_string("utf8_enable");
736 cvar_set("utf8_enable", "0");
737 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
738 cvar_set("utf8_enable", utf8_enable_save);
740 Say(caller, false, tell_to, msg, true);
743 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
745 else if (argv(1) == "#0")
747 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
750 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
755 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
756 case CMD_REQUEST_USAGE:
758 sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
759 sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
765 void ClientCommand_voice(entity caller, int request, int argc, string command)
769 case CMD_REQUEST_COMMAND:
773 entity e = GetVoiceMessage(argv(1));
776 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
781 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
782 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
785 if (IS_SPEC(caller) || IS_OBSERVER(caller))
787 // observers/spectators have no player model of their own to play taunts from
788 // again, allow them to see warnings
793 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
794 VoiceMessage(caller, e, msg);
801 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
802 case CMD_REQUEST_USAGE:
804 sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
805 sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
806 sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
812 /* use this when creating a new command, making sure to place it in alphabetical order... also,
813 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
814 void ClientCommand_(entity caller, int request)
818 case CMD_REQUEST_COMMAND:
821 return; // never fall through to usage
825 case CMD_REQUEST_USAGE:
827 sprint(caller, "\nUsage:^3 cmd \n");
828 sprint(caller, " No arguments required.\n");
836 // =====================================
837 // Macro system for networked commands
838 // =====================================
840 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
841 #define CLIENT_COMMANDS(ent, request, arguments, command) \
842 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
843 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
844 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
845 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
846 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
847 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
848 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
849 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
850 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
851 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
852 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
853 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
854 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
855 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
856 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
857 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
858 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
859 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
862 void ClientCommand_macro_help(entity caller)
864 #define CLIENT_COMMAND(name, function, description) \
865 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
867 CLIENT_COMMANDS(NULL, 0, 0, "");
868 #undef CLIENT_COMMAND
871 float ClientCommand_macro_command(int argc, entity caller, string command)
873 #define CLIENT_COMMAND(name, function, description) \
874 { if (name == strtolower(argv(0))) { function; return true; } }
876 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
877 #undef CLIENT_COMMAND
882 float ClientCommand_macro_usage(int argc, entity caller)
884 #define CLIENT_COMMAND(name, function, description) \
885 { if (name == strtolower(argv(1))) { function; return true; } }
887 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
888 #undef CLIENT_COMMAND
893 void ClientCommand_macro_write_aliases(float fh)
895 #define CLIENT_COMMAND(name, function, description) \
896 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
898 CLIENT_COMMANDS(NULL, 0, 0, "");
899 #undef CLIENT_COMMAND
902 // ======================================
903 // Main Function Called By Engine (cmd)
904 // ======================================
905 // If this function exists, server game code parses clientcommand before the engine code gets it.
907 void SV_ParseClientCommand(entity this, string command)
909 // If invalid UTF-8, don't even parse it
910 string command2 = "";
911 float len = strlen(command);
913 for (i = 0; i < len; ++i)
914 command2 = strcat(command2, chr2str(str2chr(command, i)));
915 if (command != command2) return;
917 // if we're banned, don't even parse the command
918 if (Ban_MaybeEnforceBanOnce(this)) return;
920 int argc = tokenize_console(command);
922 // Guide for working with argc arguments by example:
923 // argc: 1 - 2 - 3 - 4
924 // argv: 0 - 1 - 2 - 3
925 // cmd vote - master - login - password
928 switch (strtolower(argv(0)))
930 // exempt commands which are not subject to floodcheck
931 case "begin": break; // handled by engine in host_cmd.c
932 case "download": break; // handled by engine in cl_parse.c
933 case "mv_getpicture": break; // handled by server in this file
934 case "wpeditor": break; // handled by server in this file
935 case "pause": break; // handled by engine in host_cmd.c
936 case "prespawn": break; // handled by engine in host_cmd.c
937 case "sentcvar": break; // handled by server in this file
938 case "spawn": break; // handled by engine in host_cmd.c
939 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
940 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
943 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
944 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
947 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
948 if (argv(0) == "help")
952 sprint(this, "\nClient networked commands:\n");
953 ClientCommand_macro_help(this);
955 sprint(this, "\nCommon networked commands:\n");
956 CommonCommand_macro_help(this);
958 sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
959 sprint(this, "For help about a specific command, type cmd help COMMAND\n");
962 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
966 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
971 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
973 return; // handled by a mutator
975 else if (CheatCommand(this, argc))
977 return; // handled by server/cheats.qc
979 else if (CommonCommand_macro_command(argc, this, command))
981 return; // handled by server/command/common.qc
983 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
985 return; // handled by one of the above ClientCommand_* functions
989 clientcommand(this, command);