]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'Lyberta/TeamplayOverhaul2' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../bot/api.qh"
12
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
22
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
25
26 #ifdef SVQC
27         #include <common/vehicles/all.qh>
28 #endif
29
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
39
40 #include <common/minigames/sv_minigames.qh>
41
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
45
46 #include <lib/warpzone/common.qh>
47
48 // =========================================================
49 //  Server side networked commands code, reworked by Samual
50 //  Last updated: December 28th, 2011
51 // =========================================================
52
53 bool SV_ParseClientCommand_floodcheck(entity this)
54 {
55         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
56
57         if (!timeout_status)  // not while paused
58         {
59                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
60                 {
61                         store.cmd_floodcount += 1;
62                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
63                 }
64                 else
65                 {
66                         store.cmd_floodtime = time;
67                         store.cmd_floodcount = 1;
68                 }
69         }
70         return true;  // continue, as we're not flooding yet
71 }
72
73
74 // =======================
75 //  Command Sub-Functions
76 // =======================
77
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
79 {
80         switch (request)
81         {
82                 case CMD_REQUEST_COMMAND:
83                 {
84                         if (argv(1) != "")
85                         {
86                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
87                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
88                                 return;
89                         }
90                 }
91
92                 default:
93                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
94                 case CMD_REQUEST_USAGE:
95                 {
96                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
98                         return;
99                 }
100         }
101 }
102
103 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
104 {
105         switch (request)
106         {
107                 case CMD_REQUEST_COMMAND:
108                 {
109                         if (argv(1) != "")
110                         {
111                                 if (IS_CLIENT(caller))
112                                 {
113                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
114
115                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
116                                         {
117                                                 CS(caller).version_mismatch = true;
118                                                 ClientKill_TeamChange(caller, -2);  // observe
119                                         }
120                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
121                                         {
122                                                 // JoinBestTeam(caller, false, true);
123                                         }
124                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
125                                         {
126                                                 TRANSMUTE(Observer, caller);  // really?
127                                                 stuffcmd(caller, "menu_showteamselect\n");
128                                         }
129                                 }
130
131                                 return;
132                         }
133                 }
134
135                 default:
136                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
137                 case CMD_REQUEST_USAGE:
138                 {
139                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
141                         return;
142                 }
143         }
144 }
145
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
147 {
148         switch (request)
149         {
150                 case CMD_REQUEST_COMMAND:
151                 {
152                         if (argv(1) != "")
153                         {
154                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
155
156                                 return;
157                         }
158                 }
159
160                 default:
161                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
162                 case CMD_REQUEST_USAGE:
163                 {
164                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
166                         return;
167                 }
168         }
169 }
170
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
172 {
173         switch (request)
174         {
175                 case CMD_REQUEST_COMMAND:
176                 {
177                         if (!autocvar_g_waypointeditor)
178                         {
179                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
180                                 return;
181                         }
182
183                         if (argv(1) != "")
184                         {
185                                 if (argv(1) == "spawn")
186                                 {
187                                         if (!IS_PLAYER(caller))
188                                                 sprint(caller, "ERROR: this command works only if you are player\n");
189                                         else
190                                                 waypoint_spawn_fromeditor(caller);
191                                 }
192                                 else if (argv(1) == "remove")
193                                 {
194                                         if (!IS_PLAYER(caller))
195                                                 sprint(caller, "ERROR: this command works only if you are player\n");
196                                         else
197                                                 waypoint_remove_fromeditor(caller);
198                                 }
199                                 else if (argv(1) == "unreachable")
200                                 {
201                                         if (!IS_PLAYER(caller))
202                                                 sprint(caller, "ERROR: this command works only if you are player\n");
203                                         else
204                                                 waypoint_unreachable(caller);
205                                 }
206                                 else if (argv(1) == "saveall")
207                                         waypoint_saveall();
208                                 else if (argv(1) == "relinkall")
209                                         waypoint_schedulerelinkall();
210
211                                 return;
212                         }
213                 }
214
215                 default:
216                         sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
217                 case CMD_REQUEST_USAGE:
218                 {
219                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
220                         sprint(caller, "  Where 'action' can be: spawn, remove, unreachable, saveall, relinkall\n");
221                         return;
222                 }
223         }
224 }
225
226 void ClientCommand_join(entity caller, int request)
227 {
228         switch (request)
229         {
230                 case CMD_REQUEST_COMMAND:
231                 {
232                         if (!game_stopped)
233                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
234                         if (joinAllowed(caller))
235                                 Join(caller);
236
237                         return;  // never fall through to usage
238                 }
239
240                 default:
241                 case CMD_REQUEST_USAGE:
242                 {
243                         sprint(caller, "\nUsage:^3 cmd join\n");
244                         sprint(caller, "  No arguments required.\n");
245                         return;
246                 }
247         }
248 }
249
250 void ClientCommand_physics(entity caller, int request, int argc)
251 {
252         switch (request)
253         {
254                 case CMD_REQUEST_COMMAND:
255                 {
256                         string command = strtolower(argv(1));
257
258                         if (!autocvar_g_physics_clientselect)
259                         {
260                                 sprint(caller, "Client physics selection is currently disabled.\n");
261                                 return;
262                         }
263
264                         if (command == "list" || command == "help")
265                         {
266                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
267                                 return;
268                         }
269
270                         if (Physics_Valid(command) || command == "default")
271                         {
272                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
273                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
274                                 return;
275                         }
276                 }
277
278                 default:
279                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
280                 case CMD_REQUEST_USAGE:
281                 {
282                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
283                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
284                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
285                         return;
286                 }
287         }
288 }
289
290 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
291 {
292         switch (request)
293         {
294                 case CMD_REQUEST_COMMAND:
295                 {
296                         if (IS_CLIENT(caller))
297                         {
298                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
299                                 {
300                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
301                                         {
302                                                 if (time < game_starttime) // game is already restarting
303                                                         return;
304                                                 if (caller.ready)            // toggle
305                                                 {
306                                                         caller.ready = false;
307                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
308                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
309                                                 }
310                                                 else
311                                                 {
312                                                         caller.ready = true;
313                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
314                                                                 bprint(playername(caller, false), "^2 is ready\n");
315                                                 }
316
317                                                 // cannot reset the game while a timeout is active!
318                                                 if (!timeout_status) ReadyCount();
319                                         }
320                                         else
321                                         {
322                                                 sprint(caller, "^1Game has already been restarted\n");
323                                         }
324                                 }
325                         }
326                         return;  // never fall through to usage
327                 }
328
329                 default:
330                 case CMD_REQUEST_USAGE:
331                 {
332                         sprint(caller, "\nUsage:^3 cmd ready\n");
333                         sprint(caller, "  No arguments required.\n");
334                         return;
335                 }
336         }
337 }
338
339 void ClientCommand_say(entity caller, int request, int argc, string command)
340 {
341         switch (request)
342         {
343                 case CMD_REQUEST_COMMAND:
344                 {
345                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
346                         return;  // never fall through to usage
347                 }
348
349                 default:
350                 case CMD_REQUEST_USAGE:
351                 {
352                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
353                         sprint(caller, "  Where 'message' is the string of text to say.\n");
354                         return;
355                 }
356         }
357 }
358
359 void ClientCommand_say_team(entity caller, int request, int argc, string command)
360 {
361         switch (request)
362         {
363                 case CMD_REQUEST_COMMAND:
364                 {
365                         if (argc >= 2)
366                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
367                         return;  // never fall through to usage
368                 }
369
370                 default:
371                 case CMD_REQUEST_USAGE:
372                 {
373                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
374                         sprint(caller, "  Where 'message' is the string of text to say.\n");
375                         return;
376                 }
377         }
378 }
379
380 .bool team_selected;
381 void ClientCommand_selectteam(entity caller, int request, int argc)
382 {
383         switch (request)
384         {
385                 case CMD_REQUEST_COMMAND:
386                 {
387                         if (argv(1) == "")
388                         {
389                                 return;
390                         }
391                         if (!IS_CLIENT(caller))
392                         {
393                                 return;
394                         }
395                         if (!teamplay)
396                         {
397                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
398                                 return;
399                         }
400                         if (Player_GetForcedTeamIndex(caller) > 0)
401                         {
402                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
403                                 return;
404                         }
405                         if (lockteams)
406                         {
407                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
408                                 return;
409                         }
410                         float selection;
411                         switch (argv(1))
412                         {
413                                 case "red":
414                                 {
415                                         selection = NUM_TEAM_1;
416                                         break;
417                                 }
418                                 case "blue":
419                                 {
420                                         selection = NUM_TEAM_2;
421                                         break;
422                                 }
423                                 case "yellow":
424                                 {
425                                         selection = NUM_TEAM_3;
426                                         break;
427                                 }
428                                 case "pink":
429                                 {
430                                         selection = NUM_TEAM_4;
431                                         break;
432                                 }
433                                 case "auto":
434                                 {
435                                         selection = (-1);
436                                         break;
437                                 }
438                                 default:
439                                 {
440                                         return;
441                                 }
442                         }
443                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
444                         {
445                                 sprint(caller, "^7You already are on that team.\n");
446                                 return;
447                         }
448                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
449                         {
450                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
451                                 return;
452                         }
453                         if ((selection != -1) && autocvar_g_balance_teams &&
454                                 autocvar_g_balance_teams_prevent_imbalance)
455                         {
456                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
457                                 TeamBalance_GetTeamCounts(balance, caller);
458                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
459                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
460                                 {
461                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
462                                         TeamBalance_Destroy(balance);
463                                         return;
464                                 }
465                                 TeamBalance_Destroy(balance);
466                         }
467                         ClientKill_TeamChange(caller, selection);
468                         if (!IS_PLAYER(caller))
469                         {
470                                 caller.team_selected = true; // avoids asking again for team selection on join
471                         }
472                         return;
473                 }
474                 default:
475                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
476                 case CMD_REQUEST_USAGE:
477                 {
478                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
479                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
480                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
481                         return;
482                 }
483         }
484 }
485
486 void ClientCommand_selfstuff(entity caller, int request, string command)
487 {
488         switch (request)
489         {
490                 case CMD_REQUEST_COMMAND:
491                 {
492                         if (argv(1) != "")
493                         {
494                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
495                                 return;
496                         }
497                 }
498
499                 default:
500                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
501                 case CMD_REQUEST_USAGE:
502                 {
503                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
504                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
505                         return;
506                 }
507         }
508 }
509
510 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
511 {
512         switch (request)
513         {
514                 case CMD_REQUEST_COMMAND:
515                 {
516                         if (argv(1) != "")
517                         {
518                                 // float tokens;
519                                 string s;
520
521                                 if (argc == 2)  // undefined cvar: use the default value on the server then
522                                 {
523                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
524                                         tokenize_console(s);
525                                 }
526
527                                 GetCvars(caller, CS(caller), 1);
528
529                                 return;
530                         }
531                 }
532
533                 default:
534                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
535                 case CMD_REQUEST_USAGE:
536                 {
537                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
538                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
539                         return;
540                 }
541         }
542 }
543
544 void ClientCommand_spectate(entity caller, int request)
545 {
546         switch (request)
547         {
548                 case CMD_REQUEST_COMMAND:
549                 {
550                         if (!intermission_running && IS_CLIENT(caller))
551                         {
552                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
553                                 {
554                                         entity client = GetFilteredEntity(argv(1));
555                                         int spec_accepted = VerifyClientEntity(client, false, false);
556                                         if(spec_accepted > 0 && IS_PLAYER(client))
557                                         {
558                                                 if(Spectate(caller, client))
559                                                         return; // fall back to regular handling
560                                         }
561                                 }
562
563                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
564
565                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
566
567                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
568                                 if (autocvar_sv_spectate == 1)
569                                         ClientKill_TeamChange(caller, -2); // observe
570                         }
571                         return; // never fall through to usage
572                 }
573
574                 default:
575                 case CMD_REQUEST_USAGE:
576                 {
577                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
578                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
579                         return;
580                 }
581         }
582 }
583
584 void ClientCommand_suggestmap(entity caller, int request, int argc)
585 {
586         switch (request)
587         {
588                 case CMD_REQUEST_COMMAND:
589                 {
590                         if (argv(1) != "")
591                         {
592                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
593                                 return;
594                         }
595                 }
596
597                 default:
598                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
599                 case CMD_REQUEST_USAGE:
600                 {
601                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
602                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
603                         return;
604                 }
605         }
606 }
607
608 void ClientCommand_tell(entity caller, int request, int argc, string command)
609 {
610         switch (request)
611         {
612                 case CMD_REQUEST_COMMAND:
613                 {
614                         if (argc >= 3)
615                         {
616                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
617                                 {
618                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
619                                         return;
620                                 }
621
622                                 entity tell_to = GetIndexedEntity(argc, 1);
623                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
624
625                                 if (tell_accepted > 0)   // the target is a real client
626                                 {
627                                         if (tell_to != caller) // and we're allowed to send to them :D
628                                         {
629                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
630                                                 // In this case when the player name contains utf8 chars
631                                                 // the message gets partially trimmed in the beginning.
632                                                 // Potentially this bug affects any substring call that uses
633                                                 // argv_start_index and argv_end_index.
634
635                                                 string utf8_enable_save = cvar_string("utf8_enable");
636                                                 cvar_set("utf8_enable", "0");
637                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
638                                                 cvar_set("utf8_enable", utf8_enable_save);
639
640                                                 Say(caller, false, tell_to, msg, true);
641                                                 return;
642                                         }
643                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
644                                 }
645                                 else if (argv(1) == "#0")
646                                 {
647                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
648                                         return;
649                                 }
650                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
651                         }
652                 }
653
654                 default:
655                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
656                 case CMD_REQUEST_USAGE:
657                 {
658                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
659                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
660                         return;
661                 }
662         }
663 }
664
665 void ClientCommand_voice(entity caller, int request, int argc, string command)
666 {
667         switch (request)
668         {
669                 case CMD_REQUEST_COMMAND:
670                 {
671                         if (argv(1) != "")
672                         {
673                                 entity e = GetVoiceMessage(argv(1));
674                                 if (!e)
675                                 {
676                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
677                                         return;
678                                 }
679                                 string msg = "";
680                                 if (argc >= 3)
681                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
682                                 VoiceMessage(caller, e, msg);
683
684                                 return;
685                         }
686                 }
687
688                 default:
689                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
690                 case CMD_REQUEST_USAGE:
691                 {
692                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
693                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
694                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
695                         return;
696                 }
697         }
698 }
699
700 /* use this when creating a new command, making sure to place it in alphabetical order... also,
701 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
702 void ClientCommand_(entity caller, int request)
703 {
704     switch(request)
705     {
706         case CMD_REQUEST_COMMAND:
707         {
708
709             return; // never fall through to usage
710         }
711
712         default:
713         case CMD_REQUEST_USAGE:
714         {
715             sprint(caller, "\nUsage:^3 cmd \n");
716             sprint(caller, "  No arguments required.\n");
717             return;
718         }
719     }
720 }
721 */
722
723
724 // =====================================
725 //  Macro system for networked commands
726 // =====================================
727
728 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
729 #define CLIENT_COMMANDS(ent, request, arguments, command) \
730         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
731         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
732         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
733         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
734         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
735         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
736         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
737         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
738         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
739         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
740         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
741         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
742         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
743         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
744         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
745         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
746         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
747         /* nothing */
748
749 void ClientCommand_macro_help(entity caller)
750 {
751         #define CLIENT_COMMAND(name, function, description) \
752                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
753
754         CLIENT_COMMANDS(NULL, 0, 0, "");
755 #undef CLIENT_COMMAND
756 }
757
758 float ClientCommand_macro_command(int argc, entity caller, string command)
759 {
760         #define CLIENT_COMMAND(name, function, description) \
761                 { if (name == strtolower(argv(0))) { function; return true; } }
762
763         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
764 #undef CLIENT_COMMAND
765
766         return false;
767 }
768
769 float ClientCommand_macro_usage(int argc, entity caller)
770 {
771         #define CLIENT_COMMAND(name, function, description) \
772                 { if (name == strtolower(argv(1))) { function; return true; } }
773
774         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
775 #undef CLIENT_COMMAND
776
777         return false;
778 }
779
780 void ClientCommand_macro_write_aliases(float fh)
781 {
782         #define CLIENT_COMMAND(name, function, description) \
783                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
784
785         CLIENT_COMMANDS(NULL, 0, 0, "");
786 #undef CLIENT_COMMAND
787 }
788
789 // ======================================
790 //  Main Function Called By Engine (cmd)
791 // ======================================
792 // If this function exists, server game code parses clientcommand before the engine code gets it.
793
794 void SV_ParseClientCommand(entity this, string command)
795 {
796         // If invalid UTF-8, don't even parse it
797         string command2 = "";
798         float len = strlen(command);
799         float i;
800         for (i = 0; i < len; ++i)
801                 command2 = strcat(command2, chr2str(str2chr(command, i)));
802         if (command != command2) return;
803
804         // if we're banned, don't even parse the command
805         if (Ban_MaybeEnforceBanOnce(this)) return;
806
807         int argc = tokenize_console(command);
808
809         // Guide for working with argc arguments by example:
810         // argc:   1    - 2      - 3     - 4
811         // argv:   0    - 1      - 2     - 3
812         // cmd     vote - master - login - password
813
814         // for floodcheck
815         switch (strtolower(argv(0)))
816         {
817                 // exempt commands which are not subject to floodcheck
818                 case "begin": break;                               // handled by engine in host_cmd.c
819                 case "download": break;                            // handled by engine in cl_parse.c
820                 case "mv_getpicture": break;                       // handled by server in this file
821                 case "wpeditor": break;                            // handled by server in this file
822                 case "pause": break;                               // handled by engine in host_cmd.c
823                 case "prespawn": break;                            // handled by engine in host_cmd.c
824                 case "sentcvar": break;                            // handled by server in this file
825                 case "spawn": break;                               // handled by engine in host_cmd.c
826                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
827
828                 default:
829                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
830                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
831         }
832
833         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
834         if (argv(0) == "help")
835         {
836                 if (argc == 1)
837                 {
838                         sprint(this, "\nClient networked commands:\n");
839                         ClientCommand_macro_help(this);
840
841                         sprint(this, "\nCommon networked commands:\n");
842                         CommonCommand_macro_help(this);
843
844                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
845                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
846                         return;
847                 }
848                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
849                 {
850                         return;
851                 }
852                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
853                 {
854                         return;
855                 }
856         }
857         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
858         {
859                 return;  // handled by a mutator
860         }
861         else if (CheatCommand(this, argc))
862         {
863                 return;  // handled by server/cheats.qc
864         }
865         else if (CommonCommand_macro_command(argc, this, command))
866         {
867                 return;                                          // handled by server/command/common.qc
868         }
869         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
870         {
871                 return;                                          // handled by one of the above ClientCommand_* functions
872         }
873         else
874         {
875                 clientcommand(this, command);
876         }
877 }