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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../bot/api.qh"
12
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
22
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
25
26 #ifdef SVQC
27         #include <common/vehicles/all.qh>
28 #endif
29
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
39
40 #include <common/minigames/sv_minigames.qh>
41
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
45
46 #include <lib/warpzone/common.qh>
47
48 // =========================================================
49 //  Server side networked commands code, reworked by Samual
50 //  Last updated: December 28th, 2011
51 // =========================================================
52
53 bool SV_ParseClientCommand_floodcheck(entity this)
54 {
55         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
56
57         if (!timeout_status)  // not while paused
58         {
59                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
60                 {
61                         store.cmd_floodcount += 1;
62                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
63                 }
64                 else
65                 {
66                         store.cmd_floodtime = time;
67                         store.cmd_floodcount = 1;
68                 }
69         }
70         return true;  // continue, as we're not flooding yet
71 }
72
73
74 // =======================
75 //  Command Sub-Functions
76 // =======================
77
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
79 {
80         switch (request)
81         {
82                 case CMD_REQUEST_COMMAND:
83                 {
84                         if (argv(1) != "")
85                         {
86                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
87                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
88                                 return;
89                         }
90                 }
91
92                 default:
93                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
94                 case CMD_REQUEST_USAGE:
95                 {
96                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
98                         return;
99                 }
100         }
101 }
102
103 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
104 {
105         switch (request)
106         {
107                 case CMD_REQUEST_COMMAND:
108                 {
109                         if (argv(1) != "")
110                         {
111                                 if (IS_CLIENT(caller))
112                                 {
113                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
114
115                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
116                                         {
117                                                 CS(caller).version_mismatch = true;
118                                                 ClientKill_TeamChange(caller, -2);  // observe
119                                         }
120                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
121                                         {
122                                                 // JoinBestTeam(caller, false, true);
123                                         }
124                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
125                                         {
126                                                 TRANSMUTE(Observer, caller);  // really?
127                                                 stuffcmd(caller, "menu_showteamselect\n");
128                                         }
129                                 }
130
131                                 return;
132                         }
133                 }
134
135                 default:
136                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
137                 case CMD_REQUEST_USAGE:
138                 {
139                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
141                         return;
142                 }
143         }
144 }
145
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
147 {
148         switch (request)
149         {
150                 case CMD_REQUEST_COMMAND:
151                 {
152                         if (argv(1) != "")
153                         {
154                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
155
156                                 return;
157                         }
158                 }
159
160                 default:
161                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
162                 case CMD_REQUEST_USAGE:
163                 {
164                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
166                         return;
167                 }
168         }
169 }
170
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
172 {
173         switch (request)
174         {
175                 case CMD_REQUEST_COMMAND:
176                 {
177                         if (!autocvar_g_waypointeditor)
178                         {
179                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
180                                 return;
181                         }
182
183                         if (argv(1) != "")
184                         {
185                                 if (argv(1) == "spawn")
186                                 {
187                                         string s = argv(2);
188                                         if (!IS_PLAYER(caller))
189                                                 sprint(caller, "ERROR: this command works only if you are player\n");
190                                         else
191                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
192                                         return;
193                                 }
194                                 else if (argv(1) == "remove")
195                                 {
196                                         if (!IS_PLAYER(caller))
197                                                 sprint(caller, "ERROR: this command works only if you are player\n");
198                                         else
199                                                 waypoint_remove_fromeditor(caller);
200                                         return;
201                                 }
202                                 else if (argv(1) == "hardwire")
203                                 {
204                                         waypoint_start_hardwiredlink(caller);
205                                         return;
206                                 }
207                                 else if (argv(1) == "unreachable")
208                                 {
209                                         if (!IS_PLAYER(caller))
210                                                 sprint(caller, "ERROR: this command works only if you are player\n");
211                                         else
212                                                 waypoint_unreachable(caller);
213                                         return;
214                                 }
215                                 else if (argv(1) == "saveall")
216                                 {
217                                         waypoint_saveall();
218                                         return;
219                                 }
220                                 else if (argv(1) == "relinkall")
221                                 {
222                                         waypoint_schedulerelinkall();
223                                         return;
224                                 }
225                                 else if (argv(1) == "symaxis")
226                                 {
227                                         if (argv(2) == "set" || argv(2) == "get")
228                                         {
229                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
230                                                 return;
231                                         }
232                                 }
233                                 else if (argv(1) == "symorigin")
234                                 {
235                                         if (argv(2) == "set" || argv(2) == "get")
236                                         {
237                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
238                                                 return;
239                                         }
240                                 }
241                         }
242                 }
243
244                 default:
245                         sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
246                 case CMD_REQUEST_USAGE:
247                 {
248                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
249                         sprint(caller, "  Where 'action' can be:\n");
250                         sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
251                         sprint(caller, "   ^5remove^7: remove player's nearest waypoint\n");
252                         sprint(caller, "   ^5unreachable^7: useful to reveal waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
253                         sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
254                         sprint(caller, "   ^5relinkall^7: relink all waypoints as if they were respawned\n");
255                         sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position (useful to spawn custom jumppad waypoints (spawn another waypoint to create destination))\n");
256                         sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (spawn another waypoint to create destination)\n");
257                         sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint\n");
258                         sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
259                         sprint(caller, "   ^5symorigin get|set\n");
260                         sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
261                         sprint(caller, "   ^5symaxis get|set p1 p2\n");
262                         sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical");
263                         sprint(caller, "   ^7 so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
264                         return;
265                 }
266         }
267 }
268
269 void ClientCommand_join(entity caller, int request)
270 {
271         switch (request)
272         {
273                 case CMD_REQUEST_COMMAND:
274                 {
275                         if (!game_stopped)
276                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
277                         if (joinAllowed(caller))
278                                 Join(caller);
279
280                         return;  // never fall through to usage
281                 }
282
283                 default:
284                 case CMD_REQUEST_USAGE:
285                 {
286                         sprint(caller, "\nUsage:^3 cmd join\n");
287                         sprint(caller, "  No arguments required.\n");
288                         return;
289                 }
290         }
291 }
292
293 void ClientCommand_kill(entity caller, int request)
294 {
295         switch (request)
296         {
297                 case CMD_REQUEST_COMMAND:
298                 {
299                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
300                                 return; // no point warning about this, command does nothing
301
302                         if(GetResource(caller, RES_HEALTH) <= 0)
303                         {
304                                 sprint(caller, "Can't die - you are already dead!\n");
305                                 return;
306                         }
307
308                         ClientKill(caller);
309
310                         return;  // never fall through to usage
311                 }
312
313                 default:
314                 case CMD_REQUEST_USAGE:
315                 {
316                         sprint(caller, "\nUsage:^3 cmd kill\n");
317                         sprint(caller, "  No arguments required.\n");
318                         return;
319                 }
320         }
321 }
322
323 void ClientCommand_physics(entity caller, int request, int argc)
324 {
325         switch (request)
326         {
327                 case CMD_REQUEST_COMMAND:
328                 {
329                         string command = strtolower(argv(1));
330
331                         if (!autocvar_g_physics_clientselect)
332                         {
333                                 sprint(caller, "Client physics selection is currently disabled.\n");
334                                 return;
335                         }
336
337                         if (command == "list" || command == "help")
338                         {
339                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
340                                 return;
341                         }
342
343                         if (Physics_Valid(command) || command == "default")
344                         {
345                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
346                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
347                                 return;
348                         }
349                 }
350
351                 default:
352                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
353                 case CMD_REQUEST_USAGE:
354                 {
355                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
356                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
357                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
358                         return;
359                 }
360         }
361 }
362
363 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
364 {
365         switch (request)
366         {
367                 case CMD_REQUEST_COMMAND:
368                 {
369                         if (IS_CLIENT(caller))
370                         {
371                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
372                                 {
373                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
374                                         {
375                                                 if (time < game_starttime) // game is already restarting
376                                                         return;
377                                                 if (caller.ready)            // toggle
378                                                 {
379                                                         caller.ready = false;
380                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
381                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
382                                                 }
383                                                 else
384                                                 {
385                                                         caller.ready = true;
386                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
387                                                                 bprint(playername(caller, false), "^2 is ready\n");
388                                                 }
389
390                                                 // cannot reset the game while a timeout is active!
391                                                 if (!timeout_status) ReadyCount();
392                                         }
393                                         else
394                                         {
395                                                 sprint(caller, "^1Game has already been restarted\n");
396                                         }
397                                 }
398                         }
399                         return;  // never fall through to usage
400                 }
401
402                 default:
403                 case CMD_REQUEST_USAGE:
404                 {
405                         sprint(caller, "\nUsage:^3 cmd ready\n");
406                         sprint(caller, "  No arguments required.\n");
407                         return;
408                 }
409         }
410 }
411
412 void ClientCommand_say(entity caller, int request, int argc, string command)
413 {
414         switch (request)
415         {
416                 case CMD_REQUEST_COMMAND:
417                 {
418                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
419                         return;  // never fall through to usage
420                 }
421
422                 default:
423                 case CMD_REQUEST_USAGE:
424                 {
425                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
426                         sprint(caller, "  Where 'message' is the string of text to say.\n");
427                         return;
428                 }
429         }
430 }
431
432 void ClientCommand_say_team(entity caller, int request, int argc, string command)
433 {
434         switch (request)
435         {
436                 case CMD_REQUEST_COMMAND:
437                 {
438                         if (argc >= 2)
439                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
440                         return;  // never fall through to usage
441                 }
442
443                 default:
444                 case CMD_REQUEST_USAGE:
445                 {
446                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
447                         sprint(caller, "  Where 'message' is the string of text to say.\n");
448                         return;
449                 }
450         }
451 }
452
453 .bool team_selected;
454 void ClientCommand_selectteam(entity caller, int request, int argc)
455 {
456         switch (request)
457         {
458                 case CMD_REQUEST_COMMAND:
459                 {
460                         if (argv(1) == "")
461                         {
462                                 return;
463                         }
464                         if (!IS_CLIENT(caller))
465                         {
466                                 return;
467                         }
468                         if (!teamplay)
469                         {
470                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
471                                 return;
472                         }
473                         if (Player_GetForcedTeamIndex(caller) > 0)
474                         {
475                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
476                                 return;
477                         }
478                         if (lockteams)
479                         {
480                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
481                                 return;
482                         }
483                         float selection;
484                         switch (argv(1))
485                         {
486                                 case "red":
487                                 {
488                                         selection = NUM_TEAM_1;
489                                         break;
490                                 }
491                                 case "blue":
492                                 {
493                                         selection = NUM_TEAM_2;
494                                         break;
495                                 }
496                                 case "yellow":
497                                 {
498                                         selection = NUM_TEAM_3;
499                                         break;
500                                 }
501                                 case "pink":
502                                 {
503                                         selection = NUM_TEAM_4;
504                                         break;
505                                 }
506                                 case "auto":
507                                 {
508                                         selection = (-1);
509                                         break;
510                                 }
511                                 default:
512                                 {
513                                         return;
514                                 }
515                         }
516                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
517                         {
518                                 sprint(caller, "^7You already are on that team.\n");
519                                 return;
520                         }
521                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
522                         {
523                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
524                                 return;
525                         }
526                         if ((selection != -1) && autocvar_g_balance_teams &&
527                                 autocvar_g_balance_teams_prevent_imbalance)
528                         {
529                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
530                                 TeamBalance_GetTeamCounts(balance, caller);
531                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
532                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
533                                 {
534                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
535                                         TeamBalance_Destroy(balance);
536                                         return;
537                                 }
538                                 TeamBalance_Destroy(balance);
539                         }
540                         ClientKill_TeamChange(caller, selection);
541                         if (!IS_PLAYER(caller))
542                         {
543                                 caller.team_selected = true; // avoids asking again for team selection on join
544                         }
545                         return;
546                 }
547                 default:
548                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
549                 case CMD_REQUEST_USAGE:
550                 {
551                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
552                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
553                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
554                         return;
555                 }
556         }
557 }
558
559 void ClientCommand_selfstuff(entity caller, int request, string command)
560 {
561         switch (request)
562         {
563                 case CMD_REQUEST_COMMAND:
564                 {
565                         if (argv(1) != "")
566                         {
567                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
568                                 return;
569                         }
570                 }
571
572                 default:
573                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
574                 case CMD_REQUEST_USAGE:
575                 {
576                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
577                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
578                         return;
579                 }
580         }
581 }
582
583 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
584 {
585         switch (request)
586         {
587                 case CMD_REQUEST_COMMAND:
588                 {
589                         if (argv(1) != "")
590                         {
591                                 // float tokens;
592                                 string s;
593
594                                 if (argc == 2)  // undefined cvar: use the default value on the server then
595                                 {
596                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
597                                         tokenize_console(s);
598                                 }
599
600                                 GetCvars(caller, CS(caller), 1);
601
602                                 return;
603                         }
604                 }
605
606                 default:
607                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
608                 case CMD_REQUEST_USAGE:
609                 {
610                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
611                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
612                         return;
613                 }
614         }
615 }
616
617 void ClientCommand_spectate(entity caller, int request)
618 {
619         switch (request)
620         {
621                 case CMD_REQUEST_COMMAND:
622                 {
623                         if (!intermission_running && IS_CLIENT(caller))
624                         {
625                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
626                                 {
627                                         entity client = GetFilteredEntity(argv(1));
628                                         int spec_accepted = VerifyClientEntity(client, false, false);
629                                         if(spec_accepted > 0 && IS_PLAYER(client))
630                                         {
631                                                 if(Spectate(caller, client))
632                                                         return; // fall back to regular handling
633                                         }
634                                 }
635
636                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
637
638                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
639
640                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
641                                 if (autocvar_sv_spectate == 1)
642                                         ClientKill_TeamChange(caller, -2); // observe
643                         }
644                         return; // never fall through to usage
645                 }
646
647                 default:
648                 case CMD_REQUEST_USAGE:
649                 {
650                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
651                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
652                         return;
653                 }
654         }
655 }
656
657 void ClientCommand_suggestmap(entity caller, int request, int argc)
658 {
659         switch (request)
660         {
661                 case CMD_REQUEST_COMMAND:
662                 {
663                         if (argv(1) != "")
664                         {
665                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
666                                 return;
667                         }
668                 }
669
670                 default:
671                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
672                 case CMD_REQUEST_USAGE:
673                 {
674                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
675                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
676                         return;
677                 }
678         }
679 }
680
681 void ClientCommand_tell(entity caller, int request, int argc, string command)
682 {
683         switch (request)
684         {
685                 case CMD_REQUEST_COMMAND:
686                 {
687                         if (argc >= 3)
688                         {
689                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
690                                 {
691                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
692                                         return;
693                                 }
694
695                                 entity tell_to = GetIndexedEntity(argc, 1);
696                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
697
698                                 if (tell_accepted > 0)   // the target is a real client
699                                 {
700                                         if (tell_to != caller) // and we're allowed to send to them :D
701                                         {
702                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
703                                                 // In this case when the player name contains utf8 chars
704                                                 // the message gets partially trimmed in the beginning.
705                                                 // Potentially this bug affects any substring call that uses
706                                                 // argv_start_index and argv_end_index.
707
708                                                 string utf8_enable_save = cvar_string("utf8_enable");
709                                                 cvar_set("utf8_enable", "0");
710                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
711                                                 cvar_set("utf8_enable", utf8_enable_save);
712
713                                                 Say(caller, false, tell_to, msg, true);
714                                                 return;
715                                         }
716                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
717                                 }
718                                 else if (argv(1) == "#0")
719                                 {
720                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
721                                         return;
722                                 }
723                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
724                         }
725                 }
726
727                 default:
728                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
729                 case CMD_REQUEST_USAGE:
730                 {
731                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
732                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
733                         return;
734                 }
735         }
736 }
737
738 void ClientCommand_voice(entity caller, int request, int argc, string command)
739 {
740         switch (request)
741         {
742                 case CMD_REQUEST_COMMAND:
743                 {
744                         if (argv(1) != "")
745                         {
746                                 entity e = GetVoiceMessage(argv(1));
747                                 if (!e)
748                                 {
749                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
750                                         return;
751                                 }
752                                 string msg = "";
753                                 if (argc >= 3)
754                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
755                                 VoiceMessage(caller, e, msg);
756
757                                 return;
758                         }
759                 }
760
761                 default:
762                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
763                 case CMD_REQUEST_USAGE:
764                 {
765                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
766                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
767                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
768                         return;
769                 }
770         }
771 }
772
773 /* use this when creating a new command, making sure to place it in alphabetical order... also,
774 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
775 void ClientCommand_(entity caller, int request)
776 {
777     switch(request)
778     {
779         case CMD_REQUEST_COMMAND:
780         {
781
782             return; // never fall through to usage
783         }
784
785         default:
786         case CMD_REQUEST_USAGE:
787         {
788             sprint(caller, "\nUsage:^3 cmd \n");
789             sprint(caller, "  No arguments required.\n");
790             return;
791         }
792     }
793 }
794 */
795
796
797 // =====================================
798 //  Macro system for networked commands
799 // =====================================
800
801 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
802 #define CLIENT_COMMANDS(ent, request, arguments, command) \
803         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
804         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
805         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
806         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
807         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
808         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
809         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
810         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
811         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
812         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
813         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
814         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
815         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
816         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
817         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
818         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
819         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
820         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
821         /* nothing */
822
823 void ClientCommand_macro_help(entity caller)
824 {
825         #define CLIENT_COMMAND(name, function, description) \
826                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
827
828         CLIENT_COMMANDS(NULL, 0, 0, "");
829 #undef CLIENT_COMMAND
830 }
831
832 float ClientCommand_macro_command(int argc, entity caller, string command)
833 {
834         #define CLIENT_COMMAND(name, function, description) \
835                 { if (name == strtolower(argv(0))) { function; return true; } }
836
837         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
838 #undef CLIENT_COMMAND
839
840         return false;
841 }
842
843 float ClientCommand_macro_usage(int argc, entity caller)
844 {
845         #define CLIENT_COMMAND(name, function, description) \
846                 { if (name == strtolower(argv(1))) { function; return true; } }
847
848         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
849 #undef CLIENT_COMMAND
850
851         return false;
852 }
853
854 void ClientCommand_macro_write_aliases(float fh)
855 {
856         #define CLIENT_COMMAND(name, function, description) \
857                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
858
859         CLIENT_COMMANDS(NULL, 0, 0, "");
860 #undef CLIENT_COMMAND
861 }
862
863 // ======================================
864 //  Main Function Called By Engine (cmd)
865 // ======================================
866 // If this function exists, server game code parses clientcommand before the engine code gets it.
867
868 void SV_ParseClientCommand(entity this, string command)
869 {
870         // If invalid UTF-8, don't even parse it
871         string command2 = "";
872         float len = strlen(command);
873         float i;
874         for (i = 0; i < len; ++i)
875                 command2 = strcat(command2, chr2str(str2chr(command, i)));
876         if (command != command2) return;
877
878         // if we're banned, don't even parse the command
879         if (Ban_MaybeEnforceBanOnce(this)) return;
880
881         int argc = tokenize_console(command);
882
883         // Guide for working with argc arguments by example:
884         // argc:   1    - 2      - 3     - 4
885         // argv:   0    - 1      - 2     - 3
886         // cmd     vote - master - login - password
887
888         // for floodcheck
889         switch (strtolower(argv(0)))
890         {
891                 // exempt commands which are not subject to floodcheck
892                 case "begin": break;                               // handled by engine in host_cmd.c
893                 case "download": break;                            // handled by engine in cl_parse.c
894                 case "mv_getpicture": break;                       // handled by server in this file
895                 case "wpeditor": break;                            // handled by server in this file
896                 case "pause": break;                               // handled by engine in host_cmd.c
897                 case "prespawn": break;                            // handled by engine in host_cmd.c
898                 case "sentcvar": break;                            // handled by server in this file
899                 case "spawn": break;                               // handled by engine in host_cmd.c
900                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
901
902                 default:
903                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
904                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
905         }
906
907         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
908         if (argv(0) == "help")
909         {
910                 if (argc == 1)
911                 {
912                         sprint(this, "\nClient networked commands:\n");
913                         ClientCommand_macro_help(this);
914
915                         sprint(this, "\nCommon networked commands:\n");
916                         CommonCommand_macro_help(this);
917
918                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
919                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
920                         return;
921                 }
922                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
923                 {
924                         return;
925                 }
926                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
927                 {
928                         return;
929                 }
930         }
931         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
932         {
933                 return;  // handled by a mutator
934         }
935         else if (CheatCommand(this, argc))
936         {
937                 return;  // handled by server/cheats.qc
938         }
939         else if (CommonCommand_macro_command(argc, this, command))
940         {
941                 return;                                          // handled by server/command/common.qc
942         }
943         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
944         {
945                 return;                                          // handled by one of the above ClientCommand_* functions
946         }
947         else
948         {
949                 clientcommand(this, command);
950         }
951 }