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Don't show ready messages if the player is spectating
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../player.qh"
14 #include "../ipban.qh"
15 #include "../mapvoting.qh"
16 #include "../scores.qh"
17 #include "../teamplay.qh"
18
19 #include "../mutators/_mod.qh"
20
21 #ifdef SVQC
22         #include <common/vehicles/all.qh>
23 #endif
24
25 #include <common/constants.qh>
26 #include <common/deathtypes/all.qh>
27 #include <common/effects/all.qh>
28 #include <common/mapinfo.qh>
29 #include <common/notifications/all.qh>
30 #include <common/physics/player.qh>
31 #include <common/teams.qh>
32 #include <common/util.qh>
33 #include <common/triggers/triggers.qh>
34
35 #include <common/minigames/sv_minigames.qh>
36
37 #include <common/monsters/_mod.qh>
38 #include <common/monsters/sv_spawn.qh>
39 #include <common/monsters/sv_monsters.qh>
40
41 #include <lib/warpzone/common.qh>
42
43 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
44
45 // =========================================================
46 //  Server side networked commands code, reworked by Samual
47 //  Last updated: December 28th, 2011
48 // =========================================================
49
50 bool SV_ParseClientCommand_floodcheck(entity this)
51 {
52         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
53
54         if (!timeout_status)  // not while paused
55         {
56                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
57                 {
58                         store.cmd_floodcount += 1;
59                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
60                 }
61                 else
62                 {
63                         store.cmd_floodtime = time;
64                         store.cmd_floodcount = 1;
65                 }
66         }
67         return true;  // continue, as we're not flooding yet
68 }
69
70
71 // =======================
72 //  Command Sub-Functions
73 // =======================
74
75 void ClientCommand_autoswitch(entity caller, float request, float argc)
76 {
77         switch (request)
78         {
79                 case CMD_REQUEST_COMMAND:
80                 {
81                         if (argv(1) != "")
82                         {
83                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
84                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
85                                 return;
86                         }
87                 }
88
89                 default:
90                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
91                 case CMD_REQUEST_USAGE:
92                 {
93                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
94                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
95                         return;
96                 }
97         }
98 }
99
100 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
101 {
102         switch (request)
103         {
104                 case CMD_REQUEST_COMMAND:
105                 {
106                         if (argv(1) != "")
107                         {
108                                 if (IS_CLIENT(caller))
109                                 {
110                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
111
112                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
113                                         {
114                                                 CS(caller).version_mismatch = true;
115                                                 ClientKill_TeamChange(caller, -2);  // observe
116                                         }
117                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
118                                         {
119                                                 // JoinBestTeam(caller, false, true);
120                                         }
121                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
122                                         {
123                                                 TRANSMUTE(Observer, caller);  // really?
124                                                 stuffcmd(caller, "menu_showteamselect\n");
125                                         }
126                                 }
127
128                                 return;
129                         }
130                 }
131
132                 default:
133                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
134                 case CMD_REQUEST_USAGE:
135                 {
136                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
137                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
138                         return;
139                 }
140         }
141 }
142
143 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
144 {
145         switch (request)
146         {
147                 case CMD_REQUEST_COMMAND:
148                 {
149                         if (argv(1) != "")
150                         {
151                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
152
153                                 return;
154                         }
155                 }
156
157                 default:
158                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
159                 case CMD_REQUEST_USAGE:
160                 {
161                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
162                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
163                         return;
164                 }
165         }
166 }
167
168 bool joinAllowed(entity this);
169 void Join(entity this);
170 void ClientCommand_join(entity caller, float request)
171 {
172         switch (request)
173         {
174                 case CMD_REQUEST_COMMAND:
175                 {
176                         if (!game_stopped)
177                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
178                         if (joinAllowed(caller))
179                                 Join(caller);
180
181                         return;  // never fall through to usage
182                 }
183
184                 default:
185                 case CMD_REQUEST_USAGE:
186                 {
187                         sprint(caller, "\nUsage:^3 cmd join\n");
188                         sprint(caller, "  No arguments required.\n");
189                         return;
190                 }
191         }
192 }
193
194 void ClientCommand_physics(entity caller, float request, float argc)
195 {
196         switch (request)
197         {
198                 case CMD_REQUEST_COMMAND:
199                 {
200                         string command = strtolower(argv(1));
201
202                         if (!autocvar_g_physics_clientselect)
203                         {
204                                 sprint(caller, "Client physics selection is currently disabled.\n");
205                                 return;
206                         }
207
208                         if (command == "list" || command == "help")
209                         {
210                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
211                                 return;
212                         }
213
214                         if (Physics_Valid(command) || command == "default")
215                         {
216                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
217                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
218                                 return;
219                         }
220                 }
221
222                 default:
223                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
224                 case CMD_REQUEST_USAGE:
225                 {
226                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
227                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
228                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
229                         return;
230                 }
231         }
232 }
233
234 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
235 {
236         switch (request)
237         {
238                 case CMD_REQUEST_COMMAND:
239                 {
240                         if (IS_CLIENT(caller))
241                         {
242                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
243                                 {
244                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
245                                         {
246                                                 if (time < game_starttime) // game is already restarting
247                                                         return;
248                                                 if (caller.ready)            // toggle
249                                                 {
250                                                         caller.ready = false;
251                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
252                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
253                                                 }
254                                                 else
255                                                 {
256                                                         caller.ready = true;
257                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
258                                                                 bprint(playername(caller, false), "^2 is ready\n");
259                                                 }
260
261                                                 // cannot reset the game while a timeout is active!
262                                                 if (!timeout_status) ReadyCount();
263                                         }
264                                         else
265                                         {
266                                                 sprint(caller, "^1Game has already been restarted\n");
267                                         }
268                                 }
269                         }
270                         return;  // never fall through to usage
271                 }
272
273                 default:
274                 case CMD_REQUEST_USAGE:
275                 {
276                         sprint(caller, "\nUsage:^3 cmd ready\n");
277                         sprint(caller, "  No arguments required.\n");
278                         return;
279                 }
280         }
281 }
282
283 void ClientCommand_say(entity caller, float request, float argc, string command)
284 {
285         switch (request)
286         {
287                 case CMD_REQUEST_COMMAND:
288                 {
289                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
290                         return;  // never fall through to usage
291                 }
292
293                 default:
294                 case CMD_REQUEST_USAGE:
295                 {
296                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
297                         sprint(caller, "  Where 'message' is the string of text to say.\n");
298                         return;
299                 }
300         }
301 }
302
303 void ClientCommand_say_team(entity caller, float request, float argc, string command)
304 {
305         switch (request)
306         {
307                 case CMD_REQUEST_COMMAND:
308                 {
309                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
310                         return;  // never fall through to usage
311                 }
312
313                 default:
314                 case CMD_REQUEST_USAGE:
315                 {
316                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
317                         sprint(caller, "  Where 'message' is the string of text to say.\n");
318                         return;
319                 }
320         }
321 }
322
323 .bool team_selected;
324 void ClientCommand_selectteam(entity caller, float request, float argc)
325 {
326         switch (request)
327         {
328                 case CMD_REQUEST_COMMAND:
329                 {
330                         if (argv(1) == "")
331                         {
332                                 return;
333                         }
334                         if (!IS_CLIENT(caller))
335                         {
336                                 return;
337                         }
338                         if (!teamplay)
339                         {
340                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
341                                 return;
342                         }
343                         if (caller.team_forced > 0)
344                         {
345                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
346                                 return;
347                         }
348                         if (lockteams)
349                         {
350                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
351                                 return;
352                         }
353                         float selection;
354                         switch (argv(1))
355                         {
356                                 case "red":
357                                 {
358                                         selection = NUM_TEAM_1;
359                                         break;
360                                 }
361                                 case "blue":
362                                 {
363                                         selection = NUM_TEAM_2;
364                                         break;
365                                 }
366                                 case "yellow":
367                                 {
368                                         selection = NUM_TEAM_3;
369                                         break;
370                                 }
371                                 case "pink":
372                                 {
373                                         selection = NUM_TEAM_4;
374                                         break;
375                                 }
376                                 case "auto":
377                                 {
378                                         selection = (-1);
379                                         break;
380                                 }
381                                 default:
382                                 {
383                                         return;
384                                 }
385                         }
386                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
387                         {
388                                 sprint(caller, "^7You already are on that team.\n");
389                                 return;
390                         }
391                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
392                         {
393                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
394                                 return;
395                         }
396                         if ((selection != -1) && autocvar_g_balance_teams &&
397                                 autocvar_g_balance_teams_prevent_imbalance)
398                         {
399                                 CheckAllowedTeams(caller);
400                                 GetTeamCounts(caller);
401                                 if ((BIT(Team_TeamToNumber(selection) - 1) & FindBestTeams(caller, false)) == 0)
402                                 {
403                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
404                                         return;
405                                 }
406                         }
407                         ClientKill_TeamChange(caller, selection);
408                         if (!IS_PLAYER(caller))
409                         {
410                                 caller.team_selected = true; // avoids asking again for team selection on join
411                         }
412                         return;
413                 }
414                 default:
415                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
416                 case CMD_REQUEST_USAGE:
417                 {
418                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
419                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
420                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
421                         return;
422                 }
423         }
424 }
425
426 void ClientCommand_selfstuff(entity caller, float request, string command)
427 {
428         switch (request)
429         {
430                 case CMD_REQUEST_COMMAND:
431                 {
432                         if (argv(1) != "")
433                         {
434                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
435                                 return;
436                         }
437                 }
438
439                 default:
440                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
441                 case CMD_REQUEST_USAGE:
442                 {
443                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
444                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
445                         return;
446                 }
447         }
448 }
449
450 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
451 {
452         switch (request)
453         {
454                 case CMD_REQUEST_COMMAND:
455                 {
456                         if (argv(1) != "")
457                         {
458                                 // float tokens;
459                                 string s;
460
461                                 if (argc == 2)  // undefined cvar: use the default value on the server then
462                                 {
463                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
464                                         tokenize_console(s);
465                                 }
466
467                                 GetCvars(caller, CS(caller), 1);
468
469                                 return;
470                         }
471                 }
472
473                 default:
474                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
475                 case CMD_REQUEST_USAGE:
476                 {
477                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
478                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
479                         return;
480                 }
481         }
482 }
483
484 void ClientCommand_spectate(entity caller, float request)
485 {
486         switch (request)
487         {
488                 case CMD_REQUEST_COMMAND:
489                 {
490                         if (!intermission_running && IS_CLIENT(caller))
491                         {
492                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
493                                 {
494                                         entity client = GetFilteredEntity(argv(1));
495                                         int spec_accepted = VerifyClientEntity(client, false, false);
496                                         if(spec_accepted > 0 && IS_PLAYER(client))
497                                         {
498                                                 if(Spectate(caller, client))
499                                                         return; // fall back to regular handling
500                                         }
501                                 }
502
503                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
504
505                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
506
507                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
508                                 if (autocvar_sv_spectate == 1)
509                                         ClientKill_TeamChange(caller, -2); // observe
510                         }
511                         return; // never fall through to usage
512                 }
513
514                 default:
515                 case CMD_REQUEST_USAGE:
516                 {
517                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
518                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
519                         return;
520                 }
521         }
522 }
523
524 void ClientCommand_suggestmap(entity caller, float request, float argc)
525 {
526         switch (request)
527         {
528                 case CMD_REQUEST_COMMAND:
529                 {
530                         if (argv(1) != "")
531                         {
532                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
533                                 return;
534                         }
535                 }
536
537                 default:
538                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
539                 case CMD_REQUEST_USAGE:
540                 {
541                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
542                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
543                         return;
544                 }
545         }
546 }
547
548 void ClientCommand_tell(entity caller, float request, float argc, string command)
549 {
550         switch (request)
551         {
552                 case CMD_REQUEST_COMMAND:
553                 {
554                         if (argc >= 3)
555                         {
556                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
557                                 {
558                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
559                                         return;
560                                 }
561
562                                 entity tell_to = GetIndexedEntity(argc, 1);
563                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
564
565                                 if (tell_accepted > 0)   // the target is a real client
566                                 {
567                                         if (tell_to != caller) // and we're allowed to send to them :D
568                                         {
569                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
570                                                 // In this case when the player name contains utf8 chars
571                                                 // the message gets partially trimmed in the beginning.
572                                                 // Potentially this bug affects any substring call that uses
573                                                 // argv_start_index and argv_end_index.
574
575                                                 string utf8_enable_save = cvar_string("utf8_enable");
576                                                 cvar_set("utf8_enable", "0");
577                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
578                                                 cvar_set("utf8_enable", utf8_enable_save);
579
580                                                 Say(caller, false, tell_to, msg, true);
581                                                 return;
582                                         }
583                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
584                                 }
585                                 else if (argv(1) == "#0")
586                                 {
587                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
588                                         return;
589                                 }
590                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
591                         }
592                 }
593
594                 default:
595                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
596                 case CMD_REQUEST_USAGE:
597                 {
598                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
599                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
600                         return;
601                 }
602         }
603 }
604
605 void ClientCommand_voice(entity caller, float request, float argc, string command)
606 {
607         switch (request)
608         {
609                 case CMD_REQUEST_COMMAND:
610                 {
611                         if (argv(1) != "")
612                         {
613                                 entity e = GetVoiceMessage(argv(1));
614                                 if (!e)
615                                 {
616                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
617                                         return;
618                                 }
619                                 string msg = "";
620                                 if (argc >= 3)
621                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
622                                 VoiceMessage(caller, e, msg);
623
624                                 return;
625                         }
626                 }
627
628                 default:
629                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
630                 case CMD_REQUEST_USAGE:
631                 {
632                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
633                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
634                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
635                         return;
636                 }
637         }
638 }
639
640 /* use this when creating a new command, making sure to place it in alphabetical order... also,
641 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
642 void ClientCommand_(entity caller, float request)
643 {
644     switch(request)
645     {
646         case CMD_REQUEST_COMMAND:
647         {
648
649             return; // never fall through to usage
650         }
651
652         default:
653         case CMD_REQUEST_USAGE:
654         {
655             sprint(caller, "\nUsage:^3 cmd \n");
656             sprint(caller, "  No arguments required.\n");
657             return;
658         }
659     }
660 }
661 */
662
663
664 // =====================================
665 //  Macro system for networked commands
666 // =====================================
667
668 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
669 #define CLIENT_COMMANDS(ent, request, arguments, command) \
670         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
671         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
672         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
673         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
674         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
675         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
676         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
677         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
678         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
679         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
680         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
681         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
682         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
683         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
684         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
685         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
686         /* nothing */
687
688 void ClientCommand_macro_help(entity caller)
689 {
690         #define CLIENT_COMMAND(name, function, description) \
691                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
692
693         CLIENT_COMMANDS(NULL, 0, 0, "");
694 #undef CLIENT_COMMAND
695 }
696
697 float ClientCommand_macro_command(float argc, entity caller, string command)
698 {
699         #define CLIENT_COMMAND(name, function, description) \
700                 { if (name == strtolower(argv(0))) { function; return true; } }
701
702         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
703 #undef CLIENT_COMMAND
704
705         return false;
706 }
707
708 float ClientCommand_macro_usage(float argc, entity caller)
709 {
710         #define CLIENT_COMMAND(name, function, description) \
711                 { if (name == strtolower(argv(1))) { function; return true; } }
712
713         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
714 #undef CLIENT_COMMAND
715
716         return false;
717 }
718
719 void ClientCommand_macro_write_aliases(float fh)
720 {
721         #define CLIENT_COMMAND(name, function, description) \
722                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
723
724         CLIENT_COMMANDS(NULL, 0, 0, "");
725 #undef CLIENT_COMMAND
726 }
727
728 // ======================================
729 //  Main Function Called By Engine (cmd)
730 // ======================================
731 // If this function exists, server game code parses clientcommand before the engine code gets it.
732
733 void SV_ParseClientCommand(entity this, string command)
734 {
735         // If invalid UTF-8, don't even parse it
736         string command2 = "";
737         float len = strlen(command);
738         float i;
739         for (i = 0; i < len; ++i)
740                 command2 = strcat(command2, chr2str(str2chr(command, i)));
741         if (command != command2) return;
742
743         // if we're banned, don't even parse the command
744         if (Ban_MaybeEnforceBanOnce(this)) return;
745
746         float argc = tokenize_console(command);
747
748         // Guide for working with argc arguments by example:
749         // argc:   1    - 2      - 3     - 4
750         // argv:   0    - 1      - 2     - 3
751         // cmd     vote - master - login - password
752
753         // for floodcheck
754         switch (strtolower(argv(0)))
755         {
756                 // exempt commands which are not subject to floodcheck
757                 case "begin": break;                               // handled by engine in host_cmd.c
758                 case "download": break;                            // handled by engine in cl_parse.c
759                 case "mv_getpicture": break;                       // handled by server in this file
760                 case "pause": break;                               // handled by engine in host_cmd.c
761                 case "prespawn": break;                            // handled by engine in host_cmd.c
762                 case "sentcvar": break;                            // handled by server in this file
763                 case "spawn": break;                               // handled by engine in host_cmd.c
764                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
765
766                 default:
767                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
768                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
769         }
770
771         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
772         if (argv(0) == "help")
773         {
774                 if (argc == 1)
775                 {
776                         sprint(this, "\nClient networked commands:\n");
777                         ClientCommand_macro_help(this);
778
779                         sprint(this, "\nCommon networked commands:\n");
780                         CommonCommand_macro_help(this);
781
782                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
783                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
784                         return;
785                 }
786                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
787                 {
788                         return;
789                 }
790                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
791                 {
792                         return;
793                 }
794         }
795         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
796         {
797                 return;  // handled by a mutator
798         }
799         else if (CheatCommand(this, argc))
800         {
801                 return;  // handled by server/cheats.qc
802         }
803         else if (CommonCommand_macro_command(argc, this, command))
804         {
805                 return;                                          // handled by server/command/common.qc
806         }
807         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
808         {
809                 return;                                          // handled by one of the above ClientCommand_* functions
810         }
811         else
812         {
813                 clientcommand(this, command);
814         }
815 }