]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/compat/quake2.qc
Merge branch 'master' into Lyberta/GivePlayerAmmo
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / compat / quake2.qc
1 #include "quake2.qh"
2
3 spawnfunc(item_armor_medium);
4
5 spawnfunc(item_invincible);
6
7
8 //***********************
9 //QUAKE 2 ENTITIES - So people can play quake2 maps with the xonotic weapons
10 //***********************
11 spawnfunc(item_armor_jacket) {spawnfunc_item_armor_medium(this);}
12
13 spawnfunc(item_invulnerability) {spawnfunc_item_invincible(this);}
14
15 // rest of the quake 2 entities are handled by q1 and q3 compat