]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/scores.qc
Merge branch 'master' into develop
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qc
1 #include "scores.qh"
2
3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
18
19 .entity scorekeeper;
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26
27 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, bool strict) // returns: cmp value, best prio
28 {
29         if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
30                 return previous;
31         if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
32                 return previous;
33         if (t1.(field) == t2.(field))
34                 return previous;
35
36         previous.y = fieldflags & SFL_SORT_PRIO_MASK;
37
38         if(fieldflags & SFL_ZERO_IS_WORST)
39         {
40                 if (t1.(field) == 0)
41                 {
42                         previous.x = -1;
43                         return previous;
44                 }
45                 else if (t2.(field) == 0)
46                 {
47                         previous.x = +1;
48                         return previous;
49                 }
50         }
51
52         if (fieldflags & SFL_LOWER_IS_BETTER)
53                 previous.x = (t2.(field) - t1.(field));
54         else
55                 previous.x = (t1.(field) - t2.(field));
56
57         return previous;
58 }
59
60 /*
61  * teamscore entities
62  */
63
64 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
65 {
66         float i, longflags;
67
68         WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
69         int t = this.team - 1;
70         assert(t, eprint(this));
71         WriteByte(MSG_ENTITY, t);
72
73         longflags = 0;
74         for(i = 0; i < MAX_TEAMSCORE; ++i)
75                 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
76                         longflags |= BIT(i);
77
78 #if MAX_TEAMSCORE <= 8
79         WriteByte(MSG_ENTITY, sendflags);
80         WriteByte(MSG_ENTITY, longflags);
81 #else
82         WriteShort(MSG_ENTITY, sendflags);
83         WriteShort(MSG_ENTITY, longflags);
84 #endif
85         for(i = 0; i < MAX_TEAMSCORE; ++i)
86                 if(sendflags & BIT(i))
87                 {
88                         if(longflags & BIT(i))
89                                 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
90                         else
91                                 WriteChar(MSG_ENTITY, this.(teamscores(i)));
92                 }
93
94         return true;
95 }
96
97 void TeamScore_Spawn(float t, string name)
98 {
99         entity ts = new_pure(csqc_score_team);
100         ts.netname = name; // not used yet, FIXME
101         ts.team = t;
102         Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
103         teamscorekeepers[t - 1] = ts;
104         ++teamscores_entities_count;
105         PlayerStats_GameReport_AddTeam(t);
106 }
107
108 float TeamScore_AddToTeam(int t, float scorefield, float score)
109 {
110         entity s;
111
112         if(game_stopped)
113         {
114                 score = 0;
115         }
116
117         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
118         if(t <= 0 || t >= 16)
119         {
120                 if(game_stopped)
121                         return 0;
122                 error("Adding score to invalid team!");
123         }
124         s = teamscorekeepers[t - 1];
125         if(!s)
126         {
127                 if(game_stopped)
128                         return 0;
129                 error("Adding score to unknown team!");
130         }
131         if(score)
132                 if(teamscores_label(scorefield) != "")
133                         s.SendFlags |= BIT(scorefield);
134         return (s.(teamscores(scorefield)) += score);
135 }
136
137 float TeamScore_Add(entity player, float scorefield, float score)
138 {
139         return TeamScore_AddToTeam(player.team, scorefield, score);
140 }
141
142 float TeamScore_Compare(entity t1, entity t2, bool strict)
143 {
144         if(!t1 || !t2) return (!t2) - !t1;
145
146         vector result = '0 0 0';
147         float i;
148         for(i = 0; i < MAX_TEAMSCORE; ++i)
149         {
150                 var .float f;
151                 f = teamscores(i);
152                 result = ScoreField_Compare(t1, t2, f, teamscores_flags(i), result, strict);
153         }
154
155         if (result.x == 0 && strict)
156                 result.x = t1.team - t2.team;
157
158         return result.x;
159 }
160
161 /*
162  * the scoreinfo entity
163  */
164
165 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
166 {
167         scores_label(i) = label;
168         scores_flags(i) = scoreflags;
169         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
170         {
171                 scores_primary = scores(i);
172                 scores_flags_primary = scoreflags;
173         }
174         if(label != "")
175         {
176                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
177                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
178         }
179 }
180
181 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
182 {
183         teamscores_label(i) = label;
184         teamscores_flags(i) = scoreflags;
185         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
186         {
187                 teamscores_primary = teamscores(i);
188                 teamscores_flags_primary = scoreflags;
189         }
190         if(label != "")
191         {
192                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
193                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
194         }
195 }
196
197 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
198 {
199         float i;
200         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
201         WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
202         FOREACH(Scores, true, {
203                 WriteString(MSG_ENTITY, scores_label(it));
204                 WriteByte(MSG_ENTITY, scores_flags(it));
205         });
206         for(i = 0; i < MAX_TEAMSCORE; ++i)
207         {
208                 WriteString(MSG_ENTITY, teamscores_label(i));
209                 WriteByte(MSG_ENTITY, teamscores_flags(i));
210         }
211         // prevent sending the welcome message again when score types are sent again because the scoring system has changed
212         // it can happen in some game modes like Race when the qualyfing session ends and the race starts
213         // NOTE: CS(this) is not initialized yet when a local client connects to a local dedicated server
214         bool welcome_msg_too = (!CS(this) || time < CS(this).jointime + 5);
215         WriteByte(MSG_ENTITY, welcome_msg_too);
216         // welcome message is sent here because it needs to know the gametype
217         if (welcome_msg_too)
218                 SendWelcomemessage_msg_type(this, false, MSG_ENTITY);
219         return true;
220 }
221
222 void ScoreInfo_Init(int teams)
223 {
224         if(scores_initialized)
225         {
226                 scores_initialized.SendFlags |= 1; // force a resend
227         }
228         else
229         {
230                 scores_initialized = new_pure(ent_client_scoreinfo);
231                 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
232         }
233         if(teams & BIT(0))
234                 TeamScore_Spawn(NUM_TEAM_1, "Red");
235         if(teams & BIT(1))
236                 TeamScore_Spawn(NUM_TEAM_2, "Blue");
237         if(teams & BIT(2))
238                 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
239         if(teams & BIT(3))
240                 TeamScore_Spawn(NUM_TEAM_4, "Pink");
241 }
242
243 /*
244  * per-player score entities
245  */
246
247 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
248 {
249         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
250         WriteByte(MSG_ENTITY, etof(this.owner));
251
252         int longflags = 0;
253         FOREACH(Scores, true, {
254             int p = 1 << (i % 16);
255                 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
256                         longflags |= p;
257     });
258
259         WriteShort(MSG_ENTITY, sendflags);
260         WriteShort(MSG_ENTITY, longflags);
261         FOREACH(Scores, true, {
262             int p = 1 << (i % 16);
263                 if (sendflags & p)
264                 {
265                         if(longflags & p)
266                                 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
267                         else
268                                 WriteChar(MSG_ENTITY, this.(scores(it)));
269                 }
270     });
271
272         return true;
273 }
274
275 float PlayerScore_Clear(entity player)
276 {
277         entity sk;
278
279         if(teamscores_entities_count)
280                 return 0;
281
282         if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
283
284         sk = CS(player).scorekeeper;
285         FOREACH(Scores, true, {
286                 if(sk.(scores(it)) != 0)
287                         if(scores_label(it) != "")
288                                 sk.SendFlags |= BIT(i % 16);
289                 if(i != SP_ELO.m_id)
290                         sk.(scores(it)) = 0;
291         });
292
293         return 1;
294 }
295
296 void Score_ClearAll()
297 {
298         entity sk;
299         float t;
300         FOREACH_CLIENTSLOT(true, {
301                 sk = CS(it).scorekeeper;
302                 if (!sk) continue;
303                 FOREACH(Scores, true, {
304                         if(sk.(scores(it)) != 0)
305                                 if(scores_label(it) != "")
306                                         sk.SendFlags |= BIT(i % 16);
307                         if(i != SP_ELO.m_id)
308                                 sk.(scores(it)) = 0;
309                 });
310         });
311         for(t = 0; t < 16; ++t)
312         {
313                 sk = teamscorekeepers[t];
314                 if(!sk)
315                         continue;
316                 for(int j = 0; j < MAX_TEAMSCORE; ++j)
317                 {
318                         if(sk.(teamscores(j)) != 0)
319                                 if(teamscores_label(j) != "")
320                                         sk.SendFlags |= BIT(j);
321                         sk.(teamscores(j)) = 0;
322                 }
323         }
324 }
325
326 void PlayerScore_Attach(entity player)
327 {
328         if(CS(player).scorekeeper)
329                 error("player already has a scorekeeper");
330         entity sk = new_pure(scorekeeper);
331         sk.owner = player;
332         Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
333         CS(player).scorekeeper = sk;
334 }
335
336 void PlayerScore_Detach(entity player)
337 {
338         if(!CS(player).scorekeeper)
339                 error("player has no scorekeeper");
340         delete(CS(player).scorekeeper);
341         CS(player).scorekeeper = NULL;
342 }
343
344 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
345 {
346         bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
347         score = M_ARGV(1, float);
348
349         if(!mutator_returnvalue && game_stopped)
350         {
351                 score = 0;
352         }
353
354         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
355         entity s = CS(player).scorekeeper;
356         if(!s)
357         {
358                 if(game_stopped)
359                         return 0;
360                 LOG_WARN("Adding score to unknown player!");
361                 return 0;
362         }
363         if(!score)
364         {
365                 return s.(scores(scorefield));
366         }
367         if(scores_label(scorefield) != "")
368                 s.SendFlags |= BIT(scorefield.m_id % 16);
369         if(!warmup_stage)
370                 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
371         s.(scores(scorefield)) += score;
372         MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
373         return s.(scores(scorefield));
374 }
375
376 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
377 {
378         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
379         entity s = CS(player).scorekeeper;
380         if(!s)
381         {
382                 if(game_stopped)
383                         return 0;
384                 LOG_WARN("Setting score of unknown player!");
385                 return 0;
386         }
387
388         float oldscore = s.(scores(scorefield));
389         if(oldscore == score)
390                 return oldscore;
391
392         if(scores_label(scorefield) != "")
393                 s.SendFlags |= BIT(scorefield.m_id % 16);
394         s.(scores(scorefield)) = score;
395         return s.(scores(scorefield));
396 }
397
398 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
399 {
400         float r;
401         r = PlayerScore_Add(player, pscorefield, score);
402         if(teamscores_entities_count) // only for teamplay
403                 r = TeamScore_Add(player, tscorefield, score);
404         return r;
405 }
406
407 float PlayerScore_Compare(entity t1, entity t2, bool strict)
408 {
409         if(!t1 || !t2) return (!t2) - !t1;
410
411         vector result = '0 0 0';
412         FOREACH(Scores, true, {
413                 var .float f = scores(it);
414                 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
415         });
416
417         if (result.x == 0 && strict)
418                 result.x = t1.owner.playerid - t2.owner.playerid;
419
420         return result.x;
421 }
422
423 void WinningConditionHelper(entity this)
424 {
425         float c;
426         string s;
427         float fullstatus;
428         entity winnerscorekeeper;
429         entity secondscorekeeper;
430         entity sk;
431
432         // format:
433         // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
434         // score labels always start with a symbol or with lower case
435         // so to match pure, match for :P0:
436         // to match full, match for :S0:
437
438         fullstatus = autocvar_g_full_getstatus_responses;
439
440         s = GetGametype();
441         s = strcat(s, ":", autocvar_g_xonoticversion);
442         s = strcat(s, ":P", ftos(cvar_purechanges_count));
443         s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
444         s = strcat(s, ":F", ftos(serverflags));
445         s = strcat(s, ":T", sv_termsofservice_url_escaped);
446         s = strcat(s, ":M", modname);
447         s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
448
449         if(teamscores_entities_count)
450         {
451                 float t;
452
453                 s = strcat(s, ":", GetTeamScoreString(0, 1));
454                 for(t = 0; t < 16; ++t)
455                         if(teamscorekeepers[t])
456                                 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
457
458                 WinningConditionHelper_winnerteam = -1;
459                 WinningConditionHelper_secondteam = -1;
460                 winnerscorekeeper = NULL;
461                 secondscorekeeper = NULL;
462                 for(t = 0; t < 16; ++t)
463                 {
464                         sk = teamscorekeepers[t];
465                         c = TeamScore_Compare(winnerscorekeeper, sk, 1);
466                         if(c < 0)
467                         {
468                                 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
469                                 WinningConditionHelper_winnerteam = t + 1;
470                                 secondscorekeeper = winnerscorekeeper;
471                                 winnerscorekeeper = sk;
472                         }
473                         else
474                         {
475                                 c = TeamScore_Compare(secondscorekeeper, sk, 1);
476                                 if(c < 0)
477                                 {
478                                         WinningConditionHelper_secondteam = t + 1;
479                                         secondscorekeeper = sk;
480                                 }
481                         }
482                 }
483
484                 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
485                 if(WinningConditionHelper_equality)
486                         WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
487
488                 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
489                 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
490                 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
491                 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
492
493                 WinningConditionHelper_winner = NULL; // not supported in teamplay
494                 WinningConditionHelper_second = NULL; // not supported in teamplay
495         }
496         else
497         {
498                 WinningConditionHelper_winner = NULL;
499                 WinningConditionHelper_second = NULL;
500                 winnerscorekeeper = NULL;
501                 secondscorekeeper = NULL;
502                 FOREACH_CLIENT(IS_PLAYER(it), {
503                         sk = CS(it).scorekeeper;
504                         c = PlayerScore_Compare(winnerscorekeeper, sk, true);
505                         if(c < 0)
506                         {
507                                 WinningConditionHelper_second = WinningConditionHelper_winner;
508                                 WinningConditionHelper_winner = it;
509                                 secondscorekeeper = winnerscorekeeper;
510                                 winnerscorekeeper = sk;
511                         }
512                         else
513                         {
514                                 c = PlayerScore_Compare(secondscorekeeper, sk, true);
515                                 if(c < 0)
516                                 {
517                                         WinningConditionHelper_second = it;
518                                         secondscorekeeper = sk;
519                                 }
520                         }
521                 });
522
523                 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
524                 if(WinningConditionHelper_equality)
525                         WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
526
527                 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
528                 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
529                 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
530                 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
531
532                 WinningConditionHelper_winnerteam = -1; // no teamplay
533                 WinningConditionHelper_secondteam = -1; // no teamplay
534         }
535
536         if(WinningConditionHelper_topscore == 0)
537         {
538                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
539                 {
540                         if(WinningConditionHelper_lowerisbetter)
541                                 WinningConditionHelper_topscore = 999999999;
542                         else
543                                 WinningConditionHelper_topscore = -999999999;
544                 }
545                 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
546                         WinningConditionHelper_equality = 0;
547         }
548
549         if(WinningConditionHelper_secondscore == 0)
550         {
551                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
552                 {
553                         if(WinningConditionHelper_lowerisbetter)
554                                 WinningConditionHelper_secondscore = 999999999;
555                         else
556                                 WinningConditionHelper_secondscore = -999999999;
557                 }
558         }
559
560         strcpy(worldstatus, s);
561
562         FOREACH_CLIENT(true, {
563                 string s = "";
564                 if(fullstatus)
565                 {
566                         s = GetPlayerScoreString(it, 1);
567                         s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
568                         if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
569                                 s = strcat(s, ":spectator");
570                 }
571                 else
572                 {
573                         if (IS_PLAYER(it) || INGAME_JOINED(it))
574                                 s = GetPlayerScoreString(it, 2);
575                         else
576                                 s = "-666";
577                 }
578
579                 strcpy(it.clientstatus, s);
580         });
581 }
582
583 string GetScoreLogLabel(string label, float fl)
584 {
585         if(fl & SFL_LOWER_IS_BETTER)
586                 label = strcat(label, "<");
587         if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
588                 label = strcat(label, "!!");
589         else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
590                 label = strcat(label, "!");
591         return label;
592 }
593
594 string GetPlayerScoreString(entity pl, float shortString)
595 {
596         string out;
597         entity sk;
598         float f;
599         string l;
600
601         out = "";
602         if(!pl)
603         {
604                 // label
605                 FOREACH(Scores, true, {
606                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
607                         {
608                                 f = scores_flags(it);
609                                 l = scores_label(it);
610                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
611                         }
612         });
613                 if(shortString < 2)
614                 FOREACH(Scores, true, {
615                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
616                         {
617                                 f = scores_flags(it);
618                                 l = scores_label(it);
619                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
620                         }
621         });
622                 if(shortString < 1)
623                 FOREACH(Scores, true, {
624                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
625                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
626                         {
627                                 f = scores_flags(it);
628                                 l = scores_label(it);
629                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
630                         }
631         });
632                 out = substring(out, 0, strlen(out) - 1);
633         }
634         else if((sk = CS(pl).scorekeeper))
635         {
636                 FOREACH(Scores, true, {
637                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
638                                 out = strcat(out, ftos(sk.(scores(it))), ",");
639         });
640                 if(shortString < 2)
641                 FOREACH(Scores, true, {
642                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
643                                 out = strcat(out, ftos(sk.(scores(it))), ",");
644         });
645                 if(shortString < 1)
646                 FOREACH(Scores, true, {
647                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
648                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
649                                 out = strcat(out, ftos(sk.(scores(it))), ",");
650         });
651                 out = substring(out, 0, strlen(out) - 1);
652         }
653         return out;
654 }
655
656 string GetTeamScoreString(float tm, float shortString)
657 {
658         string out;
659         entity sk;
660         float i, f;
661         string l;
662
663         out = "";
664         if(tm == 0)
665         {
666                 // label
667                 for(i = 0; i < MAX_TEAMSCORE; ++i)
668                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
669                         {
670                                 f = teamscores_flags(i);
671                                 l = teamscores_label(i);
672                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
673                         }
674                 if(shortString < 2)
675                 for(i = 0; i < MAX_TEAMSCORE; ++i)
676                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
677                         {
678                                 f = teamscores_flags(i);
679                                 l = teamscores_label(i);
680                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
681                         }
682                 if(shortString < 1)
683                 for(i = 0; i < MAX_TEAMSCORE; ++i)
684                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
685                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
686                         {
687                                 f = teamscores_flags(i);
688                                 l = teamscores_label(i);
689                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
690                         }
691                 out = substring(out, 0, strlen(out) - 1);
692         }
693         else if((sk = teamscorekeepers[tm - 1]))
694         {
695                 for(i = 0; i < MAX_TEAMSCORE; ++i)
696                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
697                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
698                 if(shortString < 2)
699                 for(i = 0; i < MAX_TEAMSCORE; ++i)
700                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
701                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
702                 if(shortString < 1)
703                 for(i = 0; i < MAX_TEAMSCORE; ++i)
704                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
705                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
706                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
707                 out = substring(out, 0, strlen(out) - 1);
708         }
709         return out;
710 }
711
712 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
713 {
714         if(teams && teamscores_entities_count)
715         {
716                 if(p1.team != p2.team)
717                 {
718                         entity t1, t2;
719                         float r;
720                         t1 = teamscorekeepers[p1.team - 1];
721                         t2 = teamscorekeepers[p2.team - 1];
722                         r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
723                         return r;
724                 }
725                 if(teams < 0)
726                         return 0;
727         }
728
729         return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
730 }
731
732 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
733 {
734         entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
735         float i, j;
736
737         plist = NULL;
738
739         FOREACH_CLIENT(true, { it.(field) = 0; });
740
741         FOREACH_CLIENT(CS(it).scorekeeper,
742         {
743                 if(nospectators)
744                         if(it.frags == FRAGS_SPECTATOR)
745                                 continue;
746
747                 it.chain = plist;
748                 plist = it;
749         });
750         // Now plist points to the whole list.
751
752         pfirst = plast = NULL;
753
754         i = j = 0;
755         while(plist)
756         {
757                 pprev = pbestprev = NULL;
758                 pbest = plist;
759                 for(p = plist; (pprev = p), (p = p.chain); )
760                 {
761                         if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
762                         {
763                                 pbest = p;
764                                 pbestprev = pprev;
765                         }
766                 }
767
768                 // remove pbest out of the chain
769                 if(pbestprev == NULL)
770                         plist = pbest.chain;
771                 else
772                         pbestprev.chain = pbest.chain;
773                 pbest.chain = NULL;
774
775                 ++i;
776                 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
777                         j = i;
778
779                 pbest.(field) = j;
780
781                 if (!pfirst)
782                         pfirst = pbest;
783                 if(plast)
784                         plast.chain = pbest;
785                 plast = pbest;
786         }
787
788         return pfirst;
789 }
790
791 float TeamScore_GetCompareValue(float t)
792 {
793         float s;
794         entity sk;
795
796         if(t <= 0 || t >= 16)
797         {
798                 if(game_stopped)
799                         return 0;
800                 error("Reading score of invalid team!");
801         }
802
803         sk = teamscorekeepers[t - 1];
804         if (!sk)
805                 return -999999999;
806         s = sk.teamscores_primary;
807         if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
808                 if(!s)
809                         return -999999999;
810         if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
811                 s = -s;
812         return s;
813 }
814
815 const float NAMEWIDTH = 22;
816 const float SCORESWIDTH = 58;
817 // TODO put this somewhere in common?
818 string Score_NicePrint_ItemColor(float vflags)
819 {
820         if(vflags & SFL_SORT_PRIO_PRIMARY)
821                 return "^3";
822         else if(vflags & SFL_SORT_PRIO_SECONDARY)
823                 return "^5";
824         else
825                 return "^7";
826 }
827
828 void Score_NicePrint_Team(entity to, float t, float w)
829 {
830         string s, s2;
831         float i;
832         entity sk;
833         float fl, sc;
834         s = "";
835
836         sk = teamscorekeepers[t - 1];
837         if(sk)
838         {
839                 s = strcat(s, Team_ColoredFullName(t));
840                 for(i = 0; i < MAX_TEAMSCORE; ++i)
841                         if(teamscores_label(i) != "")
842                         {
843                                 fl = teamscores_flags(i);
844                                 sc = sk.(teamscores(i));
845                                 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
846                         }
847         }
848         else
849                 s = "Scores:";
850
851         s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
852
853         FOREACH(Scores, true, {
854                 if(scores_label(it) != "")
855                 {
856                         fl = scores_flags(it);
857                         s2 = scores_label(it);
858                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
859                 }
860     });
861
862         print_to(to, s);
863 }
864
865 void Score_NicePrint_Player(entity to, entity p, float w)
866 {
867         string s;
868         float i;
869         entity sk;
870         float fl, sc;
871         s = "  ";
872
873         sk = CS(p).scorekeeper;
874
875         s = strcat(s, playername(p.netname, p.team, false));
876         for (;;)
877         {
878                 i = strlennocol(s) - NAMEWIDTH;
879                 if(i > 0)
880                         s = substring(s, 0, strlen(s) - i);
881                 else
882                 {
883                         s = strcat(s, strpad(i, ""));
884                         break;
885                 }
886         }
887
888         FOREACH(Scores, true, {
889                 if(scores_label(it) != "")
890                 {
891                         fl = scores_flags(it);
892                         sc = sk.(scores(it));
893                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
894                 }
895     });
896
897         print_to(to, s);
898 }
899
900 void Score_NicePrint_Spectators(entity to)
901 {
902         print_to(to, "Spectators:");
903 }
904
905 void Score_NicePrint_Spectator(entity to, entity p)
906 {
907         print_to(to, strcat("  ", playername(p.netname, p.team, false)));
908 }
909
910 .float score_dummyfield;
911 void Score_NicePrint(entity to)
912 {
913         entity p;
914         float w;
915
916         int t = 0;
917         FOREACH(Scores, true, {
918                 if(scores_label(it) != "")
919                         ++t;
920     });
921         w = bound(6, floor(SCORESWIDTH / t - 1), 9);
922
923         p = PlayerScore_Sort(score_dummyfield, 1, true, false);
924         t = -1;
925
926         if(!teamscores_entities_count)
927                 Score_NicePrint_Team(to, t, w);
928         while(p)
929         {
930                 if(teamscores_entities_count)
931                         if(t != p.team)
932                                 Score_NicePrint_Team(to, p.team, w);
933                 Score_NicePrint_Player(to, p, w);
934                 t = p.team;
935                 p = p.chain;
936         }
937
938         t = 0;
939         FOREACH_CLIENT(!IS_PLAYER(it), {
940                 if (!t)
941                         Score_NicePrint_Spectators(to);
942                 Score_NicePrint_Spectator(to, it);
943                 t = 1;
944         });
945 }
946
947 void PlayerScore_PlayerStats(entity p)
948 {
949         entity s = CS(p).scorekeeper;
950         FOREACH(Scores, true, {
951                 if(s.(scores(it)) != 0 && scores_label(it) != "")
952                         PlayerStats_GameReport_Event_Player(s.owner,
953                                 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
954         });
955 }
956
957 void PlayerScore_TeamStats()
958 {
959         entity sk;
960         float t, i;
961         for(t = 0; t < 16; ++t)
962         {
963                 sk = teamscorekeepers[t];
964                 if(!sk)
965                         continue;
966                 for(i = 0; i < MAX_TEAMSCORE; ++i)
967                         if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
968                                 // the +1 is important here!
969                                 PlayerStats_GameReport_Event_Team(t+1,
970                                         strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));
971         }
972 }