]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/scores_rules.qc
Merge branch 'master' into Lyberta/TeamplayOverhaul
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores_rules.qc
1 #include "scores_rules.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5 #include "client.qh"
6 #include "scores.qh"
7 #include <common/gamemodes/rules.qh>
8 #include "teamplay.qh"
9
10 int ScoreRules_teams;
11
12 int NumTeams(int teams)
13 {
14         return boolean(teams & BIT(0)) + boolean(teams & BIT(1)) + boolean(teams & BIT(2)) + boolean(teams & BIT(3));
15 }
16
17 int AvailableTeams()
18 {
19         return NumTeams(ScoreRules_teams);
20 }
21
22 // NOTE: ST_constants may not be >= MAX_TEAMSCORE
23 // scores that should be in all modes:
24 void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled)
25 {
26         FOREACH(Scores, true, {
27                 ScoreInfo_SetLabel_PlayerScore(it, "", 0);
28     });
29         for(int i = 0; i < MAX_TEAMSCORE; ++i)
30                 ScoreInfo_SetLabel_TeamScore(i, "", 0);
31
32         ScoreRules_teams = teams;
33
34         if(score_enabled)
35                 ScoreInfo_SetLabel_TeamScore  (ST_SCORE,        "score",     stprio);
36
37         if (!INDEPENDENT_PLAYERS)
38                 ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);
39
40         ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);
41
42         if (!INDEPENDENT_PLAYERS)
43         {
44                 ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
45                 ScoreInfo_SetLabel_PlayerScore(SP_TEAMKILLS,     "teamkills", SFL_LOWER_IS_BETTER);
46         }
47
48         if(score_enabled)
49                 ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     sprio);
50
51         ScoreInfo_SetLabel_PlayerScore(SP_DMG, "dmg", 0);
52         ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "dmgtaken", SFL_LOWER_IS_BETTER);
53         ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo", 0);
54
55         if(STAT(SHOWFPS))
56                 ScoreInfo_SetLabel_PlayerScore(SP_FPS, "fps", 0);
57 }
58 void ScoreRules_basics_end()
59 {
60         ScoreInfo_Init(ScoreRules_teams);
61 }
62 void ScoreRules_generic()
63 {
64     int teams = 0;
65         if (teamplay)
66         {
67                 entity balance = TeamBalance_CheckAllowedTeams(NULL);
68                 teams = TeamBalance_GetAllowedTeams(balance);
69                 TeamBalance_Destroy(balance);
70         }
71         GameRules_scoring(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, {});
72 }