Transifex autosync
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores_rules.qc
1 #include "scores_rules.qh"
2
3 #include <common/gamemodes/rules.qh>
4 #include <common/stats.qh>
5 #include <common/weapons/_all.qh>
6 #include <server/client.qh>
7 #include <server/scores.qh>
8 #include <server/teamplay.qh>
9
10 int ScoreRules_teams;
11
12 int NumTeams(int teams)
13 {
14         return boolean(teams & BIT(0)) + boolean(teams & BIT(1)) + boolean(teams & BIT(2)) + boolean(teams & BIT(3));
15 }
16
17 int AvailableTeams()
18 {
19         return NumTeams(ScoreRules_teams);
20 }
21
22 // NOTE: ST_constants may not be >= MAX_TEAMSCORE
23 // scores that should be in all modes:
24 void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled)
25 {
26         FOREACH(Scores, true, {
27                 ScoreInfo_SetLabel_PlayerScore(it, "", 0);
28         });
29         for(int i = 0; i < MAX_TEAMSCORE; ++i)
30                 ScoreInfo_SetLabel_TeamScore(i, "", 0);
31
32         ScoreRules_teams = teams;
33
34         if(score_enabled)
35                 ScoreInfo_SetLabel_TeamScore(ST_SCORE, "score", stprio);
36
37         if (!INDEPENDENT_PLAYERS)
38                 ScoreInfo_SetLabel_PlayerScore(SP_KILLS, "kills", 0);
39
40         ScoreInfo_SetLabel_PlayerScore(SP_DEATHS, "deaths", SFL_LOWER_IS_BETTER);
41
42         if (!INDEPENDENT_PLAYERS)
43         {
44                 ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES, "suicides", SFL_LOWER_IS_BETTER);
45                 ScoreInfo_SetLabel_PlayerScore(SP_TEAMKILLS, "teamkills", SFL_LOWER_IS_BETTER);
46         }
47
48         if(score_enabled)
49                 ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio);
50
51         ScoreInfo_SetLabel_PlayerScore(SP_DMG, "dmg", 0);
52         ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "dmgtaken", SFL_LOWER_IS_BETTER);
53         ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo", 0);
54
55         if(STAT(SHOWFPS))
56                 ScoreInfo_SetLabel_PlayerScore(SP_FPS, "fps", 0);
57 }
58
59 void ScoreRules_basics_end()
60 {
61         ScoreInfo_Init(ScoreRules_teams);
62 }
63
64 void ScoreRules_generic()
65 {
66         int teams = 0;
67         if (teamplay)
68         {
69                 entity balance = TeamBalance_CheckAllowedTeams(NULL);
70                 teams = TeamBalance_GetAllowedTeams(balance);
71                 TeamBalance_Destroy(balance);
72         }
73         GameRules_scoring(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, {});
74 }