exec defaultXonotic.cfg set g_weaponreplace_laser "" set g_weaponreplace_shotgun "uzi" set g_weaponreplace_uzi "shotgun" set g_weaponreplace_grenadelauncher "" set g_weaponreplace_electro "" set g_weaponreplace_crylink "" set g_weaponreplace_nex "" set g_weaponreplace_hagar "" set g_weaponreplace_rocketlauncher "" set g_weaponreplace_porto "" set g_weaponreplace_minstanex "" set g_weaponreplace_hook 0 set g_weaponreplace_hlac 0 set g_weaponreplace_campingrifle 0 set g_weaponreplace_tuba "" set g_weaponreplace_fireball 0 set g_weaponreplace_seeker 0 set sv_q3acompat_machineshotgunswap 0 // other options set sv_fragmessage_information_ping 1 set sv_fragmessage_information_handicap 2 set sv_fragmessage_information_stats 1 set sv_fragmessage_information_typefrag 1 set sv_defaultcharacter 1 set sv_defaultplayermodel "models/player/nyx.iqm" set sv_defaultplayercolors 60 // force some visible color for now set g_jump_grunt 1 set g_footsteps 1 set g_shootfromcenter 1 set g_fullbrightplayers 1 // until all models are visible with this set to 0 set g_forced_respawn 1 set g_mirrordamage 0 set g_friendlyfire 1 set timelimit_overtimes 1 set timelimit_override 15 // for now, maybe not in future exec physicsXPM.cfg exec balanceFruit.cfg