g_mod_physics XDFLight // - Xonotic DeFrag Light - // Nexrun tweaked to suit CPM sv_gravity 800 sv_maxspeed 320 // CPMA: 320 sv_maxairspeed 320 // CPMA: 320 sv_stopspeed 100 sv_accelerate 15 sv_airaccelerate 1 sv_friction 8 edgefriction 1 sv_stepheight 26 // CPMA: 18 sv_jumpvelocity 270 sv_jumpvelocity_crouch 0 sv_wateraccelerate 4 sv_waterfriction 1 sv_airaccel_sideways_friction 0 sv_airaccel_qw -0.9146875 sv_airaccel_qw_stretchfactor 0 // CPMA: 1 sv_airstopaccelerate 6.5625 // matches strafe-stopping speed sv_airstrafeaccelerate 14 sv_maxairstrafespeed 150 sv_airstrafeaccel_qw -0.987 sv_aircontrol 100 sv_aircontrol_penalty 100 sv_aircontrol_power 2.5 sv_aircontrol_backwards 0 sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 0 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925 sv_warsowbunny_backtosideratio 0.8 sv_friction_on_land 0 sv_friction_slick 0.5 sv_doublejump 0 sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 g_teleport_maxspeed 0 sv_gameplayfix_stepdown_maxspeed 400 g_movement_highspeed_q3_compat 0