#pragma once #include "../panel.qh" bool autocvar_cl_deathscoreboard; string autocvar_scoreboard_columns; float autocvar_hud_panel_scoreboard_namesize = 15; bool scoreboard_showscores; bool scoreboard_active; float scoreboard_fade_alpha; float scoreboard_acc_fade_alpha; float scoreboard_itemstats_fade_alpha; float scoreboard_top; float scoreboard_bottom; float scoreboard_left; float scoreboard_right; void Cmd_Scoreboard_SetFields(int argc); void Scoreboard_Draw(); void Scoreboard_InitScores(); void Scoreboard_UpdatePlayerTeams(); void Scoreboard_UpdatePlayerPos(entity pl); void Scoreboard_UpdateTeamPos(entity Team); bool Scoreboard_WouldDraw();