#pragma once #include bool autocvar_cl_readpicture_force; float autocvar_hud_panel_mapvote_highlight_border = 1; string autocvar_menu_skin; // gamemode icons are controlled by the menu skin void MapVote_Draw(); bool PreviewExists(string name); void Cmd_MapVote_MapDownload(int argc); float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary); void Net_MapVote_Picture(); float mv_active; float xmin, xmax, ymin, ymax;