float sb_alpha_bg; float sb_alpha_fg; float sb_highlight; float sb_highlight_alpha; float sb_highlight_alpha_self; float sb_alpha_name; float sb_alpha_name_self; void drawstringright(vector, string, vector, vector, float, float); void drawstringcenter(vector, string, vector, vector, float, float); float SCOREBOARD_OFFSET = 50; void MapVote_Draw(); void Sbar_FinaleOverlay() { /*vector pos; pos_x = (vid_conwidth - 1)/2; pos_y = 16; pos_z = 0;*/ //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); MapVote_Draw(); } void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) { float l, i; string str, tmp, l_length; float minus, plus; vector vsize, num_color; vsize_x = vsize_y = lettersize; vsize_z = 0; // showminusplus 1: always prefix with minus sign (useful in race distribution display) // showminusplus 2: always prefix with plus sign (useful in race distribution display) // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) { plus = true; pos_x -= lettersize; } else plus = false; if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) { minus = true; num = -num; pos_x -= lettersize; } else minus = false; if(digits < 0) { tmp = ftos(num); digits = -digits; str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); } else str = ftos(num); l = strlen(str); l_length = ftos(l); if(l > digits) { str = substring(str, l-digits, 999); l = strlen(str); } else if(l < digits) pos_x += (digits-l) * lettersize; if (highlighted == 1) { vector hl_size; hl_size_x = vsize_x * l + vsize_x * 0.2; hl_size_y = vsize_y * 1.1; hl_size_z = 0; if(minus) hl_size_x = hl_size_x + vsize_x; vector hl_pos; hl_pos_x = pos_x - lettersize/10; hl_pos_y = pos_y - lettersize/20; hl_pos_z = 0; drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); } if (stroke == 1) num_color = '1 1 1'; else num_color = rgb; if(minus) { if (stroke == 1) drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); pos_x += lettersize; } else if(plus) { if (stroke == 1) drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); pos_x += lettersize; } for(i = 0; i < l; ++i) { tmp = substring(str, i, 1); if (stroke == 1) drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); pos_x += lettersize; } } void Cmd_Sbar_SetFields(float argc); void Sbar_InitScores() { float i, f; ps_primary = ps_secondary = ts_primary = ts_secondary = -1; for(i = 0; i < MAX_SCORE; ++i) { f = (scores_flags[i] & SFL_SORT_PRIO_MASK); if(f == SFL_SORT_PRIO_PRIMARY) ps_primary = i; if(f == SFL_SORT_PRIO_SECONDARY) ps_secondary = i; } if(ps_secondary == -1) ps_secondary = ps_primary; for(i = 0; i < MAX_TEAMSCORE; ++i) { f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); if(f == SFL_SORT_PRIO_PRIMARY) ts_primary = i; if(f == SFL_SORT_PRIO_SECONDARY) ts_secondary = i; } if(ts_secondary == -1) ts_secondary = ts_primary; Cmd_Sbar_SetFields(0); } void Sbar_UpdatePlayerPos(entity pl); float SetTeam(entity pl, float Team); //float lastpnum; void Sbar_UpdatePlayerTeams() { float Team; entity pl, tmp; float num; num = 0; for(pl = players.sort_next; pl; pl = pl.sort_next) { num += 1; Team = GetPlayerColor(pl.sv_entnum); if(SetTeam(pl, Team)) { tmp = pl.sort_prev; Sbar_UpdatePlayerPos(pl); if(tmp) pl = tmp; else pl = players.sort_next; } } /* if(num != lastpnum) print(strcat("PNUM: ", ftos(num), "\n")); lastpnum = num; */ } float Sbar_ComparePlayerScores(entity left, entity right) { float vl, vr; vl = GetPlayerColor(left.sv_entnum); vr = GetPlayerColor(right.sv_entnum); if(!left.gotscores) vl = COLOR_SPECTATOR; if(!right.gotscores) vr = COLOR_SPECTATOR; if(vl > vr) return true; if(vl < vr) return false; if(vl == COLOR_SPECTATOR) { // FIRST the one with scores (spectators), THEN the ones without (downloaders) // no other sorting if(!left.gotscores && right.gotscores) return true; return false; } vl = left.scores[ps_primary]; vr = right.scores[ps_primary]; if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) { if(vl == 0 && vr != 0) return 1; if(vl != 0 && vr == 0) return 0; } if(vl > vr) return IS_INCREASING(scores_flags[ps_primary]); if(vl < vr) return IS_DECREASING(scores_flags[ps_primary]); vl = left.scores[ps_secondary]; vr = right.scores[ps_secondary]; if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) { if(vl == 0 && vr != 0) return 1; if(vl != 0 && vr == 0) return 0; } if(vl > vr) return IS_INCREASING(scores_flags[ps_secondary]); if(vl < vr) return IS_DECREASING(scores_flags[ps_secondary]); return false; } void Sbar_UpdatePlayerPos(entity player) { for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) { SORT_SWAP(player, other); } for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) { SORT_SWAP(other, player); } } float Sbar_CompareTeamScores(entity left, entity right) { float vl, vr; if(left.team == COLOR_SPECTATOR) return 1; if(right.team == COLOR_SPECTATOR) return 0; vl = left.teamscores[ts_primary]; vr = right.teamscores[ts_primary]; if(vl > vr) return IS_INCREASING(teamscores_flags[ts_primary]); if(vl < vr) return IS_DECREASING(teamscores_flags[ts_primary]); vl = left.teamscores[ts_secondary]; vr = right.teamscores[ts_secondary]; if(vl > vr) return IS_INCREASING(teamscores_flags[ts_secondary]); if(vl < vr) return IS_DECREASING(teamscores_flags[ts_secondary]); return false; } void Sbar_UpdateTeamPos(entity Team) { for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) { SORT_SWAP(Team, other); } for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) { SORT_SWAP(other, Team); } } void Cmd_Sbar_Help(float argc) { print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); print("^3|---------------------------------------------------------------|\n"); print("Usage:\n"); print("^2sbar_columns_set default\n"); print("^2sbar_columns_set ^7filed1 field2 ...\n"); print("The following field names are recognized (case insensitive):\n"); print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); print("^3name^7 or ^3nick^7 Name of a player\n"); print("^3ping^7 Ping time\n"); print("^3pl^7 Packet loss\n"); print("^3kills^7 Number of kills\n"); print("^3deaths^7 Number of deaths\n"); print("^3suicides^7 Number of suicides\n"); print("^3frags^7 kills - suicides\n"); print("^3kd^7 The kill-death ratio\n"); print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); print("^3fckills^7 Number of flag carrier kills\n"); print("^3returns^7 Number of flag returns\n"); print("^3drops^7 Number of flag drops\n"); print("^3lives^7 Number of lives (LMS)\n"); print("^3rank^7 Player rank\n"); print("^3pushes^7 Number of players pushed into void\n"); print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); print("^3kckills^7 Number of keys carrier kills\n"); print("^3losses^7 Number of times a key was lost\n"); print("^3laps^7 Number of laps finished (race/cts)\n"); print("^3time^7 Total time raced (race/cts)\n"); print("^3fastest^7 Time of fastest lap (race/cts)\n"); print("^3ticks^7 Number of ticks (DOM)\n"); print("^3takes^7 Number of domination points taken (DOM)\n"); print("^3score^7 Total score\n\n"); print("Before a field you can put a + or - sign, then a comma separated list\n"); print("of game types, then a slash, to make the field show up only in these\n"); print("or in all but these game types. You can also specify 'all' as a\n"); print("field to show all fields available for the current game mode.\n\n"); print("The special game type names 'teams' and 'noteams' can be used to\n"); print("include/exclude ALL teams/noteams game modes.\n\n"); print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); print("will display name, ping and pl aligned to the left, and the fields\n"); print("right of the vertical bar aligned to the right.\n"); print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); print("other gamemodes except DM.\n"); } string Sbar_DefaultColumnLayout() { return strcat( // fteqcc sucks "ping pl name | ", "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", "+lms/lives +lms/rank ", "+kh/caps +kh/pushes +kh/destroyed ", "?+race/laps ?+race/time ?+race/fastest ", "+as/objectives +nexball/faults +nexball/goals ", "-lms,race,nexball/score"); } void Cmd_Sbar_SetFields(float argc) { float i, j, slash; string str, pattern; float have_name, have_primary, have_secondary, have_separator; float missing; // TODO: re enable with gametype dependant cvars? if(argc < 2) // no arguments provided argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); if(argc < 2) argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); if(argc == 2) { if(argv(1) == "default") argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); else if(argv(1) == "all") { string s; s = "ping pl color name |"; for(i = 0; i < MAX_SCORE; ++i) { if(i != ps_primary) if(i != ps_secondary) if(scores_label[i] != "") s = strcat(s, " ", scores_label[i]); } if(ps_secondary != ps_primary) s = strcat(s, " ", scores_label[ps_secondary]); s = strcat(s, " ", scores_label[ps_primary]); argc = tokenizebyseparator(strcat("x ", s), " "); } } sbar_num_fields = 0; drawfont = sbar_font; for(i = 0; i < argc - 1; ++i) { float nocomplain; str = argv(i+1); nocomplain = FALSE; if(substring(str, 0, 1) == "?") { nocomplain = TRUE; str = substring(str, 1, strlen(str) - 1); } slash = strstrofs(str, "/", 0); if(slash >= 0) { pattern = substring(str, 0, slash); str = substring(str, slash + 1, strlen(str) - (slash + 1)); if not(isGametypeInFilter(gametype, teamplay, pattern)) continue; } strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone(str); sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); str = strtolower(str); if(str == "ping") { sbar_field[sbar_num_fields] = SP_PING; } else if(str == "pl") { sbar_field[sbar_num_fields] = SP_PL; } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { sbar_field[sbar_num_fields] = SP_KDRATIO; } else if(str == "name" || str == "nick") { sbar_field[sbar_num_fields] = SP_NAME; have_name = 1; } else if(str == "|") { sbar_field[sbar_num_fields] = SP_SEPARATOR; have_separator = 1; } else { for(j = 0; j < MAX_SCORE; ++j) if(str == strtolower(scores_label[j])) goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" :notfound if(str == "frags") { j = SP_FRAGS; } else { if not(nocomplain) print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); continue; } :found sbar_field[sbar_num_fields] = j; if(j == ps_primary) have_primary = 1; if(j == ps_secondary) have_secondary = 1; } ++sbar_num_fields; if(sbar_num_fields >= MAX_SBAR_FIELDS) break; } if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) have_primary = 1; if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) have_secondary = 1; if(ps_primary == ps_secondary) have_secondary = 1; missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); if(sbar_num_fields+missing < MAX_SBAR_FIELDS) { if(!have_name) { strunzone(sbar_title[sbar_num_fields]); for(i = sbar_num_fields; i > 0; --i) { sbar_title[i] = sbar_title[i-1]; sbar_size[i] = sbar_size[i-1]; sbar_field[i] = sbar_field[i-1]; } sbar_title[0] = strzone("name"); sbar_field[0] = SP_NAME; ++sbar_num_fields; print("fixed missing field 'name'\n"); if(!have_separator) { strunzone(sbar_title[sbar_num_fields]); for(i = sbar_num_fields; i > 1; --i) { sbar_title[i] = sbar_title[i-1]; sbar_size[i] = sbar_size[i-1]; sbar_field[i] = sbar_field[i-1]; } sbar_title[1] = strzone("|"); sbar_field[1] = SP_SEPARATOR; sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); ++sbar_num_fields; print("fixed missing field '|'\n"); } } else if(!have_separator) { strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone("|"); sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); sbar_field[sbar_num_fields] = SP_SEPARATOR; ++sbar_num_fields; print("fixed missing field '|'\n"); } if(!have_secondary) { strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); sbar_field[sbar_num_fields] = ps_secondary; ++sbar_num_fields; print("fixed missing field '", scores_label[ps_secondary], "'\n"); } if(!have_primary) { strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); sbar_field[sbar_num_fields] = ps_primary; ++sbar_num_fields; print("fixed missing field '", scores_label[ps_primary], "'\n"); } } sbar_field[sbar_num_fields] = SP_END; } // MOVEUP:: vector sbar_field_rgb; string sbar_field_icon0; string sbar_field_icon1; string sbar_field_icon2; vector sbar_field_icon0_rgb; vector sbar_field_icon1_rgb; vector sbar_field_icon2_rgb; float sbar_field_icon0_alpha; float sbar_field_icon1_alpha; float sbar_field_icon2_alpha; string Sbar_GetField(entity pl, float field) { float tmp, num, denom, f; string str; sbar_field_rgb = '1 1 1'; sbar_field_icon0 = ""; sbar_field_icon1 = ""; sbar_field_icon2 = ""; sbar_field_icon0_rgb = '1 1 1'; sbar_field_icon1_rgb = '1 1 1'; sbar_field_icon2_rgb = '1 1 1'; sbar_field_icon0_alpha = 1; sbar_field_icon1_alpha = 1; sbar_field_icon2_alpha = 1; switch(field) { case SP_PING: if not(pl.gotscores) return "\x8D\x8D\x8D"; // >>> sign //str = getplayerkey(pl.sv_entnum, "ping"); f = pl.ping; if(f == 0) return "N/A"; tmp = max(0, min(220, f-80)) / 220; sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; return ftos(f); case SP_PL: if not(pl.gotscores) return "N/A"; f = pl.ping_packetloss; tmp = pl.ping_movementloss; if(f == 0 && tmp == 0) return ""; str = ftos(ceil(f * 100)); if(tmp != 0) str = strcat(str, "~", ftos(ceil(tmp * 100))); tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; return str; case SP_NAME: if(ready_waiting && pl.ready) { sbar_field_icon0 = "gfx/sb_player_ready"; } else if(!teamplay) { f = stof(getplayerkey(pl.sv_entnum, "colors")); { sbar_field_icon0 = "gfx/sb_playercolor_base"; sbar_field_icon1 = "gfx/sb_playercolor_shirt"; sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); sbar_field_icon2 = "gfx/sb_playercolor_pants"; sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); } } return GetPlayerName(pl.sv_entnum); case SP_FRAGS: f = pl.(scores[SP_KILLS]); f -= pl.(scores[SP_SUICIDES]); return ftos(f); case SP_KDRATIO: num = pl.(scores[SP_KILLS]); denom = pl.(scores[SP_DEATHS]); if(denom == 0) { sbar_field_rgb = '0 1 0'; str = ftos(num); } else if(num <= 0) { sbar_field_rgb = '1 0 0'; str = ftos(num/denom); } else str = ftos(num/denom); tmp = strstrofs(str, ".", 0); if(tmp > 0) str = substring(str, 0, tmp+2); return str; default: tmp = pl.(scores[field]); f = scores_flags[field]; if(field == ps_primary) sbar_field_rgb = '1 1 0'; else if(field == ps_secondary) sbar_field_rgb = '0 1 1'; else sbar_field_rgb = '1 1 1'; return ScoreString(f, tmp); } //return "error"; } float xmin, xmax, ymin, ymax, sbwidth; float sbar_fixscoreboardcolumnwidth_len; float sbar_fixscoreboardcolumnwidth_iconlen; float sbar_fixscoreboardcolumnwidth_marginlen; string Sbar_FixScoreboardColumnWidth(float i, string str) { float field, f; vector sz; field = sbar_field[i]; sbar_fixscoreboardcolumnwidth_iconlen = 0; if(sbar_field_icon0 != "") { sz = drawgetimagesize(sbar_field_icon0); f = sz_x / sz_y; if(sbar_fixscoreboardcolumnwidth_iconlen < f) sbar_fixscoreboardcolumnwidth_iconlen = f; } if(sbar_field_icon1 != "") { sz = drawgetimagesize(sbar_field_icon1); f = sz_x / sz_y; if(sbar_fixscoreboardcolumnwidth_iconlen < f) sbar_fixscoreboardcolumnwidth_iconlen = f; } if(sbar_field_icon2 != "") { sz = drawgetimagesize(sbar_field_icon2); f = sz_x / sz_y; if(sbar_fixscoreboardcolumnwidth_iconlen < f) sbar_fixscoreboardcolumnwidth_iconlen = f; } sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect if(sbar_fixscoreboardcolumnwidth_iconlen != 0) sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); else sbar_fixscoreboardcolumnwidth_marginlen = 0; if(field == SP_NAME) // name gets all remaining space { float namesize, j; namesize = sbwidth;// / sbar_fontsize_x; for(j = 0; j < sbar_num_fields; ++j) if(j != i) if (sbar_field[i] != SP_SEPARATOR) namesize -= sbar_size[j] + 1; namesize += 1; sbar_size[i] = namesize; if (sbar_fixscoreboardcolumnwidth_iconlen != 0) namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); } else sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; if(sbar_size[i] < f) sbar_size[i] = f; return str; } void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) { vector tmp, rgb; rgb = GetTeamRGB(pl.team); string str; float i, field; float is_spec; is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); if((rgb == '1 1 1') && (!is_spec)) { rgb_x = cvar("sbar_color_bg_r") + 0.5; rgb_y = cvar("sbar_color_bg_g") + 0.5; rgb_z = cvar("sbar_color_bg_b") + 0.5; } // Layout: tmp_x = sbwidth; tmp_y = sbar_fontsize_y * 1.25; tmp_z = 0; // alternated rows highlighting if(is_self) drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sb_highlight_alpha_self, DRAWFLAG_NORMAL); else if((sb_highlight) && (!mod(pl_number,2))) drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sb_highlight_alpha, DRAWFLAG_NORMAL); tmp_y = 0; for(i = 0; i < sbar_num_fields; ++i) { field = sbar_field[i]; if(field == SP_SEPARATOR) break; if(is_spec && field != SP_NAME && field != SP_PING) { pos_x += sbar_size[i] + sbar_fontsize_x; continue; } str = Sbar_GetField(pl, field); str = Sbar_FixScoreboardColumnWidth(i, str); pos_x += sbar_size[i] + sbar_fontsize_x; if(field == SP_NAME) { tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; if (is_self) drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name_self, DRAWFLAG_NORMAL); else drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name, DRAWFLAG_NORMAL); } else { tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; if (is_self) drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name_self, DRAWFLAG_NORMAL); else drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name, DRAWFLAG_NORMAL); } tmp_x = sbar_size[i] + sbar_fontsize_x; if(sbar_field_icon0 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon1 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon2 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name, DRAWFLAG_NORMAL); } if(sbar_field[i] == SP_SEPARATOR) { pos_x = xmax; for(i = sbar_num_fields-1; i > 0; --i) { field = sbar_field[i]; if(field == SP_SEPARATOR) break; if(is_spec && field != SP_NAME && field != SP_PING) { pos_x -= sbar_size[i] + sbar_fontsize_x; continue; } str = Sbar_GetField(pl, field); str = Sbar_FixScoreboardColumnWidth(i, str); if(field == SP_NAME) { tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... if(is_self) drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name_self, DRAWFLAG_NORMAL); else drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name, DRAWFLAG_NORMAL); } else { tmp_x = sbar_fixscoreboardcolumnwidth_len; if(is_self) drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name_self, DRAWFLAG_NORMAL); else drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name, DRAWFLAG_NORMAL); } tmp_x = sbar_size[i]; if(sbar_field_icon0 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon1 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon2 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name, DRAWFLAG_NORMAL); pos_x -= sbar_size[i] + sbar_fontsize_x; } } } /* * Sbar_Scoreboard_MakeTable * * Makes a table for a team (for all playing players in DM) and fills it */ vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) { float body_table_height, i; vector tmp, column_dim; entity pl; body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line pos -= '1 1 0'; tmp_x = sbwidth + 2; tmp_y = 1.25 * sbar_fontsize_y; // rounded header drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * hud_color_bg_team) + '0.5 0.5 0.5', sb_alpha_bg, DRAWFLAG_NORMAL); // table border tmp_y += hud_border_thickness; tmp_y += body_table_height; drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard // separator header/table pos_y += 1.25 * sbar_fontsize_y; tmp_y = hud_border_thickness; drawfill(pos, tmp, '0 0 0', sb_alpha_bg, DRAWFLAG_NORMAL); pos_y += hud_border_thickness; // table background tmp_y = body_table_height; drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL); // anyway, apply some color //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); // go back to the top to make alternated columns highlighting and to print the strings pos_y -= 1.25 * sbar_fontsize_y; pos_y -= hud_border_thickness; pos += '1 1 0'; if (sb_highlight) { column_dim_y = 1.25 * sbar_fontsize_y; // header column_dim_y += hud_border_thickness; column_dim_y += body_table_height; } // print the strings of the columns headers and draw the columns for(i = 0; i < sbar_num_fields; ++i) { if(sbar_field[i] == SP_SEPARATOR) break; column_dim_x = sbar_size[i] + sbar_fontsize_x; if (sb_highlight) { if (mod(i,2)) drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL); } drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sb_alpha_fg, DRAWFLAG_NORMAL); pos_x += column_dim_x; } if(sbar_field[i] == SP_SEPARATOR) { pos_x = xmax; tmp_y = 0; for(i = sbar_num_fields-1; i > 0; --i) { if(sbar_field[i] == SP_SEPARATOR) break; pos_x -= sbar_size[i]; if (sb_highlight) { if (!mod(i,2)) { if (i == sbar_num_fields-1) column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; else column_dim_x = sbar_size[i] + sbar_fontsize_x; drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL); } } tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); tmp_x = (sbar_size[i] - tmp_x) * sbar_fontsize_x; drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sb_alpha_fg, DRAWFLAG_NORMAL); pos_x -= sbar_fontsize_x; } } pos_x = xmin; pos_y += 1.25 * sbar_fontsize_y; // skip the header pos_y += hud_border_thickness; // fill the table and draw the rows i = 0; if (teamplay) for(pl = players.sort_next; pl; pl = pl.sort_next) { if(pl.team != tm.team) continue; Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); pos_y += 1.25 * sbar_fontsize_y; ++i; } else for(pl = players.sort_next; pl; pl = pl.sort_next) { if(pl.team == COLOR_SPECTATOR) continue; Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); pos_y += 1.25 * sbar_fontsize_y; ++i; } if (i == 0) pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) return pos; } float Sbar_WouldDrawScoreboard() { if (sb_showscores) return 1; else if (intermission == 1) return 1; else if (intermission == 2) return 1; else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) return 1; else if(sb_showscores_force) return 1; return 0; } float g_minstagib; float average_accuracy; vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) { float i; float weapon_hit, weapon_damage, weapon_stats; float fontsize = 40 * 1/3; float weapon_cnt = 12; float rows; if(cvar("sbar_accuracy_doublerows")) rows = 2; else rows = 1; float height = 40; if(warmup_stage) { return pos; } drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL); pos_y += 18; vector tmp; tmp_x = sbwidth; tmp_y = height * rows; drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(hud_accuracy_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg * 0.75, DRAWFLAG_NORMAL); // column highlighting for(i = 0; i < weapon_cnt/rows; ++i) { if(!mod(i, 2)) drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL); } // row highlighting for(i = 0; i < rows; ++i) { drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sb_highlight_alpha, DRAWFLAG_NORMAL); } drawfont = sbar_bigfont; average_accuracy = 0; float weapons_with_stats; weapons_with_stats = 0; if(rows == 2) pos_x += sbwidth/weapon_cnt / 2; if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX) g_minstagib = 1; // TODO: real detection for minstagib? for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if not(self.weapons) continue; if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball continue; weapon_hit = weapon_hits[i-WEP_FIRST]; weapon_damage = weapon_fired[i-WEP_FIRST]; if(weapon_damage) weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); float weapon_alpha; if(weapon_damage) weapon_alpha = sb_alpha_fg; else weapon_alpha = 0.2 * sb_alpha_fg; // weapon icon drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); // the accuracy if(weapon_damage) { weapons_with_stats += 1; average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy string s; s = strcat(ftos(weapon_stats),"%"); float padding; padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value rgb = HUD_AccuracyColor(weapon_stats); drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sb_alpha_fg, DRAWFLAG_NORMAL); } pos_x += sbwidth/weapon_cnt * rows; if(rows == 2 && i == 6) { pos_x -= sbwidth; pos_y += height; } } drawfont = sbar_font; if(weapons_with_stats) average_accuracy = floor(average_accuracy / weapons_with_stats); if(rows == 2) pos_x -= sbwidth/weapon_cnt / 2; pos_x -= sbwidth; pos_y += height; return pos; } vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) { float i; RANKINGS_RECEIVED_CNT = 0; for (i=RANKINGS_CNT-1; i>=0; --i) if (grecordtime[i]) RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; if (RANKINGS_RECEIVED_CNT == 0) return pos; float is_spec; is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); vector hl_rgb; hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; pos_y += sbar_fontsize_y; drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL); pos_y += sbar_fontsize_y; vector tmp; tmp_x = sbwidth; tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg * 0.75, DRAWFLAG_NORMAL); // row highlighting for(i = 0; i 0) str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); } else { if(tl > 0) str = strcat(str, " for ^1", ftos(tl), " minutes^7"); if(fl > 0) { if(tl > 0) str = strcat(str, " or"); if(teamplay) { str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); if(teamscores_label[ts_primary] == "score") str = strcat(str, " points^7"); else if(teamscores_label[ts_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", teamscores_label[ts_primary]); } else { str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); if(scores_label[ps_primary] == "score") str = strcat(str, " points^7"); else if(scores_label[ps_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", scores_label[ps_primary]); } } if(ll > 0) { if(tl > 0 || fl > 0) str = strcat(str, " or"); if(teamplay) { str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); if(teamscores_label[ts_primary] == "score") str = strcat(str, " points^7"); else if(teamscores_label[ts_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", teamscores_label[ts_primary]); } else { str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); if(scores_label[ps_primary] == "score") str = strcat(str, " points^7"); else if(scores_label[ps_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", scores_label[ps_primary]); } } } pos_y += 1.2 * sbar_fontsize_y; drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sb_alpha_fg, DRAWFLAG_NORMAL); scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; } void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) { drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); } void Sbar_DrawAccuracyStats_Description_Splash(vector position) { drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); } void Sbar_DrawAccuracyStats() { float i, count_hitscan, count_splash, row; // count is the number of 'colums' float weapon_hit, weapon_damage, weapon_stats; float left_border; // position where the weapons start, the description is in the border vector fill_colour, fill_size; vector pos; vector border_colour; float col_margin = 20; // pixels between the columns float row_margin = 20; // pixels between the rows fill_size_x = 5 * sbar_fontsize_x; // width of the background fill_size_y = 10 * sbar_fontsize_y; // height of the background drawfont = sbar_bigfont; pos_x = 0; pos_y = SCOREBOARD_OFFSET; pos_z = 0; drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); left_border = col_margin + 11 * sbar_fontsize_x; drawfont = sbar_font; if(warmup_stage) { pos_y += 40; if(mod(time, 1) >= 0.4) drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', hud_alpha_fg, DRAWFLAG_NORMAL); return; } if(gametype == GAME_RACE || gametype == GAME_CTS) { pos_y += 40; if(mod(time, 1) >= 0.4) drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', hud_alpha_fg, DRAWFLAG_NORMAL); return; } float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if not(self.weapons) continue; weapon_hit = weapon_hits[i-WEP_FIRST]; weapon_damage = weapon_fired[i-WEP_FIRST]; border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border if (weapon_damage) { if (self.spawnflags & WEP_TYPE_SPLASH) { weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); fill_colour_x = 1 - 0.015 * weapon_stats; fill_colour_y = 1 - 0.015 * (100 - weapon_stats); // how the background colour is calculated // % red green red_2 green_2 // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) { count_splash = 0; ++row; Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row * (fill_size_y + row_margin))); } pos_x = left_border + count_splash * (fill_size_x + col_margin); pos_y = top_border_splash + row * (fill_size_y + row_margin); // background drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, hud_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(hud_border_thickness, pos, fill_size, border_colour, hud_alpha_bg, DRAWFLAG_NORMAL); // the weapon drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots fired or max damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the amount of hits or actual damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the accuracy drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots missed or damage wasted drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); ++count_splash; } else if (self.spawnflags & WEP_TYPE_HITSCAN) { weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); fill_colour_x = 1 - 0.015 * weapon_stats; fill_colour_y = 1 - 0.015 * (100 - weapon_stats); // how the background colour is calculated // % red green red_2 green_2 // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) { count_hitscan = 0; ++row; Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row * (fill_size_y + row_margin))); } pos_x = left_border + count_hitscan * (fill_size_x + col_margin); pos_y = top_border_hitscan + row * (fill_size_y + row_margin); // background drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, hud_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(hud_border_thickness, pos, fill_size, border_colour, hud_alpha_bg, DRAWFLAG_NORMAL); // the weapon drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots fired or max damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the amount of hits or actual damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the accuracy drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots missed or damage wasted drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); ++count_hitscan; } } } }